SpecialOfferGiftBoxView.cs 14 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using ET;
  5. using FairyGUI;
  6. using UI.EnduringGiftBox;
  7. using UnityEngine;
  8. namespace GFGGame
  9. {
  10. //列表样式的限时礼包--3类型-列表样式:等级条件的数据
  11. public class SpecialOfferGiftBoxView : BaseWindow
  12. {
  13. private UI_SpecialOfferGiftBoxUI _ui;
  14. private int _pageIndex; //当前页码,需要显示的数据的索引
  15. private List<GGraph> _graphList = new List<GGraph>();
  16. private List<EffectUI> _effectUIList = new List<EffectUI>();
  17. private EffectUI _effectUI1;
  18. private EffectUI _effectUI2;
  19. private EffectUI _effectUI3;
  20. protected override void OnInit()
  21. {
  22. base.OnInit();
  23. packageName = UI_SpecialOfferGiftBoxUI.PACKAGE_NAME;
  24. _ui = UI_SpecialOfferGiftBoxUI.Create();
  25. this.viewCom = _ui.target;
  26. this.viewCom.Center();
  27. this.modal = true;
  28. viewAnimationType = EnumViewAnimationType.None;
  29. _ui.m_back.onClick.Add(OnBtnCancelClick);
  30. _ui.m_btnUp.onClick.Add(OnBtnPreviousClick);
  31. _ui.m_btnNext.onClick.Add(OnBtnNextClick);
  32. }
  33. public override void Dispose()
  34. {
  35. base.Dispose();
  36. EffectUIPool.Recycle(_effectUI1);
  37. _effectUI1 = null;
  38. EffectUIPool.Recycle(_effectUI2);
  39. _effectUI2 = null;
  40. EffectUIPool.Recycle(_effectUI3);
  41. _effectUI3 = null;
  42. DestroyObjectFromView();
  43. if (_ui != null)
  44. {
  45. _ui.Dispose();
  46. _ui = null;
  47. }
  48. }
  49. protected override void OnShown()
  50. {
  51. base.OnShown();
  52. _ui.m_t0.Play();
  53. AddEffect();
  54. InitPageInex();
  55. UpViewNone();
  56. }
  57. protected override void AddEventListener()
  58. {
  59. base.AddEventListener();
  60. EventAgent.AddEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  61. EventAgent.AddEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  62. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  63. }
  64. protected override void RemoveEventListener()
  65. {
  66. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  67. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  68. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  69. base.RemoveEventListener();
  70. }
  71. private void AddEffect()
  72. {
  73. if (_effectUI1 == null)
  74. {
  75. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderBaby, "ui_Activity", "Prefer_person");
  76. }
  77. if (_effectUI2 == null)
  78. {
  79. _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderChiXuTx, "ui_Activity", "Prefer_chixu_tx");
  80. }
  81. if (_effectUI3 == null)
  82. {
  83. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_holderOneTx, "ui_Activity", "Prefer_one_tx");
  84. }
  85. }
  86. public void UpTime()
  87. {
  88. //筛选一条数据用来界面渲染
  89. var list = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData3;
  90. list = list.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  91. if (list.Count == 0)
  92. {
  93. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  94. this.Hide();
  95. return;
  96. }
  97. _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  98. }
  99. //实例化索引
  100. private void InitPageInex()
  101. {
  102. _pageIndex = 0;
  103. }
  104. private void UpdateView(ListUtil.NavigateType type)
  105. {
  106. //筛选一条数据用来界面渲染
  107. var list = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData3;
  108. list = list.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  109. if (list.Count == 0)
  110. {
  111. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  112. this.Hide();
  113. return;
  114. }
  115. var data = ListUtil.Navigate(list, type, _pageIndex, out int newIndex);
  116. _pageIndex = newIndex;
  117. _ui.m_btnUp.visible = true;
  118. _ui.m_btnNext.visible = true;
  119. if (list.Count == 1)
  120. {
  121. _ui.m_btnUp.visible = false;
  122. _ui.m_btnNext.visible = false;
  123. }
  124. else
  125. {
  126. //翻页翻到了最后一条数据
  127. if (list.Count == _pageIndex + 1)
  128. {
  129. _ui.m_btnNext.visible = false;
  130. }
  131. if (_pageIndex == 0)
  132. {
  133. _ui.m_btnUp.visible = false;
  134. }
  135. }
  136. _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), data.EndTime);
  137. _ui.m_list.data = data.ShopCfgIds;
  138. _ui.m_list.itemRenderer = ListItemRender;
  139. _ui.m_list.numItems = data.ShopCfgIds.Count;
  140. _ui.m_list.visible = true;
  141. }
  142. private void ListItemRender(int index, GObject obj)
  143. {
  144. UI_ComSpecialOfferGiftBoxItem uiItem = UI_ComSpecialOfferGiftBoxItem.Proxy(obj);
  145. var shopCfgIds = uiItem.target.parent.data as List<int>;
  146. var shopCfgId = shopCfgIds[index];
  147. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  148. var shopItemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);
  149. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id);
  150. uiItem.m_txtGetJf.text = string.Empty;
  151. string mTxtUrc = string.Empty;
  152. string mTxtNewPrice;
  153. if (shopCfg.refreshType == RefreshType.DAY)
  154. {
  155. mTxtUrc = $"每日限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  156. }
  157. else if (shopCfg.refreshType == RefreshType.WEEK)
  158. {
  159. mTxtUrc = $"每周限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  160. }
  161. else if (shopCfg.refreshType == RefreshType.MONTH)
  162. {
  163. mTxtUrc = $"每月限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  164. }
  165. else
  166. {
  167. mTxtUrc = $"永久限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  168. }
  169. uiItem.m_btnBuy.m_txtOldPrice.text = shopCfg.originalPrice.ToString();
  170. if (shopCfg.costType == CostType.ITEM)
  171. {
  172. //货币
  173. ItemCfg costCfg = ItemCfgArray.Instance.GetCfg(shopCfg.costId);
  174. mTxtNewPrice = shopCfg.price.ToString();
  175. uiItem.m_btnBuy.m_loaIcon.visible = true;
  176. uiItem.m_btnBuy.m_txtNewPrice.x = 134;
  177. uiItem.m_btnBuy.m_txtOldPrice.x = 21;
  178. uiItem.m_btnBuy.m_loaIcon.url = ResPathUtil.GetIconPath(costCfg);
  179. }
  180. else if (shopCfg.costType == CostType.RMB)
  181. {
  182. //人民币
  183. mTxtNewPrice = $"{shopCfg.price}元";
  184. uiItem.m_btnBuy.m_txtNewPrice.align = AlignType.Left;
  185. uiItem.m_btnBuy.m_txtNewPrice.x = 125;
  186. uiItem.m_btnBuy.m_txtOldPrice.x = 30;
  187. uiItem.m_txtGetJf.text = $"可获得{shopCfg.price * 10}会员积分";
  188. }
  189. else
  190. {
  191. //免费
  192. mTxtNewPrice = $"免费";
  193. uiItem.m_btnBuy.m_txtOldPrice.text = "";
  194. uiItem.m_btnBuy.m_txtNewPrice.align = AlignType.Left;
  195. uiItem.m_btnBuy.m_txtNewPrice.x = 125;
  196. uiItem.m_btnBuy.m_txtOldPrice.x = 30;
  197. }
  198. if (remainBuyNum == 0)
  199. {
  200. //已售完
  201. uiItem.m_btnBuy.m_bagGrey.visible = true;
  202. uiItem.m_btnBuy.m_txtSoldOut.text = "已售罄";
  203. uiItem.m_btnBuy.m_txtSoldOut.visible = true;
  204. uiItem.m_btnBuy.m_bagYellow.visible = false;
  205. uiItem.m_btnBuy.m_txtOldPrice.visible = false;
  206. uiItem.m_btnBuy.m_txtNewPrice.visible = false;
  207. uiItem.m_btnBuy.m_loaIcon.visible = false;
  208. uiItem.m_holderBtn.visible = false;
  209. }
  210. else
  211. {
  212. //未售完
  213. uiItem.m_btnBuy.m_txtSoldOut.text = "";
  214. uiItem.m_btnBuy.m_txtSoldOut.visible = false;
  215. uiItem.m_btnBuy.m_bagGrey.visible = false;
  216. uiItem.m_btnBuy.m_bagYellow.visible = true;
  217. uiItem.m_btnBuy.m_txtOldPrice.visible = true;
  218. uiItem.m_btnBuy.m_txtNewPrice.visible = true;
  219. uiItem.m_btnBuy.m_loaIcon.visible = true;
  220. uiItem.m_holderBtn.visible = true;
  221. }
  222. uiItem.m_comDiscount.m_txtDiscountNum.text =
  223. NumberUtil.CalculateDiscount(shopCfg.originalPrice, shopCfg.price);
  224. uiItem.target.data = shopCfg;
  225. uiItem.m_btnBuy.m_txtNewPrice.text = mTxtNewPrice;
  226. uiItem.m_txtUrc.text = mTxtUrc;
  227. uiItem.m_btnBuy.target.onClick.Add(OnBtnBuyClick);
  228. uiItem.m_txtBoxItemName.text = shopCfg.itemName;
  229. if (!_graphList.Contains(uiItem.m_holderZheKou))
  230. {
  231. EffectUI _effectUI = EffectUIPool.CreateEffectUI(uiItem.m_holderZheKou, "ui_Activity", "Prefer_but_zhekou");
  232. _graphList.Add(uiItem.m_holderZheKou);
  233. _effectUIList.Add(_effectUI);
  234. }
  235. if (!_graphList.Contains(uiItem.m_holderBtn))
  236. {
  237. EffectUI _effectUI = EffectUIPool.CreateEffectUI(uiItem.m_holderBtn, "ui_Activity", "Prefer_button_buy");
  238. _graphList.Add(uiItem.m_holderBtn);
  239. _effectUIList.Add(_effectUI);
  240. }
  241. uiItem.m_t0.Play();
  242. //子列表
  243. uiItem.m_list.itemRenderer = ChildListItemRender;
  244. uiItem.m_list.numItems = shopItemCfg.itemsArr.Length;
  245. uiItem.m_list.visible = true;
  246. }
  247. private void ChildListItemRender(int index, GObject obj)
  248. {
  249. UI_ComRewardIconItem uiItemChild = UI_ComRewardIconItem.Proxy(obj);
  250. var shopCfg = uiItemChild.target.parent.parent.data as ShopCfg;
  251. var itemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);
  252. int[][] result;
  253. // if (shopCfg.refreshType == RefreshType.DAY)
  254. // {
  255. result = itemCfg.itemsArr;
  256. uiItemChild.m_bagYellow.visible = false;
  257. uiItemChild.m_bagBlue.visible = true;
  258. uiItemChild.m_bagYellowEx.visible = false;
  259. uiItemChild.m_bagBlueEx.visible = true;
  260. // }
  261. // else
  262. // {
  263. //周刷
  264. // result = itemCfg.param1Arr;
  265. // uiItemChild.m_bagYellow.visible = true;
  266. // uiItemChild.m_bagBlue.visible = false;
  267. // uiItemChild.m_bagYellowEx.visible = true;
  268. // uiItemChild.m_bagBlueEx.visible = false;
  269. // }
  270. var itemArr = result[index];
  271. var itemCfgChild = ItemCfgArray.Instance.GetCfg(itemArr[0]);
  272. uiItemChild.m_loaIcon.onClick.Add(OnListSelectorItemClick);
  273. uiItemChild.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfgChild);
  274. uiItemChild.m_num.text = itemArr[1].ToString();
  275. uiItemChild.target.data = itemCfgChild;
  276. if (!_graphList.Contains(uiItemChild.m_holderItem))
  277. {
  278. EffectUI _effectUI = EffectUIPool.CreateEffectUI(uiItemChild.m_holderItem, "ui_Activity", "Prefer_kuang");
  279. _graphList.Add(uiItemChild.m_holderItem);
  280. _effectUIList.Add(_effectUI);
  281. }
  282. uiItemChild.m_t0.Play();
  283. UI_ComRewardIconItem.ProxyEnd();
  284. }
  285. //弹出物品详细描述框
  286. private void OnListSelectorItemClick(EventContext context)
  287. {
  288. GObject sender = context.sender as GObject;
  289. GObject obj = sender.parent;
  290. ItemCfg itemCfg = obj.data as ItemCfg;
  291. GoodsItemTipsController.ShowItemTips(itemCfg.id);
  292. }
  293. private void UpViewNone()
  294. {
  295. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData3();
  296. UpdateView(ListUtil.NavigateType.None);
  297. }
  298. //上一条
  299. private void OnBtnPreviousClick()
  300. {
  301. UpdateView(ListUtil.NavigateType.Previous);
  302. }
  303. //下一条
  304. private void OnBtnNextClick()
  305. {
  306. UpdateView(ListUtil.NavigateType.Next);
  307. }
  308. //购买按钮点击事件
  309. private void OnBtnBuyClick(EventContext context)
  310. {
  311. GObject sender = context.sender as GObject;
  312. ShopCfg cfg = sender.parent.data as ShopCfg;
  313. bool isSellOut = cfg.maxBuyNum > 0 &&
  314. cfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(cfg.id) <= 0;
  315. if (isSellOut)
  316. {
  317. PromptController.Instance.ShowFloatTextPrompt("已售罄");
  318. return;
  319. }
  320. if (!ShopDataManager.Instance.GetShopGoodsStateById(cfg.id))
  321. {
  322. PromptController.Instance.ShowFloatTextPrompt(ShopDataManager.Instance.GetShopGoodsStateTips(cfg.id));
  323. return;
  324. }
  325. if (cfg.costType == CostType.FREE)
  326. {
  327. ShopSProxy.ReqShopBuy(cfg.id, 1).Coroutine();
  328. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2);
  329. }
  330. else
  331. {
  332. ViewManager.Show<ItemExchangeView>(cfg.id);
  333. }
  334. }
  335. private void DestroyObjectFromView()
  336. {
  337. for (int i = 0; i < _effectUIList.Count; i++) {
  338. EffectUIPool.Recycle(_effectUIList[i]);
  339. _effectUIList[i] = null;
  340. }
  341. _effectUIList.Clear();
  342. _graphList.Clear();
  343. }
  344. protected override void OnHide()
  345. {
  346. this.RemoveEventListener();
  347. base.Hide();
  348. }
  349. private void OnBtnCancelClick()
  350. {
  351. this.Hide();
  352. }
  353. }
  354. }