| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195 | using System;using UnityEngine;using FairyGUI.Utils;namespace FairyGUI{    public class GObject : EventDispatcher    {        /// <summary>        /// GObject的id,仅作为内部使用。与name不同,id值是不会相同的。        /// id is for internal use only.        /// </summary>        public string id { get; private set; }        /// <summary>        /// Name of the object.        /// </summary>        public string name;        /// <summary>        /// User defined data.         /// </summary>        public object data;        /// <summary>        /// The source width of the object.        /// </summary>        public int sourceWidth;        /// <summary>        /// The source height of the object.        /// </summary>        public int sourceHeight;        /// <summary>        /// The initial width of the object.        /// </summary>        public int initWidth;        /// <summary>        /// The initial height of the object.        /// </summary>        public int initHeight;        /// <summary>        ///         /// </summary>        public int minWidth;        /// <summary>        ///         /// </summary>        public int maxWidth;        /// <summary>        ///         /// </summary>        public int minHeight;        /// <summary>        ///         /// </summary>        public int maxHeight;        /// <summary>        /// Relations Object.        /// </summary>        public Relations relations { get; private set; }        /// <summary>        /// Restricted range of dragging.        /// </summary>        public Rect? dragBounds;        /// <summary>        /// Parent object.        /// </summary>        public GComponent parent { get; private set; }        /// <summary>        /// Lowlevel display object.        /// </summary>        public DisplayObject displayObject { get; protected set; }        /// <summary>        /// 当前全局正在被拖动的对象        /// </summary>        public static GObject draggingObject { get; private set; }        /// <summary>        ///         /// </summary>        public PackageItem packageItem;        float _x;        float _y;        float _z;        float _pivotX;        float _pivotY;        bool _pivotAsAnchor;        float _alpha;        float _rotation;        float _rotationX;        float _rotationY;        bool _visible;        bool _internalVisible;        bool _handlingController;        bool _touchable;        bool _grayed;        bool _draggable;        float _scaleX;        float _scaleY;        int _sortingOrder;        string _tooltips;        GGroup _group;        GearBase[] _gears;        EventListener _onClick;        EventListener _onRightClick;        EventListener _onTouchBegin;        EventListener _onTouchMove;        EventListener _onTouchEnd;        EventListener _onRollOver;        EventListener _onRollOut;        EventListener _onAddedToStage;        EventListener _onRemovedFromStage;        EventListener _onKeyDown;        EventListener _onClickLink;        EventListener _onPositionChanged;        EventListener _onSizeChanged;        EventListener _onDragStart;        EventListener _onDragMove;        EventListener _onDragEnd;        EventListener _onGearStop;        EventListener _onFocusIn;        EventListener _onFocusOut;        internal protected bool underConstruct;        internal float _width;        internal float _height;        internal float _rawWidth;        internal float _rawHeight;        internal bool _gearLocked;        internal float _sizePercentInGroup;        internal bool _disposed;        internal GTreeNode _treeNode;        internal static uint _gInstanceCounter;        public GObject()        {            _width = 0;            _height = 0;            _alpha = 1;            _visible = true;            _touchable = true;            _scaleX = 1;            _scaleY = 1;            _internalVisible = true;            id = "_n" + _gInstanceCounter++;            name = string.Empty;            CreateDisplayObject();            relations = new Relations(this);            _gears = new GearBase[10];        }        /// <summary>        /// Dispatched when the object or its child was clicked.        /// </summary>        public EventListener onClick        {            get { return _onClick ?? (_onClick = new EventListener(this, "onClick")); }        }        /// <summary>        /// Dispatched when the object or its child was clicked by right mouse button. Web only.        /// </summary>        public EventListener onRightClick        {            get { return _onRightClick ?? (_onRightClick = new EventListener(this, "onRightClick")); }        }        /// <summary>        /// Dispatched when the finger touched the object or its child just now.        /// </summary>        public EventListener onTouchBegin        {            get { return _onTouchBegin ?? (_onTouchBegin = new EventListener(this, "onTouchBegin")); }        }        /// <summary>        ///         /// </summary>        public EventListener onTouchMove        {            get { return _onTouchMove ?? (_onTouchMove = new EventListener(this, "onTouchMove")); }        }        /// <summary>        /// Dispatched when the finger was lifted from the screen or from the mouse button.         /// </summary>        public EventListener onTouchEnd        {            get { return _onTouchEnd ?? (_onTouchEnd = new EventListener(this, "onTouchEnd")); }        }        /// <summary>        /// The cursor or finger hovers over an object.        /// </summary>        public EventListener onRollOver        {            get { return _onRollOver ?? (_onRollOver = new EventListener(this, "onRollOver")); }        }        /// <summary>        /// The cursor or finger leave an object.        /// </summary>        public EventListener onRollOut        {            get { return _onRollOut ?? (_onRollOut = new EventListener(this, "onRollOut")); }        }        /// <summary>        /// Dispatched when the object was added to the stage.        /// </summary>        public EventListener onAddedToStage        {            get { return _onAddedToStage ?? (_onAddedToStage = new EventListener(this, "onAddedToStage")); }        }        /// <summary>        /// Dispatched when the object was removed from the stage.        /// </summary>        public EventListener onRemovedFromStage        {            get { return _onRemovedFromStage ?? (_onRemovedFromStage = new EventListener(this, "onRemovedFromStage")); }        }        /// <summary>        /// Dispatched on key pressed when the object is in focus.        /// </summary>        public EventListener onKeyDown        {            get { return _onKeyDown ?? (_onKeyDown = new EventListener(this, "onKeyDown")); }        }        /// <summary>        /// Dispatched when links in the object or its child was clicked.        /// </summary>        public EventListener onClickLink        {            get { return _onClickLink ?? (_onClickLink = new EventListener(this, "onClickLink")); }        }        /// <summary>        /// Dispatched when the object was moved.        /// </summary>        public EventListener onPositionChanged        {            get { return _onPositionChanged ?? (_onPositionChanged = new EventListener(this, "onPositionChanged")); }        }        /// <summary>        /// Dispatched when the object was resized.        /// </summary>        public EventListener onSizeChanged        {            get { return _onSizeChanged ?? (_onSizeChanged = new EventListener(this, "onSizeChanged")); }        }        /// <summary>        /// Dispatched when drag start.         /// </summary>        public EventListener onDragStart        {            get { return _onDragStart ?? (_onDragStart = new EventListener(this, "onDragStart")); }        }        /// <summary>        /// Dispatched when dragging.        /// </summary>        public EventListener onDragMove        {            get { return _onDragMove ?? (_onDragMove = new EventListener(this, "onDragMove")); }        }        /// <summary>        /// Dispatched when drag end.        /// </summary>        public EventListener onDragEnd        {            get { return _onDragEnd ?? (_onDragEnd = new EventListener(this, "onDragEnd")); }        }        /// <summary>        ///         /// </summary>        public EventListener onGearStop        {            get { return _onGearStop ?? (_onGearStop = new EventListener(this, "onGearStop")); }        }        /// <summary>        ///         /// </summary>        public EventListener onFocusIn        {            get { return _onFocusIn ?? (_onFocusIn = new EventListener(this, "onFocusIn")); }        }        /// <summary>        ///         /// </summary>        public EventListener onFocusOut        {            get { return _onFocusOut ?? (_onFocusOut = new EventListener(this, "onFocusOut")); }        }        /// <summary>        /// The x coordinate of the object relative to the local coordinates of the parent.        /// </summary>        public float x        {            get { return _x; }            set            {                SetPosition(value, _y, _z);            }        }        /// <summary>        /// The y coordinate of the object relative to the local coordinates of the parent.        /// </summary>        public float y        {            get { return _y; }            set            {                SetPosition(_x, value, _z);            }        }        /// <summary>        /// The z coordinate of the object relative to the local coordinates of the parent.        /// </summary>        public float z        {            get { return _z; }            set            {                SetPosition(_x, _y, value);            }        }        /// <summary>        /// The x and y coordinates of the object relative to the local coordinates of the parent.        /// </summary>        public Vector2 xy        {            get { return new Vector2(_x, _y); }            set { SetPosition(value.x, value.y, _z); }        }        /// <summary>        /// The x,y,z coordinates of the object relative to the local coordinates of the parent.        /// </summary>        public Vector3 position        {            get { return new Vector3(_x, _y, _z); }            set { SetPosition(value.x, value.y, value.z); }        }        /// <summary>        /// change the x and y coordinates of the object relative to the local coordinates of the parent.        /// </summary>        /// <param name="xv">x value.</param>        /// <param name="yv">y value.</param>        public void SetXY(float xv, float yv)        {            SetPosition(xv, yv, _z);        }        /// <summary>        ///         /// </summary>        /// <param name="xv"></param>        /// <param name="yv"></param>        /// <param name="topLeft"></param>        public void SetXY(float xv, float yv, bool topLeftValue)        {            if (_pivotAsAnchor)                SetPosition(xv + _pivotX * _width, yv + _pivotY * _height, _z);            else                SetPosition(xv, yv, _z);        }        /// <summary>        /// change the x,y,z coordinates of the object relative to the local coordinates of the parent.        /// </summary>        /// <param name="xv">x value.</param>        /// <param name="yv">y value.</param>        /// <param name="zv">z value.</param>        public void SetPosition(float xv, float yv, float zv)        {            if (_x != xv || _y != yv || _z != zv)            {                float dx = xv - _x;                float dy = yv - _y;                _x = xv;                _y = yv;                _z = zv;                HandlePositionChanged();                if (this is GGroup)                    ((GGroup)this).MoveChildren(dx, dy);                UpdateGear(1);                if (parent != null && !(parent is GList))                {                    parent.SetBoundsChangedFlag();                    if (_group != null)                        _group.SetBoundsChangedFlag(true);                    DispatchEvent("onPositionChanged", null);                }                if (draggingObject == this && !sUpdateInDragging)                    sGlobalRect = this.LocalToGlobal(new Rect(0, 0, this.width, this.height));            }        }        [Obsolete("Use UIConfig.makePixelPerfect or DisplayObject.pixelPerfect")]        public bool pixelSnapping        {            get { return false; }            set { }        }        /// <summary>        /// Set the object in middle of the parent or GRoot if the parent is not set.        /// </summary>        public void Center()        {            Center(false);        }        /// <summary>        /// Set the object in middle of the parent or GRoot if the parent is not set.        /// </summary>        /// <param name="restraint">Add relations to maintain the center state.</param>        public void Center(bool restraint)        {            GComponent r;            if (parent != null)                r = parent;            else                r = this.root;            this.SetXY((int)((r.width - this.width) / 2), (int)((r.height - this.height) / 2), true);            if (restraint)            {                this.AddRelation(r, RelationType.Center_Center);                this.AddRelation(r, RelationType.Middle_Middle);            }        }        /// <summary>        /// 设置对象为全屏大小(逻辑屏幕)。        /// </summary>        public void MakeFullScreen()        {            //这里做了最大宽度适配            float targetWidth;            float maxAspectRatio = 1080 * 1.0f / 1920;            if (Screen.width * 1.0f / Screen.height > maxAspectRatio)            {                targetWidth = GRoot.inst.height * maxAspectRatio;                this.Center();            }            else            {                targetWidth = GRoot.inst.width;            }            this.SetSize(targetWidth, GRoot.inst.height);        }        /// <summary>        /// The width of the object in pixels.        /// </summary>        public float width        {            get            {                return _width;            }            set            {                SetSize(value, _rawHeight);            }        }        /// <summary>        /// The height of the object in pixels.        /// </summary>        public float height        {            get            {                return _height;            }            set            {                SetSize(_rawWidth, value);            }        }        /// <summary>        /// The size of the object in pixels.        /// </summary>        public Vector2 size        {            get { return new Vector2(width, height); }            set { SetSize(value.x, value.y); }        }        /// <summary>        /// actualWidth = width * scalex        /// </summary>        public float actualWidth        {            get { return this.width * _scaleX; }        }        /// <summary>        /// actualHeight = height * scaleY        /// </summary>        public float actualHeight        {            get { return this.height * _scaleY; }        }        /// <summary>        /// Change size.        /// </summary>        /// <param name="wv">Width value.</param>        /// <param name="hv">Height value.</param>        public void SetSize(float wv, float hv)        {            SetSize(wv, hv, false);        }        /// <summary>        /// Change size.        /// </summary>        /// <param name="wv">Width value.</param>        /// <param name="hv">Height value.</param>        /// <param name="ignorePivot">If pivot is set, the object's positon will change when its size change. Set ignorePivot=true to keep the position.</param>        public void SetSize(float wv, float hv, bool ignorePivot)        {            if (_rawWidth != wv || _rawHeight != hv)            {                _rawWidth = wv;                _rawHeight = hv;                if (wv < minWidth)                    wv = minWidth;                else if (maxWidth > 0 && wv > maxWidth)                    wv = maxWidth;                if (hv < minHeight)                    hv = minHeight;                else if (maxHeight > 0 && hv > maxHeight)                    hv = maxHeight;                float dWidth = wv - _width;                float dHeight = hv - _height;                _width = wv;                _height = hv;                HandleSizeChanged();                if (_pivotX != 0 || _pivotY != 0)                {                    if (!_pivotAsAnchor)                    {                        if (!ignorePivot)                            SetXY(_x - _pivotX * dWidth, _y - _pivotY * dHeight);                        else                            HandlePositionChanged();                    }                    else                        HandlePositionChanged();                }                if (this is GGroup)                    ((GGroup)this).ResizeChildren(dWidth, dHeight);                UpdateGear(2);                if (parent != null)                {                    relations.OnOwnerSizeChanged(dWidth, dHeight, _pivotAsAnchor || !ignorePivot);                    parent.SetBoundsChangedFlag();                    if (_group != null)                        _group.SetBoundsChangedFlag();                }                DispatchEvent("onSizeChanged", null);            }        }        protected void SetSizeDirectly(float wv, float hv)        {            _rawWidth = wv;            _rawHeight = hv;            if (wv < 0)                wv = 0;            if (hv < 0)                hv = 0;            _width = wv;            _height = hv;        }        /// <summary>        ///         /// </summary>        public float xMin        {            get            {                return _pivotAsAnchor ? (_x - _width * _pivotX) : _x;            }            set            {                if (_pivotAsAnchor)                    SetPosition(value + _width * _pivotX, _y, _z);                else                    SetPosition(value, _y, _z);            }        }        /// <summary>        ///         /// </summary>        public float yMin        {            get            {                return _pivotAsAnchor ? (_y - _height * _pivotY) : _y;            }            set            {                if (_pivotAsAnchor)                    SetPosition(_x, value + _height * _pivotY, _z);                else                    SetPosition(_x, value, _z);            }        }        /// <summary>        /// The horizontal scale factor. '1' means no scale, cannt be negative.        /// </summary>        public float scaleX        {            get { return _scaleX; }            set            {                SetScale(value, _scaleY);            }        }        /// <summary>        /// The vertical scale factor. '1' means no scale, cannt be negative.        /// </summary>        public float scaleY        {            get { return _scaleY; }            set            {                SetScale(_scaleX, value);            }        }        /// <summary>        /// The scale factor.        /// </summary>        public Vector2 scale        {            get { return new Vector2(_scaleX, _scaleY); }            set { SetScale(value.x, value.y); }        }        /// <summary>        /// Change the scale factor.        /// </summary>        /// <param name="wv">The horizontal scale factor.</param>        /// <param name="hv">The vertical scale factor</param>        public void SetScale(float wv, float hv)        {            if (_scaleX != wv || _scaleY != hv)            {                _scaleX = wv;                _scaleY = hv;                HandleScaleChanged();                UpdateGear(2);            }        }        /// <summary>        ///         /// </summary>        public Vector2 skew        {            get            {                if (displayObject != null)                    return displayObject.skew;                else                    return Vector2.zero;            }            set            {                if (displayObject != null)                    displayObject.skew = value;            }        }        /// <summary>        /// The x coordinate of the object's origin in its own coordinate space.        /// </summary>        public float pivotX        {            get { return _pivotX; }            set            {                SetPivot(value, _pivotY, _pivotAsAnchor);            }        }        /// <summary>        /// The y coordinate of the object's origin in its own coordinate space.        /// </summary>        public float pivotY        {            get { return _pivotY; }            set            {                SetPivot(_pivotX, value, _pivotAsAnchor);            }        }        /// <summary>        /// The x and y coordinates of the object's origin in its own coordinate space.        /// </summary>        public Vector2 pivot        {            get { return new Vector2(_pivotX, _pivotY); }            set { SetPivot(value.x, value.y, _pivotAsAnchor); }        }        public bool pivotAsAnchor        {            get { return _pivotAsAnchor; }            set            {                SetPivot(_pivotX, _pivotY, value);            }        }        /// <summary>        /// Change the x and y coordinates of the object's origin in its own coordinate space.        /// </summary>        /// <param name="xv">x value in ratio</param>        /// <param name="yv">y value in ratio</param>        public void SetPivot(float xv, float yv)        {            SetPivot(xv, yv, false);        }        /// <summary>        ///  Change the x and y coordinates of the object's origin in its own coordinate space.        /// </summary>        /// <param name="xv">x value in ratio</param>        /// <param name="yv">y value in ratio</param>        /// <param name="asAnchor">If use the pivot as the anchor position</param>        public void SetPivot(float xv, float yv, bool asAnchor)        {            if (_pivotX != xv || _pivotY != yv || _pivotAsAnchor != asAnchor)            {                _pivotX = xv;                _pivotY = yv;                _pivotAsAnchor = asAnchor;                if (displayObject != null)                    displayObject.pivot = new Vector2(_pivotX, _pivotY);                HandlePositionChanged();            }        }        /// <summary>        /// If the object can touch or click. GImage/GTextField is not touchable even it is true.        /// </summary>        public bool touchable        {            get            {                return _touchable;            }            set            {                if (_touchable != value)                {                    _touchable = value;                    UpdateGear(3);                    if (displayObject != null)                        displayObject.touchable = _touchable;                }            }        }        /// <summary>        /// If true, apply a grayed effect on this object.        /// </summary>        public bool grayed        {            get            {                return _grayed;            }            set            {                if (_grayed != value)                {                    _grayed = value;                    HandleGrayedChanged();                    UpdateGear(3);                }            }        }        /// <summary>        /// Enabled is shortcut for grayed and !touchable combination.        /// </summary>        public bool enabled        {            get            {                return !_grayed && _touchable;            }            set            {                this.grayed = !value;                this.touchable = value;            }        }        /// <summary>        /// The rotation around the z axis of the object in degrees.        /// </summary>        public float rotation        {            get            {                return _rotation;            }            set            {                _rotation = value;                if (displayObject != null)                    displayObject.rotation = _rotation;                UpdateGear(3);            }        }        /// <summary>        /// The rotation around the x axis of the object in degrees.        /// </summary>        public float rotationX        {            get            {                return _rotationX;            }            set            {                _rotationX = value;                if (displayObject != null)                    displayObject.rotationX = _rotationX;            }        }        /// <summary>        /// The rotation around the y axis of the object in degrees.        /// </summary>        public float rotationY        {            get            {                return _rotationY;            }            set            {                _rotationY = value;                if (displayObject != null)                    displayObject.rotationY = _rotationY;            }        }        /// <summary>        /// The opacity of the object. 0 = transparent, 1 = opaque.        /// </summary>        public float alpha        {            get            {                return _alpha;            }            set            {                _alpha = value;                HandleAlphaChanged();                UpdateGear(3);            }        }        /// <summary>        /// The visibility of the object. An invisible object will be untouchable.        /// </summary>        public bool visible        {            get            {                return _visible;            }            set            {                if (_visible != value)                {                    _visible = value;                    HandleVisibleChanged();                    if (parent != null)                        parent.SetBoundsChangedFlag();                    if (_group != null && _group.excludeInvisibles)                        _group.SetBoundsChangedFlag();                }            }        }        internal bool internalVisible        {            get            {                return _internalVisible && (group == null || group.internalVisible);            }        }        internal bool internalVisible2        {            get            {                return _visible && (group == null || group.internalVisible2);            }        }        internal bool internalVisible3        {            get            {                return _visible && _internalVisible;            }        }        /// <summary>        /// By default(when sortingOrder==0), object added to component is arrange by the added roder.         /// The bigger is the sorting order, the object is more in front.        /// </summary>        public int sortingOrder        {            get { return _sortingOrder; }            set            {                if (value < 0)                    value = 0;                if (_sortingOrder != value)                {                    int old = _sortingOrder;                    _sortingOrder = value;                    if (parent != null)                        parent.ChildSortingOrderChanged(this, old, _sortingOrder);                }            }        }        /// <summary>        /// If the object can be focused?        /// </summary>        public bool focusable        {            get { return displayObject != null && displayObject.focusable; }            set { if (displayObject != null) displayObject.focusable = value; }        }        /// <summary>        /// If the object can be navigated by TAB?        /// </summary>        public bool tabStop        {            get { return displayObject != null && displayObject.tabStop; }            set { if (displayObject != null) displayObject.tabStop = value; }        }        /// <summary>        /// If the object is focused.         /// </summary>        public bool focused        {            get { return displayObject != null && displayObject.focused; }        }        /// <summary>        /// Request focus on this object.        /// </summary>        public void RequestFocus()        {            if (displayObject != null)                Stage.inst.SetFocus(displayObject, false);        }        /// <summary>        /// Request focus on this object.        /// </summary>        public void RequestFocus(bool byKey)        {            if (displayObject != null)                Stage.inst.SetFocus(displayObject, byKey);        }        /// <summary>        /// Tooltips of this object. UIConfig.tooltipsWin must be set first.        /// </summary>        public string tooltips        {            get { return _tooltips; }            set            {                if (!string.IsNullOrEmpty(_tooltips))                {                    this.onRollOver.Remove(__rollOver);                    this.onRollOut.Remove(__rollOut);                }                _tooltips = value;                if (!string.IsNullOrEmpty(_tooltips))                {                    this.onRollOver.Add(__rollOver);                    this.onRollOut.Add(__rollOut);                }            }        }        /// <summary>        ///         /// </summary>        /// <value></value>        public string cursor        {            get { return displayObject != null ? displayObject.cursor : null; }            set            {                if (displayObject != null)                    displayObject.cursor = value;            }        }        private void __rollOver()        {            this.root.ShowTooltips(tooltips);        }        private void __rollOut()        {            this.root.HideTooltips();        }        /// <summary>        ///         /// </summary>        virtual public IFilter filter        {            get { return displayObject != null ? displayObject.filter : null; }            set { if (displayObject != null) displayObject.filter = value; }        }        /// <summary>        ///         /// </summary>        virtual public BlendMode blendMode        {            get { return displayObject != null ? displayObject.blendMode : BlendMode.None; }            set { if (displayObject != null) displayObject.blendMode = value; }        }        /// <summary>        /// 设定GameObject的名称        /// </summary>        public string gameObjectName        {            get            {                if (displayObject != null && displayObject.gameObject != null)                    return displayObject.gameObject.name;                else                    return null;            }            set            {                if (displayObject != null && displayObject.gameObject != null)                {                    displayObject.gameObject.name = value;                }            }        }        /// <summary>        ///         /// </summary>        /// <param name="obj"></param>        public void SetHome(GObject obj)        {            if (obj != null && displayObject != null && obj.displayObject != null)                displayObject.home = obj.displayObject.cachedTransform;        }        /// <summary>        /// If the object has lowlevel displayobject and the displayobject has a container parent?        /// </summary>        public bool inContainer        {            get            {                return displayObject != null && displayObject.parent != null;            }        }        /// <summary>        /// If the object is on stage.        /// </summary>        public bool onStage        {            get            {                return displayObject != null && displayObject.stage != null;            }        }        /// <summary>        /// Resource url of this object.        /// </summary>        public string resourceURL        {            get            {                if (packageItem != null)                    return UIPackage.URL_PREFIX + packageItem.owner.id + packageItem.id;                else                    return null;            }        }        /// <summary>        /// Gear to xy controller.        /// </summary>        public GearXY gearXY        {            get            {                return (GearXY)GetGear(1);            }        }        /// <summary>        /// Gear to size controller.        /// </summary>        public GearSize gearSize        {            get            {                return (GearSize)GetGear(2);            }        }        /// <summary>        /// Gear to look controller.        /// </summary>        public GearLook gearLook        {            get            {                return (GearLook)GetGear(3);            }        }        public GearBase GetGear(int index)        {            GearBase gear = _gears[index];            if (gear == null)            {                switch (index)                {                    case 0:                        gear = new GearDisplay(this);                        break;                    case 1:                        gear = new GearXY(this);                        break;                    case 2:                        gear = new GearSize(this);                        break;                    case 3:                        gear = new GearLook(this);                        break;                    case 4:                        gear = new GearColor(this);                        break;                    case 5:                        gear = new GearAnimation(this);                        break;                    case 6:                        gear = new GearText(this);                        break;                    case 7:                        gear = new GearIcon(this);                        break;                    case 8:                        gear = new GearDisplay2(this);                        break;                    case 9:                        gear = new GearFontSize(this);                        break;                    default:                        throw new System.Exception("FairyGUI: invalid gear index!");                }                _gears[index] = gear;            }            return gear;        }        protected void UpdateGear(int index)        {            if (underConstruct || _gearLocked)                return;            GearBase gear = _gears[index];            if (gear != null && gear.controller != null)                gear.UpdateState();        }        internal bool CheckGearController(int index, Controller c)        {            return _gears[index] != null && _gears[index].controller == c;        }        internal void UpdateGearFromRelations(int index, float dx, float dy)        {            if (_gears[index] != null)                _gears[index].UpdateFromRelations(dx, dy);        }        internal uint AddDisplayLock()        {            GearDisplay gearDisplay = (GearDisplay)_gears[0];            if (gearDisplay != null && gearDisplay.controller != null)            {                uint ret = gearDisplay.AddLock();                CheckGearDisplay();                return ret;            }            else                return 0;        }        internal void ReleaseDisplayLock(uint token)        {            GearDisplay gearDisplay = (GearDisplay)_gears[0];            if (gearDisplay != null && gearDisplay.controller != null)            {                gearDisplay.ReleaseLock(token);                CheckGearDisplay();            }        }        void CheckGearDisplay()        {            if (_handlingController)                return;            bool connected = _gears[0] == null || ((GearDisplay)_gears[0]).connected;            if (_gears[8] != null)                connected = ((GearDisplay2)_gears[8]).Evaluate(connected);            if (connected != _internalVisible)            {                _internalVisible = connected;                if (parent != null)                    parent.ChildStateChanged(this);                if (_group != null && _group.excludeInvisibles)                    _group.SetBoundsChangedFlag();            }        }        /// <summary>        /// Mark the fairy batching state is invalid.         /// </summary>        public void InvalidateBatchingState()        {            if (displayObject != null)                displayObject.InvalidateBatchingState();            else if ((this is GGroup) && parent != null)                parent.container.InvalidateBatchingState(true);        }        virtual public void HandleControllerChanged(Controller c)        {            _handlingController = true;            for (int i = 0; i < 10; i++)            {                GearBase gear = _gears[i];                if (gear != null && gear.controller == c)                    gear.Apply();            }            _handlingController = false;            CheckGearDisplay();        }        /// <summary>        ///         /// </summary>        /// <param name="target"></param>        /// <param name="relationType"></param>        public void AddRelation(GObject target, RelationType relationType)        {            AddRelation(target, relationType, false);        }        /// <summary>        ///         /// </summary>        /// <param name="target"></param>        /// <param name="relationType"></param>        /// <param name="usePercent"></param>        public void AddRelation(GObject target, RelationType relationType, bool usePercent)        {            relations.Add(target, relationType, usePercent);        }        /// <summary>        ///         /// </summary>        /// <param name="target"></param>        /// <param name="relationType"></param>        public void RemoveRelation(GObject target, RelationType relationType)        {            relations.Remove(target, relationType);        }        /// <summary>        ///         /// </summary>        public void RemoveFromParent()        {            if (parent != null)                parent.RemoveChild(this);        }        /// <summary>        ///  Group belonging to.        /// </summary>        public GGroup group        {            get { return _group; }            set            {                if (_group != value)                {                    if (_group != null)                        _group.SetBoundsChangedFlag();                    _group = value;                    if (_group != null)                        _group.SetBoundsChangedFlag();                    HandleVisibleChanged();                    if (parent != null)                        parent.ChildStateChanged(this);                }            }        }        /// <summary>        ///         /// </summary>        public GRoot root        {            get            {                GObject p = this;                while (p.parent != null)                    p = p.parent;                if (p is GRoot)                    return (GRoot)p;                if (p.displayObject != null && p.displayObject.parent != null)                {                    DisplayObject d = p.displayObject.parent.GetChild("GRoot");                    if (d != null && (d.gOwner is GRoot))                        return (GRoot)d.gOwner;                }                return GRoot.inst;            }        }        /// <summary>        ///         /// </summary>        virtual public string text        {            get { return null; }            set { /*override in child*/}        }        /// <summary>        ///         /// </summary>        virtual public string icon        {            get { return null; }            set { /*override in child*/}        }        /// <summary>        ///         /// </summary>        public bool draggable        {            get { return _draggable; }            set            {                if (_draggable != value)                {                    _draggable = value;                    InitDrag();                }            }        }        /// <summary>        ///         /// </summary>        public void StartDrag()        {            StartDrag(-1);        }        /// <summary>        ///         /// </summary>        /// <param name="touchId"></param>        public void StartDrag(int touchId)        {            if (displayObject.stage == null)                return;            DragBegin(touchId);        }        /// <summary>        ///         /// </summary>        public void StopDrag()        {            DragEnd();        }        /// <summary>        ///         /// </summary>        public bool dragging        {            get { return draggingObject == this; }        }        /// <summary>        /// Transforms a point from the local coordinate system to global (Stage) coordinates.        /// </summary>        /// <param name="pt"></param>        /// <returns></returns>        public Vector2 LocalToGlobal(Vector2 pt)        {            if (_pivotAsAnchor)            {                pt.x += _width * _pivotX;                pt.y += _height * _pivotY;            }            return displayObject.LocalToGlobal(pt);        }        /// <summary>        /// Transforms a point from global (Stage) coordinates to the local coordinate system.        /// </summary>        /// <param name="pt"></param>        /// <returns></returns>        public Vector2 GlobalToLocal(Vector2 pt)        {            pt = displayObject.GlobalToLocal(pt);            if (_pivotAsAnchor)            {                pt.x -= _width * _pivotX;                pt.y -= _height * _pivotY;            }            return pt;        }        /// <summary>        ///         /// </summary>        /// <param name="rect"></param>        /// <returns></returns>        public Rect LocalToGlobal(Rect rect)        {            Rect ret = new Rect();            Vector2 v = this.LocalToGlobal(new Vector2(rect.xMin, rect.yMin));            ret.xMin = v.x;            ret.yMin = v.y;            v = this.LocalToGlobal(new Vector2(rect.xMax, rect.yMax));            ret.xMax = v.x;            ret.yMax = v.y;            return ret;        }        /// <summary>        ///         /// </summary>        /// <param name="rect"></param>        /// <returns></returns>        public Rect GlobalToLocal(Rect rect)        {            Rect ret = new Rect();            Vector2 v = this.GlobalToLocal(new Vector2(rect.xMin, rect.yMin));            ret.xMin = v.x;            ret.yMin = v.y;            v = this.GlobalToLocal(new Vector2(rect.xMax, rect.yMax));            ret.xMax = v.x;            ret.yMax = v.y;            return ret;        }        /// <summary>        /// Transforms a point from the local coordinate system to GRoot coordinates.        /// </summary>        /// <param name="pt"></param>        /// <param name="r"></param>        /// <returns></returns>        public Vector2 LocalToRoot(Vector2 pt, GRoot r)        {            pt = LocalToGlobal(pt);            if (r == null || r == GRoot.inst)            {                //fast                pt.x /= UIContentScaler.scaleFactor;                pt.y /= UIContentScaler.scaleFactor;                return pt;            }            else                return r.GlobalToLocal(pt);        }        /// <summary>        /// Transforms a point from the GRoot coordinate  to local coordinates system.        /// </summary>        /// <param name="pt"></param>        /// <param name="r"></param>        /// <returns></returns>        public Vector2 RootToLocal(Vector2 pt, GRoot r)        {            if (r == null || r == GRoot.inst)            {                //fast                pt.x *= UIContentScaler.scaleFactor;                pt.y *= UIContentScaler.scaleFactor;            }            else                pt = r.LocalToGlobal(pt);            return GlobalToLocal(pt);        }        /// <summary>        ///         /// </summary>        /// <param name="pt"></param>        /// <returns></returns>        public Vector2 WorldToLocal(Vector3 pt)        {            return WorldToLocal(pt, HitTestContext.cachedMainCamera);        }        /// <summary>        ///         /// </summary>        /// <param name="pt"></param>        /// <param name="camera"></param>        /// <returns></returns>        public Vector2 WorldToLocal(Vector3 pt, Camera camera)        {            Vector3 v = camera.WorldToScreenPoint(pt);            v.y = Screen.height - v.y;            v.z = 0;            return GlobalToLocal(v);        }        /// <summary>        ///         /// </summary>        /// <param name="point"></param>        /// <param name="targetSpace"></param>        /// <returns></returns>        public Vector2 TransformPoint(Vector2 pt, GObject targetSpace)        {            if (_pivotAsAnchor)            {                pt.x += _width * _pivotX;                pt.y += _height * _pivotY;            }            return this.displayObject.TransformPoint(pt, targetSpace != null ? targetSpace.displayObject : Stage.inst);        }        /// <summary>        ///         /// </summary>        /// <param name="rect"></param>        /// <param name="targetSpace"></param>        /// <returns></returns>        public Rect TransformRect(Rect rect, GObject targetSpace)        {            if (_pivotAsAnchor)            {                rect.x += _width * _pivotX;                rect.y += _height * _pivotY;            }            return this.displayObject.TransformRect(rect, targetSpace != null ? targetSpace.displayObject : Stage.inst);        }        /// <summary>        ///         /// </summary>        public bool isDisposed        {            get { return _disposed; }        }        /// <summary>        ///         /// </summary>        virtual public void Dispose()        {            if (_disposed)                return;            _disposed = true;            RemoveFromParent();            RemoveEventListeners();            relations.Dispose();            relations = null;            for (int i = 0; i < 10; i++)            {                GearBase gear = _gears[i];                if (gear != null)                    gear.Dispose();            }            if (displayObject != null)            {                displayObject.gOwner = null;                displayObject.Dispose();            }            data = null;        }        /// <summary>        ///         /// </summary>        public GImage asImage        {            get { return this as GImage; }        }        /// <summary>        ///         /// </summary>        public GComponent asCom        {            get { return this as GComponent; }        }        /// <summary>        ///         /// </summary>        public GButton asButton        {            get { return this as GButton; }        }        /// <summary>        ///         /// </summary>        public GLabel asLabel        {            get { return this as GLabel; }        }        /// <summary>        ///         /// </summary>        public GProgressBar asProgress        {            get { return this as GProgressBar; }        }        /// <summary>        ///         /// </summary>        public GSlider asSlider        {            get { return this as GSlider; }        }        /// <summary>        ///         /// </summary>        public GComboBox asComboBox        {            get { return this as GComboBox; }        }        /// <summary>        ///         /// </summary>        public GTextField asTextField        {            get { return this as GTextField; }        }        /// <summary>        ///         /// </summary>        public GRichTextField asRichTextField        {            get { return this as GRichTextField; }        }        /// <summary>        ///         /// </summary>        public GTextInput asTextInput        {            get { return this as GTextInput; }        }        /// <summary>        ///         /// </summary>        public GLoader asLoader        {            get { return this as GLoader; }        }        /// <summary>        ///         /// </summary>        public GLoader3D asLoader3D        {            get { return this as GLoader3D; }        }        /// <summary>        ///         /// </summary>        public GList asList        {            get { return this as GList; }        }        /// <summary>        ///         /// </summary>        public GGraph asGraph        {            get { return this as GGraph; }        }        /// <summary>        ///         /// </summary>        public GGroup asGroup        {            get { return this as GGroup; }        }        /// <summary>        ///         /// </summary>        public GMovieClip asMovieClip        {            get { return this as GMovieClip; }        }        /// <summary>        ///         /// </summary>        public GTree asTree        {            get { return this as GTree; }        }        /// <summary>        ///         /// </summary>        public GTreeNode treeNode        {            get { return _treeNode; }        }        virtual protected void CreateDisplayObject()        {        }        internal void InternalSetParent(GComponent value)        {            parent = value;        }        virtual protected void HandlePositionChanged()        {            if (displayObject != null)            {                float xv = _x;                float yv = _y;                if (!_pivotAsAnchor)                {                    xv += _width * _pivotX;                    yv += _height * _pivotY;                }                displayObject.location = new Vector3(xv, yv, _z);            }        }        virtual protected void HandleSizeChanged()        {            if (displayObject != null)                displayObject.SetSize(_width, _height);        }        virtual protected void HandleScaleChanged()        {            if (displayObject != null)                displayObject.SetScale(_scaleX, _scaleY);        }        virtual protected void HandleGrayedChanged()        {            if (displayObject != null)                displayObject.grayed = _grayed;        }        virtual protected void HandleAlphaChanged()        {            if (displayObject != null)                displayObject.alpha = _alpha;        }        virtual internal protected void HandleVisibleChanged()        {            if (displayObject != null)                displayObject.visible = internalVisible2;        }        virtual public void ConstructFromResource()        {        }        virtual public void Setup_BeforeAdd(ByteBuffer buffer, int beginPos)        {            buffer.Seek(beginPos, 0);            buffer.Skip(5);            id = buffer.ReadS();            name = buffer.ReadS();            float f1 = buffer.ReadInt();            float f2 = buffer.ReadInt();            SetXY(f1, f2);            if (buffer.ReadBool())            {                initWidth = buffer.ReadInt();                initHeight = buffer.ReadInt();                SetSize(initWidth, initHeight, true);            }            if (buffer.ReadBool())            {                minWidth = buffer.ReadInt();                maxWidth = buffer.ReadInt();                minHeight = buffer.ReadInt();                maxHeight = buffer.ReadInt();            }            if (buffer.ReadBool())            {                f1 = buffer.ReadFloat();                f2 = buffer.ReadFloat();                SetScale(f1, f2);            }            if (buffer.ReadBool())            {                f1 = buffer.ReadFloat();                f2 = buffer.ReadFloat();                this.skew = new Vector2(f1, f2);            }            if (buffer.ReadBool())            {                f1 = buffer.ReadFloat();                f2 = buffer.ReadFloat();                SetPivot(f1, f2, buffer.ReadBool());            }            f1 = buffer.ReadFloat();            if (f1 != 1)                this.alpha = f1;            f1 = buffer.ReadFloat();            if (f1 != 0)                this.rotation = f1;            if (!buffer.ReadBool())                this.visible = false;            if (!buffer.ReadBool())                this.touchable = false;            if (buffer.ReadBool())                this.grayed = true;            this.blendMode = (BlendMode)buffer.ReadByte();            int filter = buffer.ReadByte();            if (filter == 1)            {                ColorFilter cf = new ColorFilter();                this.filter = cf;                cf.AdjustBrightness(buffer.ReadFloat());                cf.AdjustContrast(buffer.ReadFloat());                cf.AdjustSaturation(buffer.ReadFloat());                cf.AdjustHue(buffer.ReadFloat());            }            string str = buffer.ReadS();            if (str != null)                this.data = str;        }        virtual public void Setup_AfterAdd(ByteBuffer buffer, int beginPos)        {            buffer.Seek(beginPos, 1);            string str = buffer.ReadS();            if (str != null)                this.tooltips = str;            int groupId = buffer.ReadShort();            if (groupId >= 0)                group = parent.GetChildAt(groupId) as GGroup;            buffer.Seek(beginPos, 2);            int cnt = buffer.ReadShort();            for (int i = 0; i < cnt; i++)            {                int nextPos = buffer.ReadShort();                nextPos += buffer.position;                GearBase gear = GetGear(buffer.ReadByte());                gear.Setup(buffer);                buffer.position = nextPos;            }        }        #region Drag support        Vector2 _dragTouchStartPos;        bool _dragTesting;        static Vector2 sGlobalDragStart = new Vector2();        static Rect sGlobalRect = new Rect();        static bool sUpdateInDragging = false;        private void InitDrag()        {            if (_draggable)            {                onTouchBegin.Add(__touchBegin);                onTouchMove.Add(__touchMove);                onTouchEnd.Add(__touchEnd);            }            else            {                onTouchBegin.Remove(__touchBegin);                onTouchMove.Remove(__touchMove);                onTouchEnd.Remove(__touchEnd);            }        }        private void DragBegin(int touchId)        {            if (DispatchEvent("onDragStart", touchId))                return;            if (draggingObject != null)            {                GObject tmp = draggingObject;                draggingObject.StopDrag();                draggingObject = null;                tmp.DispatchEvent("onDragEnd", null);            }            onTouchMove.Add(__touchMove);            onTouchEnd.Add(__touchEnd);            sGlobalDragStart = Stage.inst.GetTouchPosition(touchId);            sGlobalRect = this.LocalToGlobal(new Rect(0, 0, this.width, this.height));            _dragTesting = false;            draggingObject = this;            Stage.inst.AddTouchMonitor(touchId, this);        }        private void DragEnd()        {            if (draggingObject == this)            {                _dragTesting = false;                draggingObject = null;            }        }        private void __touchBegin(EventContext context)        {            if ((Stage.inst.focus is InputTextField) && ((InputTextField)Stage.inst.focus).editable)            {                _dragTesting = false;                return;            }            InputEvent evt = context.inputEvent;            _dragTouchStartPos = evt.position;            _dragTesting = true;            context.CaptureTouch();        }        private void __touchMove(EventContext context)        {            InputEvent evt = context.inputEvent;            if (_dragTesting && draggingObject != this)            {                int sensitivity;                if (Stage.touchScreen)                    sensitivity = UIConfig.touchDragSensitivity;                else                    sensitivity = UIConfig.clickDragSensitivity;                if (Mathf.Abs(_dragTouchStartPos.x - evt.x) < sensitivity                    && Mathf.Abs(_dragTouchStartPos.y - evt.y) < sensitivity)                    return;                _dragTesting = false;                DragBegin(evt.touchId);            }            if (draggingObject == this)            {                float xx = evt.x - sGlobalDragStart.x + sGlobalRect.x;                float yy = evt.y - sGlobalDragStart.y + sGlobalRect.y;                if (dragBounds != null)                {                    Rect rect = GRoot.inst.LocalToGlobal((Rect)dragBounds);                    if (xx < rect.x)                        xx = rect.x;                    else if (xx + sGlobalRect.width > rect.xMax)                    {                        xx = rect.xMax - sGlobalRect.width;                        if (xx < rect.x)                            xx = rect.x;                    }                    if (yy < rect.y)                        yy = rect.y;                    else if (yy + sGlobalRect.height > rect.yMax)                    {                        yy = rect.yMax - sGlobalRect.height;                        if (yy < rect.y)                            yy = rect.y;                    }                }                Vector2 pt = this.parent.GlobalToLocal(new Vector2(xx, yy));                if (float.IsNaN(pt.x))                    return;                sUpdateInDragging = true;                this.SetXY(Mathf.RoundToInt(pt.x), Mathf.RoundToInt(pt.y));                sUpdateInDragging = false;                DispatchEvent("onDragMove", null);            }        }        private void __touchEnd(EventContext context)        {            if (draggingObject == this)            {                draggingObject = null;                DispatchEvent("onDragEnd", null);            }        }        #endregion        #region Tween Helpers        public GTweener TweenMove(Vector2 endValue, float duration)        {            return GTween.To(this.xy, endValue, duration).SetTarget(this, TweenPropType.XY);        }        public GTweener TweenMoveX(float endValue, float duration)        {            return GTween.To(_x, endValue, duration).SetTarget(this, TweenPropType.X);        }        public GTweener TweenMoveY(float endValue, float duration)        {            return GTween.To(_y, endValue, duration).SetTarget(this, TweenPropType.Y);        }        public GTweener TweenScale(Vector2 endValue, float duration)        {            return GTween.To(this.scale, endValue, duration).SetTarget(this, TweenPropType.Scale);        }        public GTweener TweenScaleX(float endValue, float duration)        {            return GTween.To(_scaleX, endValue, duration).SetTarget(this, TweenPropType.ScaleX);        }        public GTweener TweenScaleY(float endValue, float duration)        {            return GTween.To(_scaleY, endValue, duration).SetTarget(this, TweenPropType.ScaleY);        }        public GTweener TweenResize(Vector2 endValue, float duration)        {            return GTween.To(this.size, endValue, duration).SetTarget(this, TweenPropType.Size);        }        public GTweener TweenFade(float endValue, float duration)        {            return GTween.To(_alpha, endValue, duration).SetTarget(this, TweenPropType.Alpha);        }        public GTweener TweenRotate(float endValue, float duration)        {            return GTween.To(_rotation, endValue, duration).SetTarget(this, TweenPropType.Rotation);        }        #endregion    }}
 |