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							- using UI.CommonGame;
 
- using System;
 
- using FairyGUI;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- namespace GFGGame
 
- {
 
-     public class BuyCountView : BaseWindow
 
-     {
 
-         private UI_BuyCountUI _ui;
 
-         // private ClothingShopCfg _cfg;
 
-         private float _selectTimeCount = 0;//长按时间
 
-         private int _consumeSelectIndex = 0;//0为减,1为加
 
-         private float _delay = 300;
 
-         private float longpress = 900;//大于900毫秒才算长按
 
-         /// <summary>
 
-         /// 购买物品编号
 
-         /// </summary>
 
-         private int _buyId;
 
-         /// <summary>
 
-         /// 最低购买次数
 
-         /// </summary>
 
-         private long _minBuyCount;
 
-         /// <summary>
 
-         /// 当前购买次数
 
-         /// </summary>
 
-         private long _count;
 
-         /// <summary>
 
-         /// 购买消耗Id
 
-         /// </summary>
 
-         private int _costId;//购买消耗Id
 
-         /// <summary>
 
-         /// 购买物品数量
 
-         /// </summary>
 
-         private int _buyNum;
 
-         /// <summary>
 
-         /// 购买物品消耗数量
 
-         /// </summary>
 
-         private int _costNum;
 
-         /// <summary>
 
-         /// 最大购买次数
 
-         /// </summary>
 
-         private int _maxCanBuy;
 
-         // private int _perCount;
 
-         // private int _perCostCount;
 
-         // private int _maxCount;
 
-         private bool _openSource;
 
-         private bool _showTips;
 
-         private int _buyType;
 
-         private int _shopType;
 
-         private int _itemId;
 
-         private Action _onSuccess;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             BuyItemConteoller.Dispose();
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             _ui = UI_BuyCountUI.Create();
 
-             this.viewCom = _ui.target;
 
-             this.viewCom.Center();
 
-             this.modal = true;
 
-             viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
 
-             _ui.m_btnPlus.onClick.Add(OnClickBtnPlus);
 
-             _ui.m_btnMinus.onClick.Add(OnClickBtnMinus);
 
-             _ui.m_btnAll.onClick.Add(OnClickBtnAll);
 
-             _ui.m_btnPlus.onTouchBegin.Add(OnTouchPlusBegin);
 
-             _ui.m_btnMinus.onTouchBegin.Add(OnTouchMinusBegin);
 
-             _ui.m_btnPlus.onTouchEnd.Add(() => { Timers.inst.Remove(OnTimedEvent); });
 
-             _ui.m_btnMinus.onTouchEnd.Add(() => { Timers.inst.Remove(OnTimedEvent); });
 
-             _ui.m_btnSure.onClick.Add(OnClickBtnSure);
 
-             _ui.m_btnCancel.onClick.Add(OnClickBtnCancel);
 
-             _ui.m_txtCount.onFocusOut.Add(OnChangedTxtCount);
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-             EventAgent.AddEventListener(ConstMessage.CLOSE_SHOPPING_TIP, CloseShoppingTip);
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-             EventAgent.RemoveEventListener(ConstMessage.CLOSE_SHOPPING_TIP, CloseShoppingTip);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="buyId">购买物品对应的编号,非必须为物品Id</param>
 
-         /// <param name="minBuyCount">最低兑换个数</param>
 
-         /// <param name="buyType">购买类型,对应ConstBuyType</param>
 
-         /// <param name="shopType">商店类型,仅buytype为TYPE_SHOP时有用</param>
 
-         /// <param name="onSuccess"></param>
 
-         /// <param name="showTips">是否弹购买成功飘字,默认是</param>
 
-         /// <param name="openSource">是否打开来源界面。默认否</param>
 
-         /// <param name="maxCount"></param>
 
-         public void SetParams(int buyId, long minBuyCount, int buyType, Action onSuccess = null, bool showTips = true, bool openSource = false, int maxCount = 9990)
 
-         {
 
-             _buyId = buyId;
 
-             _itemId = buyId;
 
-             _minBuyCount = minBuyCount;
 
-             _count = _minBuyCount;
 
-             _onSuccess = onSuccess;
 
-             _openSource = openSource;
 
-             _showTips = showTips;
 
-             _buyType = buyType;
 
-             if (buyType == ConstBuyType.TYPE_SHOP)
 
-             {
 
-                 ShopCfg shopCfg = ShopCfgArray.Instance.GetCfg(buyId);
 
-                 int maxBuyCount = (int)Math.Floor((decimal)(ItemDataManager.GetItemNum(shopCfg.CostIdReal) / shopCfg.Price));
 
-                 _maxCanBuy = Math.Min(maxCount, maxBuyCount);
 
-                 _itemId = shopCfg.itemId;
 
-             }
 
-             else if (buyType == ConstBuyType.TYPE_ITEM)
 
-             {
 
-                 ItemExchangeCfg itemExchangeCfg = ItemExchangeCfgArray.Instance.GetCfg(buyId);
 
-                 _count = (int)Math.Ceiling(Convert.ToDecimal(minBuyCount) / Convert.ToDecimal(itemExchangeCfg.num));
 
-                 int maxBuyCount = (int)Math.Floor((decimal)(ItemDataManager.GetItemNum(itemExchangeCfg.costId) / itemExchangeCfg.costNumArr[0]));
 
-                 _maxCanBuy = Math.Min(Math.Min(maxCount, maxBuyCount), itemExchangeCfg.maxLimit == 0 ? maxCount : itemExchangeCfg.maxLimit - ItemDataManager.GetItemExchangeTimes(buyId));
 
-                 _itemId = buyId;
 
-                 ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemExchangeCfg.id);
 
-                 ItemCfg itemCostCfg = ItemCfgArray.Instance.GetCfg(itemExchangeCfg.costId);
 
-                 _ui.m_txtBuyTips.text = string.Format("消耗{0}{1},可兑换{2}{3}", itemExchangeCfg.costNumArr[0], itemCostCfg.name, itemExchangeCfg.num, itemCfg.name);
 
-             }
 
-             GetMoneyIdAndNum(minBuyCount, out _costId, out _costNum, out _buyNum);
 
-             UpdateView();
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             // UpdateView();
 
-             Timers.inst.AddUpdate(CheckGuide);
 
-         }
 
-         private void UpdateView()
 
-         {
 
-             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_itemId);
 
-             _ui.m_icon.url = ResPathUtil.GetIconPath(itemCfg);
 
-             _ui.m_txtName.text = itemCfg.name;
 
-             _ui.m_rarity.visible = false;
 
-             if (ItemUtilCS.IsDressUpItem(_itemId))
 
-             {
 
-                 _ui.m_rarity.visible = true;
 
-                 RarityIconController.UpdateRarityIcon(_ui.m_rarity, _itemId, false);
 
-             }
 
-             ItemCfg costItemCfg = ItemCfgArray.Instance.GetCfg(_costId);
 
-             _ui.m_iconPrice.url = ResPathUtil.GetCommonGameResPath(costItemCfg.res);
 
-             _ui.m_txtBuyTips.visible = false;
 
-             UpdateCost();
 
-         }
 
-         private void UpdateCost()
 
-         {
 
-             GetMoneyIdAndNum(_count, out _costId, out _costNum, out _buyNum);
 
-             _ui.m_txtCount.text = _buyNum.ToString();
 
-             _ui.m_txtPrice.text = _costNum.ToString();
 
-             SetBtnState();
 
-         }
 
-         private void OnClickBtnAll()
 
-         {
 
-             _count = _maxCanBuy;
 
-             UpdateCost();
 
-         }
 
-         private void OnClickBtnPlus()
 
-         {
 
-             if (_count < _maxCanBuy)
 
-             {
 
-                 _count += 1;
 
-             }
 
-             UpdateCost();
 
-         }
 
-         private void OnClickBtnMinus()
 
-         {
 
-             _count -= 1;
 
-             _count = Math.Max(_minBuyCount, _count);
 
-             UpdateCost();
 
-         }
 
-         private void SetBtnState()
 
-         {
 
-             string inputStr = _ui.m_txtCount.text.Trim();
 
-             if (_count <= _minBuyCount)
 
-             {
 
-                 _ui.m_btnMinus.enabled = false;
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_btnMinus.enabled = true;
 
-             }
 
-             if (_count >= _maxCanBuy)
 
-             {
 
-                 _ui.m_btnPlus.enabled = false;
 
-                 _ui.m_btnAll.enabled = false;
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_btnPlus.enabled = true;
 
-                 _ui.m_btnAll.enabled = true;
 
-             }
 
-         }
 
-         private async void OnClickBtnSure()
 
-         {
 
-             int count = int.Parse(_ui.m_txtCount.text.Trim());
 
-             int price = int.Parse(_ui.m_txtPrice.text.Trim());
 
-             if (_count > 0)
 
-             {
 
-                 long hasCount = ItemDataManager.GetItemNum(_costId);
 
-                 if (price > hasCount)
 
-                 {
 
-                     if (!ItemUtil.BuyCurrency(_costId, price - hasCount))
 
-                     {
 
-                         ItemCfg costCfg = ItemCfgArray.Instance.GetCfg(_costId);
 
-                         PromptController.Instance.ShowFloatTextPrompt(string.Format("{0}不足", costCfg.name));
 
-                     }
 
-                     //else
 
-                     //{
 
-                     //    this.Hide();
 
-                     //}
 
-                     return;
 
-                 }
 
-                 else
 
-                 {
 
-                     bool result = false;
 
-                     switch (_buyType)
 
-                     {
 
-                         case ConstBuyType.TYPE_ITEM:
 
-                             result = await ItemExchangeSProxy.ItemExchange(_buyId, _count);
 
-                             break;
 
-                         case ConstBuyType.TYPE_SHOP:
 
-                             result = await ShopSProxy.ReqShopBuy(_buyId, _count);
 
-                             break;
 
-                     }
 
-                     if (_onSuccess != null)
 
-                     {
 
-                         _onSuccess();
 
-                     }
 
-                     if (result && _showTips)
 
-                     {
 
-                         PromptController.Instance.ShowFloatTextPrompt("购买成功", MessageType.SUCCESS);
 
-                     }
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("购买异常", MessageType.ERR);
 
-             }
 
-             this.Hide();
 
-         }
 
-         //监控输入
 
-         private void OnChangedTxtCount(EventContext context)
 
-         {
 
-             GTextInput sender = context.sender as GTextInput;
 
-             bool isNumeric = int.TryParse(sender.text, out var result);
 
-             if (!isNumeric)
 
-             {
 
-                 sender.text = _minBuyCount.ToString();
 
-             }
 
-             if (Convert.ToInt32(sender.text) <= 0)
 
-             {
 
-                 sender.text = _minBuyCount.ToString();
 
-             }
 
-             _count = Math.Min(_maxCanBuy, Convert.ToInt32(sender.text));
 
-             UpdateCost();
 
-         }
 
-         private void OnClickBtnCancel()
 
-         {
 
-             this.Hide();
 
-         }
 
-         private void GetMoneyIdAndNum(long count, out int _costId, out int _costNum, out int _buyNum)
 
-         {
 
-             _costId = 0;
 
-             _costNum = 0;
 
-             _buyNum = 0;
 
-             if (_buyType == ConstBuyType.TYPE_SHOP)
 
-             {
 
-                 ShopDataManager.Instance.GetMoneyIdAndNum(_buyId, (int)count, _shopType, out _costId, out _costNum, out _buyNum);
 
-             }
 
-             else if (_buyType == ConstBuyType.TYPE_ITEM)
 
-             {
 
-                 ItemExchangeCfg itemExchangeCfg = ItemExchangeCfgArray.Instance.GetCfg(_itemId);
 
-                 int _exchangeCount = (int)Math.Ceiling(Convert.ToDecimal(count) / Convert.ToDecimal(itemExchangeCfg.num));
 
-                 ItemExchangeCfgArray.Instance.GetMoneyIdAndNum(_itemId, ItemDataManager.GetItemExchangeTimes(_itemId), (int)count, out _costId, out _costNum, out _buyNum);
 
-             }
 
-         }
 
-         private void OnTouchPlusBegin()
 
-         {
 
-             _selectTimeCount = 0;
 
-             _consumeSelectIndex = 1;
 
-             Timers.inst.Add(_delay / 1000, 0, OnTimedEvent);
 
-         }
 
-         private void OnTouchMinusBegin()
 
-         {
 
-             _selectTimeCount = 0;
 
-             _consumeSelectIndex = 0;
 
-             Timers.inst.Add(_delay / 1000, 0, OnTimedEvent);
 
-         }
 
-         private void OnTimedEvent(object param)
 
-         {
 
-             _selectTimeCount += _delay;
 
-             if (_selectTimeCount >= longpress)
 
-             {
 
-                 if (_consumeSelectIndex == 0)
 
-                 {
 
-                     if (!CommonUtil.Instance.CheckPointIsOnComponent(_ui.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
 
-                     {
 
-                         Timers.inst.Remove(OnTimedEvent);
 
-                         return;
 
-                     }
 
-                     this.OnClickBtnMinus();
 
-                 }
 
-                 else
 
-                 {
 
-                     if (!CommonUtil.Instance.CheckPointIsOnComponent(_ui.m_btnPlus, CommonUtil.Instance.GetMouseV2Point()))
 
-                     {
 
-                         Timers.inst.Remove(OnTimedEvent);
 
-                         return;
 
-                     }
 
-                     this.OnClickBtnPlus();
 
-                 }
 
-             }
 
-         }
 
-         public void Reset()
 
-         {
 
-             _buyId = 0;
 
-             _costId = 0;
 
-             // _perCount = 0;
 
-             // _perCostCount = 0;
 
-             _minBuyCount = 0;
 
-             // _maxCount = 0;
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-             // _cfg = null;
 
-             Reset();
 
-             Timers.inst.Remove(CheckGuide);
 
-         }
 
-         /// <summary>
 
-         /// 是否显示购买提示
 
-         /// </summary>
 
-         /// <value></value>
 
-         public bool showTxtBuyTips
 
-         {
 
-             set
 
-             {
 
-                 _ui.m_txtBuyTips.visible = value;
 
-             }
 
-         }
 
-         public void CloseShoppingTip()
 
-         {
 
-             this.Hide();
 
-         }
 
-         private void CheckGuide(object param)
 
-         {
 
-             if (GuideDataManager.IsGuideFinish(ConstGuideId.BUY_CLOTHING) <= 0)
 
-             {
 
-                 UpdateToCheckGuide(null);
 
-             }
 
-             else
 
-             {
 
-                 Timers.inst.Remove(CheckGuide);
 
-             }
 
-         }
 
-         protected override void UpdateToCheckGuide(object param)
 
-         {
 
-             if (!ViewManager.CheckIsTopView(this.viewCom)) return;
 
-             GuideController.TryGuide(_ui.m_btnSure, ConstGuideId.BUY_CLOTHING, 5, "找到需要的物品了,点击购买吧。");
 
-         }
 
-     }
 
- }
 
 
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