CardFosterView.cs 41 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981
  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCost _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  23. private int _selectTab = 0;
  24. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  25. private GameObject _cardObj;
  26. private GoWrapper _wrapper;
  27. private GObject _consumeSelectItem;//选中的材料item
  28. private int _consumeSelectIndex = 0;//0为减,1为加
  29. private List<int> itemsCount;
  30. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  31. //private Timer _timer;
  32. private const float _delay = 300;
  33. private double _selectTimeCount = 0;//长按时间
  34. private int _showLv = 0;
  35. private int _showExp = 0;
  36. private float _cardScale = 0.8f;
  37. private bool showCard = false;
  38. private bool playAni = false;
  39. private const int _cardResInitWidth = 1440;
  40. private const int _cardResInitHight = 1920;
  41. private Vector2 comCardImgResInitSize;
  42. private Vector2 comCardImgResTargetSize;
  43. public override void Dispose()
  44. {
  45. for (int i = 0; i < _listLongPress.Count; i++)
  46. {
  47. _listLongPress[i].Dispose();
  48. }
  49. _listLongPress.Clear();
  50. if (_valueBarController != null)
  51. {
  52. _valueBarController.Dispose();
  53. _valueBarController = null;
  54. }
  55. SceneController.DestroyObjectFromView(_cardObj, _wrapper);
  56. if (_ui != null)
  57. {
  58. _ui.Dispose();
  59. _ui = null;
  60. }
  61. base.Dispose();
  62. }
  63. protected override void OnInit()
  64. {
  65. base.OnInit();
  66. packageName = UI_CardFosterUI.PACKAGE_NAME;
  67. _ui = UI_CardFosterUI.Create();
  68. viewCom = _ui.target;
  69. isfullScreen = true;
  70. //公共组件:返回,页签,属性列表
  71. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  72. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  73. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  74. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  75. //卡面和故事界面
  76. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  77. //升级升星按钮
  78. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  79. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  80. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  81. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  82. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  83. //升级升星消耗材料列表
  84. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  85. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  86. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  87. //满星级后卡面列表
  88. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  89. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  90. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  91. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  92. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  93. _ui.m_loaListener.onClick.Add(OnClickComCard);
  94. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  95. }
  96. protected override void OnShown()
  97. {
  98. base.OnShown();
  99. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  100. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  101. _comFosterBottom = _ui.m_ComFosterBottom;
  102. playAni = false;
  103. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  104. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  105. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  106. comCardImgResInitSize = Vector2.zero;
  107. comCardImgResTargetSize = Vector2.zero;
  108. showCard = false;
  109. Input.multiTouchEnabled = false;
  110. this.ClearItemsCountList();
  111. this.UpdateCommon();
  112. this.UpdateNormal();
  113. this.UpdateCardRes();
  114. this.UpdateUpLvView();
  115. this.UpdateUpStarView();
  116. this.UpdateUpSkillView();
  117. this.UpdateRedDot();
  118. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  119. _comFosterBottom.m_listSkill.selectedIndex = 0;
  120. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  121. for (int i = 0; i < cardStarCfgs.Count; i++)
  122. {
  123. if (cardStarCfgs[i].rewardsArr.Length > 0)
  124. {
  125. _cardStarRewards.Add(cardStarCfgs[i]);
  126. }
  127. }
  128. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  129. Timers.inst.AddUpdate(CheckGuide);
  130. }
  131. protected override void AddEventListener()
  132. {
  133. base.AddEventListener();
  134. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  135. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  136. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  137. }
  138. private void ClearItemsCountList()
  139. {
  140. if (itemsCount == null)
  141. {
  142. itemsCount = new List<int>();
  143. }
  144. itemsCount.Clear();
  145. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  146. {
  147. itemsCount.Add(0);
  148. }
  149. }
  150. private void UpdateNormal()
  151. {
  152. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  153. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  154. _valueBarController.OnShown();
  155. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  156. string names = _cardData.itemCfg.name;
  157. _comFosterBottom.m_txtName0.text = "";
  158. _comFosterBottom.m_txtName1.text = "";
  159. _comFosterBottom.m_txtName2.text = "";
  160. _comFosterBottom.m_txtName3.text = "";
  161. _comFosterBottom.m_txtName4.text = "";
  162. switch (names.Length)
  163. {
  164. case 1:
  165. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  166. break;
  167. case 2:
  168. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  169. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  170. break;
  171. case 3:
  172. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  173. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  174. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  175. break;
  176. case 4:
  177. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  178. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  179. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  180. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  181. break;
  182. default:
  183. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  184. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  185. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  186. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  187. _comFosterBottom.m_txtName4.text = names.Substring(4);
  188. break;
  189. }
  190. }
  191. private void UpdateCommon()
  192. {
  193. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  194. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  195. _comLvConsumeGold.m_txtNeed.text = "0";
  196. _comLvConsumeGold.m_c1.selectedIndex = 1;
  197. UI_ComCost.ProxyEnd();
  198. }
  199. private void UpdateCardRes()
  200. {
  201. if (_cardObj != null)
  202. {
  203. GameObject.Destroy(_cardObj);
  204. _cardObj = null;
  205. }
  206. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  207. if (_cardData.itemCfg.animationCardStar > 0 && _cardData.star >= _cardData.itemCfg.animationCardStar && Versions.Contains(resPath))
  208. {
  209. SceneController.AddObjectToView(_cardObj, _wrapper, _ui.m_comCard.m_comCardHolder.m_holder, resPath, out _cardObj, out _wrapper);
  210. }
  211. if (_cardObj != null)
  212. {
  213. _ui.m_c1.selectedIndex = 1;
  214. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  215. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  216. }
  217. else
  218. {
  219. _ui.m_c1.selectedIndex = 0;
  220. if (comCardImgResInitSize == Vector2.zero)
  221. {
  222. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  223. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  224. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  225. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  226. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  227. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  228. }
  229. }
  230. }
  231. private void RenderListPropertyItem(int index, GObject obj)
  232. {
  233. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  234. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  235. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  236. UI_ListScoreItem.ProxyEnd();
  237. }
  238. /***********************************************************升级***************************************************/
  239. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  240. {
  241. _showLv = isPreview == true ? lv : _cardData.lv;
  242. _showExp = isPreview == true ? exp : _cardData.exp;
  243. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  244. if (cardLvCfg == null)
  245. {
  246. ET.Log.Error("卡牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  247. return;
  248. }
  249. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  250. _comFosterBottom.m_barLv.value = _showExp;
  251. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  252. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  253. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  254. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  255. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  256. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  257. if (isPreview == true)
  258. {
  259. return;
  260. }
  261. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  262. }
  263. private void RenderListLvConsumeItem(int index, GObject obj)
  264. {
  265. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  266. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  267. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  268. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  269. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  270. listItem.m_txtUseCount.text = "0";
  271. listItem.target.data = index;
  272. if (listItem.m_btnMinus.data == null)
  273. {
  274. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  275. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  276. }
  277. if (listItem.m_loaBg.data == null)
  278. {
  279. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  280. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  281. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  282. // longPressGesture.once = true;
  283. // LongPressGesture.TRIGGER = 1f;
  284. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  285. // // longPressGesture.onEnd.Add(OnLongEnd);
  286. // _listLongPress.Add(longPressGesture);
  287. }
  288. listItem.m_btnMinus.data = 0;
  289. listItem.m_loaBg.data = 1;
  290. UI_ComConsume.ProxyEnd();
  291. }
  292. private void OnClickItemConsumsBegin(EventContext context)
  293. {
  294. // GObject obj, int type
  295. GObject sender = context.sender as GObject;
  296. int type = (int)sender.data;
  297. GObject obj = sender.parent;
  298. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  299. int index = (int)listItem.target.data;
  300. int itemId = upgradeCardItemsArr[index];
  301. _consumeSelectItem = obj;
  302. _consumeSelectIndex = type;
  303. if (type == 1)
  304. {
  305. if (IsUpLvLimit(itemId)) return;
  306. if (ItemDataManager.GetItemNum(itemId) == 0)
  307. {
  308. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  309. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  310. }
  311. }
  312. OnTimedEvent(null);
  313. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  314. }
  315. private void OnTimedEvent(object param)
  316. {
  317. _selectTimeCount += _delay;
  318. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  319. {
  320. if (_consumeSelectIndex == 0)
  321. {
  322. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  323. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  324. {
  325. Timers.inst.Remove(OnTimedEvent);
  326. return;
  327. }
  328. this.OnClickBtnMinus(_consumeSelectItem);
  329. }
  330. else
  331. {
  332. int index = (int)_consumeSelectItem.data;
  333. int itemId = upgradeCardItemsArr[index];
  334. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  335. {
  336. Timers.inst.Remove(OnTimedEvent);
  337. return;
  338. }
  339. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  340. }
  341. }
  342. }
  343. private void OnClickItemLvConsumsEnd()
  344. {
  345. Timers.inst.Remove(OnTimedEvent);
  346. _selectTimeCount = 0;
  347. if (_consumeSelectIndex == 0)
  348. {
  349. this.OnClickBtnMinus(_consumeSelectItem);
  350. }
  351. else
  352. {
  353. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  354. }
  355. }
  356. //返回值为此材料是否可继续消耗此材料继续升级
  357. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  358. {
  359. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  360. int index = (int)listItem.target.data;
  361. int itemId = upgradeCardItemsArr[index];
  362. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  363. {
  364. Timers.inst.Remove(OnTimedEvent);
  365. return false;
  366. }
  367. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  368. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  369. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  370. {
  371. Timers.inst.Remove(OnTimedEvent);
  372. if (showTips == true)
  373. {
  374. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  375. }
  376. return false;
  377. }
  378. if (IsUpLvLimit(itemId, false)) return false;
  379. itemsCount[index] = itemsCount[index] + 1;
  380. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  381. this.UpdatePreView();
  382. return true;
  383. }
  384. private void OnClickBtnMinus(GObject obj)
  385. {
  386. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  387. int index = (int)listItem.target.data;
  388. if (itemsCount[index] == 0)
  389. {
  390. Timers.inst.Remove(OnTimedEvent);
  391. return;
  392. }
  393. itemsCount[index] = itemsCount[index] - 1;
  394. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  395. this.UpdatePreView();
  396. }
  397. private void UpdatePreView()
  398. {
  399. int count = 0;//消耗金币数量
  400. int hasExp = 0;//消耗材料提升的总经验
  401. for (int i = 0; i < itemsCount.Count; i++)
  402. {
  403. if (itemsCount[i] == 0) continue;
  404. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  405. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  406. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  407. }
  408. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  409. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  410. UI_ComCost.ProxyEnd();
  411. int previewLv = 0;
  412. int previewExp = 0;
  413. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  414. this.UpdateUpLvView(true, previewLv, previewExp);
  415. }
  416. private void OnClcikBtnAll()
  417. {
  418. int cardUpLvGoldsNeed = 0;
  419. for (int i = 0; i < itemsCount.Count; i++)
  420. {
  421. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  422. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  423. for (long j = 0; j < itemNum; j++)
  424. {
  425. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  426. {
  427. break;
  428. }
  429. cardUpLvGoldsNeed += cardUpLvGolds[1];
  430. }
  431. }
  432. }
  433. private void OnClcikBtnClearAll()
  434. {
  435. this.ClearItemsCountList();
  436. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  437. this.UpdatePreView();
  438. }
  439. private void OnClickBtnUpLv()
  440. {
  441. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  442. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  443. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  444. UI_ComCost.ProxyEnd();
  445. if (itemMoneyNum == 0)
  446. {
  447. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  448. return;
  449. }
  450. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  451. {
  452. long has = ItemDataManager.GetItemNum(itemMoneyId);
  453. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  454. return;
  455. }
  456. this.UpLv();
  457. }
  458. private async void UpLv()
  459. {
  460. // itemsCount.Clear();
  461. int allConsume = 0;
  462. for (int i = 0; i < itemsCount.Count; i++)
  463. {
  464. allConsume += itemsCount[i];
  465. }
  466. if (allConsume == 0)
  467. {
  468. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  469. return;
  470. }
  471. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  472. {
  473. int lv = _cardData.lv;
  474. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  475. if (result)
  476. {
  477. if (_showLv - lv >= 1)
  478. {
  479. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  480. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  481. }
  482. this.UpdateCommon();
  483. this.UpdateUpLvView();
  484. this.ClearItemsCountList();
  485. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  486. }
  487. }
  488. }
  489. private bool IsUpLvLimit(int itemId, bool showTips = true)
  490. {
  491. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  492. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  493. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  494. lvLimit = Mathf.Min(lvLimit, maxLv);
  495. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  496. if (_showLv > lvLimit || _showLv == lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  497. {
  498. if (!showTips) return true;
  499. int roleLv = RoleDataManager.lvl;
  500. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  501. {
  502. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  503. if (_showLv < limit)
  504. {
  505. roleLv = i;
  506. break;
  507. }
  508. }
  509. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  510. return true;
  511. }
  512. return false;
  513. }
  514. /***********************************************************升星***************************************************/
  515. private void UpdateUpStarView()
  516. {
  517. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  518. if (cardStarCfg == null)
  519. {
  520. ET.Log.Error("卡牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  521. return;
  522. }
  523. int index = 1;
  524. for (int i = 0; i < 4; i++)
  525. {
  526. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem" + i));
  527. string starDesc = "";
  528. for (int j = 0; j < _cardData.itemCfg.starDescArr[i].Length; j++)
  529. {
  530. char str = _cardData.itemCfg.starDescArr[i][j];
  531. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str.ToString(), "#D07D40") : StringUtil.GetColorText(str.ToString(), "#716660");
  532. index++;
  533. }
  534. comStarItem.m_txtContent.text = starDesc;
  535. UI_ComStarItem.ProxyEnd();
  536. }
  537. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  538. {
  539. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  540. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  541. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  542. return;
  543. }
  544. else
  545. {
  546. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  547. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  548. _comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  549. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  550. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  551. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  552. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  553. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  554. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  555. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  556. }
  557. }
  558. private void RenderListStarConsumeItem(int index, GObject obj)
  559. {
  560. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  561. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  562. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  563. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  564. int needCount = cardStarCfg.materiarsArr[index][1];
  565. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  566. listItem.m_txtNeedCount.text = needCount.ToString();// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  567. listItem.m_txtHasCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#716660"); //; hasCount.ToString();
  568. listItem.m_btnPlus.visible = false;
  569. if (listItem.target.data == null)
  570. {
  571. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  572. }
  573. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  574. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  575. _comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  576. if (hasCount < needCount)
  577. {
  578. //材料不足显示加号
  579. listItem.m_btnPlus.visible = true;
  580. }
  581. }
  582. private void RenderListShowCardItem(int index, GObject obj)
  583. {
  584. GButton listItem = obj as GButton;
  585. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  586. // string res = (listItem.parent.data as List<string>)[index];
  587. if (index == _cardData.resIndex)
  588. {
  589. _comFosterBottom.m_listShowCard.selectedIndex = index;
  590. }
  591. loaStarCard.url = ResPathUtil.GetCardSmallPath(_cardData.resources[index]);
  592. listItem.data = index;
  593. }
  594. private async void OnClickShowCardListItem(EventContext context)
  595. {
  596. int resIndex = (int)(context.data as GObject).data;
  597. if (resIndex != _cardData.resIndex)
  598. {
  599. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  600. if (result)
  601. {
  602. this.UpdateCommon();
  603. this.UpdateCardRes();
  604. }
  605. }
  606. }
  607. private void OnClickBtnPlusStarConsum(int index)
  608. {
  609. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  610. // ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  611. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  612. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  613. }
  614. private void OnClickBtnUpStar()
  615. {
  616. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  617. if (_cardData.lv < cardStarCfg.needLv)
  618. {
  619. PromptController.Instance.ShowFloatTextPrompt("卡牌等级不足");
  620. return;
  621. }
  622. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  623. {
  624. return;
  625. }
  626. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  627. {
  628. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  629. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  630. return;
  631. }
  632. for (int i = 0; i < cardStarCfg.materiarsArr.Length; i++)
  633. {
  634. if (!ItemUtil.CheckItemEnough(cardStarCfg.materiarsArr[i][0], cardStarCfg.materiarsArr[i][1], true)) return;
  635. }
  636. this.UpStar();
  637. }
  638. private async void UpStar()
  639. {
  640. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  641. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  642. if (result)
  643. {
  644. UpdateCommon();
  645. UpdateUpStarView();
  646. UpdateCardRes();
  647. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  648. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  649. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  650. UpdateRedDot();
  651. }
  652. }
  653. /***********************************************************升技能***************************************************/
  654. private void UpdateUpSkillView()
  655. {
  656. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  657. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  658. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  659. }
  660. private void RenderListSkilItem(int index, GObject obj)
  661. {
  662. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  663. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  664. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  665. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  666. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  667. item.m_txtName.text = skillCfg.name;
  668. item.m_txtLv.text = string.Format("{0}级", skillLv);
  669. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  670. // item.m_txtDesc.text = skillLvlCfg.describe;
  671. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  672. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10);
  673. if (item.target.data == null)
  674. {
  675. item.target.onClick.Add(OnBtnUpSkill);
  676. }
  677. }
  678. private void OnBtnUpSkill()
  679. {
  680. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  681. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId });
  682. }
  683. private void OnClickLoaCard()
  684. {
  685. if (playAni) return;
  686. playAni = true;
  687. if (!showCard)
  688. {
  689. _ui.m_loaListener1.visible = false;
  690. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  691. {
  692. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  693. });
  694. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  695. {
  696. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  697. });
  698. _ui.m_t0.Play(() =>
  699. {
  700. playAni = false;
  701. });
  702. showCard = true;
  703. }
  704. else
  705. {
  706. _ui.m_loaListener1.visible = true;
  707. _ui.m_t1.SetHook("scale", () =>
  708. {
  709. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  710. {
  711. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  712. });
  713. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  714. {
  715. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  716. });
  717. });
  718. _ui.m_t1.Play(() =>
  719. {
  720. playAni = false;
  721. });
  722. showCard = false;
  723. }
  724. }
  725. private void OnClickComCard()
  726. {
  727. if (playAni) return;
  728. playAni = true;
  729. if (showCard)
  730. {
  731. _ui.m_loaListener.visible = true;
  732. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  733. float scale = _ui.m_comCard.target.scaleX;
  734. _ui.m_t1.SetValue("scale", scale, scale);
  735. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  736. _ui.m_t1.Play(() =>
  737. {
  738. playAni = false;
  739. });
  740. showCard = false;
  741. }
  742. else
  743. {
  744. _ui.m_loaListener.visible = false;
  745. float scale = _ui.target.height / 1920;
  746. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  747. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  748. _ui.m_t0.SetValue("scale", scale, scale);
  749. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  750. _ui.m_t0.Play(() =>
  751. {
  752. playAni = false;
  753. });
  754. showCard = true;
  755. }
  756. }
  757. private void OnClickBtnStroy()
  758. {
  759. ViewManager.Show(ViewName.CARD_STORY_VIEW, _cardData);
  760. }
  761. private void OnChangeCtrlTab()
  762. {
  763. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  764. this.UpdateCommon();
  765. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  766. {
  767. this.ClearItemsCountList();
  768. this.UpdateUpLvView();
  769. }
  770. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  771. {
  772. this.UpdateUpStarView();
  773. }
  774. else
  775. {
  776. this.UpdateUpSkillView();
  777. }
  778. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  779. }
  780. private void UpdateItemChange()
  781. {
  782. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  783. this.UpdateUpStarView();
  784. this.UpdateUpSkillView();
  785. }
  786. private void OnBtnStarRewardClick()
  787. {
  788. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  789. }
  790. private void OnClickBtnBack()
  791. {
  792. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  793. this._selectTab = 0;
  794. }
  795. private void UpdateRedDot()
  796. {
  797. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  798. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  799. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  800. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  801. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  802. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  803. }
  804. protected override void OnHide()
  805. {
  806. base.OnHide();
  807. Timers.inst.Remove(CheckGuide);
  808. Timers.inst.Remove(OnTimedEvent);
  809. UI_ComCostCurrency.ProxyEnd();
  810. UI_ComCostCurrencyWithHas.ProxyEnd();
  811. // _comFosterBottom.m_listLvConsume.numItems = 0;
  812. _valueBarController.OnHide();
  813. _cardStarRewards.Clear();
  814. }
  815. protected override void RemoveEventListener()
  816. {
  817. base.RemoveEventListener();
  818. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  819. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  820. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  821. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  822. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  823. }
  824. private void CheckGuide(object param)
  825. {
  826. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  827. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  828. {
  829. UpdateToCheckGuide(null);
  830. }
  831. else
  832. {
  833. Timers.inst.Remove(CheckGuide);
  834. }
  835. _ui.m_loaGuide.visible = false;
  836. }
  837. protected override void UpdateToCheckGuide(object param)
  838. {
  839. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  840. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  841. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  842. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  843. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  844. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  845. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 6, "返回主界面");
  846. }
  847. protected override void TryCompleteGuide()
  848. {
  849. base.TryCompleteGuide();
  850. // GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_LV);
  851. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  852. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  853. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_STAR, 6);
  854. // GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_STAR, 6);
  855. }
  856. }
  857. }