LuckyBoxActivityView.cs 12 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.Linq;
  7. using UnityEngine;
  8. using ET;
  9. namespace GFGGame
  10. {
  11. public class LuckyBoxActivityView : BaseWindow
  12. {
  13. private UI_LuckyBoxActivityUI _ui;
  14. private ValueBarController _valueBarController;
  15. private LuckyBoxController _luckyBoxCtrl;
  16. private ActivityOpenCfg _activityCfg;
  17. private LuckyBoxCfg _luckyBoxCfg;
  18. private int _activityId;
  19. public override void Dispose()
  20. {
  21. if (_valueBarController != null)
  22. {
  23. _valueBarController.Dispose();
  24. _valueBarController = null;
  25. }
  26. if (_luckyBoxCtrl != null)
  27. {
  28. _luckyBoxCtrl.Dispose();
  29. _luckyBoxCtrl = null;
  30. }
  31. if (_ui != null)
  32. {
  33. _ui.Dispose();
  34. _ui = null;
  35. }
  36. base.Dispose();
  37. }
  38. protected override void OnInit()
  39. {
  40. base.OnInit();
  41. packageName = UI_LuckyBoxActivityUI.PACKAGE_NAME;
  42. _ui = UI_LuckyBoxActivityUI.Create();
  43. this.viewCom = _ui.target;
  44. isfullScreen = true;
  45. _valueBarController = new ValueBarController(_ui.m_valueBar);
  46. _luckyBoxCtrl = new LuckyBoxController(_ui.m_comBox.m_comModel.target);
  47. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  48. _ui.m_btnReward.onClick.Add(OnClikcBtnReward);
  49. _ui.m_btnShop.onClick.Add(OnClikcBtnShop);
  50. _ui.m_btnGiftBag.onClick.Add(OnClikcBtnGiftBag);
  51. }
  52. protected override void AddEventListener()
  53. {
  54. base.AddEventListener();
  55. EventAgent.AddEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  56. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  57. }
  58. protected override void OnShown()
  59. {
  60. base.OnShown();
  61. _activityId = (int)this.viewData;
  62. _activityCfg = ActivityOpenCfgArray.Instance.GetCfg(_activityId);
  63. _luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(_activityCfg.paramsArr[0]);
  64. _valueBarController.OnShown();
  65. _valueBarController.UpdateList(new List<int>() { _luckyBoxCfg.costID });
  66. _luckyBoxCtrl.OnShown(_luckyBoxCfg.id);
  67. LuckyBoxDataManager.Instance.currentBoxId = _luckyBoxCfg.id;
  68. LuckyBoxDataManager.Instance.luckyBoxIndex = 2;
  69. UpGiftBox();
  70. Timers.inst.Add(1, 0, UpdateTime);
  71. UpdateListItemData();
  72. UpdateRedDot();
  73. }
  74. private void UpdateTime(object param = null)
  75. {
  76. long endTime = TimeUtil.DateTimeToTimestamp(_activityCfg.endTime);
  77. long curTime = TimeHelper.ServerNow();
  78. if (endTime < curTime)
  79. {
  80. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  81. Timers.inst.Remove(UpdateTime);
  82. OnClickBtnBack();
  83. return;
  84. }
  85. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  86. _ui.m_txtTime.text = TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  87. //=====限时礼包倒计时
  88. UpGiftBox();
  89. if (ViewManager.isViewOpen(nameof(RushSaleGiftBoxView)))
  90. {
  91. var rushSaleGiftBoxView =
  92. ViewManager.GetUIView(nameof(RushSaleGiftBoxView)) as RushSaleGiftBoxView;
  93. rushSaleGiftBoxView?.UpTime();
  94. }
  95. //=====限时礼包倒计时END
  96. }
  97. private void UpdateListItemData()
  98. {
  99. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  100. LuckyBoxDataManager.Instance.InitData(_luckyBoxCfg.id);
  101. // comBox.m_comModel.m_loaBg.url = ResPathUtil.GetBgImgPath(_luckyBoxCfg.resArr[0]);
  102. comBox.m_btnPreview.m_c1.selectedIndex = 1;
  103. comBox.m_comCostOne.m_txtCost.text = _luckyBoxCfg.costNum.ToString();
  104. comBox.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res);
  105. comBox.m_comCostTen.m_txtCost.text = _luckyBoxCfg.costNumTen.ToString();
  106. comBox.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res);
  107. if (comBox.m_btnBuyOne.target.data == null)
  108. {
  109. comBox.m_btnBuyOne.target.onClick.Add(OnClickBtnBuyOne);
  110. }
  111. comBox.m_btnBuyOne.target.data = _luckyBoxCfg.id;
  112. if (comBox.m_btnBuyTen.target.data == null)
  113. {
  114. comBox.m_btnBuyTen.target.onClick.Add(OnClickBtnBuyTen);
  115. }
  116. comBox.m_btnBuyTen.target.data = _luckyBoxCfg.id;
  117. if (comBox.m_btnPreview.target.data == null)
  118. {
  119. comBox.m_btnPreview.target.onClick.Add(OnClickBtnPreview);
  120. }
  121. comBox.m_btnPreview.target.data = _luckyBoxCfg.id;
  122. comBox.target.data = _luckyBoxCfg.id;
  123. UI_ComBox.ProxyEnd();
  124. UpdateView();
  125. }
  126. private void UpdateView()
  127. {
  128. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  129. LuckyBoxDataManager.Instance.GetOwnedCount(_luckyBoxCfg.id, out int count, out int totalCount);
  130. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  131. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  132. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  133. comBox.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", _luckyBoxCfg.maxCount - boughtCount);
  134. UI_ComBox.ProxyEnd();
  135. _ui.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastDrawCount.ToString()).FlushVars();
  136. _ui.m_txtCount.SetVar("name", _luckyBoxCfg.name).FlushVars();
  137. }
  138. private void UpGiftBox()
  139. {
  140. var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  141. var list = activityInfoByTypeList.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  142. if (list.Count == 0)
  143. {
  144. _ui.m_comBagTime.target.visible = false;
  145. _ui.m_btnGiftBag.visible = false;
  146. }
  147. else
  148. {
  149. bool isSoldOut = true;
  150. foreach (var activityInfo in list)
  151. {
  152. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  153. var paramsArr = activityOpenCfg.paramsArr;
  154. foreach (var shopCfgId in paramsArr)
  155. {
  156. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  157. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  158. //只要有一个商品还能购买,就不是售罄
  159. if (remainBuyNum > 0)
  160. {
  161. isSoldOut = false;
  162. break;
  163. }
  164. }
  165. }
  166. if (isSoldOut)
  167. {
  168. _ui.m_comBagTime.target.visible = false;
  169. _ui.m_btnGiftBag.visible = false;
  170. }
  171. else
  172. {
  173. _ui.m_comBagTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  174. _ui.m_comBagTime.target.visible = true;
  175. _ui.m_btnGiftBag.visible = true;
  176. }
  177. }
  178. }
  179. private void OnClickBtnPreview(EventContext context)
  180. {
  181. GObject obj = context.sender as GObject;
  182. int boxId = (int)obj.data;
  183. ViewManager.Show<LuckyBoxPreShowView>(boxId);
  184. }
  185. private void OnClickBtnBuyOne(EventContext context)
  186. {
  187. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  188. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > _luckyBoxCfg.maxCount)
  189. {
  190. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  191. return;
  192. }
  193. LuckyBoxDataManager.Instance.CheckItemEnough(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME, async () =>
  194. {
  195. bool result = await LuckyBoxSProxy.ReqGetBonus(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME);
  196. if (result)
  197. {
  198. ViewManager.Show<LuckyBoxStarView>(null, new object[] { typeof(LuckyBoxActivityView).FullName, _activityId });
  199. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  200. }
  201. });
  202. }
  203. private void OnClickBtnBuyTen(EventContext context)
  204. {
  205. GObject obj = context.sender as GObject;
  206. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  207. if (boughtCount + LuckyBoxDataManager.TEN_TIME > _luckyBoxCfg.maxCount)
  208. {
  209. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  210. return;
  211. }
  212. LuckyBoxDataManager.Instance.CheckItemEnough(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME, async () =>
  213. {
  214. bool result = await LuckyBoxSProxy.ReqGetBonus(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME);
  215. if (result)
  216. {
  217. ViewManager.Show<LuckyBoxStarView>(null, new object[] { typeof(LuckyBoxActivityView).FullName, _activityId });
  218. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  219. }
  220. });
  221. }
  222. private void OnClikcBtnReward()
  223. {
  224. ViewManager.Show<ActivityThemeLuckyBoxBonusView>();
  225. }
  226. private void OnClikcBtnShop()
  227. {
  228. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY });
  229. }
  230. //限时礼包按钮点击执行方法
  231. private void OnClikcBtnGiftBag()
  232. {
  233. var activityInfoByTypeList =
  234. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  235. var list = activityInfoByTypeList
  236. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  237. if (list.Count == 0)
  238. {
  239. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  240. }
  241. else
  242. {
  243. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
  244. }
  245. }
  246. protected override void OnHide()
  247. {
  248. base.OnHide();
  249. _valueBarController.OnHide();
  250. _luckyBoxCtrl.OnHide();
  251. Timers.inst.Remove(UpdateTime);
  252. }
  253. protected override void RemoveEventListener()
  254. {
  255. base.RemoveEventListener();
  256. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  257. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  258. }
  259. private void OnClickBtnBack()
  260. {
  261. ViewManager.GoBackFrom(typeof(LuckyBoxActivityView).FullName);
  262. }
  263. private void UpdateRedDot()
  264. {
  265. RedDotController.Instance.SetComRedDot(_ui.m_btnReward, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(), "", -18, 11);
  266. RedDotController.Instance.SetComRedDot(_ui.m_btnShop, RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -18, 11);
  267. RedDotController.Instance.SetComRedDot(_ui.m_btnGiftBag, RedDotDataManager.Instance.GetMeiRiTeHuiRed(), "", -18, 11);
  268. }
  269. protected override void UpdateToCheckGuide(object param)
  270. {
  271. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  272. }
  273. protected override void TryCompleteGuide()
  274. {
  275. base.TryCompleteGuide();
  276. }
  277. }
  278. }