BagDataManager.cs 2.6 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using GFGGame;
  4. namespace GFGGame
  5. {
  6. public class BagDataManager : SingletonBase<BagDataManager>
  7. {
  8. private Dictionary<int, ItemData> _bagDataDic = new Dictionary<int, ItemData>();//背包数据字典
  9. private List<ItemData> _bagDatas = new List<ItemData>();//背包数据列表
  10. public List<ItemData> BagDatas
  11. {
  12. get
  13. {
  14. return _bagDatas;
  15. }
  16. }
  17. public void Clear()
  18. {
  19. _bagDatas.Clear();
  20. _bagDataDic.Clear();
  21. }
  22. public void Add(ItemData itemData)
  23. {
  24. if (!_bagDataDic.ContainsKey(itemData.id))
  25. {
  26. _bagDataDic.Add(itemData.id, itemData);
  27. }
  28. else
  29. {
  30. _bagDataDic[itemData.id] = itemData;
  31. }
  32. SetBagDatas();
  33. }
  34. public void Remove(int itemId)
  35. {
  36. if (_bagDataDic.ContainsKey(itemId))
  37. {
  38. _bagDataDic.Remove(itemId);
  39. SetBagDatas();
  40. }
  41. }
  42. private void SetBagDatas()
  43. {
  44. _bagDatas = _bagDataDic.Values.ToList<ItemData>();
  45. _bagDatas.Sort((ItemData a, ItemData b) =>
  46. {
  47. ItemCfg itemCfgA = ItemCfgArray.Instance.GetCfg(a.id);
  48. ItemCfg itemCfgB = ItemCfgArray.Instance.GetCfg(b.id);
  49. if (itemCfgA.subType > itemCfgB.subType) return -1;
  50. if (itemCfgA.subType < itemCfgB.subType) return 1;
  51. if (itemCfgA.rarity > itemCfgB.rarity) return -1;
  52. if (itemCfgA.rarity < itemCfgB.rarity) return 1;
  53. return itemCfgA.id - itemCfgB.id;
  54. });
  55. }
  56. public int GetItemIndex(int itemId, int curSelectIndex)
  57. {
  58. if (_bagDataDic.Count == 0) return -1;//背包无数数据
  59. if (itemId < 0 || curSelectIndex < 0) return 0;//未选中物品,默认选中第一个
  60. if (!_bagDataDic.ContainsKey(itemId))//已选中物品但背包无数据
  61. {
  62. if (curSelectIndex < _bagDatas.Count)
  63. {
  64. return curSelectIndex;
  65. }
  66. else
  67. {
  68. return _bagDatas.Count - 1;
  69. }
  70. }
  71. else//已选中物品且背包有数据
  72. {
  73. for (int i = 0; i < _bagDatas.Count; i++)
  74. {
  75. if (_bagDatas[i].id == itemId) return i;
  76. }
  77. return 0;
  78. }
  79. }
  80. }
  81. }