| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186 | using ET;using System.Collections.Generic;namespace GFGGame{    class MiniGameProxy    {        public static async ETTask<bool> ReqMiniGameStart(int gameID,int gameType,int activityId)        {            var response = await MessageHelper.SendToServer(new C2S_MiniGameStart { GameId = gameID,GameType = gameType,ActivityId = activityId });            if (!(response is { Error: ErrorCode.ERR_Success })) return false;            return true;        }        public static async ETTask<bool> ReqMiniGameEnd(int gameID, int gameType,int totalTime ,bool result,int activityId,bool show)        {            var response = (S2C_MiniGameEnd)await MessageHelper.SendToServer(new C2S_MiniGameEnd { GameId = gameID, GameType = gameType, TotalTime = totalTime, IsWin = result,ActivityId = activityId });            if (!(response is { Error: ErrorCode.ERR_Success })) return false;            MiniGameDateManager.Instance.itemList = response.BonusList;            //奖励弹窗            if(show)            {                BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.BonusList));            }            //BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.BonusList));            return true;        }        public static async ETTask<bool> ReqGetChallengeReward(int activityId = 1)        {            bool isOpen = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitStlyc) > 0;            if (!isOpen)            {                return false;            }                        return await ReqGetActivityGameInfos(activityId);        }        public static async ETTask<bool> ReqGetActivityGameInfos(int activityId = 1)        {            ActivityInfo isOpen = ActivityGlobalDataManager.Instance.GetActivityInfo(activityId);            if (isOpen == null)            {                return false;            }            var response = (S2C_GetActivityGameInfos)await MessageHelper.SendToServer(new C2S_GetActivityGameInfos { ActivityId = activityId });            if (!(response is { Error: ErrorCode.ERR_Success })) return false;            MiniGameDateManager.Instance.gameinfoList = response.GameInfoList;            return true;        }        public static async ETTask<bool> ReqGetReward(int gameID, int gameType,int activityId,int star)        {            var response = (S2C_GetStarMiniGameRewrd)await MessageHelper.SendToServer(new C2S_GetStarMiniGameRewrd { GameId = gameID, GameType = gameType, ActivityId = activityId,Star = star });            if (!(response is { Error: ErrorCode.ERR_Success })) return false;            for (int i =0;i< MiniGameDateManager.Instance.gameinfoList.Count;i++)            {                if (MiniGameDateManager.Instance.gameinfoList[i].GameType == 1)                {                    MiniGameDateManager.Instance.gameinfoList[i] = response.GameInfo;                }            }            //奖励弹窗            BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.BonusList));            return true;        }        public static async ETTask<bool> ReqGetFirstPassReward(int gameID, int gameType, int activityId)        {            var response = (S2C_GetFirstPassReward)await MessageHelper.SendToServer(new C2S_GetFirstPassReward { GameId = gameID, GameType = gameType, ActivityId = activityId });            if (!(response is { Error: ErrorCode.ERR_Success })) return false;            for (int i = 0; i < MiniGameDateManager.Instance.gameinfoList.Count; i++)            {                if (MiniGameDateManager.Instance.gameinfoList[i].GameId == response.GameInfo.GameId)                {                    MiniGameDateManager.Instance.gameinfoList[i] = response.GameInfo;                    break;                }            }            //奖励弹窗            BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.BonusList));            return true;        }        public static async ETTask<bool> ReqGetGameUnlock(int id,int type,int activityId)        {            var response = (S2C_MiniGameUnlock)await MessageHelper.SendToServer(new C2S_MiniGameUnlock {GameId = id,GameType = type, ActivityId = activityId });            if (!(response is { Error: ErrorCode.ERR_Success })) return false;            return true;        }        //合成游戏        public static async ETTask<bool> ReqMergeGameInfo()        {            var response = (S2C_GetMergeGameInfo)await MessageHelper.SendToServer(new C2S_GetMergeGameInfo { SubType = MiniGameDateManager.Instance.MergeGameType  });            if (!(response is { Error: ErrorCode.ERR_Success })) return false;            MiniGameDateManager.Instance.taskID =  response.CurLevelId;            MiniGameDateManager.Instance.idList_CS = response.ShowLatticeList;            MiniGameDateManager.Instance.NewItemIdDic.Clear();            for(int i =0;i< response.ItemsKey.Count;i++)            {                MiniGameDateManager.Instance.NewItemIdDic.Add(response.ItemsKey[i],response.ItemsVal[i]);            }            MiniGameDateManager.Instance.CurLevelStatus = response.CurLevelStatus;            return true;        }        //合成材料,小心引用传递        public static async ETTask<bool> ReqMergeGame(int OldIdA,int OldIdB, List<int> BeforeList,List<int> AfterList)        {            var response = (S2C_MergeGameMaterialSynthesis)await MessageHelper.SendToServer(new C2S_MergeGameMaterialSynthesis             {                 SubType = MiniGameDateManager.Instance.MergeGameType,                OldItemIdA = OldIdA,                OldItemIdB = OldIdB,                BeforeMovShowLatticeList = BeforeList,                AfterMovShowLatticeList = AfterList            });            if (!(response is { Error: ErrorCode.ERR_Success })) return false;            MiniGameDateManager.Instance.idList_CS = response.ShowLatticeList;            MiniGameDateManager.Instance.NewItemIdDic.Clear();            for (int i = 0; i < response.ItemsKey.Count; i++)            {                MiniGameDateManager.Instance.NewItemIdDic.Add(response.ItemsKey[i], response.ItemsVal[i]);            }            BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.RewardList));            return true;        }        //按钮获得材料        public static async ETTask<bool> ReqMergeGameBtn(int type,int id)        {            var response = (S2C_MergeGameExchangeMaterial)await MessageHelper.SendToServer(new C2S_MergeGameExchangeMaterial            {                ExchangeType = type,                LevelId = id            });            if (!(response is { Error: ErrorCode.ERR_Success })) return false;            MiniGameDateManager.Instance.idList_CS = response.ShowLatticeList;            MiniGameDateManager.Instance.ItemIdVPosition = response.ItemIdVPosition;            return true;        }        public static async ETTask<bool> ReqMergeGameLevelPass(int levelID)        {            var response = (S2C_MergeGameLevelPass)await MessageHelper.SendToServer(new C2S_MergeGameLevelPass            {                SubType = MiniGameDateManager.Instance.MergeGameType,                LevelId = levelID            }) ;            if (!(response is { Error: ErrorCode.ERR_Success })) return false;            MiniGameDateManager.Instance.idList_CS = response.ShowLatticeList;            MiniGameDateManager.Instance.CurLevelStatus = response.CurLevelStatus;            MiniGameDateManager.Instance.taskID = response.CurLevelId;            BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.RewardList));            return true;        }        public static async ETTask<bool> ReqMergeGameNewStyle()        {            var response = (S2C_MergeGameCancelNewStyle)await MessageHelper.SendToServer(new C2S_MergeGameCancelNewStyle            {                SubType = MiniGameDateManager.Instance.MergeGameType,            });            if (!(response is { Error: ErrorCode.ERR_Success })) return false;            MiniGameDateManager.Instance.NewItemIdDic.Clear();            for (int i = 0; i < response.ItemsKey.Count; i++)            {                MiniGameDateManager.Instance.NewItemIdDic.Add(response.ItemsKey[i], response.ItemsVal[i]);            }            return true;        }        public static async ETTask<bool> ReqMergeGameSellBtn(int id,int index)        {            var response = (S2C_MergeGameSellingMaterials)await MessageHelper.SendToServer(new C2S_MergeGameSellingMaterials            {                SubType = MiniGameDateManager.Instance.MergeGameType,                ResType = MiniGameDateManager.Instance.MergeGameMatType,                Materialld = id,                Position = index            });            if (!(response is { Error: ErrorCode.ERR_Success })) return false;            MiniGameDateManager.Instance.idList_CS = response.ShowLatticeList;            BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.RewardList));            return true;        }    }}
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