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							- using FairyGUI;
 
- using UnityEngine;
 
- using UI.TurnTable;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using ET;
 
- using System.Threading.Tasks;
 
- using System.Linq;
 
- using System.Text.RegularExpressions;
 
- namespace GFGGame
 
- {
 
-     public class TurnTableView : BaseWindow
 
-     {
 
-         private UI_TurnTableUI _ui;
 
-         private ValueBarController _valueBarController;
 
-         private int activityID;
 
-         private int propID;
 
-         private int WaitTime;
 
-         private float duratio;
 
-         //这里固定旋转
 
-         private float endValue;
 
-         //这里获得偏移量
 
-         private List<float> normalEndValue = new List<float>();
 
-         public List<GLoader> pointerList = new List<GLoader>();
 
-         //转盘物品
 
-         public List<DropOutCfg> rewardItemList = new List<DropOutCfg>();
 
-         //下面奖励物品
 
-         public List<TurntableRewardCfg> rewardList = new List<TurntableRewardCfg>();
 
-         public List<float> angleList = new List<float>() {0,39,74,109 ,145,180,215,250,288,325};
 
-         public int wishType = 0;
 
-         private EffectUI _effectUI1;
 
-        // private EffectUI _effectUI2;
 
-         private EffectUI _effectUI3;
 
-         private EffectUI _effectUI4;
 
-         private EffectUI _effectUI5;
 
-         private EffectUI _effectUI6;
 
-         private EffectUI _effectUI7;
 
-         private EffectUI _effectUISpecial;
 
-         private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
 
-         private Dictionary<string, EffectUI> _effectTableUIDic = new Dictionary<string, EffectUI>();
 
-         public override void Dispose()
 
-         {
 
-             EffectUIPool.Recycle(_effectUI1);
 
-             _effectUI1 = null;
 
-             // EffectUIPool.Recycle(_effectUI2);
 
-             // _effectUI2 = null;
 
-             EffectUIPool.Recycle(_effectUI3);
 
-             _effectUI3 = null;
 
-             EffectUIPool.Recycle(_effectUI4);
 
-             _effectUI4 = null;
 
-             EffectUIPool.Recycle(_effectUI5);
 
-             _effectUI5 = null;
 
-             EffectUIPool.Recycle(_effectUI6);
 
-             _effectUI6 = null;
 
-             EffectUIPool.Recycle(_effectUISpecial);
 
-             _effectUISpecial = null;
 
-             foreach (var v in _effectUIDic)
 
-             {
 
-                 EffectUIPool.Recycle(v.Value);
 
-             }
 
-             _effectUIDic.Clear();
 
-             foreach (var v in _effectTableUIDic)
 
-             {
 
-                 EffectUIPool.Recycle(v.Value);
 
-             }
 
-             _effectTableUIDic.Clear();
 
-             if (_valueBarController != null)
 
-             {
 
-                 _valueBarController.Dispose();
 
-                 _valueBarController = null;
 
-             }
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-             }
 
-             _ui = null;
 
-             base.Dispose();
 
-         }
 
-         protected override void Init()
 
-         {
 
-             base.Init();
 
-             packageName = UI_TurnTableUI.PACKAGE_NAME;
 
-             _ui = UI_TurnTableUI.Create();
 
-             viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             isReturnView = true;
 
-             _valueBarController = new ValueBarController(_ui.m_valueBar);
 
-             _ui.m_btnBack.onClick.Add(OnClickBtnClose);
 
-             _ui.m_btnStartOne.onClick.Add(OnClickBtnStartOne);
 
-             _ui.m_btnStartThree.onClick.Add(OnClickBtnStartThree);
 
-             _ui.m_rewardIcon.onClick.Add(OnClickBtnReward);
 
-             _ui.m_shopBtn.onClick.Add(OnClickBtnShop);
 
-             _ui.m_giftBtn.onClick.Add(OnClickBtnGift);
 
-             _ui.m_ruleBtn.onClick.Add(RuleController.ShowRuleView);
 
-             endValue = 1080;
 
-             duratio = 2.0f;
 
-             WaitTime = 2700;
 
-             AddEffect();
 
-         }
 
-         private void AddEffect()
 
-         {
 
-             _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_bgEffect, "ui_Activity", "HHYY_BG_TX/HHYY_BG_TX");
 
-             //_effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_titleEffect, "ui_Activity", "HHYY_Text_TX/HHYY_Text_TX");
 
-             _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_btnEffectOne, "ui_Activity", "HHYY_Button/HHYY_Button");
 
-             _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_btnEffectThree, "ui_Activity", "HHYY_Button/HHYY_Button");
 
-             _effectUI5 = EffectUIPool.CreateEffectUI(_ui.m_bgEffec1, "ui_Activity", "HHYY_BG_TX/HHYY_BG_TX");
 
-             _effectUI6 = EffectUIPool.CreateEffectUI(_ui.m_bgEffec2, "ui_Activity", "HHYY_BG_TX/HHYY_BG_TX");
 
-             _effectUISpecial = EffectUIPool.CreateEffectUI(_ui.m_specialEffect, "ui_Activity", "HHYY_Select_Special/HHYY_Select_Special");
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _ui.m_bg.url = ResPathUtil.GetBgImgPath("zqzp_bg");
 
-             pointerList.Clear();
 
-             if (pointerList == null || pointerList.Count < 3)
 
-             {
 
-                 pointerList.Add(_ui.m_pointer0);
 
-                 pointerList.Add(_ui.m_pointer1);
 
-                 pointerList.Add(_ui.m_pointer2);
 
-             }
 
-             normalEndValue.Clear();
 
-             activityID = ActivityDataManager.Instance.GetCurOpenActiveByType(ActivityDataManager.Instance.TurnTableActivityType);
 
-             propID = TurntableLuckyBoxCfgArray.Instance.GetCfgByActivityId(activityID).CostID;
 
-             int dropId = TurntableLuckyBoxCfgArray.Instance.GetCfgByActivityId(activityID).DropId;
 
-             rewardItemList = DropOutCfgArray.Instance.GetCfgsByid(dropId);
 
-             rewardList = TurntableRewardCfgArray.Instance.GetCfgsByActivityId(activityID);
 
-             _valueBarController.OnShown();
 
-             _valueBarController.UpdateList(new List<int>() { propID, ConstItemID.DIAMOND_RED, ConstItemID.DIAMOND_PURPLE});
 
-             UpdateView();
 
-             UpdateRewardItem();
 
-             UpdateReward();
 
-             UpdateTime(null);
 
-             _ui.m_ruleBtn.data = 300038;
 
-             Timers.inst.Add(1, 0, UpdateTime);
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-             Timers.inst.Remove(UpdateTime);
 
-             _ui.m_btnStartOne.touchable = true;
 
-             _ui.m_btnStartThree.touchable = true;
 
-             _valueBarController.OnHide();
 
-             //pointerList.Clear();
 
-             ActivityDataManager.Instance.threeTurnResult.Clear();
 
-             ActivityDataManager.Instance.TurnRewardList.Clear();
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-             EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpdateView);
 
-             EventAgent.AddEventListener(ConstMessage.TurnTable_DateCHANGE, UpdateReward);
 
-             EventAgent.AddEventListener(ConstMessage.REWARDVIEW_CLOTHER, ShowReward);
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-             EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpdateView);
 
-             EventAgent.RemoveEventListener(ConstMessage.TurnTable_DateCHANGE, UpdateReward);
 
-             EventAgent.RemoveEventListener(ConstMessage.REWARDVIEW_CLOTHER, ShowReward);
 
-         }
 
-         private void ShowReward()
 
-         {
 
-             if (ActivityDataManager.Instance.TurnSpecialRewardList != null && ActivityDataManager.Instance.TurnSpecialRewardList.Count > 0)
 
-             {
 
-                 ViewManager.Show<TurnTableTipsRewardView>(new object[] { ItemUtil.CreateItemDataList(ActivityDataManager.Instance.TurnSpecialRewardList), null });
 
-                 ActivityDataManager.Instance.TurnSpecialRewardList = null;
 
-             }
 
-         }
 
-         private void UpdateTime(object param = null)
 
-         {
 
-             //=====限时礼包倒计时
 
-             var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
 
-             if (activityInfoByTypeList.Count == 0)
 
-             {
 
-                 Timers.inst.Remove(UpdateTime);
 
-                 _ui.m_gift.visible = false;
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_giftTimeText.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), activityInfoByTypeList[0].EndTime);
 
-             }
 
-             //=====限时礼包倒计时END
 
-         }
 
-         private void UpdateView()
 
-         {
 
-             ActivityOpenCfg activiyCfg = ActivityOpenCfgArray.Instance.GetCfg(activityID);
 
-             if (activiyCfg != null)
 
-             {
 
-                 _ui.m_timeText.text = "活动结束时间:" + GetTImeText(activiyCfg.endTime);
 
-             }
 
-             //还要判断是否已购买,和时间
 
-             var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
 
-             if (activityInfoByTypeList.Count == 0)
 
-             {
 
-                 return;
 
-             }
 
-             ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfoByTypeList[0].ActivityId);
 
-             var shopCfgId = activityOpenCfg.paramsArr[0];
 
-             var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
 
-             if(shopCfg == null)
 
-             {
 
-                 return;
 
-             }
 
-             var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id);
 
-             if (activityInfoByTypeList.Count == 0)
 
-             {
 
-                 _ui.m_gift.visible = false;
 
-             }
 
-             else if(remainBuyNum != 0)
 
-             {
 
-                 _ui.m_gift.visible = true;
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_gift.visible = false;
 
-             }
 
-         }
 
-         //更新转盘上物品
 
-         private void UpdateRewardItem()
 
-         {
 
-             if(rewardItemList.Count < 10)
 
-             {
 
-                 //现在转盘上只有十个item
 
-                 Debug.LogError("奖励不足10个");
 
-                 return;
 
-             }
 
-             for(int i = 0;i< 10;i++)
 
-             {
 
-                 GComponent comProBonus = _ui.target.GetChild("item" + i).asCom;
 
-                 UI_rewardItem rewardItem = UI_rewardItem.Proxy(comProBonus);
 
-                 ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(rewardItemList[i].item);
 
-                 if (!_effectTableUIDic.ContainsKey("item" + i))
 
-                 {
 
-                     _effectTableUIDic.Add("item" + i, EffectUIPool.CreateEffectUI(rewardItem.m_effect, "ui_Activity", "HHYY_Select/HHYY_Select"));
 
-                 }
 
-                 rewardItem.m_icon.url = ResPathUtil.GetIconPath(itemCfg);
 
-                 rewardItem.m_numText.text = string.Format("x{0}", rewardItemList[i].maxNum);
 
-                 rewardItem.m_c1.selectedIndex = 0;
 
-                 rewardItem.m_effect.visible = false;
 
-                 if (rewardItem.target.data == null)
 
-                 {
 
-                     rewardItem.target.onClick.Add(OnClickTableRewardItem);
 
-                 }
 
-                 rewardItem.target.data = itemCfg.id;
 
-                 UI_rewardItem.ProxyEnd();
 
-             }
 
-         }
 
-         //更新下面次数的物品
 
-         private void UpdateReward()
 
-         {
 
-             if(ActivityDataManager.Instance.TurnSpecialRewardList != null &&  ActivityDataManager.Instance.TurnSpecialRewardList.Count > 0)
 
-             {
 
-                 _ui.m_specialEffect.visible = true;
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_specialEffect.visible = false;
 
-             }
 
-             _ui.m_numberText.text = ActivityDataManager.Instance.TurnTableTimes.ToString();
 
-             _ui.m_reward.m_bar.max = rewardList.Count;
 
-             _ui.m_reward.m_bar.value = GetRewardIndex();
 
-             float value =(float) GetRewardIndex() / (float)rewardList.Count;
 
-             _ui.m_reward.target.scrollPane.SetPercX(value, false);
 
-             for (int i = 0; i < rewardList.Count; i++)
 
-             {
 
-                 GComponent comProBonus = _ui.m_reward.target.GetChild("itemj" + i).asCom;
 
-                 UI_reward rewardItem = UI_reward.Proxy(comProBonus);
 
-                 if(!_effectUIDic.ContainsKey("itemj" + i))
 
-                 {
 
-                     _effectUIDic.Add("itemj" + i, EffectUIPool.CreateEffectUI(rewardItem.m_effect, "ui_Activity", "HHYY_Line_Full/HHYY_Line_Full"));
 
-                 }  
 
-                 rewardItem.m_effect.SetScale(1, 1);
 
-                 ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(rewardList[i].BonusArr[0][0]);
 
-                 rewardItem.m_icon.url = ResPathUtil.GetIconPath(itemCfg);
 
-                 rewardItem.m_numText.text = rewardList[i].Num.ToString();
 
-                 if (ActivityDataManager.Instance.TurnRewardStateDic.ContainsKey(rewardList[i].Id))
 
-                 {
 
-                     if (i>(GetRewardIndex()-1) || ActivityDataManager.Instance.TurnRewardStateDic[rewardList[i].Id] == 2)
 
-                     {
 
-                         rewardItem.m_effect.visible = false;
 
-                         rewardItem.m_c1.selectedIndex = 0;
 
-                         RedDotController.Instance.SetComRedDot(rewardItem.target, false, "");
 
-                     }
 
-                     else
 
-                     {
 
-                         rewardItem.m_effect.visible = true;
 
-                         rewardItem.m_c1.selectedIndex = 1;
 
-                         RedDotController.Instance.SetComRedDot(rewardItem.target, true, "");
 
-                     }
 
-                     if(ActivityDataManager.Instance.TurnRewardStateDic[rewardList[i].Id] == 2)
 
-                     {
 
-                         rewardItem.m_effect.visible = false;
 
-                         rewardItem.m_c1.selectedIndex = 2;
 
-                         RedDotController.Instance.SetComRedDot(rewardItem.target, false, "");
 
-                     }
 
-                 }
 
-                 //if (i == rewardList.Count - 1)
 
-                 //{
 
-                 //    comProBonus.x = ((float)rewardList[i].num / (float)rewardList[rewardList.Count - 1].num) * _ui.m_reward.m_bar.width - 30;
 
-                 //}
 
-                 //else
 
-                 {
 
-                     comProBonus.x = ((float)(i+1) / (float)rewardList.Count) * _ui.m_reward.m_bar.width - 20;
 
-                 }
 
-                 if(rewardItem.target.data == null)
 
-                 {
 
-                     
 
-                 }
 
-                 rewardItem.target.onClick.Add(OnClickRewardItem);
 
-                 List<int> dateList = new List<int>() { itemCfg.id, rewardList[i].Id };
 
-                 rewardItem.target.data = dateList;
 
-                 UI_rewardItem.ProxyEnd();
 
-             }
 
-         }
 
-         private void OnClickTableRewardItem(EventContext context)
 
-         {
 
-             int id = (int)(context.sender as GObject).data;
 
-             GoodsItemTipsController.ShowItemTips(id);
 
-         }
 
-         private async void OnClickRewardItem(EventContext context)
 
-         {
 
-             List<int> idList = (List<int>)(context.sender as GObject).data;
 
-             //判断是否可领取
 
-             if (ActivityDataManager.Instance.TurnRewardStateDic.ContainsKey(idList[1]))
 
-             {
 
-                 //if (ActivityDataManager.Instance.TurnRewardStateDic[idList[1]] != 1)
 
-                 if (ActivityDataManager.Instance.TurnRewardStateDic[idList[1]] != 1)
 
-                 {
 
-                     GoodsItemTipsController.ShowItemTips(idList[0]);
 
-                 }
 
-                 else
 
-                 {
 
-                     bool result = await ActivitySProxy.ReqGetTurnTableReward(idList[1]);
 
-                     if (result)
 
-                     {
 
-                     }
 
-                 }
 
-             }
 
-         }
 
-         private void OnClickBtnClose(object param)
 
-         {
 
-             ViewManager.GoBackFrom(typeof(TurnTableView).FullName);
 
-         }
 
-         private async void OnClickBtnStartOne()
 
-         {
 
-             ItemData item;
 
-             if (BagDataManager.Instance.GetBagData().TryGetValue(propID, out item))
 
-             {
 
-                 if (item.num >= 1)
 
-                 {
 
-                     bool result = await ActivitySProxy.ReqTurnTableWish(1);
 
-                     if (result)
 
-                     {
 
-                         wishType = 0;
 
-                         _ui.m_btnStartOne.touchable = false;
 
-                         _ui.m_btnStartThree.touchable = false;
 
-                         _ui.m_btnBack.touchable = false;
 
-                         _ui.m_valueBar.touchable = false;
 
-                         _ui.m_shopBtn.touchable = false;
 
-                         await TurnStart(0);
 
-                         await Task.Delay(WaitTime);
 
-                         BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(ActivityDataManager.Instance.TurnRewardList));
 
-                         ActivityDataManager.Instance.TurnRewardList.Clear();
 
-                         UpdateReward();
 
-                         _ui.m_btnStartOne.touchable = true;
 
-                         _ui.m_btnStartThree.touchable = true;
 
-                         _ui.m_btnBack.touchable = true;
 
-                         _ui.m_valueBar.touchable = true;
 
-                         _ui.m_shopBtn.touchable = true;
 
-                     }
 
-                     else
 
-                     {
 
-                         //Debug.LogError("许愿失败");
 
-                     }
 
-                 }
 
-                 else
 
-                 {
 
-                     if (ActivityDataManager.Instance.CHECK_TIPS_OPEN == false)
 
-                         TurnTipsController.Show(propID, 1, null, true);
 
-                     else
 
-                     {
 
-                         OnBuyItem(propID, 1);
 
-                     }
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 if (ActivityDataManager.Instance.CHECK_TIPS_OPEN == false)
 
-                     TurnTipsController.Show(propID, 1, null, true);
 
-                 else
 
-                 {
 
-                     OnBuyItem(propID, 1);
 
-                 }
 
-             }
 
-         }
 
-         private async void OnClickBtnStartThree()
 
-         {
 
-             ItemData item;
 
-             if (BagDataManager.Instance.GetBagData().TryGetValue(propID, out item))
 
-             {
 
-                 if(item.num >= 3)
 
-                 {
 
-                     bool result = await ActivitySProxy.ReqTurnTableWish(2);
 
-                     if (result)
 
-                     {
 
-                         _ui.m_btnStartOne.touchable = false;
 
-                         _ui.m_btnStartThree.touchable = false;
 
-                         _ui.m_btnBack.touchable = false;
 
-                         _ui.m_valueBar.touchable = false;
 
-                         _ui.m_shopBtn.touchable = false;
 
-                         await TurnStart(0);
 
-                         await Task.Delay(WaitTime);
 
-                         await TurnStart(1);
 
-                         await Task.Delay(WaitTime);
 
-                         await TurnStart(2);
 
-                         await Task.Delay(WaitTime);
 
-                         BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(ActivityDataManager.Instance.TurnRewardList));
 
-                         ActivityDataManager.Instance.TurnRewardList.Clear();
 
-                         _ui.m_btnStartOne.touchable = true;
 
-                         _ui.m_btnStartThree.touchable = true;
 
-                         _ui.m_btnBack.touchable = true;
 
-                         _ui.m_valueBar.touchable = true;
 
-                         _ui.m_shopBtn.touchable = true;
 
-                         UpdateReward();
 
-                     }
 
-                     else
 
-                     {
 
-                         //Debug.LogError("许愿失败");
 
-                     }
 
-                 }
 
-                 else
 
-                 {
 
-                     if (ActivityDataManager.Instance.CHECK_TIPS_OPEN == false)
 
-                         TurnTipsController.Show(propID, 3,null, true);
 
-                     else
 
-                     {
 
-                         OnBuyItem(propID, 3);
 
-                     }
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 if (ActivityDataManager.Instance.CHECK_TIPS_OPEN == false)
 
-                     TurnTipsController.Show(propID, 3, null, true);
 
-                 else
 
-                 {
 
-                     OnBuyItem(propID, 3);
 
-                 }
 
-             }
 
-         }
 
-         private async void OnBuyItem(int itemId, long count)
 
-         {
 
-             var _result = await ItemExchangeSProxy.ItemExchange(itemId, count);
 
-             if (_result)
 
-                 BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(itemId, count));
 
-         }
 
-         private void OnClickBtnShop()
 
-         {
 
-             ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_ACTIVITY_EXCHANGE });
 
-         }
 
-         private void OnClickBtnReward()
 
-         {
 
-             ViewManager.Show<TurnSpecialTipsView>();
 
-         }
 
-         private void OnClickBtnGift()
 
-         {
 
-             var activityInfoByTypeList =
 
-                 ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
 
-             var list = activityInfoByTypeList
 
-                 .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
 
-             if (list.Count == 0)
 
-                 PromptController.Instance.ShowFloatTextPrompt("活动已结束");
 
-             else
 
-                 ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
 
-         }
 
-         private async ETTask TurnStart(int Round)
 
-         {
 
-             UpdateRewardItem();
 
-             GetOffSetValue(Round);
 
-             if (normalEndValue.Count >= 3)
 
-             {
 
-                 TurnTable(0, normalEndValue[0], Round);
 
-             }
 
-             await Task.Delay(200);
 
-             if(normalEndValue.Count >= 2)
 
-             {
 
-                 TurnTable(1, normalEndValue[1], Round);
 
-             }
 
-             await Task.Delay(200);
 
-             if (normalEndValue.Count >= 3)
 
-             {
 
-                 TurnTable(2, normalEndValue[2], Round);
 
-             }
 
-         }
 
-         private void TurnTable(int index,float OffValue,int Round)
 
-         {
 
-             pointerList[index].rotation = pointerList[index].rotation % 360;
 
-             float selfEndValue = pointerList[index].rotation;
 
-             selfEndValue += endValue + OffValue;
 
-             pointerList[index].TweenRotate(selfEndValue, duratio).OnComplete(() =>SetItemSelect(index,Round));
 
-         }
 
-         private void SetItemSelect(int index,int Round)
 
-         {
 
-             int id = ActivityDataManager.Instance.threeTurnResult[Round][index].ConfigId;
 
-             int i = GetItemIndexRota(id);
 
-             GComponent comProBonus = _ui.target.GetChild("item" + i).asCom;
 
-             UI_rewardItem rewardItem = UI_rewardItem.Proxy(comProBonus);
 
-             rewardItem.m_c1.selectedIndex = 1;
 
-             rewardItem.m_effect.visible = true;
 
-             UI_rewardItem.ProxyEnd();
 
-         }
 
-         private void GetOffSetValue(int index)
 
-         {
 
-             normalEndValue.Clear();
 
-             if (ActivityDataManager.Instance.threeTurnResult.ContainsKey(index))
 
-             {
 
-                 normalEndValue.Add(GetOffSet(ActivityDataManager.Instance.threeTurnResult[index][0].ConfigId, 0));
 
-                 normalEndValue.Add(GetOffSet(ActivityDataManager.Instance.threeTurnResult[index][1].ConfigId, 1));
 
-                 normalEndValue.Add(GetOffSet(ActivityDataManager.Instance.threeTurnResult[index][2].ConfigId, 2));
 
-             }
 
-             else
 
-             {
 
-                 ET.Log.Error("未获得奖励");
 
-             }
 
-         }
 
-         //通过获得的物品id和当前指针位置获得偏移角度
 
-         private float GetOffSet(int itemID,int index)
 
-         {
 
-             float currentRota = pointerList[index].rotation % 360;
 
-             float OffSetOne = 360 - currentRota;
 
-             float OffSetTwo = angleList[GetItemIndexRota(itemID)];
 
-             float OffSet;
 
-             if(currentRota > OffSetTwo)
 
-             {
 
-                 OffSet = OffSetTwo + OffSetOne;
 
-             }
 
-             else if (currentRota < OffSetTwo)
 
-             {
 
-                 OffSet = OffSetTwo - currentRota;
 
-             }
 
-             else
 
-             {
 
-                 OffSet = 0;
 
-             }
 
-             return OffSet;
 
-         }
 
-         private int GetItemIndexRota(int id)
 
-         {
 
-             for(int i = 0;i<rewardItemList.Count;i++)
 
-             {
 
-                 if(id == rewardItemList[i].item)
 
-                 {
 
-                     return i;
 
-                 }
 
-             }
 
-             return 0;
 
-         }
 
-         private int GetRewardIndex()
 
-         {
 
-             for (int i = 0; i < rewardList.Count - 1; i++)
 
-             {
 
-                 if (ActivityDataManager.Instance.TurnTableTimes < rewardList[0].Num)
 
-                 {
 
-                     return 0;
 
-                 }
 
-                 else if(ActivityDataManager.Instance.TurnTableTimes >= rewardList[rewardList.Count - 1].Num)
 
-                 {
 
-                     return rewardList.Count;
 
-                 }
 
-                 if (ActivityDataManager.Instance.TurnTableTimes >= rewardList[i].Num && ActivityDataManager.Instance.TurnTableTimes < rewardList[i + 1].Num)
 
-                 {
 
-                     return i + 1;
 
-                 }
 
-             }
 
-             return 0;
 
-         }
 
-         private string GetTImeText(string time)
 
-         {
 
-             string pattern = @"\[(.*?)\]"; 
 
-             // 创建一个Regex对象
 
-             Regex regex = new Regex(pattern);
 
-             // 匹配输入字符串中的所有内容
 
-             MatchCollection matches = Regex.Matches(time, pattern);
 
-             // 存储所有提取的内容
 
-             string TimeText = matches[0].Groups[1].Value;
 
-             for(int i = 1;i< matches.Count; i++)
 
-             {
 
-                 TimeText += "-" + matches[i].Groups[1].Value;
 
-             }
 
-             return TimeText;
 
-         }
 
-     }
 
- }
 
 
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