LuckyBoxView.cs 29 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using ET;
  8. using System.Linq;
  9. namespace GFGGame
  10. {
  11. public class LuckyBoxView : BaseView
  12. {
  13. private UI_LuckyBoxUI _ui;
  14. private ValueBarController _valueBarController;
  15. private Dictionary<int, LuckyBoxController> _luckyBoxCtrl = new Dictionary<int, LuckyBoxController>();
  16. private EffectUI _effectUI1;
  17. private EffectUI _effectUI2;
  18. private DressUpObjUI _dressUpObjUIXiHe;
  19. private DressUpObjUI _dressUpObjUIChangXi;
  20. private bool isActiveBoxOpen = false;
  21. private int _activeBoxId = 0;
  22. private int _curIndex = 0;
  23. private int _activityId = 0;
  24. public override void Dispose()
  25. {
  26. EffectUIPool.Recycle(_effectUI1);
  27. _effectUI1 = null;
  28. if (_valueBarController != null)
  29. {
  30. _valueBarController.Dispose();
  31. _valueBarController = null;
  32. }
  33. foreach (int key in _luckyBoxCtrl.Keys)
  34. {
  35. _luckyBoxCtrl[key].Dispose();
  36. }
  37. _luckyBoxCtrl.Clear();
  38. if (_dressUpObjUIXiHe != null)
  39. {
  40. _dressUpObjUIXiHe.Dispose();
  41. _dressUpObjUIXiHe = null;
  42. }
  43. if (_dressUpObjUIChangXi != null)
  44. {
  45. _dressUpObjUIChangXi.Dispose();
  46. _dressUpObjUIChangXi = null;
  47. }
  48. if (_ui != null)
  49. {
  50. _ui.Dispose();
  51. _ui = null;
  52. }
  53. base.Dispose();
  54. }
  55. protected override void OnInit()
  56. {
  57. base.OnInit();
  58. packageName = UI_LuckyBoxUI.PACKAGE_NAME;
  59. _ui = UI_LuckyBoxUI.Create();
  60. this.viewCom = _ui.target;
  61. isfullScreen = true;
  62. isReturnView = true;
  63. _dressUpObjUIXiHe = new DressUpObjUI("SceneDressUp");
  64. _dressUpObjUIChangXi = new DressUpObjUI("SceneDressUp");
  65. // _ui.m_txtRemainTimes.visible = false;
  66. _valueBarController = new ValueBarController(_ui.m_valueBar);
  67. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  68. // _ui.m_btnHome.onClick.Add(OnClickBtnHome);
  69. _ui.m_btnLeft.onClick.Add(OnBtnLeftClick);
  70. _ui.m_btnRight.onClick.Add(OnBtnRightClick);
  71. // _ui.m_listBg.SetVirtual();
  72. _ui.m_listBg.itemRenderer = RenderListBgItem;
  73. // _ui.m_listBg.itemProvider = GetListItemResource;
  74. _ui.m_listBg.scrollPane.onScrollEnd.Add(OnScrollEnd);
  75. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zx_bg");
  76. }
  77. protected override void AddEventListener()
  78. {
  79. base.AddEventListener();
  80. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
  81. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
  82. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_FREE_TIME_CHANGED, UpdateFreeInfo);
  83. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_ACTIVITY_REWARD, UpdateBtnReward);
  84. EventAgent.AddEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateBtnReward);
  85. }
  86. protected override void OnShown()
  87. {
  88. base.OnShown();
  89. Debug.Log("OnShown:LuckyBoxView");
  90. LuckyBoxDataManager.Instance.luckyBoxIds.Clear();
  91. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_2);
  92. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_3);
  93. _activeBoxId = 0;
  94. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  95. if (LuckyBoxDataManager.Instance.RotatingId > 0)
  96. {
  97. RotatingLuckyBoxCfg rotatingLuckyBox = RotatingLuckyBoxCfgArray.Instance.GetCfg(LuckyBoxDataManager.Instance.RotatingId);
  98. _activeBoxId = rotatingLuckyBox.luckyBoxId;
  99. LuckyBoxDataManager.Instance.endTime = TimeUtil.GetTimestamp(rotatingLuckyBox.endTime);
  100. LuckyBoxDataManager.Instance.luckyBoxIds.Insert(0, _activeBoxId);
  101. }
  102. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[1];
  103. if (this.viewData != null)
  104. {
  105. boxId = (int)this.viewData;
  106. }
  107. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
  108. boxId = LuckyBoxDataManager.BOX_ID_1;
  109. if (_activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2)
  110. GetWishingPoolInfo(_activityId);
  111. LuckyBoxDataManager.Instance.currentBoxId = boxId;
  112. if (_activeBoxId > 0 || boxId == LuckyBoxDataManager.BOX_ID_2) Timers.inst.Add(1, 0, CheckTime);
  113. _valueBarController.OnShown();
  114. _valueBarController.Controller(4);
  115. _curIndex = LuckyBoxDataManager.Instance.luckyBoxIds.IndexOf(boxId);
  116. _ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Count;
  117. _ui.m_listBg.ScrollToView(_curIndex);
  118. _ui.m_listBg.scrollPane.decelerationRate = 0.8f;
  119. LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
  120. OnListBgScroll();
  121. updateBoxEffect();
  122. Timers.inst.AddUpdate(CheckGuide);
  123. Timers.inst.Add(1f, 0, OnTimerUpdate, 1);
  124. }
  125. private async void GetWishingPoolInfo(int activityId)
  126. {
  127. bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo();
  128. if (result)
  129. {
  130. int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId);
  131. if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index])
  132. ViewManager.Show<LuckyBoxWishView>(ConstLimitTimeActivityType.ActLimitTsy);
  133. }
  134. }
  135. private void OnTimerUpdate(object param)
  136. {
  137. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  138. long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
  139. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  140. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  141. if (freeTime > 0)
  142. {
  143. long timeDifference = freeTime - TimeHelper.ServerNow();
  144. if (timeDifference > 0)
  145. {
  146. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
  147. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true;
  148. string strFreeTime = TimeUtil.FormattingTimeTo_HHmmss(timeDifference);
  149. comBox.m_comLuckBoxBtn.m_txtFreeTime.text = string.Format("{0}后免费", strFreeTime);
  150. }
  151. else
  152. {
  153. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 1;
  154. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
  155. }
  156. RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1, "", -29, 9);
  157. }
  158. RedDotController.Instance.SetComRedDot(_ui.m_btnLeft, LuckyBoxDataManager.Instance.RedBtnLeft(_curIndex));
  159. RedDotController.Instance.SetComRedDot(_ui.m_btnRight, LuckyBoxDataManager.Instance.RedBtnRight(_curIndex),"",-60,70);
  160. UI_ComBox1.ProxyEnd();
  161. }
  162. private void RenderListBgItem(int index, GObject obj)
  163. {
  164. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index];
  165. }
  166. private void OnBtnLeftClick()
  167. {
  168. int index = _curIndex - 1;
  169. if (index < 0) return;
  170. _ui.m_listBg.ScrollToView(index, true);
  171. if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2)
  172. GetWishingPoolInfo(_activityId);
  173. }
  174. private void OnBtnRightClick()
  175. {
  176. int index = _curIndex + 1;
  177. // if (index >= LuckyBoxDataManager.Instance.luckyBoxIds.Count) return;
  178. index = Mathf.Min(_ui.m_listBg.numItems - 1, index);
  179. _ui.m_listBg.ScrollToView(index, true);
  180. if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2)
  181. GetWishingPoolInfo(_activityId);
  182. }
  183. private void OnScrollEnd()
  184. {
  185. // 未更新滚动位置的时候,不更新,防止不停的播放渐入动画
  186. int index = _ui.m_listBg.GetFirstChildInView();
  187. if(index == _curIndex)
  188. {
  189. return;
  190. }
  191. OnListBgScroll();
  192. }
  193. private void OnListBgScroll()
  194. {
  195. if (_luckyBoxCtrl.ContainsKey(LuckyBoxDataManager.Instance.currentBoxId)) _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnHide();
  196. _curIndex = _ui.m_listBg.GetFirstChildInView();
  197. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  198. if (LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_3)
  199. {
  200. _valueBarController.Controller(3);
  201. }
  202. else
  203. {
  204. _valueBarController.Controller(4);
  205. }
  206. _valueBarController.UpdateCJ();
  207. UpdateListItem();
  208. _ui.m_btnLeft.grayed = _curIndex <= 0;
  209. _ui.m_btnRight.grayed = _curIndex >= _ui.m_listBg.numItems - 1;
  210. LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
  211. }
  212. List<GObject> _listActivityBtnObj = new List<GObject>();
  213. private void UpdateListItem()
  214. {
  215. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  216. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  217. LuckyBoxDataManager.Instance.InitData(boxId);
  218. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  219. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  220. _listActivityBtnObj.Add(obj);
  221. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  222. if (activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2)
  223. {
  224. comBox.m_showActivityType.selectedIndex = 1;
  225. UpGiftBox(comBox);
  226. }
  227. else
  228. comBox.m_showActivityType.selectedIndex = 0;
  229. if (!_luckyBoxCtrl.ContainsKey(boxId))
  230. {
  231. _luckyBoxCtrl.Add(boxId, new LuckyBoxController(comBox.m_comModel.target));
  232. }
  233. _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnShown(LuckyBoxDataManager.Instance.currentBoxId);
  234. comBox.m_comLuckBoxBtn.m_imgSpecial.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  235. //GGraph holder = comBox.m_comLuckBoxBtn.m_btnBuyTen.GetChild("holder").asGraph;
  236. //holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  237. comBox.m_comLuckBoxBtn.m_holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  238. if (_effectUI2 != null) {
  239. EffectUIPool.Recycle(_effectUI2);
  240. _effectUI2 = null;
  241. }
  242. //_effectUI1 = EffectUIPool.CreateEffectUI(holder, "ui_LuckyBox", "Button_Glow");
  243. _effectUI2 = EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_holder, "ui_LuckyBox", "but_text_dc");
  244. comBox.m_comLuckBoxBtn.m_comCostOne.m_txtCost.text = cfg.costNum.ToString();
  245. comBox.m_comLuckBoxBtn.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  246. comBox.m_comLuckBoxBtn.m_comCostTen.m_txtCost.text = cfg.costNumTen.ToString();
  247. comBox.m_comLuckBoxBtn.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  248. if (comBox.m_comLuckBoxBtn.m_btnBuyOne.data == null)
  249. {
  250. comBox.m_comLuckBoxBtn.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
  251. }
  252. comBox.m_comLuckBoxBtn.m_btnBuyOne.data = boxId;
  253. if (comBox.m_comLuckBoxBtn.m_btnBuyTen.data == null)
  254. {
  255. comBox.m_comLuckBoxBtn.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
  256. }
  257. comBox.m_comLuckBoxBtn.m_btnBuyTen.data = boxId;
  258. if (comBox.m_btnPreview.data == null)
  259. {
  260. comBox.m_btnPreview.onClick.Add(OnClickBtnPreview);
  261. }
  262. comBox.m_btnPreview.data = boxId;
  263. if (comBox.m_btnReward.data == null)
  264. {
  265. comBox.m_btnReward.onClick.Add(OnClikcBtnReward);
  266. comBox.m_btnShop.onClick.Add(OnClikcBtnShop);
  267. comBox.m_btnGiftBag.onClick.Add(OnClikcBtnGiftBag);
  268. }
  269. comBox.m_btnReward.data = boxId;
  270. obj.data = boxId;
  271. comBox.m_grpTime.visible = (boxId == _activeBoxId);
  272. if (boxId == _activeBoxId)
  273. {
  274. long endTime = LuckyBoxDataManager.Instance.endTime;
  275. long curTime = TimeHelper.ServerNow();
  276. // TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  277. long time = endTime - curTime;
  278. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  279. comBox.m_txtTime.text = string.Format("活动时间:剩余{0}", strTime);
  280. comBox.m_loaTitle.url = "ui://LuckyBox/zx_title_1";
  281. }
  282. else
  283. {
  284. comBox.m_loaTitle.url = string.Format("ui://LuckyBox/zx_title_{0}", boxId);
  285. }
  286. UI_ComBox1.ProxyEnd();
  287. UpdateListItemData();
  288. UpdateFreeInfo();
  289. }
  290. private void UpdateBtnReward()
  291. {
  292. if (_curIndex == 1) {
  293. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  294. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  295. RedDotController.Instance.SetComRedDot(comBox.m_btnReward, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitTsy));
  296. comBox.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastTsyDrawCount.ToString()).FlushVars();
  297. }
  298. }
  299. private void OnClikcBtnReward()
  300. {
  301. ViewManager.Show<ActivityThemeLuckyBoxBonusView>(ConstLimitTimeActivityType.ActLimitTsy);
  302. }
  303. private void OnClikcBtnShop()
  304. {
  305. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_TSY }, new object[] { typeof(LuckyBoxView).FullName });
  306. }
  307. //刷新摘星活动期间的数据
  308. private void UpGiftBox(UI_ComBox1 comBox)
  309. {
  310. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  311. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  312. comBox.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastTsyDrawCount.ToString()).FlushVars();
  313. comBox.m_txtCount.SetVar("name", cfg.name).FlushVars();
  314. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  315. var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByTypeAndID(ActivityType.XSLB3, activityId);
  316. var list = activityInfoByTypeList.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  317. if (list.Count == 0)
  318. {
  319. comBox.m_comBagTime.target.visible = false;
  320. comBox.m_btnGiftBag.visible = false;
  321. }
  322. else
  323. {
  324. bool isSoldOut = true;
  325. foreach (var activityInfo in list)
  326. {
  327. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  328. var paramsArr = activityOpenCfg.paramsArr;
  329. foreach (var shopCfgId in paramsArr)
  330. {
  331. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  332. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  333. //只要有一个商品还能购买,就不是售罄
  334. if (remainBuyNum > 0)
  335. {
  336. isSoldOut = false;
  337. break;
  338. }
  339. }
  340. }
  341. if (isSoldOut)
  342. {
  343. comBox.m_comBagTime.target.visible = false;
  344. comBox.m_btnGiftBag.visible = false;
  345. }
  346. else
  347. {
  348. comBox.m_comBagTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  349. comBox.m_comBagTime.target.visible = true;
  350. comBox.m_btnGiftBag.visible = true;
  351. }
  352. }
  353. UpdateBtnReward();
  354. }
  355. //限时礼包按钮点击执行方法
  356. private void OnClikcBtnGiftBag()
  357. {
  358. var activityInfoByTypeList =
  359. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  360. var list = activityInfoByTypeList
  361. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  362. if (list.Count == 0)
  363. {
  364. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  365. }
  366. else
  367. {
  368. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
  369. }
  370. }
  371. private void UpdateListItemData()
  372. {
  373. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  374. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  375. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  376. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  377. LuckyBoxDataManager.Instance.GetOwnedCount(boxId, out int count, out int totalCount);
  378. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  379. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  380. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(cfg.numericType);
  381. comBox.m_comLuckBoxBtn.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", cfg.maxCount - boughtCount);
  382. UI_ComBox1.ProxyEnd();
  383. }
  384. private void CheckTime(object param = null)
  385. {
  386. if (LuckyBoxDataManager.Instance.currentBoxId == _activeBoxId)
  387. {
  388. if (LuckyBoxDataManager.Instance.currentBoxId != _activeBoxId) return;
  389. long endTime = LuckyBoxDataManager.Instance.endTime;
  390. long curTime = TimeHelper.ServerNow();
  391. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  392. GObject item = _ui.m_listBg.GetChildAt(0);
  393. if (item == null) return;
  394. GObject textField = item.asCom.GetChild("txtTime");
  395. if (textField == null) return;
  396. long time = endTime - curTime;
  397. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  398. textField.asTextField.text = string.Format("活动时间:剩余{0}", strTime);
  399. }
  400. else if(LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_2)
  401. {
  402. GObject item = _ui.m_listBg.GetChildAt(1);
  403. if (item == null) return;
  404. GObject textField = item.asCom.GetChild("txtTsyTime");
  405. if (textField == null) return;
  406. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  407. var activityCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
  408. long endTime = TimeUtil.DateTimeToTimestamp(activityCfg.endTime);
  409. long curTime = TimeHelper.ServerNow();
  410. if (endTime < curTime)
  411. {
  412. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  413. Timers.inst.Remove(UpdateTime);
  414. OnClickBtnBack();
  415. return;
  416. }
  417. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  418. textField.asTextField.text = "概率提升剩余: " + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  419. //=====限时礼包倒计时
  420. //UpGiftBox();
  421. //EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  422. //=====限时礼包倒计时END
  423. }
  424. }
  425. private void UpdateTime(object param = null)
  426. {
  427. }
  428. private void updateBoxEffect()
  429. {
  430. if (isActiveBoxOpen)
  431. {
  432. }
  433. }
  434. private void OnClickBtnPreview(EventContext context)
  435. {
  436. GObject obj = context.sender as GObject;
  437. int boxId = (int)obj.data;
  438. ViewManager.Show<LuckyBoxPreShowView>(boxId);
  439. }
  440. private void OnClickBtnBuyOne(EventContext context)
  441. {
  442. GObject obj = context.sender as GObject;
  443. int boxId = (int)obj.data;
  444. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  445. long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
  446. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  447. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > luckyBoxCfg.maxCount)
  448. {
  449. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  450. return;
  451. }
  452. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.ONCE_TIME, async () =>
  453. {
  454. int activityId = 0;
  455. if (boxId == LuckyBoxDataManager.BOX_ID_2) {
  456. activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  457. }
  458. bool freeType = (freeTime > 0 && freeTime < TimeHelper.ServerNow());
  459. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.ONCE_TIME, freeType, activityId);
  460. if (result)
  461. {
  462. ViewManager.Show<LuckyBoxStarView>(null, new object[] { typeof(LuckyBoxView).FullName, boxId });
  463. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  464. }
  465. });
  466. }
  467. private void OnClickBtnBuyTen(EventContext context)
  468. {
  469. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  470. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0 && (GuideDataManager.currentGuideId == 0 || GuideDataManager.currentGuideIdIndex != 2))
  471. {
  472. //防止点击太快,在引导开启前就被点击到,导致引导卡死
  473. return;
  474. }
  475. GObject obj = context.sender as GObject;
  476. int boxId = (int)obj.data;
  477. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  478. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  479. if (boughtCount + LuckyBoxDataManager.TEN_TIME > luckyBoxCfg.maxCount)
  480. {
  481. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  482. return;
  483. }
  484. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.TEN_TIME, async () =>
  485. {
  486. int activityId = 0;
  487. if (boxId == LuckyBoxDataManager.BOX_ID_2)
  488. {
  489. activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  490. }
  491. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.TEN_TIME,false, activityId);
  492. if (result)
  493. {
  494. ViewManager.Show<LuckyBoxStarView>(null, new object[] { typeof(LuckyBoxView).FullName, boxId });
  495. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  496. }
  497. });
  498. }
  499. protected override void OnHide()
  500. {
  501. base.OnHide();
  502. EffectUIPool.Recycle(_effectUI2);
  503. _effectUI2 = null;
  504. _valueBarController.OnHide();
  505. foreach (int key in _luckyBoxCtrl.Keys)
  506. {
  507. _luckyBoxCtrl[key].OnHide();
  508. }
  509. Timers.inst.Remove(OnTimerUpdate);
  510. Timers.inst.Remove(CheckTime);
  511. // Timers.inst.Remove(UpdateBg);
  512. Timers.inst.Remove(CheckGuide);
  513. // Timers.inst.Remove(UpdateTime);
  514. Debug.Log("OnHide: LuckyBoxView");
  515. }
  516. protected override void RemoveEventListener()
  517. {
  518. base.RemoveEventListener();
  519. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
  520. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
  521. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_FREE_TIME_CHANGED, UpdateFreeInfo);
  522. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_ACTIVITY_REWARD, UpdateBtnReward);
  523. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateBtnReward);
  524. }
  525. private void OnClickBtnBack()
  526. {
  527. Reset();
  528. //this.Hide();
  529. ViewManager.GoBackFrom(typeof(LuckyBoxView).FullName);
  530. }
  531. private void OnClickBtnHome()
  532. {
  533. GameController.GoBackToMainView();
  534. }
  535. private void Reset()
  536. {
  537. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  538. }
  539. private void CheckGuide(object param)
  540. {
  541. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
  542. {
  543. UpdateToCheckGuide(null);
  544. }
  545. else
  546. {
  547. Timers.inst.Remove(CheckGuide);
  548. }
  549. }
  550. protected override void UpdateToCheckGuide(object param)
  551. {
  552. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  553. GObject gObject = _ui.m_listBg.GetChildAt(_curIndex);
  554. if (gObject == null) return;
  555. GButton btnBuyTen = gObject.asCom.GetChild("comLuckBoxBtn").asCom.GetChild("btnBuyTen").asButton;
  556. GuideController.TryGuide(null, ConstGuideId.LUCKY_BOX, 1, "“摘星”里可以通过星辰的力量获得服饰。", -1, true, _ui.target.height - 600);
  557. GuideController.TryGuide(btnBuyTen, ConstGuideId.LUCKY_BOX, 2, "点击摘取十次。");
  558. GuideController.TryCompleteGuide( ConstGuideId.LUCKY_BOX, 2);
  559. }
  560. protected override void TryCompleteGuide()
  561. {
  562. base.TryCompleteGuide();
  563. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  564. GuideController.TryCompleteGuideIndex(ConstGuideId.LUCKY_BOX, 2);
  565. }
  566. private void UpdateFreeInfo()
  567. {
  568. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  569. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  570. long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
  571. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  572. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  573. if (freeTime > 0)
  574. {
  575. if (freeTime > TimeHelper.ServerNow())
  576. {
  577. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
  578. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true;
  579. }
  580. else
  581. {
  582. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 1;
  583. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
  584. }
  585. }
  586. else
  587. {
  588. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
  589. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
  590. }
  591. RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1, "", -29, 9);
  592. UI_ComBox1.ProxyEnd();
  593. }
  594. }
  595. }