TimeTracingLevelView.cs 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282
  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. using FairyGUI;
  5. using UI.CommonGame;
  6. using UI.TimeTracing;
  7. using UnityEngine;
  8. namespace GFGGame
  9. {
  10. public class TimeTracingLevelView : BaseWindow
  11. {
  12. private UI_TimeTracingLevelUI _ui;
  13. private ValueBarController _valueBarController;
  14. private int SuitID;
  15. private int levelId;
  16. private int _chapterID;
  17. long num = 0;
  18. List<CompositebonusCfg> datas;
  19. public override void Dispose()
  20. {
  21. if (_valueBarController != null)
  22. {
  23. _valueBarController.Dispose();
  24. _valueBarController = null;
  25. }
  26. if (_ui != null)
  27. {
  28. _ui.Dispose();
  29. _ui = null;
  30. }
  31. base.Dispose();
  32. }
  33. protected override void OnInit()
  34. {
  35. base.OnInit();
  36. packageName = UI_TimeTracingLevelUI.PACKAGE_NAME;
  37. _ui = UI_TimeTracingLevelUI.Create();
  38. this.viewCom = _ui.target;
  39. isfullScreen = true;
  40. isReturnView = true;
  41. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  42. _ui.m_rankBtn.onClick.Add(OnClickRankBtn);
  43. _ui.m_suitBg.onClick.Add(OnClickMakeSuitBtn);
  44. }
  45. protected override void OnShown()
  46. {
  47. base.OnShown();
  48. if ((this.viewData as object[]) != null)
  49. {
  50. _chapterID = (int)(this.viewData as object[])[0];
  51. SuitID = (int)(this.viewData as object[])[1];
  52. }
  53. else
  54. {
  55. _chapterID = (int)this.viewData;
  56. }
  57. _ui.m_bg.url = ResPathUtil.GetBgImgPath("chahuibg");
  58. UpdateView();
  59. UpdateSuitNum();
  60. UpdateFirst();
  61. UpdateproBar();
  62. Timers.inst.AddUpdate(CheckGuide);
  63. }
  64. protected override void OnHide()
  65. {
  66. _valueBarController.OnHide();
  67. base.OnHide();
  68. Timers.inst.Remove(CheckGuide);
  69. }
  70. protected override void AddEventListener()
  71. {
  72. base.AddEventListener();
  73. EventAgent.AddEventListener(ConstMessage.TIMETRACINGREDUPDATE, UpdateView);
  74. }
  75. protected override void RemoveEventListener()
  76. {
  77. base.RemoveEventListener();
  78. EventAgent.RemoveEventListener(ConstMessage.TIMETRACINGREDUPDATE, UpdateView);
  79. }
  80. private void UpdateView()
  81. {
  82. MainStoryDataManager.currentChapterCfgId = _chapterID;
  83. _valueBarController = new ValueBarController(_ui.m_moneyList);
  84. _valueBarController.OnShown();
  85. ActivityFightCfg chapterCfg = ActivityFightCfgArray.Instance.GetCfg(_chapterID);
  86. var list = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(chapterCfg.type, chapterCfg.subType, chapterCfg.id);
  87. for (int i = 0; i < 5; i++)
  88. {
  89. int j = i + 1;
  90. GObject obj = _ui.target.GetChild("level" + j.ToString());
  91. StoryLevelCfg levelCfg = i < list.Count ? list[i] : null;
  92. UI_TimeTracingLevelItem levelItem = UI_TimeTracingLevelItem.Proxy(obj);
  93. if (i == 0 || InstanceZonesDataManager.CheckLevelPass(levelCfg.id - 1))
  94. {
  95. levelItem.target.data = levelCfg;
  96. levelItem.target.visible = true;
  97. levelItem.m_levelName.text = levelCfg.name;
  98. Dictionary<int, LevelRoleInfoProto> itemInfo;
  99. if (TimeTracingDataManager._LevelMaxInfoDic.TryGetValue(_chapterID,out itemInfo))
  100. {
  101. if(itemInfo.Count <= i)
  102. {
  103. levelItem.m_player.target.visible = false;
  104. }
  105. else
  106. {
  107. levelItem.m_player.target.visible = true;
  108. levelItem.m_player.m_name.text = itemInfo[levelCfg.id].RoleName;
  109. ItemCfg headCfg = ItemCfgArray.Instance.GetCfg(itemInfo[levelCfg.id].HeadItemId);
  110. ItemCfg headBorderCfg = ItemCfgArray.Instance.GetCfg(itemInfo[levelCfg.id].HeadBorderItemId);
  111. levelItem.m_player.m_headFrame.url = ResPathUtil.GetHeadBorderPath(headBorderCfg.res);
  112. levelItem.m_player.m_head.url = ResPathUtil.GetHeadPath(headCfg.res);
  113. RedDotController.Instance.SetComRedDot(levelItem.target, TimeTracingDataManager.Instance.GetLevelRewardStatus(levelCfg.id), "", -30,10);
  114. }
  115. }
  116. else
  117. {
  118. levelItem.m_player.target.visible = false;
  119. }
  120. levelItem.target.onClick.Clear();
  121. levelItem.target.onClick.Add(OnClickLevelItem);
  122. }
  123. else
  124. {
  125. levelItem.target.visible = false;
  126. }
  127. if (!InstanceZonesDataManager.CheckLevelPass(levelCfg.id))
  128. {
  129. //设置为解锁关卡
  130. RedDotController.Instance.SetComRedDot(levelItem.target, TimeTracingDataManager.Instance.GetLevelRewardStatus(levelCfg.id),"",-30,10);
  131. MainStoryDataManager.currentLevelCfgId = levelCfg.id;
  132. levelItem.m_player.target.visible = false;
  133. }
  134. UI_TimeTracingLevelItem.ProxyEnd();
  135. }
  136. _valueBarController.UpdateList(new List<int>() { ConstItemID.DIAMOND_PURPLE, ConstItemID.DIAMOND_RED });
  137. }
  138. private void UpdateSuitNum()
  139. {
  140. SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(SuitID);
  141. _ui.m_suitIcon.url = ResPathUtil.GetIconPath(suitCfg.res, "png");
  142. int count;
  143. int totalCount;
  144. DressUpMenuSuitDataManager.GetSuitProgressBySuitId(SuitID, out count, out totalCount);
  145. _ui.m_suitNum.text = count + "/" + totalCount;
  146. }
  147. private void UpdateFirst()
  148. {
  149. if(TimeTracingDataManager.Instance.SuitRankDatasDic[0].Count == 0)
  150. {
  151. _ui.m_playerName.text = "";
  152. _ui.m_headFrame.url = "";
  153. _ui.m_headIcon.url = "";
  154. }
  155. else
  156. {
  157. _ui.m_playerName.text = TimeTracingDataManager.Instance.SuitRankDatasDic[0][0].RoleName;
  158. ItemCfg headCfg = ItemCfgArray.Instance.GetCfg(TimeTracingDataManager.Instance.SuitRankDatasDic[0][0].HeadItemId);
  159. ItemCfg headBorderCfg = ItemCfgArray.Instance.GetCfg(TimeTracingDataManager.Instance.SuitRankDatasDic[0][0].HeadBorderItemId);
  160. _ui.m_headFrame.url = ResPathUtil.GetHeadBorderPath(headBorderCfg.res);
  161. _ui.m_headIcon.url = ResPathUtil.GetHeadPath(headCfg.res);
  162. }
  163. }
  164. private void UpdateproBar()
  165. {
  166. int consumeID = 0;
  167. datas = CompositebonusCfgArray.Instance.GetCfgsBychapterId(_chapterID);
  168. consumeID = datas[0].paramsArr[0];
  169. ItemData item;
  170. if (BagDataManager.Instance.GetBagData().TryGetValue(consumeID, out item))
  171. {
  172. _ui.m_countNum.text = item.num.ToString();
  173. num = item.num;
  174. }
  175. else
  176. {
  177. num = 0;
  178. _ui.m_countNum.text = "0";
  179. }
  180. _ui.m_proBar.max = datas[datas.Count-1].count;
  181. _ui.m_proBar.value = num;
  182. UpdateproBarItem();
  183. }
  184. private void UpdateproBarItem()
  185. {
  186. for (int i = 0; i < datas.Count; i++)
  187. {
  188. GComponent comProBonus = _ui.target.GetChild("barItem" + i).asCom;
  189. if (i == datas.Count - 1)
  190. {
  191. comProBonus.x = ((float)datas[i].count / (float)datas[datas.Count - 1].count) * _ui.m_proBar.width - 30;
  192. }
  193. else
  194. {
  195. comProBonus.x = ((float)datas[i].count / (float)datas[datas.Count - 1].count) * _ui.m_proBar.width - 15;
  196. }
  197. UI_proBarItem item = UI_proBarItem.Proxy(comProBonus);
  198. //if (num >= datas[i].count)
  199. //{
  200. // return;
  201. //}
  202. //else
  203. //{
  204. //}
  205. item.m_c1.selectedIndex = TimeTracingDataManager.Instance.GetChapterRewardIDStatus(datas[i].id, datas[i].paramsArr[0]);
  206. RedDotController.Instance.SetComRedDot(item.target, TimeTracingDataManager.Instance.GetChapterRewardIDStatus(datas[i].id, datas[i].paramsArr[0]) == 1, "", -10, 25);
  207. ItemCfg itemcfg = ItemCfgArray.Instance.GetCfg(datas[i].bonusArr[0][0]);
  208. if(itemcfg.itemType == ConstItemType.HEAD)
  209. {
  210. item.m_icon.url = ResPathUtil.GetHeadBorderPath(itemcfg.res);
  211. }
  212. else
  213. {
  214. item.m_icon.url = ResPathUtil.GetIconPath(itemcfg.res, "png");
  215. }
  216. item.m_count.text = datas[i].count.ToString();
  217. if (item.target.data == null)
  218. {
  219. item.target.onClick.Add(OnBtnGetProBonus);
  220. }
  221. item.target.data = datas[i];
  222. UI_proBarItem.ProxyEnd();
  223. }
  224. }
  225. private async void OnBtnGetProBonus(EventContext context)
  226. {
  227. GObject obj = context.sender as GObject;
  228. CompositebonusCfg compositeCfg = obj.data as CompositebonusCfg;
  229. if(num < compositeCfg.count || TimeTracingDataManager.Instance.GetChapterRewardIDStatus(compositeCfg.id, compositeCfg.paramsArr[0]) != 1)
  230. {
  231. GoodsItemTipsController.ShowItemTips(compositeCfg.bonusArr[0][0]);
  232. return;
  233. }
  234. await TimeTracingSProxy.ReqGetSuitReward(compositeCfg.id);
  235. UpdateproBarItem();
  236. }
  237. private async void OnClickRankBtn()
  238. {
  239. await TimeTracingSProxy.ReqGetSuitFriendRank(SuitID);
  240. ViewManager.Show<TimeTracingSuitRankView>(new object[] { SuitID });
  241. }
  242. private void OnClickMakeSuitBtn()
  243. {
  244. ViewManager.Show<ClothingSyntheticView>(new object[] { SuitID, 0, _chapterID }, false, false);
  245. }
  246. private void OnClickLevelItem(EventContext context)
  247. {
  248. GObject obj = context.sender as GObject;
  249. StoryLevelCfg storyLevelCfg = (StoryLevelCfg)obj.data;
  250. MainStoryDataManager.currentLevelCfgId = storyLevelCfg.id;
  251. InstanceZonesController.ShowLevelView(storyLevelCfg.id, StudioDataManager.Instance.OnFinishTimeTracingLevel);
  252. }
  253. private void OnClickBtnBack()
  254. {
  255. ViewManager.GoBackFrom(typeof(TimeTracingLevelView).FullName);
  256. }
  257. private void CheckGuide(object param)
  258. {
  259. GRoot.inst.touchable = true;
  260. if (GuideDataManager.IsGuideFinish("TimeTracingShowView") <= 0)
  261. UpdateCheckGuide(null);
  262. else
  263. Timers.inst.Remove(CheckGuide);
  264. }
  265. protected void UpdateCheckGuide(object param)
  266. {
  267. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  268. GuideController.TryGuide(_ui.m_level1.target, "TimeTracingShowView", 5, "挑战。",-1,true,0,false,false,true);
  269. GuideController.TryGuide(_ui.m_btnBack, "TimeTracingShowView", 6, "返回。", -1, true, 0, false, false, true);
  270. }
  271. }
  272. }