RushSaleGiftBoxView.cs 15 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using ET;
  5. using FairyGUI;
  6. using UI.EnduringGiftBox;
  7. using UnityEngine;
  8. namespace GFGGame
  9. {
  10. //圆形样式的限时礼包
  11. // 4类型-圆形样式:等级条件的数据
  12. // 5类型-圆形样式:时间条件的数据
  13. public class RushSaleGiftBoxView : BaseWindow
  14. {
  15. private UI_RushSaleGiftBoxUI _ui;
  16. private int _type; //决定数据的类型 --等级条件的数据,时间条件的数据
  17. private int _pageIndex; //当前页码,需要显示的数据的索引
  18. private List<GGraph> _graphList = new List<GGraph>();
  19. private List<EffectUI> _effectUIList = new List<EffectUI>();
  20. private List<Transition> _transitionList = new List<Transition>();
  21. private EffectUI _effectUI1;
  22. private EffectUI _effectUI2;
  23. //private EffectUI _effectUI3;
  24. private EffectUI _effectUI4;
  25. private EffectUI _effectUI5;
  26. protected override void OnInit()
  27. {
  28. base.OnInit();
  29. packageName = UI_RushSaleGiftBoxUI.PACKAGE_NAME;
  30. _ui = UI_RushSaleGiftBoxUI.Create();
  31. this.viewCom = _ui.target;
  32. this.viewCom.Center();
  33. this.modal = true;
  34. viewAnimationType = EnumViewAnimationType.None;
  35. _ui.m_btnUp.onClick.Add(OnBtnPreviousClick);
  36. _ui.m_btnNext.onClick.Add(OnBtnNextClick);
  37. _ui.m_btnBack.onClick.Add(OnBtnCancelClick);
  38. _ui.m_btnBuyPink.target.onClick.Add(OnBtnBuyClick);
  39. }
  40. protected override void OnShown()
  41. {
  42. base.OnShown();
  43. _type = (int)(this.viewData as object[])[0]; //ConstActivityType
  44. AddEffect();
  45. _ui.m_t3.Play();
  46. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData4();
  47. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData5();
  48. InitPageInex();
  49. UpViewNone();
  50. }
  51. protected override void AddEventListener()
  52. {
  53. base.AddEventListener();
  54. EventAgent.AddEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  55. EventAgent.AddEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  56. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  57. }
  58. protected override void RemoveEventListener()
  59. {
  60. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  61. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  62. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  63. base.RemoveEventListener();
  64. }
  65. private void AddEffect()
  66. {
  67. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderPaoBaby, "ui_Activity", "Limite_pepole");
  68. //_effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_holderZheKouChiXu, "ui_Activity", "Limite_discount_chixu");
  69. Timers.inst.Add(0.8f, 1, (obj) =>
  70. {
  71. //防止手速超快关了又开开了又关导致的特效重复加载,因为这里是通过Timers延时加载的
  72. if (ViewManager.isViewOpen(nameof(RushSaleGiftBoxView)))
  73. {
  74. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_holderZheKou, "ui_Activity", "Limite_discount_baofa");
  75. _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderBtnBy, "ui_Activity", "Limite_button");
  76. }
  77. }
  78. );
  79. _effectUI5 = EffectUIPool.CreateEffectUI(_ui.m_holderStar, "ui_Activity", "Limite_star");
  80. }
  81. //实例化索引
  82. private void InitPageInex()
  83. {
  84. if (_type == ActivityType.XSLB2)
  85. {
  86. //4
  87. var data4 = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData4
  88. .FirstOrDefault(a => a.IndexType == 1);
  89. _pageIndex = data4 == null ? 0 : LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData4.IndexOf(data4);
  90. }
  91. else if (_type == ActivityType.XSLB3)
  92. {
  93. //5摘星里面的 每日特惠
  94. var data5 = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData5
  95. .FirstOrDefault(a => a.IndexType == 1);
  96. _pageIndex = data5 == null ? 0 : LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData5.IndexOf(data5);
  97. if (!LimitedTimeGiftBoxDataManager.Instance.IsOpenMeiRiTeHui)
  98. {
  99. LimitedTimeGiftBoxDataManager.Instance.SetIsOpenMeiRiTeHui();
  100. }
  101. }
  102. }
  103. public void UpTime()
  104. {
  105. //筛选一条数据用来界面渲染
  106. var list = _type == ActivityType.XSLB2
  107. ? LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData4
  108. : LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData5;
  109. list = list.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  110. if (list.Count == 0)
  111. {
  112. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  113. this.Hide();
  114. return;
  115. }
  116. _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  117. }
  118. private void UpdateView(ListUtil.NavigateType type)
  119. {
  120. var list = _type == ActivityType.XSLB2
  121. ? LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData4
  122. : LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData5;
  123. list = list.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  124. if (list.Count == 0)
  125. {
  126. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  127. this.Hide();
  128. return;
  129. }
  130. var data = ListUtil.Navigate(list, type, _pageIndex, out int newIndex);
  131. _pageIndex = newIndex;
  132. _ui.m_btnUp.visible = true;
  133. _ui.m_btnNext.visible = true;
  134. if (list.Count == 1)
  135. {
  136. _ui.m_btnUp.visible = false;
  137. _ui.m_btnNext.visible = false;
  138. }
  139. else
  140. {
  141. //翻页翻到了最后一条数据
  142. if (list.Count == _pageIndex + 1)
  143. {
  144. _ui.m_btnNext.visible = false;
  145. }
  146. if (_pageIndex == 0)
  147. {
  148. _ui.m_btnUp.visible = false;
  149. }
  150. }
  151. var shopCfg = ShopCfgArray.Instance.GetCfg(data.ShopCfgId);
  152. var boxItemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);
  153. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id);
  154. string mTxtUrc = string.Empty;
  155. if (shopCfg.refreshType == RefreshType.DAY)
  156. {
  157. mTxtUrc = $"今日限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  158. }
  159. else if (shopCfg.refreshType == RefreshType.WEEK)
  160. {
  161. mTxtUrc = $"本周限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  162. }
  163. else if (shopCfg.refreshType == RefreshType.MONTH)
  164. {
  165. mTxtUrc = $"本月限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  166. }
  167. string mTxtNewPrice;
  168. _ui.m_txtLrc.text = string.Empty;
  169. _ui.m_btnBuyPink.m_loaIcon.visible = false;
  170. _ui.m_btnBuyPink.m_txtOldPrice.text = shopCfg.originalPrice.ToString();
  171. if (shopCfg.costType == CostType.ITEM)
  172. {
  173. //货币
  174. ItemCfg costCfg = ItemCfgArray.Instance.GetCfg(shopCfg.costId);
  175. mTxtNewPrice = shopCfg.price.ToString();
  176. _ui.m_btnBuyPink.m_loaIcon.visible = true;
  177. _ui.m_btnBuyPink.m_loaIcon.url = ResPathUtil.GetIconPath(costCfg);
  178. //_ui.m_btnBuyPink.m_txtNewPrice.x = 166;
  179. }
  180. else if (shopCfg.costType == CostType.RMB)
  181. {
  182. //人民币
  183. mTxtNewPrice = $"{shopCfg.price}元";
  184. //_ui.m_btnBuyPink.m_txtNewPrice.align = AlignType.Left;
  185. //_ui.m_btnBuyPink.m_txtNewPrice.x = 166;
  186. _ui.m_txtLrc.text = $"可获得{shopCfg.price * 10}会员积分";
  187. }
  188. else
  189. {
  190. //免费
  191. mTxtNewPrice = $"免费";
  192. _ui.m_btnBuyPink.m_txtOldPrice.text = "";
  193. //_ui.m_btnBuyPink.m_txtNewPrice.align = AlignType.Left;
  194. // _ui.m_btnBuyPink.m_txtNewPrice.x = 166;
  195. }
  196. if (remainBuyNum == 0)
  197. {
  198. //已售完
  199. _ui.m_btnBuyPink.m_bagGrey.visible = true;
  200. _ui.m_btnBuyPink.m_bagPink.visible = false;
  201. _ui.m_btnBuyPink.m_txtSoldOut.visible = true;
  202. _ui.m_btnBuyPink.m_txtSoldOut.text = "已售罄";
  203. _ui.m_holderBtnBy.visible = false;
  204. _ui.m_btnBuyPink.m_loaIcon.visible = false;
  205. _ui.m_btnBuyPink.m_txtOldPrice.visible = false;
  206. _ui.m_btnBuyPink.m_txtNewPrice.visible = false;
  207. }
  208. else
  209. {
  210. //未售完
  211. _ui.m_btnBuyPink.m_bagGrey.visible = false;
  212. _ui.m_btnBuyPink.m_bagPink.visible = true;
  213. _ui.m_btnBuyPink.m_txtSoldOut.visible = false;
  214. _ui.m_btnBuyPink.m_txtSoldOut.text = "";
  215. // _ui.m_holderBtnBy.visible = true;
  216. _ui.m_btnBuyPink.m_loaIcon.visible = true;
  217. _ui.m_btnBuyPink.m_txtOldPrice.visible = true;
  218. _ui.m_btnBuyPink.m_txtNewPrice.visible = true;
  219. }
  220. _ui.m_txtBoxItemName.text = shopCfg.itemName;
  221. //这个B时间需要在一个地方统一处理,然后广播事件,不然可能会存在不同步的问题,最后做
  222. _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), data.EndTime);
  223. _ui.m_txtUrc.text = mTxtUrc;
  224. _ui.m_comDiscount.m_txtDiscountNum.text =
  225. NumberUtil.CalculateDiscount(shopCfg.originalPrice, shopCfg.price);
  226. _ui.m_btnBuyPink.m_txtNewPrice.text = mTxtNewPrice;
  227. _ui.m_btnBuyPink.target.data = shopCfg;
  228. _ui.m_list.data = boxItemCfg;
  229. _ui.m_list.itemRenderer = ListItemRender;
  230. _ui.m_list.numItems = boxItemCfg.itemsArr.Length;
  231. _ui.m_list.visible = true;
  232. }
  233. private void ListItemRender(int index, GObject obj)
  234. {
  235. UI_ComRsGifBoxIconItem uiItem = UI_ComRsGifBoxIconItem.Proxy(obj);
  236. var boxItemCfg = uiItem.target.parent.data as ItemCfg;
  237. var itemKv = boxItemCfg.itemsArr[index];
  238. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemKv[0]);
  239. uiItem.m_txtItemName.text = itemCfg.name;
  240. uiItem.target.data = itemCfg;
  241. uiItem.m_comRewardIconItem.m_bagBlue.visible = false;
  242. uiItem.m_comRewardIconItem.m_bagBlueEx.visible = false;
  243. uiItem.m_comRewardIconItem.m_num.text = itemKv[1].ToString();
  244. uiItem.m_comRewardIconItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  245. uiItem.m_comRewardIconItem.target.onClick.Add(OnListSelectorItemClick);
  246. if (!_graphList.Contains(uiItem.m_holderItem))
  247. {
  248. EffectUI _effectUI = EffectUIPool.CreateEffectUI(uiItem.m_holderItem, "ui_Activity", "Limite_kuang");
  249. _graphList.Add(uiItem.m_holderItem);
  250. _effectUIList.Add(_effectUI);
  251. }
  252. uiItem.m_t1.Play();
  253. UI_RushSaleGiftBoxUI.ProxyEnd();
  254. }
  255. private void UpViewNone()
  256. {
  257. UpdateView(ListUtil.NavigateType.None);
  258. }
  259. //上一条
  260. private void OnBtnPreviousClick()
  261. {
  262. UpdateView(ListUtil.NavigateType.Previous);
  263. }
  264. //下一条
  265. private void OnBtnNextClick()
  266. {
  267. UpdateView(ListUtil.NavigateType.Next);
  268. }
  269. //购买按钮点击事件
  270. private void OnBtnBuyClick(EventContext context)
  271. {
  272. GObject sender = context.sender as GObject;
  273. //GObject obj = sender.parent;
  274. ShopCfg cfg = sender.data as ShopCfg;
  275. bool isSellOut = cfg.maxBuyNum > 0 &&
  276. cfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(cfg.id) <= 0;
  277. if (isSellOut)
  278. {
  279. PromptController.Instance.ShowFloatTextPrompt("已售罄");
  280. return;
  281. }
  282. if (!ShopDataManager.Instance.GetShopGoodsStateById(cfg.id))
  283. {
  284. PromptController.Instance.ShowFloatTextPrompt(ShopDataManager.Instance.GetShopGoodsStateTips(cfg.id));
  285. return;
  286. }
  287. if (cfg.costType == CostType.FREE)
  288. {
  289. ShopSProxy.ReqShopBuy(cfg.id, 1).Coroutine();
  290. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2);
  291. }
  292. else
  293. {
  294. ViewManager.Show<ItemExchangeView>(cfg.id);
  295. }
  296. }
  297. private void DestroyObjectFromView()
  298. {
  299. for (int i = 0; i < _effectUIList.Count; i++) {
  300. if (_effectUIList[i] != null)
  301. {
  302. EffectUIPool.Recycle(_effectUIList[i]);
  303. _effectUIList[i] = null;
  304. }
  305. }
  306. _effectUIList.Clear();
  307. _graphList.Clear();
  308. }
  309. protected override void OnHide()
  310. {
  311. EffectUIPool.Recycle(_effectUI1);
  312. _effectUI1 = null;
  313. EffectUIPool.Recycle(_effectUI2);
  314. _effectUI2 = null;
  315. //EffectUIPool.Recycle(_effectUI3);
  316. //_effectUI3 = null;
  317. EffectUIPool.Recycle(_effectUI4);
  318. _effectUI4 = null;
  319. EffectUIPool.Recycle(_effectUI5);
  320. _effectUI5 = null;
  321. DestroyObjectFromView();
  322. this.RemoveEventListener();
  323. //Dispose();
  324. base.Hide();
  325. }
  326. private void OnBtnCancelClick()
  327. {
  328. this.Hide();
  329. }
  330. //弹出物品详细描述框
  331. private void OnListSelectorItemClick(EventContext context)
  332. {
  333. GObject sender = context.sender as GObject;
  334. GObject obj = sender.parent;
  335. ItemCfg itemCfg = obj.data as ItemCfg;
  336. GoodsItemTipsController.ShowItemTips(itemCfg.id);
  337. }
  338. }
  339. }