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							- using FairyGUI;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using UI.Card;
 
- using UnityEngine;
 
- namespace GFGGame
 
- {
 
-     public class CardStarRewardView : BaseWindow
 
-     {
 
-         private UI_CardStarRewardUI _ui;
 
-         private List<CardStarCfg> _cardStarRewards;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_CardStarRewardUI.PACKAGE_NAME;
 
-             _ui = UI_CardStarRewardUI.Create();
 
-             this.viewCom = _ui.target;
 
-             this.viewCom.Center();
 
-             this.modal = true;
 
-             viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
 
-             _ui.m_listReward.itemRenderer = RenderListStarRewardItem;
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-             EventAgent.AddEventListener(ConstMessage.CARD_STAR_REWARD, UpdateView);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _cardStarRewards = this.viewData as List<CardStarCfg>;
 
-             UpdateView();
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-             EventAgent.RemoveEventListener(ConstMessage.CARD_STAR_REWARD, UpdateView);
 
-         }
 
-         private void UpdateView()
 
-         {
 
-             _ui.m_listReward.numItems = _cardStarRewards.Count;
 
-         }
 
-         private void RenderListStarRewardItem(int index, GObject obj)
 
-         {
 
-             UI_ListCardStarRewardItem item = UI_ListCardStarRewardItem.Proxy(obj);
 
-             CardStarCfg cardStarCfg = _cardStarRewards[index];
 
-             CardData cardData = CardDataManager.GetCardDataById(cardStarCfg.cardId);
 
-             if (index == 0)
 
-             {
 
-                 item.m_txtTitle.text = "激活词牌";
 
-             }
 
-             else
 
-             {
 
-                 item.m_txtTitle.text = string.Format("词牌星级达到{0}星", NumberUtil.GetChiniseNumberText(cardStarCfg.starLvl));
 
-             }
 
-             item.m_txtTips.visible = cardStarCfg.starLvl == cardData.itemCfg.animationCardStar;
 
-             item.m_c1.selectedIndex = cardData.starRewardsState.ContainsKey(cardStarCfg.starLvl) ? cardData.starRewardsState[cardStarCfg.starLvl] : 0;
 
-             if (item.m_btnGet.data == null)
 
-             {
 
-                 item.m_btnGet.onClick.Add(OnClickBtnGet);
 
-             }
 
-             item.m_btnGet.data = cardStarCfg;
 
-             ItemData reward = ItemUtil.createItemData(cardStarCfg.rewardsArr[0]);
 
-             if (item.m_comItem.data == null)
 
-             {
 
-                 item.m_comItem.data = new ItemView(item.m_comItem);
 
-             }
 
-             (item.m_comItem.data as ItemView).SetData(reward);
 
-             (item.m_comItem.data as ItemView).SetComItemScale = 0.65f;
 
-             (item.m_comItem.data as ItemView).SetTxtCountPos(185, 140);
 
-             UI_ListCardStarRewardItem.ProxyEnd();
 
-         }
 
-         private void OnClickBtnGet(EventContext context)
 
-         {
 
-             GObject obj = context.sender as GObject;
 
-             CardStarCfg cardStarCfg = obj.data as CardStarCfg;
 
-             CardSProxy.GetCardStarBonus(cardStarCfg.cardId, cardStarCfg.starLvl).Coroutine();
 
-         }
 
-     }
 
- }
 
 
  |