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							- using FairyGUI;
 
- using UI.Main;
 
- using UnityEngine;
 
- using System.Collections.Generic;
 
- using ET;
 
- using System;
 
- using UI.CommonGame;
 
- namespace GFGGame
 
- {
 
-     public class MainUIView : BaseView
 
-     {
 
-         private UI_MainUI _ui;
 
-         private GameObject _scenePrefab;
 
-         private GameObject _sceneObject;
 
-         private ValueBarController _valueBarController;
 
-         private SwipeGesture swipeGesture;
 
-         private const int swipeDistance = 100;
 
-         private float effectTime = 0.7f;
 
-         private bool isOpen = false;
 
-         private GButton _btnGongGao;
 
-         private GButton _btnHaoYou;
 
-         private GButton _btnYouJian;
 
-         private GButton _btnRenWu;
 
-         private GButton _btnPengYouQuan;
 
-         private GButton _btnJInShu;
 
-         private GButton _btnTianGong;
 
-         private GButton _btnStore;
 
-         private GButton _btnTuJian;
 
-         private GButton _btnStudio;
 
-         private GButton _btnField;
 
-         private GButton _btnBag;
 
-         private GameObject _effectObj4;
 
-         private GoWrapper _wrapper4;
 
-         private GameObject _effectObj4_1;
 
-         private GoWrapper _wrapper4_1;
 
-         private GameObject _effectObj5;
 
-         private GoWrapper _wrapper5;
 
-         private List<GameObject> _effects = new List<GameObject>();
 
-         private List<GoWrapper> _wrappers = new List<GoWrapper>();
 
-         private List<GameObject> _effects1 = new List<GameObject>();
 
-         private List<GoWrapper> _wrappers1 = new List<GoWrapper>();
 
-         private UI_ButtonModle1[] _btns;
 
-         public override void Dispose()
 
-         {
 
-             if (_valueBarController != null)
 
-             {
 
-                 _valueBarController.Dispose();
 
-                 _valueBarController = null;
 
-             }
 
-             for (int i = 0; i < _effects.Count; i++)
 
-             {
 
-                 SceneController.DestroyObjectFromView(_effects[i], _wrappers[i]);
 
-                 SceneController.DestroyObjectFromView(_effects1[i], _wrappers1[i]);
 
-             }
 
-             SceneController.DestroyObjectFromView(_effectObj4, _wrapper4);
 
-             SceneController.DestroyObjectFromView(_effectObj4_1, _wrapper4_1);
 
-             SceneController.DestroyObjectFromView(_effectObj5, _wrapper5);
 
-             if (_sceneObject != null)
 
-             {
 
-                 GameObject.Destroy(_sceneObject);
 
-                 _sceneObject = null;
 
-             }
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void Init()
 
-         {
 
-             base.Init();
 
-             packageName = UI_MainUI.PACKAGE_NAME;
 
-             _ui = UI_MainUI.Create();
 
-             viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneMain"));
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             _valueBarController = new ValueBarController(_ui.m_valueBar);
 
-             _btnGongGao = _ui.m_list.GetChild("btnGongGao").asButton;
 
-             _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
 
-             _btnYouJian = _ui.m_list.GetChild("btnYouJian").asButton;
 
-             _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
 
-             _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
 
-             _btnStore = _ui.m_list.GetChild("btnStore").asButton;
 
-             _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
 
-             _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
 
-             _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
 
-             // _btnStudio = _ui.m_list.GetChild("btnStudio").asButton;
 
-             // _btnField = _ui.m_list.GetChild("btnField").asButton;
 
-             _btnBag = _ui.m_list.GetChild("btnBag").asButton;
 
-             // _btnGongGao.visible = false;
 
-             // _btnHaoYou.visible = false;
 
-             // _btnRenWu.visible = false;
 
-             _btnPengYouQuan.visible = false;
 
-             _btnJInShu.visible = false;
 
-             _btnTianGong.visible = false;
 
-             _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai, _ui.m_btnStudio, _ui.m_btnField };
 
-             _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
 
-             _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
 
-             _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
 
-             _ui.m_btnDailyLogin.target.onClick.Add(OnClickBtnDailyLogin);
 
-             _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
 
-             _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
 
-             _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
 
-             _ui.m_btnField.target.onClick.Add(OnClickBtnField);
 
-             _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
 
-             _ui.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
 
-             _ui.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
 
-             _btnStore.onClick.Add(OnClickBtnStore);
 
-             _btnTuJian.onClick.Add(OnClickBtnTuJian);
 
-             _btnYouJian.onClick.Add(OnClickBtnYouJian);
 
-             _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
 
-             _btnGongGao.onClick.Add(OnClickBtnGongGao);
 
-             _btnRenWu.onClick.Add(OnClickBtnRenWu);
 
-             // _btnStudio.onClick.Add(OnClickBtnStudio);
 
-             // _btnField.onClick.Add(OnClickBtnField);
 
-             _btnBag.onClick.Add(OnClickBtnBag);
 
-             _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
 
-             // AddEffect();
 
-             swipeGesture = new SwipeGesture(_ui.target);
 
-             swipeGesture.onAction.Add(OnSwipe);
 
-             swipeGesture.actionDistance = swipeDistance;
 
-             _ui.m_list.ResizeToFit();
 
-             _ui.m_btnChange.m_c1.selectedIndex = 1;
 
-             _ui.m_btnChange.target.selected = true;
 
-             GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.ENTER_CHAPTER);
 
-             // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 0).Coroutine();
 
-             StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 1).Coroutine();
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-             EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
 
-             EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
 
-             EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
 
-             if (_sceneObject == null)
 
-             {
 
-                 _sceneObject = GameObject.Instantiate(_scenePrefab);
 
-             }
 
-             CheckFunOpen();
 
-             UpdateRedDot();
 
-             SceneController.UpdateMainScene(_sceneObject);
 
-             UpdateRoleLvl();
 
-             _valueBarController.OnShown();
 
-             long lastTime = GameGlobal.lastLoginTime;// GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
 
-             if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()) && ActivityDataManager.Instance.dailyLoginBonusStatus == ConstBonusStatus.CAN_GET && GuideDataManager.currentGuideId <= 0)
 
-             {
 
-                 ViewManager.Show<DailyLoginView>();
 
-                 GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
 
-             }
 
-             SetPos();
 
-             Timers.inst.AddUpdate(CheckGuide);
 
-             Timers.inst.AddUpdate(Update);
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-             if (_sceneObject != null)
 
-             {
 
-                 GameObject.Destroy(_sceneObject);
 
-                 _sceneObject = null;
 
-             }
 
-             _valueBarController.OnHide();
 
-             Timers.inst.Remove(Update);
 
-             Timers.inst.Remove(CheckGuide);
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-             EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
 
-             EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
 
-             EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
 
-         }
 
-         private void AddEffect()
 
-         {
 
-             string resPath0 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_xf_tx");
 
-             string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_dj");
 
-             for (int i = 0; i < _btns.Length; i++)
 
-             {
 
-                 GameObject gameObject0;
 
-                 GoWrapper wrapper0;
 
-                 GameObject gameObject1;
 
-                 GoWrapper wrapper1;
 
-                 SceneController.AddObjectToView(null, null, _btns[i].m_holder, resPath0, out gameObject0, out wrapper0);
 
-                 SceneController.AddObjectToView(null, null, _btns[i].m_holder1, resPath3, out gameObject1, out wrapper1);
 
-                 _effects.Add(gameObject0);
 
-                 _wrappers.Add(wrapper0);
 
-                 _effects1.Add(gameObject1);
 
-                 _wrappers1.Add(wrapper1);
 
-             }
 
-             string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zzl_tx");
 
-             SceneController.AddObjectToView(_effectObj4, _wrapper4, _ui.m_btnMain.m_holder, resPath1, out _effectObj4, out _wrapper4);
 
-             SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3, out _effectObj4_1, out _wrapper4_1);
 
-             string resPath2 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_tx");
 
-             SceneController.AddObjectToView(_effectObj5, _wrapper5, _ui.m_headBar.m_holder, resPath2, out _effectObj5, out _wrapper5);
 
-         }
 
-         private void SetPos()
 
-         {
 
-             GameObject role = _sceneObject.transform.Find("Role").gameObject;
 
-             if (MainDataManager.Instance.ViewType == 0)
 
-             {
 
-                 role.SetActive(true);
 
-                 _ui.m_t1.Stop();
 
-                 _sceneObject.transform.position = Vector2.zero;
 
-             }
 
-             else if (MainDataManager.Instance.ViewType == 1)
 
-             {
 
-                 role.SetActive(false);
 
-                 _ui.m_t2.Stop();
 
-                 _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
 
-             }
 
-         }
 
-         private void OnSwipe(EventContext context)
 
-         {
 
-             if (!MainDataManager.Instance.CanSwipe) return;
 
-             if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.MAIN_SECOND_VIEW, false)) return;
 
-             SwipeGesture swipeture = (SwipeGesture)context.sender;
 
-             if (MainDataManager.Instance.ViewType == 0 && swipeture.position.x < 0 && swipeture.position.y < -swipeture.position.x && swipeture.position.y > swipeture.position.x)
 
-             {
 
-                 MoveLeft();
 
-             }
 
-             else if (MainDataManager.Instance.ViewType == 1 && swipeture.position.x > 0 && swipeture.position.y > -swipeture.position.x && swipeture.position.y < swipeture.position.x)
 
-             {
 
-                 MoveRight();
 
-             }
 
-         }
 
-         private void MoveLeft()
 
-         {
 
-             _ui.target.touchable = false;
 
-             TryCompleteGuide();
 
-             GameObject role = _sceneObject.transform.Find("Role").gameObject;
 
-             GTween.To(0, -GRoot.inst.width / 100f, 1f)
 
-             .SetTarget(_sceneObject)
 
-             .OnUpdate((GTweener t) =>
 
-             {
 
-                 _sceneObject.transform.position = new Vector2(t.value.x, 0);
 
-                 if (t.value.x < -5.4f) role.SetActive(false);
 
-             })
 
-             .SetEase(EaseType.CircInOut);
 
-             _ui.m_t1.Play(() =>
 
-             {
 
-                 _ui.target.touchable = true;
 
-                 MainDataManager.Instance.ViewType = 1;
 
-             });
 
-         }
 
-         private void MoveRight()
 
-         {
 
-             _ui.target.touchable = false;
 
-             GameObject role = _sceneObject.transform.Find("Role").gameObject;
 
-             GTween.To(-GRoot.inst.width / 100f, 0f, 1f)
 
-            .SetTarget(_sceneObject)
 
-            .OnUpdate((GTweener t) =>
 
-            {
 
-                _sceneObject.transform.position = new Vector2(t.value.x, 0);
 
-                if (t.value.x > -5.4f) role.SetActive(true);
 
-            })
 
-            .SetEase(EaseType.CircInOut);
 
-             _ui.m_t2.Play(() =>
 
-             {
 
-                 _ui.target.touchable = true;
 
-                 MainDataManager.Instance.ViewType = 0;
 
-             });
 
-         }
 
-         private void OnBtnChangClick()
 
-         {
 
-             int count = 0;
 
-             for (int i = 0; i < _ui.m_list.numItems; i++)
 
-             {
 
-                 if (_ui.m_list.GetChildAt(i).visible == true) count++;
 
-             }
 
-             int oneItemHeight = 97 + _ui.m_list.lineGap;
 
-             float height = count * oneItemHeight;
 
-             if (_ui.m_btnChange.target.selected == true)
 
-             {
 
-                 _ui.m_btnChange.m_c1.selectedIndex = 1;
 
-                 GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_list.height = t.value.x;
 
-                 }).SetEase(EaseType.QuintInOut);
 
-                 // _ui.m_list.ResizeToFit();
 
-                 // _ui.m_btnChange.m_c1.selectedIndex = 1;
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_btnChange.m_c1.selectedIndex = 0;
 
-                 GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_list.height = t.value.x;
 
-                 }).SetEase(EaseType.QuintInOut);
 
-                 // _ui.m_list.height = 0;
 
-                 // _ui.m_btnChange.m_c1.selectedIndex = 0;
 
-             }
 
-         }
 
-         private void OnClickBtnMain()
 
-         {
 
-             LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
 
-             if (isOpen) return;
 
-             isOpen = true;
 
-             _ui.m_btnMain.m_holder1.visible = true;
 
-             Timers.inst.Add(effectTime, 1, (param) =>
 
-             {
 
-                 _ui.m_btnMain.m_holder1.visible = false;
 
-                 // this.Hide();
 
-                 ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
 
-                 isOpen = false; ;
 
-             });
 
-         }
 
-         private void OnClickBtnHuanZhuang()
 
-         {
 
-             if (isOpen) return;
 
-             isOpen = true;
 
-             _ui.m_btnHuanZhuang.m_holder1.visible = true;
 
-             Timers.inst.Add(effectTime, 1, (param) =>
 
-             {
 
-                 _ui.m_btnHuanZhuang.m_holder1.visible = false;
 
-                 this.Hide();
 
-                 ViewManager.Show(ViewName.DRESS_UP_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
 
-                 isOpen = false;
 
-             });
 
-         }
 
-         private void OnClickBtnZhaiXing()
 
-         {
 
-             LogServerHelper.SendNodeLog((int)PlayParticipationEnum.ZAI_XING, 1);
 
-             if (isOpen) return;
 
-             isOpen = true;
 
-             _ui.m_btnZhaiXing.m_holder1.visible = true;
 
-             Timers.inst.Add(effectTime, 1, (param) =>
 
-             {
 
-                 _ui.m_btnZhaiXing.m_holder1.visible = false;
 
-                 ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, null, false, true);
 
-                 isOpen = false;
 
-             });
 
-         }
 
-         private void OnClickBtnXiuFang()
 
-         {
 
-             if (isOpen) return;
 
-             isOpen = true;
 
-             _ui.m_btnXiuFang.m_holder1.visible = true;
 
-             Timers.inst.Add(effectTime, 1, (param) =>
 
-             {
 
-                 _ui.m_btnXiuFang.m_holder1.visible = false;
 
-                 ViewManager.Show(ViewName.XIU_FANG_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
 
-                 isOpen = false;
 
-             });
 
-         }
 
-         private void OnClickBtnDailyLogin()
 
-         {
 
-             // if (isOpen) return;
 
-             // isOpen = true;
 
-             _ui.m_btnDailyLogin.m_holder.visible = true;
 
-             // Timers.inst.Add(effectTime, 1, (param) =>
 
-             // {
 
-             //     _ui.m_btnDailyLogin.m_holder.visible = false;
 
-             // List<string> list = new List<string>();
 
-             // list.Add("StudioView");
 
-             // list.Add("XiuFangView");
 
-             // ViewManager.Show<FunctionOpenView>(list);
 
-             LogServerHelper.SendNodeLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
 
-             ViewManager.Show<DailyLoginView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
 
-             //     isOpen = false;
 
-             // });
 
-         }
 
-         private void OnClickBtnCiPai()
 
-         {
 
-             LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CI_PAI, 1);
 
-             if (isOpen) return;
 
-             isOpen = true;
 
-             _ui.m_btnCiPai.m_holder1.visible = true;
 
-             Timers.inst.Add(effectTime, 1, (param) =>
 
-             {
 
-                 _ui.m_btnCiPai.m_holder1.visible = false;
 
-                 CardDataManager.isFilter = false;
 
-                 ViewManager.Show(ViewName.CARD_DETAIL_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
 
-                 isOpen = false;
 
-             });
 
-         }
 
-         private void OnClickBtnStudio()
 
-         {
 
-             ViewManager.Show<StudioView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
 
-         }
 
-         private void OnClickBtnField()
 
-         {
 
-             LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
 
-             ViewManager.Show<FieldView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
 
-         }
 
-         private void OnClickBtnPoem()
 
-         {
 
-             // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
 
-             ViewManager.Show<PoemView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
 
-         }
 
-         private void OnClickBtnTravel()
 
-         {
 
-             // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
 
-             ViewManager.Show<TravelView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
 
-         }
 
-         private void OnClickBtnBag()
 
-         {
 
-             ViewManager.Show<BagView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
 
-         }
 
-         private void OnClickBtnStore()
 
-         {
 
-             LogServerHelper.SendNodeLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
 
-             ViewManager.Show(ViewName.RECHARGE_STORE_VIEW);
 
-         }
 
-         private void OnClickBtnTuJian()
 
-         {
 
-             LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TU_JIAN, 1);
 
-             ViewManager.Show(ViewName.FIELD_GUIDE_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
 
-         }
 
-         private void OnClickBtnYouJian()
 
-         {
 
-             ViewManager.Show<MailView>();
 
-         }
 
-         private void OnClickBtnHaoYou()
 
-         {
 
-             ViewManager.Show<FriendView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
 
-         }
 
-         private void OnClickBtnGongGao()
 
-         {
 
-             // /null, new object[] { ViewName.MAINUI_VIEW, this.viewData }
 
-             ViewManager.Show<NoticeView>();
 
-         }
 
-         private void OnClickBtnRenWu()
 
-         {
 
-             LogServerHelper.SendNodeLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 1);
 
-             ViewManager.Show<DailyTaskView>();
 
-         }
 
-         private void OnClickHeadBar()
 
-         {
 
-             GUIUtility.systemCopyBuffer = RoleDataManager.roleName;
 
-             ViewManager.Show(ViewName.ROLE_INFO_VIEW);
 
-         }
 
-         private void Update(object param)
 
-         {
 
-             ShowExitAlert();
 
-         }
 
-         private void ShowExitAlert()
 
-         {
 
-             if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
 
-             {
 
-                 AlertSystem.Show("我会想你的")
 
-                 .SetLeftButton(true, "继续游戏")
 
-                 .SetRightButton(true, "退出游戏", (object data) =>
 
-                 {
 
-                     Application.Quit();
 
-                 });
 
-             }
 
-         }
 
-         private void OnNumericChange(EventContext context)
 
-         {
 
-             if ((int)context.data == NumericType.Lvl)
 
-             {
 
-                 UpdateRoleLvl();
 
-                 CheckFunOpen();
 
-             }
 
-         }
 
-         private void UpdateRoleLvl()
 
-         {
 
-             _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
 
-         }
 
-         private void CheckFunOpen()
 
-         {
 
-             _ui.m_btnXiuFang.m_grpLock.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
 
-             if (_ui.m_btnXiuFang.m_grpLock.visible)
 
-             {
 
-                 _ui.m_btnXiuFang.m_txtLock.text = FunctionOpenDataManager.Instance.GetOpenTips(typeof(XiuFangView).Name);
 
-             }
 
-             _ui.m_btnHuanZhuang.m_grpLock.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
 
-             if (_ui.m_btnHuanZhuang.m_grpLock.visible)
 
-             {
 
-                 _ui.m_btnHuanZhuang.m_txtLock.text = FunctionOpenDataManager.Instance.GetOpenTips(typeof(DressUpView).Name);
 
-             }
 
-             _ui.m_btnCiPai.m_grpLock.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
 
-             if (_ui.m_btnCiPai.m_grpLock.visible)
 
-             {
 
-                 _ui.m_btnCiPai.m_txtLock.text = FunctionOpenDataManager.Instance.GetOpenTips(typeof(CardDetailView).Name);
 
-             }
 
-             _ui.m_btnZhaiXing.m_grpLock.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
 
-             if (_ui.m_btnZhaiXing.m_grpLock.visible)
 
-             {
 
-                 _ui.m_btnZhaiXing.m_txtLock.text = FunctionOpenDataManager.Instance.GetOpenTips(typeof(LuckyBoxView).Name);
 
-             }
 
-             _ui.m_btnMain.m_grpLock.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
 
-             if (_ui.m_btnMain.m_grpLock.visible)
 
-             {
 
-                 _ui.m_btnMain.m_txtLock.text = FunctionOpenDataManager.Instance.GetOpenTips(typeof(StoryChapterListView).Name);
 
-             }
 
-             _ui.m_btnStudio.m_grpLock.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
 
-             if (_ui.m_btnStudio.m_grpLock.visible)
 
-             {
 
-                 _ui.m_btnStudio.m_txtLock.text = FunctionOpenDataManager.Instance.GetOpenTips(typeof(StudioView).Name);
 
-             }
 
-             _ui.m_btnField.m_grpLock.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
 
-             if (_ui.m_btnField.m_grpLock.visible)
 
-             {
 
-                 _ui.m_btnField.m_txtLock.text = FunctionOpenDataManager.Instance.GetOpenTips(typeof(FieldView).Name);
 
-             }
 
-             _ui.m_btnPoem.m_grpLock.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(PoemView).Name, false);
 
-             if (_ui.m_btnPoem.m_grpLock.visible)
 
-             {
 
-                 _ui.m_btnPoem.m_txtLock.text = FunctionOpenDataManager.Instance.GetOpenTips(typeof(PoemView).Name);
 
-             }
 
-             _ui.m_btnTravel.m_grpLock.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
 
-             if (_ui.m_btnTravel.m_grpLock.visible)
 
-             {
 
-                 _ui.m_btnTravel.m_txtLock.text = FunctionOpenDataManager.Instance.GetOpenTips(typeof(TravelView).Name);
 
-             }
 
-             // _ui.m_btnMain.target.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
 
-             // _ui.m_btnStudio.target.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
 
-             // _ui.m_btnHuanZhuang.target.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
 
-             // _ui.m_btnZhaiXing.target.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
 
-             // _ui.m_btnCiPai.target.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
 
-             _ui.m_btnDailyLogin.target.visible = !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyLoginView).Name, false)
 
-             || (ActivityDataManager.Instance.dailyLoginId >= 7 && ActivityDataManager.Instance.dailyLoginBonusStatus == ConstBonusStatus.GOT));
 
-             // _ui.m_btnField.target.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
 
-             // _ui.m_btnPoem.target.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(PoemView).Name, false);
 
-             _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
 
-             _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
 
-             _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
 
-             _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(RechargeStoreView).Name, false);
 
-             _btnTuJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
 
-             // _btnStudio.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
 
-             // _btnField.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
 
-             // _btnTianGong.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
 
-             // _btnPengYouQuan.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
 
-             // _btnJInShu.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
 
-         }
 
-         private void UpdateRedDot()
 
-         {
 
-             RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed());
 
-             RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed());
 
-             RedDotController.Instance.SetComRedDot(_ui.m_btnDailyLogin.target, RedDotDataManager.Instance.GetDailyLoginRed());
 
-             RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed());
 
-             RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed());
 
-             RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed());
 
-             RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetRechargeGiftFreeRed());
 
-             RedDotController.Instance.SetComRedDot(_ui.m_btnField.target, RedDotDataManager.Instance.GetFieldRed());
 
-             RedDotController.Instance.SetComRedDot(_ui.m_btnStudio.target, RedDotDataManager.Instance.GetStudioFilingRed());
 
-             RedDotController.Instance.SetComRedDot(_ui.m_headBar.target, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", 5, 7);
 
-         }
 
-         private void CheckGuide(object param)
 
-         {
 
-             if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0
 
-             || GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
 
-             || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
 
-             || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
 
-             || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
 
-              || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
 
-             || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
 
-             {
 
-                 UpdateToCheckGuide(null);
 
-             }
 
-             else
 
-             {
 
-                 Timers.inst.Remove(CheckGuide);
 
-             }
 
-         }
 
-         protected override void UpdateToCheckGuide(object param)
 
-         {
 
-             if (!ViewManager.CheckIsTopView(this.viewCom)) return;
 
-             GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
 
-             GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
 
-             GuideController.TryGuide(_ui.m_btnZhaiXing.target, ConstGuideId.LUCKY_BOX, 2, "“摘星”里可以通过星辰的力量获得服饰。", -1, false);
 
-             GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
 
-             GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
 
-             GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
 
-             GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "获得了一张“词牌”,点击查看。", -1, false);
 
-             // bool isGuide = GuideController.TryGuide(_ui.target, ConstGuideId.STUDIO_OPEN, 1, "滑动界面看看。", -1, false, (int)(this.viewCom.height - 600), 0, 0, false);
 
-             // if (isGuide)
 
-             // {
 
-             //     MainDataManager.Instance.CanSwipe = true;
 
-             // }
 
-             // if (MainDataManager.Instance.ViewType == 1) GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_OPEN, 2, "工作室开门啦,进去看看。");
 
-             GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1, "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。");
 
-             // GuideController.TryCompleteGuide(ConstGuideId.STUDIO_OPEN, 3);
 
-         }
 
-         protected override void TryCompleteGuide()
 
-         {
 
-             // GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.STUDIO_OPEN);
 
-             // GuideController.TryCompleteGuideIndex(cfg.id, 1);
 
-         }
 
-     }
 
- }
 
 
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