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							- using UI.Login;
 
- using FairyGUI;
 
- using UnityEngine;
 
- using System.ComponentModel;
 
- using System;
 
- using System.Collections.Generic;
 
- namespace GFGGame
 
- {
 
-     public class LoginInputView : BaseWindow
 
-     {
 
-         private UI_LoginInputUI _ui;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_LoginInputUI.PACKAGE_NAME;
 
-             _ui = UI_LoginInputUI.Create();
 
-             this.viewCom = _ui.target;
 
-             this.viewCom.Center();
 
-             this.modal = true;
 
-             _ui.m_btnSure.onClick.Add(OnClickBtnSure);
 
-             _ui.m_btnCancel.onClick.Add(OnClickBtnCancel);
 
-             _ui.m_btnRegister.onClick.Add(OnClickBtnRegister);
 
-             _ui.m_inputAccount.restrict = "[0-9A-Za-z_]";
 
-             if (LauncherConfig.netType == LauncherConfig.EnumNetType.LOCAL)
 
-             {
 
-                 _ui.m_inputPassword.promptText = "[color=#B8A492]当前支持免密登录[/color]";
 
-             }
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             string account = PlayerPrefs.GetString(GameConst.ACCOUNT_LAST_LOGIN_KEY);
 
-             if (account != null)
 
-             {
 
-                 _ui.m_inputAccount.text = account;
 
-             }
 
-             InitChanelBox();
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-             EventAgent.AddEventListener(ConstMessage.LOGIN_FAIL, OnLoginFail);
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-             EventAgent.RemoveEventListener(ConstMessage.LOGIN_FAIL, OnLoginFail);
 
-         }
 
-         private void onChangedCanal()
 
-         {
 
-             LauncherConfig.ChannelId = int.Parse(_ui.m_boxChooseCanal.value);
 
-             ET.Log.Debug("打印测试======选择的渠道==========" + (_ui.m_boxChooseCanal.value));
 
-             if(_ui.m_boxChooseCanal.value == (int)ChannelID.Test + "")
 
-             {
 
-                 AlertSystem.Show("切换其他渠道后不支持切回测试渠道,请重启游戏!")
 
-                     .SetRightButton(true, "退出游戏", (obj) => { Application.Quit(); });
 
-             }
 
-             else
 
-             {
 
-                 GameConfig.LoginAddress = "http://10.108.64.127:10005";
 
-             }
 
-             ET.Log.Debug($"===选择的渠道=== {_ui.m_boxChooseCanal.value} {GameConfig.LoginAddress}");
 
-         }
 
-         private void OnClickBtnSure()
 
-         {
 
-             var account = _ui.m_inputAccount.text;
 
-             var password = _ui.m_inputPassword.text;
 
-             if (string.IsNullOrEmpty(account))
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("请输入账号");
 
-                 return;
 
-             }
 
-             if (!string.IsNullOrEmpty(password))
 
-             {
 
-                 LoginController.Login(account, password).Coroutine();
 
-             }
 
-             else if (LauncherConfig.netType == LauncherConfig.EnumNetType.LOCAL)
 
-             {
 
-                 LoginController.LoginTest(account).Coroutine();
 
-             }
 
-             else
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("请输入密码");
 
-             }
 
-         }
 
-         private void OnClickBtnCancel()
 
-         {
 
-             this.Hide();
 
-         }
 
-         private void OnClickBtnRegister()
 
-         {
 
-             ViewManager.Show<RegisterView>();
 
-         }
 
-         private void OnLoginFail(EventContext context)
 
-         {
 
-             string account = (string)context.data;
 
-             _ui.m_inputAccount.text = account;
 
-         }
 
-         private void InitChanelBox()
 
-         {
 
-             _ui.m_boxChooseCanal.visible = LauncherConfig.netType == LauncherConfig.EnumNetType.LOCAL;
 
-             if (!_ui.m_boxChooseCanal.visible) return;
 
-             var enumType = typeof(ChannelID);
 
-             var arr = Enum.GetValues(enumType);
 
-             List<string> items = new List<string>();
 
-             List<string> numbers = new List<string>();
 
-             foreach (var value in arr)
 
-             {
 
-                 var fieldInfo = enumType.GetField((value).ToString());
 
-                 if (fieldInfo != null && Attribute.IsDefined(fieldInfo, typeof(DescriptionAttribute)))
 
-                 {
 
-                     DescriptionAttribute attribute = (DescriptionAttribute)Attribute.GetCustomAttribute(fieldInfo, typeof(DescriptionAttribute));
 
-                     items.Add(attribute.Description);
 
-                     numbers.Add(Convert.ToInt32(value).ToString());
 
-                 }
 
-             }
 
-             _ui.m_boxChooseCanal.items = items.ToArray();
 
-             _ui.m_boxChooseCanal.values = numbers.ToArray();
 
-             _ui.m_boxChooseCanal.value = LauncherConfig.ChannelId + "";
 
-             _ui.m_boxChooseCanal.onChanged.Add(onChangedCanal);
 
-         }
 
-     }
 
- }
 
 
  |