CardFosterView.cs 53 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCost _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  23. private int _selectTab = 0;
  24. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  25. private List<GGraph> _listEffectHolder = new List<GGraph>();
  26. private List<CardData> cardList = new List<CardData>();
  27. private int wordRow = 4; //字行数
  28. private int wordNumber = 5;//字每行个数
  29. private int nowIndex = 0;
  30. private bool refDodgeStar = true;
  31. private EffectUI _effectUI1;
  32. private EffectUI _effectUI3;
  33. private EffectUI _effectUI4;
  34. private EffectUI _effectUI5;
  35. private EffectUI _effectUI6;
  36. private EffectUI _effectUI7;
  37. private EffectUI _effectUI8;
  38. private EffectUI _effectUI9;
  39. private EffectUI _effectUI10;
  40. private GObject _consumeSelectItem;//选中的材料item
  41. private int _consumeSelectIndex = 0;//0为减,1为加
  42. private List<int> itemsCount;
  43. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  44. //private Timer _timer;
  45. private const float _delay = 300;
  46. private double _selectTimeCount = 0;//长按时间
  47. private int _showLv = 0;
  48. private int _showExp = 0;
  49. private float _cardScale = 0.8f;
  50. private bool showCard = false;
  51. private bool playAni = false;
  52. private const int _cardResInitWidth = 1440;
  53. private const int _cardResInitHight = 1920;
  54. private Vector2 comCardImgResInitSize;
  55. private Vector2 comCardImgResTargetSize;
  56. public override void Dispose()
  57. {
  58. EffectUIPool.Recycle(_effectUI3);
  59. _effectUI3 = null;
  60. EffectUIPool.Recycle(_effectUI4);
  61. _effectUI4 = null;
  62. for (int i = 0; i < _listLongPress.Count; i++)
  63. {
  64. _listLongPress[i].Dispose();
  65. }
  66. _listLongPress.Clear();
  67. if (_valueBarController != null)
  68. {
  69. _valueBarController.Dispose();
  70. _valueBarController = null;
  71. }
  72. if (_ui != null)
  73. {
  74. _ui.Dispose();
  75. _ui = null;
  76. }
  77. base.Dispose();
  78. }
  79. protected override void OnInit()
  80. {
  81. base.OnInit();
  82. packageName = UI_CardFosterUI.PACKAGE_NAME;
  83. _ui = UI_CardFosterUI.Create();
  84. viewCom = _ui.target;
  85. isfullScreen = true;
  86. //公共组件:返回,页签,属性列表
  87. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  88. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  89. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  90. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  91. //卡面和故事界面
  92. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  93. //升级升星按钮
  94. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  95. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  96. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  97. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  98. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  99. //升级升星消耗材料列表
  100. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  101. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  102. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  103. //满星级后卡面列表
  104. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  105. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  106. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  107. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  108. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  109. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  110. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  111. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  112. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  113. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  114. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchImgCardEnd);
  115. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  116. _ui.m_loaListener1.onTouchEnd.Add(onTouchImgCardEnd);
  117. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  118. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  119. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  120. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  121. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  122. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  123. }
  124. private void RefLeftAndRight()
  125. {
  126. if (nowIndex <= 0)
  127. {
  128. _ui.m_btnLeft.grayed = true;
  129. _ui.m_btnLeft.touchable = false;
  130. }
  131. else {
  132. _ui.m_btnLeft.grayed = false;
  133. _ui.m_btnLeft.touchable = true;
  134. }
  135. if (nowIndex >= cardList.Count - 1)
  136. {
  137. _ui.m_btnRight.grayed = true;
  138. _ui.m_btnRight.touchable = false;
  139. }
  140. else
  141. {
  142. _ui.m_btnRight.grayed = false;
  143. _ui.m_btnRight.touchable = true;
  144. }
  145. }
  146. private void OnClickBtnLeft()
  147. {
  148. nowIndex -= 1;
  149. RefLeftAndRight();
  150. _cardData = cardList[nowIndex];
  151. RefCardFosterInfo();
  152. }
  153. private void OnClickBtnRight()
  154. {
  155. nowIndex += 1;
  156. RefLeftAndRight();
  157. _cardData = cardList[nowIndex];
  158. RefCardFosterInfo();
  159. }
  160. private void RefCardFosterInfo()
  161. {
  162. playAni = false;
  163. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  164. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  165. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  166. comCardImgResInitSize = Vector2.zero;
  167. comCardImgResTargetSize = Vector2.zero;
  168. showCard = false;
  169. Input.multiTouchEnabled = false;
  170. this.ClearItemsCountList();
  171. this.UpdateCommon();
  172. this.UpdateNormal();
  173. this.UpdateCardRes();
  174. this.UpdateUpLvView();
  175. this.UpdateUpStarView();
  176. this.UpdateUpSkillView();
  177. this.UpdateRedDot();
  178. this.RefLeftAndRight();
  179. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  180. _comFosterBottom.m_listSkill.selectedIndex = 0;
  181. _comFosterBottom.m_btnClearAll.visible = false;
  182. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  183. _cardStarRewards.Clear();
  184. for (int i = 0; i < cardStarCfgs.Count; i++)
  185. {
  186. if (cardStarCfgs[i].rewardsArr.Length > 0)
  187. {
  188. _cardStarRewards.Add(cardStarCfgs[i]);
  189. }
  190. }
  191. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  192. Timers.inst.AddUpdate(CheckGuide);
  193. }
  194. protected override void OnShown()
  195. {
  196. base.OnShown();
  197. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  198. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  199. nowIndex = _cardData.index;
  200. _comFosterBottom = _ui.m_ComFosterBottom;
  201. cardList = CardDataManager.GetCardListByRarity(_cardData.pageIndex);
  202. if (CardDataManager.isFilter == true)
  203. {
  204. //筛选
  205. cardList = CardDataManager.FilterCardList(cardList);
  206. }
  207. cardList = CardDataManager.SortItemList(cardList);
  208. RefCardFosterInfo();
  209. }
  210. protected override void AddEventListener()
  211. {
  212. base.AddEventListener();
  213. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  214. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  215. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  216. }
  217. private void ClearItemsCountList()
  218. {
  219. if (itemsCount == null)
  220. {
  221. itemsCount = new List<int>();
  222. }
  223. itemsCount.Clear();
  224. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  225. {
  226. itemsCount.Add(0);
  227. }
  228. }
  229. private void UpdateNormal()
  230. {
  231. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  232. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  233. _valueBarController.OnShown();
  234. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  235. string names = _cardData.itemCfg.name;
  236. _comFosterBottom.m_txtName0.text = "";
  237. _comFosterBottom.m_txtName1.text = "";
  238. _comFosterBottom.m_txtName2.text = "";
  239. _comFosterBottom.m_txtName3.text = "";
  240. _comFosterBottom.m_txtName4.text = "";
  241. switch (names.Length)
  242. {
  243. case 1:
  244. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  245. break;
  246. case 2:
  247. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  248. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  249. break;
  250. case 3:
  251. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  252. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  253. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  254. break;
  255. case 4:
  256. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  257. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  258. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  259. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  260. break;
  261. default:
  262. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  263. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  264. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  265. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  266. _comFosterBottom.m_txtName4.text = names.Substring(4);
  267. break;
  268. }
  269. }
  270. private void UpdateCommon()
  271. {
  272. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  273. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  274. _comLvConsumeGold.m_txtNeed.text = "0";
  275. _comLvConsumeGold.m_c1.selectedIndex = 1;
  276. UI_ComCost.ProxyEnd();
  277. }
  278. private void UpdateCardRes()
  279. {
  280. if (_effectUI1 != null)
  281. {
  282. EffectUIPool.Recycle(_effectUI1);
  283. _effectUI1 = null;
  284. }
  285. string resName = _cardData.resources[_cardData.resIndex];
  286. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  287. if (_cardData.itemCfg.animationCardStar > 0 && _cardData.star >= _cardData.itemCfg.animationCardStar && Versions.Contains(resPath))
  288. {
  289. _effectUI1 = new EffectUI();
  290. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  291. }
  292. if (_effectUI1 != null)
  293. {
  294. _ui.m_c1.selectedIndex = 1;
  295. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  296. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  297. }
  298. else
  299. {
  300. _ui.m_c1.selectedIndex = 0;
  301. if (comCardImgResInitSize == Vector2.zero)
  302. {
  303. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  304. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  305. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  306. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  307. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  308. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  309. }
  310. }
  311. }
  312. private void RenderListPropertyItem(int index, GObject obj)
  313. {
  314. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  315. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  316. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  317. UI_ListScoreItem.ProxyEnd();
  318. }
  319. /***********************************************************升级***************************************************/
  320. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  321. {
  322. _showLv = isPreview == true ? lv : _cardData.lv;
  323. _showExp = isPreview == true ? exp : _cardData.exp;
  324. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  325. if (cardLvCfg == null)
  326. {
  327. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  328. return;
  329. }
  330. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  331. _comFosterBottom.m_barLv.value = _showExp;
  332. if (effLight) {
  333. EffectUIPool.Recycle(_effectUI6);
  334. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  335. }
  336. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  337. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  338. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  339. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  340. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  341. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  342. if (isPreview == true)
  343. {
  344. return;
  345. }
  346. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  347. }
  348. private void RenderListLvConsumeItem(int index, GObject obj)
  349. {
  350. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  351. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  352. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  353. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  354. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  355. listItem.m_txtUseCount.text = "0";
  356. listItem.target.data = index;
  357. _listEffectHolder.Add(listItem.m_holderTouch);
  358. if (listItem.m_btnMinus.data == null)
  359. {
  360. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  361. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  362. }
  363. if (listItem.m_loaBg.data == null)
  364. {
  365. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  366. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  367. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  368. // longPressGesture.once = true;
  369. // LongPressGesture.TRIGGER = 1f;
  370. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  371. // // longPressGesture.onEnd.Add(OnLongEnd);
  372. // _listLongPress.Add(longPressGesture);
  373. }
  374. listItem.m_btnMinus.data = 0;
  375. listItem.m_loaBg.data = 1;
  376. UI_ComConsume.ProxyEnd();
  377. }
  378. private void OnClickItemConsumsBegin(EventContext context)
  379. {
  380. // GObject obj, int type
  381. GObject sender = context.sender as GObject;
  382. int type = (int)sender.data;
  383. GObject obj = sender.parent;
  384. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  385. int index = (int)obj.data;// (int)listItem.target.data;
  386. int itemId = upgradeCardItemsArr[index];
  387. _consumeSelectItem = obj;
  388. _consumeSelectIndex = type;
  389. if (type == 1)
  390. {
  391. if (IsUpLvLimit(itemId)) return;
  392. if (ItemDataManager.GetItemNum(itemId) == 0)
  393. {
  394. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  395. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  396. }
  397. }
  398. OnTimedEvent(null);
  399. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  400. EffectUIPool.Recycle(_effectUI5);
  401. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  402. }
  403. private void OnTimedEvent(object param)
  404. {
  405. _selectTimeCount += _delay;
  406. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  407. {
  408. if (_consumeSelectIndex == 0)
  409. {
  410. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  411. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  412. UI_ComConsume.ProxyEnd();
  413. if (!pointIsOnComponent)
  414. {
  415. Timers.inst.Remove(OnTimedEvent);
  416. return;
  417. }
  418. this.OnClickBtnMinus(_consumeSelectItem);
  419. }
  420. else
  421. {
  422. int index = (int)_consumeSelectItem.data;
  423. int itemId = upgradeCardItemsArr[index];
  424. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  425. {
  426. Timers.inst.Remove(OnTimedEvent);
  427. return;
  428. }
  429. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  430. }
  431. }
  432. }
  433. private void OnClickItemLvConsumsEnd()
  434. {
  435. Timers.inst.Remove(OnTimedEvent);
  436. _selectTimeCount = 0;
  437. if (_consumeSelectIndex == 0)
  438. {
  439. this.OnClickBtnMinus(_consumeSelectItem);
  440. }
  441. else
  442. {
  443. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  444. }
  445. }
  446. //返回值为此材料是否可继续消耗此材料继续升级
  447. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  448. {
  449. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  450. int index = (int)obj.data;
  451. int itemId = upgradeCardItemsArr[index];
  452. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  453. {
  454. Timers.inst.Remove(OnTimedEvent);
  455. return false;
  456. }
  457. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  458. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  459. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  460. {
  461. Timers.inst.Remove(OnTimedEvent);
  462. if (showTips == true)
  463. {
  464. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  465. }
  466. return false;
  467. }
  468. if (IsUpLvLimit(itemId, false)) return false;
  469. itemsCount[index] = itemsCount[index] + 1;
  470. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  471. UI_ComConsume.ProxyEnd();
  472. this.UpdatePreView();
  473. return true;
  474. }
  475. private void OnClickBtnMinus(GObject obj)
  476. {
  477. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  478. int index = (int)listItem.target.data;
  479. if (itemsCount[index] == 0)
  480. {
  481. Timers.inst.Remove(OnTimedEvent);
  482. return;
  483. }
  484. itemsCount[index] = itemsCount[index] - 1;
  485. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  486. UI_ComConsume.ProxyEnd();
  487. this.UpdatePreView();
  488. }
  489. private void UpdatePreView()
  490. {
  491. int count = 0;//消耗金币数量
  492. int hasExp = 0;//消耗材料提升的总经验
  493. for (int i = 0; i < itemsCount.Count; i++)
  494. {
  495. if (itemsCount[i] == 0) continue;
  496. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  497. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  498. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  499. }
  500. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  501. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  502. UI_ComCost.ProxyEnd();
  503. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  504. int previewLv = 0;
  505. int previewExp = 0;
  506. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  507. this.UpdateUpLvView(true, previewLv, previewExp);
  508. }
  509. private void OnClcikBtnAll()
  510. {
  511. int cardUpLvGoldsNeed = 0;
  512. for (int i = 0; i < itemsCount.Count; i++)
  513. {
  514. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  515. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  516. for (long j = 0; j < itemNum; j++)
  517. {
  518. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  519. {
  520. break;
  521. }
  522. cardUpLvGoldsNeed += cardUpLvGolds[1];
  523. }
  524. }
  525. }
  526. private void OnClcikBtnClearAll()
  527. {
  528. this.ClearItemsCountList();
  529. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  530. this.UpdatePreView();
  531. }
  532. private void OnClickBtnUpLv()
  533. {
  534. if (_effectUI7 != null)
  535. {
  536. EffectUIPool.Recycle(_effectUI7);
  537. _effectUI7 = null;
  538. }
  539. //按钮点击特效
  540. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  541. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  542. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  543. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  544. UI_ComCost.ProxyEnd();
  545. if (itemMoneyNum == 0)
  546. {
  547. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  548. return;
  549. }
  550. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  551. {
  552. long has = ItemDataManager.GetItemNum(itemMoneyId);
  553. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  554. return;
  555. }
  556. this.UpLv();
  557. }
  558. private async void UpLv()
  559. {
  560. // itemsCount.Clear();
  561. int allConsume = 0;
  562. for (int i = 0; i < itemsCount.Count; i++)
  563. {
  564. allConsume += itemsCount[i];
  565. }
  566. if (allConsume == 0)
  567. {
  568. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  569. return;
  570. }
  571. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  572. {
  573. int lv = _cardData.lv;
  574. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  575. if (result)
  576. {
  577. if (_showLv - lv >= 1)
  578. {
  579. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  580. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv , _cardData.id }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  581. }
  582. this.UpdateCommon();
  583. this.UpdateUpLvView(false, 0, 0, true);
  584. this.ClearItemsCountList();
  585. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  586. }
  587. }
  588. }
  589. private bool IsUpLvLimit(int itemId, bool showTips = true)
  590. {
  591. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  592. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  593. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  594. lvLimit = Mathf.Min(lvLimit, maxLv);
  595. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  596. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  597. {
  598. if (!showTips) return true;
  599. int roleLv = RoleDataManager.lvl;
  600. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  601. {
  602. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  603. if (_showLv < limit)
  604. {
  605. roleLv = i;
  606. break;
  607. }
  608. }
  609. if(_showLv < maxLv)
  610. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  611. return true;
  612. }
  613. return false;
  614. }
  615. /***********************************************************升星***************************************************/
  616. private void UpdateUpStarView()
  617. {
  618. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  619. if (cardStarCfg == null)
  620. {
  621. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  622. return;
  623. }
  624. //升星后星数正5才不进入
  625. if (refDodgeStar || _cardData.star % 5 != 0) {
  626. UpdateUpStarOfStarAndText();
  627. }
  628. refDodgeStar = true;
  629. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  630. {
  631. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  632. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  633. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  634. return;
  635. }
  636. else
  637. {
  638. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  639. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  640. _comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  641. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  642. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  643. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  644. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  645. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  646. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  647. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  648. }
  649. }
  650. private void UpdateUpStarOfStarAndText()
  651. {
  652. UpdateUpStarOfStar();
  653. UpdateUpStarOfText();
  654. }
  655. private void UpdateUpStarOfStar()
  656. {
  657. int starLevelDodge = _cardData.star / wordNumber;
  658. for (int i = 0; i < wordRow; i++)
  659. {
  660. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + i));
  661. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  662. UI_ComDodgeStar.ProxyEnd();
  663. }
  664. }
  665. private void UpdateUpStarOfText()
  666. {
  667. int starLevel = _cardData.star / wordNumber;
  668. if (starLevel >= wordRow)
  669. starLevel = wordRow - 1;
  670. int index = starLevel * wordNumber;
  671. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  672. string starDesc = "";
  673. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  674. {
  675. index++;
  676. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  677. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  678. str += " /";
  679. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  680. }
  681. comStarItem.m_txtContent.text = starDesc;
  682. UI_ComStarItem.ProxyEnd();
  683. }
  684. private void RenderListStarConsumeItem(int index, GObject obj)
  685. {
  686. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  687. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  688. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  689. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  690. listItem.m_CountType.selectedIndex = 1;
  691. listItem.m_ButtonType.selectedIndex = 0;
  692. listItem.m_QualityType.selectedIndex = 4;
  693. int needCount = cardStarCfg.materiarsArr[index][1];
  694. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  695. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  696. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  697. if (listItem.target.data == null)
  698. {
  699. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  700. }
  701. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  702. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  703. _comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  704. if (hasCount < needCount)
  705. {
  706. //材料不足显示加号
  707. listItem.m_ButtonType.selectedIndex = 2;
  708. }
  709. }
  710. private void RenderListShowCardItem(int index, GObject obj)
  711. {
  712. GButton listItem = obj as GButton;
  713. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  714. // string res = (listItem.parent.data as List<string>)[index];
  715. if (index == _cardData.resIndex)
  716. {
  717. _comFosterBottom.m_listShowCard.selectedIndex = index;
  718. }
  719. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  720. listItem.data = index;
  721. }
  722. private async void OnClickShowCardListItem(EventContext context)
  723. {
  724. int resIndex = (int)(context.data as GObject).data;
  725. if (resIndex != _cardData.resIndex)
  726. {
  727. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  728. if (result)
  729. {
  730. this.UpdateCommon();
  731. this.UpdateCardRes();
  732. }
  733. }
  734. }
  735. private void OnClickBtnPlusStarConsum(int index)
  736. {
  737. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  738. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  739. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  740. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  741. }
  742. private void OnClickBtnUpStar()
  743. {
  744. if (_effectUI7 != null)
  745. {
  746. EffectUIPool.Recycle(_effectUI7);
  747. _effectUI7 = null;
  748. }
  749. //按钮点击特效
  750. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  751. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  752. if (_cardData.lv < cardStarCfg.needLv)
  753. {
  754. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  755. return;
  756. }
  757. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  758. {
  759. return;
  760. }
  761. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  762. {
  763. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  764. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  765. return;
  766. }
  767. for (int i = 0; i < cardStarCfg.materiarsArr.Length; i++)
  768. {
  769. if (!ItemUtil.CheckItemEnough(cardStarCfg.materiarsArr[i][0], cardStarCfg.materiarsArr[i][1], true)) return;
  770. }
  771. this.UpStar();
  772. }
  773. private async void UpStar()
  774. {
  775. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  776. if (result)
  777. {
  778. UpdateCommon();
  779. refDodgeStar = false;
  780. UpdateUpStarView();
  781. UpdateCardRes();
  782. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  783. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  784. UpdateRedDot();
  785. if (_cardData.star % 5 == 0) {
  786. int starLevelDodge = _cardData.star / wordNumber;
  787. int starLevel = _cardData.star / wordNumber - 1;
  788. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  789. string starDesc = "";
  790. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  791. {
  792. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  793. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  794. str += " /";
  795. starDesc += str;
  796. }
  797. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  798. UI_ComStarItem.ProxyEnd();
  799. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  800. }
  801. else
  802. OpenCardUp("starNormal");
  803. }
  804. }
  805. private void EffectTxetDisappear(object param)
  806. {
  807. if (_effectUI8 != null)
  808. {
  809. EffectUIPool.Recycle(_effectUI8);
  810. _effectUI8 = null;
  811. }
  812. //升星字体特效
  813. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  814. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  815. Timers.inst.Add(0.3f, 1, EffectTaril);
  816. }
  817. private void EffectTaril(object param)
  818. {
  819. if (_effectUI9 != null)
  820. {
  821. EffectUIPool.Recycle(_effectUI9);
  822. _effectUI9 = null;
  823. }
  824. int starLevelDodge = _cardData.star / wordNumber;
  825. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  826. //升星字体拖尾特效
  827. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  828. UI_ComDodgeStar.ProxyEnd();
  829. UpdateUpStarOfText();
  830. Timers.inst.Add(1.4f, 1, EffectStar);
  831. }
  832. private void EffectStar(object param)
  833. {
  834. if (_effectUI9 != null)
  835. {
  836. EffectUIPool.Recycle(_effectUI9);
  837. _effectUI9 = null;
  838. }
  839. if (_effectUI10 != null)
  840. {
  841. EffectUIPool.Recycle(_effectUI10);
  842. _effectUI10 = null;
  843. }
  844. int starLevelDodge = _cardData.star / wordNumber;
  845. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  846. //星星特效
  847. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  848. UI_ComDodgeStar.ProxyEnd();
  849. Timers.inst.Add(0.7f, 1, (obj) =>
  850. {
  851. if (_effectUI10 != null)
  852. {
  853. EffectUIPool.Recycle(_effectUI10);
  854. _effectUI10 = null;
  855. }
  856. UpdateUpStarOfStar();
  857. OpenCardUp("star");
  858. });
  859. }
  860. private void OpenCardUp(string strType)
  861. {
  862. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  863. }
  864. /***********************************************************升技能***************************************************/
  865. private void UpdateUpSkillView()
  866. {
  867. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  868. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  869. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  870. }
  871. private void RenderListSkillItem(int index, GObject obj)
  872. {
  873. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  874. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  875. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  876. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  877. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  878. item.m_txtName.text = skillCfg.name;
  879. item.m_txtLv.text = string.Format("{0}级", skillLv);
  880. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  881. // item.m_txtDesc.text = skillLvlCfg.describe;
  882. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  883. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10);
  884. if (item.target.data == null)
  885. {
  886. item.target.onClick.Add(OnBtnUpSkill);
  887. }
  888. }
  889. private void OnBtnUpSkill()
  890. {
  891. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  892. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId });
  893. }
  894. private float touchBeginX = 0;
  895. private void onTouchCardBegin(EventContext context)
  896. {
  897. InputEvent inputEvent = (InputEvent)context.data;
  898. touchBeginX = inputEvent.x;
  899. }
  900. private void onTouchCardEnd(EventContext context)
  901. {
  902. InputEvent inputEvent = (InputEvent)context.data;
  903. float diffValueX = touchBeginX - inputEvent.x;
  904. if (diffValueX > 20 && showCard == false)
  905. {
  906. if (nowIndex < cardList.Count - 1) {
  907. OnClickBtnRight();
  908. RefLeftAndRight();
  909. }
  910. }
  911. else if (diffValueX < - 20 && showCard == false)
  912. {
  913. if (nowIndex > 0) {
  914. OnClickBtnLeft();
  915. RefLeftAndRight();
  916. }
  917. }
  918. else if (diffValueX <= 20 && diffValueX >= - 20)
  919. OnClickComCard();
  920. }
  921. private void onTouchImgCardEnd(EventContext context)
  922. {
  923. InputEvent inputEvent = (InputEvent)context.data;
  924. float diffValueX = touchBeginX - inputEvent.x;
  925. if (diffValueX > 20 && showCard == false)
  926. {
  927. if (nowIndex < cardList.Count - 1) {
  928. OnClickBtnRight();
  929. RefLeftAndRight();
  930. }
  931. }
  932. else if (diffValueX < - 20 && showCard == false)
  933. {
  934. if (nowIndex > 0) {
  935. OnClickBtnLeft();
  936. RefLeftAndRight();
  937. }
  938. }
  939. else if(diffValueX <= 20 && diffValueX >= - 20)
  940. OnClickLoaCard();
  941. }
  942. private void OnClickLoaCard()
  943. {
  944. if (playAni) return;
  945. playAni = true;
  946. if (!showCard)
  947. {
  948. _ui.m_loaListener1.visible = false;
  949. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  950. {
  951. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  952. });
  953. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  954. {
  955. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  956. });
  957. _ui.m_t0.Play(() =>
  958. {
  959. playAni = false;
  960. });
  961. showCard = true;
  962. }
  963. else
  964. {
  965. _ui.m_loaListener1.visible = true;
  966. _ui.m_t1.SetHook("scale", () =>
  967. {
  968. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  969. {
  970. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  971. });
  972. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  973. {
  974. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  975. });
  976. });
  977. _ui.m_t1.Play(() =>
  978. {
  979. playAni = false;
  980. });
  981. showCard = false;
  982. }
  983. }
  984. private void OnClickComCard()
  985. {
  986. if (playAni) return;
  987. playAni = true;
  988. if (showCard)
  989. {
  990. _ui.m_loaListener.visible = true;
  991. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  992. float scale = _ui.m_comCard.target.scaleX;
  993. _ui.m_t1.SetValue("scale", scale, scale);
  994. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  995. _ui.m_t1.Play(() =>
  996. {
  997. playAni = false;
  998. });
  999. showCard = false;
  1000. }
  1001. else
  1002. {
  1003. _ui.m_loaListener.visible = false;
  1004. float scale = _ui.target.height / 1920;
  1005. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  1006. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1007. _ui.m_t0.SetValue("scale", scale, scale);
  1008. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  1009. _ui.m_t0.Play(() =>
  1010. {
  1011. playAni = false;
  1012. });
  1013. showCard = true;
  1014. }
  1015. }
  1016. private void OnClickBtnStroy()
  1017. {
  1018. ViewManager.Show<CardStoryView>(_cardData);
  1019. }
  1020. private void OnChangeCtrlTab()
  1021. {
  1022. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1023. this.UpdateCommon();
  1024. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1025. {
  1026. this.ClearItemsCountList();
  1027. this.UpdateUpLvView();
  1028. }
  1029. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1030. {
  1031. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1032. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1033. {
  1034. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1035. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1036. return;
  1037. }
  1038. this.UpdateUpStarView();
  1039. }
  1040. else
  1041. {
  1042. this.UpdateUpSkillView();
  1043. }
  1044. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1045. }
  1046. private void UpdateItemChange()
  1047. {
  1048. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1049. this.UpdateUpStarView();
  1050. this.UpdateUpSkillView();
  1051. }
  1052. private void OnBtnStarRewardClick()
  1053. {
  1054. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1055. }
  1056. private void OnClickBtnBack()
  1057. {
  1058. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  1059. this._selectTab = 0;
  1060. }
  1061. private void UpdateRedDot()
  1062. {
  1063. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1064. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1065. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1066. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1067. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1068. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1069. }
  1070. protected override void OnHide()
  1071. {
  1072. base.OnHide();
  1073. EffectUIPool.Recycle(_effectUI1);
  1074. _effectUI1 = null;
  1075. EffectUIPool.Recycle(_effectUI5);
  1076. _effectUI5 = null;
  1077. EffectUIPool.Recycle(_effectUI6);
  1078. _effectUI6 = null;
  1079. EffectUIPool.Recycle(_effectUI7);
  1080. _effectUI7 = null;
  1081. EffectUIPool.Recycle(_effectUI8);
  1082. _effectUI8 = null;
  1083. EffectUIPool.Recycle(_effectUI9);
  1084. _effectUI9 = null;
  1085. EffectUIPool.Recycle(_effectUI10);
  1086. _effectUI10 = null;
  1087. Timers.inst.Remove(CheckGuide);
  1088. Timers.inst.Remove(OnTimedEvent);
  1089. UI_ComCostCurrency.ProxyEnd();
  1090. UI_ComCostCurrencyWithHas.ProxyEnd();
  1091. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1092. _valueBarController.OnHide();
  1093. _cardStarRewards.Clear();
  1094. }
  1095. protected override void RemoveEventListener()
  1096. {
  1097. base.RemoveEventListener();
  1098. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1099. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1100. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1101. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1102. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1103. }
  1104. private void CheckGuide(object param)
  1105. {
  1106. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1107. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1108. {
  1109. UpdateToCheckGuide(null);
  1110. }
  1111. else
  1112. {
  1113. Timers.inst.Remove(CheckGuide);
  1114. }
  1115. _ui.m_loaGuide.visible = false;
  1116. }
  1117. protected override void UpdateToCheckGuide(object param)
  1118. {
  1119. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1120. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1121. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1122. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1123. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1124. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1125. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1126. }
  1127. protected override void TryCompleteGuide()
  1128. {
  1129. base.TryCompleteGuide();
  1130. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1131. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1132. }
  1133. }
  1134. }