CardFosterView.cs 28 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. namespace GFGGame
  11. {
  12. public class CardFosterView : BaseView
  13. {
  14. private UI_CardFosterUI _ui;
  15. private UI_ComFosterBottom _comFosterBottom;
  16. private ValueBarController _valueBarController;
  17. private CardData _cardData = new CardData();
  18. private int _selectTab = 0;
  19. private GameObject _cardObj;
  20. private GoWrapper _wrapper;
  21. private GObject _consumeSelectItem;//选中的材料item
  22. private int _consumeSelectIndex = 0;//0为减,1为加
  23. //private Timer _timer;
  24. private const float _delay = 300;
  25. private double _selectTimeCount = 0;//长按时间
  26. private int _showLv = 0;
  27. private int _showExp = 0;
  28. private float _cardScale = 0.8f;
  29. public override void Dispose()
  30. {
  31. _valueBarController.Dispose();
  32. _valueBarController = null;
  33. UI_ComConsume.ClearProxy();
  34. if (_cardObj != null)
  35. {
  36. GameObject.Destroy(_cardObj);
  37. _cardObj = null;
  38. }
  39. base.Dispose();
  40. }
  41. protected override void OnInit()
  42. {
  43. base.OnInit();
  44. _ui = UI_CardFosterUI.Create();
  45. viewCom = _ui.target;
  46. isfullScreen = true;
  47. _comFosterBottom = _ui.m_ComFosterBottom;
  48. //公共组件:返回,页签,属性列表
  49. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  50. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  51. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  52. //卡面和故事界面
  53. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  54. //升级升星按钮
  55. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  56. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  57. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  58. //升级升星消耗材料列表
  59. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  60. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  61. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  62. //满星级后卡面列表
  63. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  64. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  65. _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  66. _ui.m_loaListener.onClick.Add(OnClickComCard);
  67. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  68. //_ui.m_btnUpSkill.onClick.Add(OnClickBtnUpSkill);
  69. EventAgent.AddEventListener(ConstMessage.PLAT_CARDFOSTER_T1, () =>
  70. {
  71. _ui.m_t1.Play();
  72. });
  73. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  74. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  75. }
  76. protected override void OnShown()
  77. {
  78. base.OnShown();
  79. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  80. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  81. Input.multiTouchEnabled = false;
  82. this.UpdateCommon();
  83. this.UpdateNormal();
  84. this.UpdateCardRes();
  85. this.UpdateUpLvView();
  86. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  87. }
  88. private void UpdateNormal()
  89. {
  90. _comFosterBottom.m_txtName.text = _cardData.itemCfg.name;
  91. _comFosterBottom.m_btnStory.visible = CardCfgManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  92. _comFosterBottom.m_btnUpLv.grayed = true;
  93. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + _cardData.itemCfg.rarity);
  94. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  95. _valueBarController.OnShown();
  96. }
  97. private void UpdateCommon()
  98. {
  99. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  100. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = "0";
  101. }
  102. private void UpdateCardRes()
  103. {
  104. if (_cardObj != null)
  105. {
  106. GameObject.Destroy(_cardObj);
  107. _cardObj = null;
  108. }
  109. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.res);
  110. _cardObj = DressUpUtil.AddAnimationObj(resPath);
  111. if (_cardObj != null)
  112. {
  113. _ui.m_loaListener.visible = true;
  114. _ui.m_comCard.target.visible = true;
  115. _ui.m_loaCard.visible = false;
  116. int scale = 100;
  117. _cardObj.transform.localScale = new Vector3(scale, scale, scale);
  118. if (_wrapper == null)
  119. {
  120. _wrapper = new GoWrapper(_cardObj);
  121. _ui.m_comCard.m_comCardHolder.m_holder.SetNativeObject(_wrapper);
  122. }
  123. else
  124. {
  125. _wrapper.wrapTarget = _cardObj;
  126. }
  127. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  128. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  129. }
  130. else
  131. {
  132. _ui.m_comCard.target.visible = false;
  133. _ui.m_loaCard.visible = true;
  134. _ui.m_loaListener.visible = false;
  135. _ui.m_loaCard.url = ResPathUtil.GetCardPath(_cardData.res);
  136. _ui.m_loaCard.width = _ui.m_loaCard.image.width;
  137. }
  138. }
  139. private void RenderListPropertyItem(int index, GObject obj)
  140. {
  141. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  142. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  143. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  144. UI_ListPropertyItem.ProxyEnd();
  145. }
  146. /***********************************************************升级***************************************************/
  147. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  148. {
  149. _showLv = isPreview == true ? lv : _cardData.lv;
  150. _showExp = isPreview == true ? exp : _cardData.exp;
  151. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  152. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  153. _comFosterBottom.m_barLv.value = _showExp;
  154. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  155. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  156. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < maxLv ? "#D27869" : "#7D6956");
  157. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  158. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  159. _comFosterBottom.m_btnUpLv.grayed = _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text == "0" ? true : false;
  160. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  161. if (isPreview == true)
  162. {
  163. return;
  164. }
  165. _comFosterBottom.m_listLvConsume.numItems = GlobalCfgArray.globalCfg.upgradeCardItemsArr.Length;
  166. }
  167. private void RenderListLvConsumeItem(int index, GObject obj)
  168. {
  169. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  170. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_cardData.itemCfg.rarity, _cardData.lv);
  171. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(GlobalCfgArray.globalCfg.upgradeCardItemsArr[index]);
  172. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  173. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  174. listItem.m_txtUseCount.text = "0";
  175. listItem.target.data = itemCfg;
  176. if (listItem.m_btnMinus.data == null)
  177. {
  178. listItem.m_btnMinus.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 0));
  179. listItem.m_btnMinus.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  180. }
  181. if (listItem.m_loaItem.data == null)
  182. {
  183. listItem.m_loaItem.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 1));
  184. listItem.m_loaItem.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  185. }
  186. listItem.m_btnMinus.data = index;
  187. listItem.m_loaItem.data = index;
  188. UI_ComConsume.ProxyEnd();
  189. }
  190. private void OnClickItemConsumsBegin(GObject obj, int index)
  191. {
  192. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  193. _consumeSelectItem = obj;
  194. _consumeSelectIndex = index;
  195. if (index == 1)
  196. {
  197. if (ItemDataManager.GetItemNum((listItem.target.data as ItemCfg).id) == 0)
  198. {
  199. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { (listItem.target.data as ItemCfg).id, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  200. }
  201. }
  202. //_timer.Start();
  203. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  204. }
  205. private void OnTimedEvent(object param)
  206. {
  207. _selectTimeCount += _delay;
  208. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  209. {
  210. if (_consumeSelectIndex == 0)
  211. {
  212. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  213. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  214. {
  215. Timers.inst.Remove(OnTimedEvent);
  216. return;
  217. }
  218. this.OnClickBtnMinus(_consumeSelectItem);
  219. }
  220. else
  221. {
  222. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  223. {
  224. Timers.inst.Remove(OnTimedEvent);
  225. return;
  226. }
  227. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  228. }
  229. }
  230. }
  231. private void OnClickItemLvConsumsEnd()
  232. {
  233. //_timer.Stop();
  234. Timers.inst.Remove(OnTimedEvent);
  235. _selectTimeCount = 0;
  236. if (_consumeSelectIndex == 0)
  237. {
  238. this.OnClickBtnMinus(_consumeSelectItem);
  239. }
  240. else
  241. {
  242. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  243. }
  244. }
  245. //返回值为此材料是否可继续消耗此材料继续升级
  246. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  247. {
  248. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  249. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  250. string count = listItem.m_txtUseCount.text;
  251. if (int.Parse(count) == ItemDataManager.GetItemNum(itemCfg.id))
  252. {
  253. Timers.inst.Remove(OnTimedEvent);
  254. return false;
  255. }
  256. if (_showLv == (CardCfgManager.GetCardLvCfgsByRarity(_cardData.itemCfg.rarity).Count - 1) && _comFosterBottom.m_barLv.max == _comFosterBottom.m_barLv.value)
  257. {
  258. Timers.inst.Remove(OnTimedEvent);
  259. if (showTips == true)
  260. {
  261. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  262. }
  263. return false;
  264. }
  265. listItem.m_txtUseCount.text = (int.Parse(count) + 1).ToString();
  266. this.UpdatePreView();
  267. return true;
  268. }
  269. private void OnClickBtnMinus(GObject obj)
  270. {
  271. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  272. string count = listItem.m_txtUseCount.text;
  273. if (int.Parse(count) == 0)
  274. {
  275. Timers.inst.Remove(OnTimedEvent);
  276. return;
  277. }
  278. listItem.m_txtUseCount.text = (int.Parse(count) - 1).ToString();
  279. this.UpdatePreView();
  280. }
  281. private void UpdatePreView()
  282. {
  283. int count = 0;//消耗金币数量
  284. int hasExp = 0;//消耗材料提升的总经验
  285. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  286. {
  287. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  288. if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  289. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  290. count += itemCfg.cardUpLvGoldArr[1] * int.Parse(listItem.m_txtUseCount.text);
  291. hasExp += itemCfg.cardUpLvExp * int.Parse(listItem.m_txtUseCount.text);
  292. }
  293. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = count.ToString();
  294. int previewLv = 0;
  295. int previewExp = 0;
  296. CardDataManager.GetPreViewLvAndExp(_cardData.itemCfg.rarity, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  297. this.UpdateUpLvView(true, previewLv, previewExp);
  298. }
  299. private void OnClcikBtnAll()
  300. {
  301. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  302. {
  303. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  304. int itemNum = int.Parse(listItem.m_txtNum.text);
  305. for (int j = 0; j < itemNum; j++)
  306. {
  307. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  308. {
  309. break;
  310. }
  311. }
  312. }
  313. }
  314. private void OnClickBtnUpLv()
  315. {
  316. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  317. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  318. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  319. {
  320. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  321. }
  322. else
  323. {
  324. this.UpLv();
  325. }
  326. }
  327. private void UpLv()
  328. {
  329. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  330. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  331. ItemDataManager.Remove(itemMoneyId, itemMoneyNum);
  332. int allConsume = 0;
  333. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  334. {
  335. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  336. int itemId = (listItem.target.data as ItemCfg).id;
  337. int itemNum = int.Parse(listItem.m_txtUseCount.text);
  338. allConsume += itemNum;
  339. if (itemNum <= 0) continue;
  340. ItemDataManager.Remove(itemId, itemNum);
  341. }
  342. if (allConsume == 0)
  343. {
  344. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  345. return;
  346. }
  347. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  348. {
  349. int lv = _cardData.lv;
  350. CardDataManager.UpCardLv(_cardData.id, _showLv, _showExp);
  351. this.UpdateCommon();
  352. this.UpdateUpLvView();
  353. if (_showLv - lv >= 1)
  354. {
  355. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  356. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  357. }
  358. }
  359. }
  360. /***********************************************************升星***************************************************/
  361. private void UpdateUpStarView()
  362. {
  363. List<CardStarCfg> cardStarCfgs = CardCfgManager.GetCardStarCfgsByTypeAndRarity(_cardData.itemCfg.subType, _cardData.itemCfg.rarity);
  364. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  365. _comFosterBottom.m_comStar.m_c1.selectedIndex = _cardData.star;
  366. _comFosterBottom.m_comStar.m_c2.selectedIndex = cardStarCfgs.Count;
  367. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  368. {
  369. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  370. //List<string> resse = CardCfgManager.GetCardShowResByIdAndTypeAndRarity(_viewData.id, _viewData.itemCfg.type, _viewData.itemCfg.rarity);
  371. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  372. _comFosterBottom.m_listShowCard.numItems = CardCfgManager.GetCardShowCountByIdAndTypeAndRarity(_cardData.id, _cardData.itemCfg.subType, _cardData.itemCfg.rarity);
  373. return;
  374. }
  375. else
  376. {
  377. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  378. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  379. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  380. int costNeed = cardStarCfg.costNum;
  381. _comFosterBottom.m_comStarCousumeGold.m_txtCount.text = string.Format("{0}/{1}", costNeed, costHas);
  382. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  383. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  384. _comFosterBottom.m_comTips.visible = _cardData.lv < cardStarCfg.needLv ? true : false;
  385. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  386. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  387. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  388. }
  389. }
  390. private void RenderListStarConsumeItem(int index, GObject obj)
  391. {
  392. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  393. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  394. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  395. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  396. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  397. int needCount = cardStarCfg.materiarsArr[index][1];
  398. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  399. listItem.m_txtNeedCount.text = StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  400. listItem.m_txtHasCount.text = hasCount.ToString();
  401. listItem.m_btnPlus.visible = false;
  402. if (listItem.m_btnPlus.data == null)
  403. {
  404. listItem.m_btnPlus.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  405. }
  406. listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  407. if (hasCount < needCount)
  408. {
  409. //材料不足显示加号
  410. _comFosterBottom.m_btnUpStar.data = 1;
  411. listItem.m_btnPlus.visible = true;
  412. }
  413. }
  414. private void RenderListShowCardItem(int index, GObject obj)
  415. {
  416. GButton listItem = obj as GButton;
  417. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  418. string res = (listItem.parent.data as List<string>)[index];
  419. if (res == _cardData.res) { _comFosterBottom.m_listShowCard.selectedIndex = index; }
  420. loaStarCard.url = ResPathUtil.GetCardSmallPath(res);
  421. listItem.data = res;
  422. }
  423. private void OnClickShowCardListItem(EventContext context)
  424. {
  425. CardDataManager.SetShowCard(_cardData.id, (string)((context.data as GButton).data));
  426. this.UpdateCommon();
  427. this.UpdateCardRes();
  428. }
  429. private void OnClickBtnPlusStarConsum(int index)
  430. {
  431. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  432. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  433. }
  434. private void OnClickBtnUpStar()
  435. {
  436. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  437. if (_cardData.lv < cardStarCfg.needLv)
  438. {
  439. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  440. return;
  441. }
  442. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  443. {
  444. return;
  445. }
  446. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  447. if (state == 1)
  448. {
  449. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  450. return;
  451. }
  452. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  453. int costNeed = cardStarCfg.costNum;
  454. if (costHas < costNeed)
  455. {
  456. ItemUtil.AddGold(costNeed - costHas, UpStar);
  457. }
  458. else
  459. {
  460. this.UpStar();
  461. }
  462. }
  463. private void UpStar()
  464. {
  465. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  466. int costNeed = cardStarCfg.costNum;
  467. ItemDataManager.Remove(cardStarCfg.costID, costNeed);
  468. for (int i = 0; i < _comFosterBottom.m_listStarConsume.numItems; i++)
  469. {
  470. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(i));
  471. int itemId = int.Parse(listItem.target.data.ToString());
  472. int itemNum = cardStarCfg.materiarsArr[i][1];// int.Parse(listItem.m_txtNeedCount.text);
  473. ItemDataManager.Remove(itemId, itemNum);
  474. }
  475. CardDataManager.UpCardStar(_cardData.id);
  476. this.UpdateCommon();
  477. this.UpdateUpStarView();
  478. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  479. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  480. }
  481. /***********************************************************升技能***************************************************/
  482. private void UpdateUpSkillView()
  483. {
  484. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id).Count;
  485. }
  486. private void RenderListSkilItem(int index, GObject obj)
  487. {
  488. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  489. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id)[index];
  490. int skillLv = SkillDataManager.Instance.GetSkillLv(_cardData.id, skillCfg.skillId);
  491. item.m_comSkill.m_loaSkill.url = ResPathUtil.GetCardSmallPath(skillCfg.res);
  492. item.m_txtName.text = skillCfg.name;
  493. item.m_txtLv.text = string.Format("{0}级", skillLv);
  494. item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfg(skillLv + 1, skillCfg.skillId) != null;//? skillLv == skillScoreCfgs.Count ? false : true;
  495. if (item.m_btnUp.data == null)
  496. {
  497. item.m_btnUp.onClick.Add(() =>
  498. {
  499. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfg.skillId });
  500. });
  501. }
  502. }
  503. private void UpSkill()
  504. {
  505. }
  506. private void OnClickLoaCard()
  507. {
  508. _ui.m_t0.Play(() =>
  509. {
  510. ViewManager.Show(ViewName.CARD_SHOW_VIEW, _cardData, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  511. });
  512. }
  513. private void OnClickComCard()
  514. {
  515. if (_ui.m_comCard.target.scaleX != _cardScale)
  516. {
  517. _ui.m_loaListener.visible = true;
  518. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  519. float scale = _ui.m_comCard.target.scaleX;
  520. _ui.m_t1.SetValue("scale", scale, scale);
  521. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  522. _ui.m_t1.Play();
  523. }
  524. else
  525. {
  526. _ui.m_loaListener.visible = false;
  527. float scale = _ui.target.height / 1920;
  528. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  529. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  530. _ui.m_t0.SetValue("scale", scale, scale);
  531. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  532. _ui.m_t0.Play();
  533. }
  534. }
  535. private void OnClickBtnStroy()
  536. {
  537. ViewManager.Show(ViewName.CARD_STORY_VIEW, _cardData);
  538. }
  539. private void OnChangeCtrlTab()
  540. {
  541. this.UpdateCommon();
  542. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  543. {
  544. this.UpdateUpLvView();
  545. }
  546. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  547. {
  548. this.UpdateUpStarView();
  549. }
  550. else
  551. {
  552. this.UpdateUpSkillView();
  553. }
  554. }
  555. private void OnItemChangeListener()
  556. {
  557. if (!CardDataManager.isFullLv(_cardData.id, _cardData.lv, false))
  558. {
  559. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_cardData.itemCfg.rarity, _showLv);
  560. _comFosterBottom.m_listLvConsume.numItems = GlobalCfgArray.globalCfg.upgradeCardItemsArr.Length;
  561. }
  562. if (!CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  563. {
  564. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  565. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  566. }
  567. }
  568. private void OnClickBtnBack()
  569. {
  570. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  571. this._selectTab = 0;
  572. }
  573. protected override void OnHide()
  574. {
  575. base.OnHide();
  576. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  577. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  578. Timers.inst.Remove(OnTimedEvent);
  579. //_timer.Stop();
  580. _comFosterBottom.m_listLvConsume.numItems = 0;
  581. }
  582. protected override void UpdateToCheckGuide(object param)
  583. {
  584. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  585. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "选择升星");
  586. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "升满5星后,可解锁词牌的隐藏卡面哦");
  587. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_STAR, 5);
  588. }
  589. }
  590. }