ActivityThemeLuckyBoxTaskView.cs 4.2 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.ActivityThemeLuckyBox;
  5. using UnityEngine;
  6. using UI.CommonGame;
  7. namespace GFGGame
  8. {
  9. public class ActivityThemeLuckyBoxTaskView : BaseWindow
  10. {
  11. private UI_ActivityThemeLuckyBoxTaskUI _ui;
  12. private List<TaskCfg> _taskCfgs = new List<TaskCfg>();
  13. public override void Dispose()
  14. {
  15. if (_ui != null)
  16. {
  17. _ui.Dispose();
  18. _ui = null;
  19. }
  20. base.Dispose();
  21. }
  22. protected override void OnInit()
  23. {
  24. base.OnInit();
  25. packageName = UI_ActivityThemeLuckyBoxTaskUI.PACKAGE_NAME;
  26. _ui = UI_ActivityThemeLuckyBoxTaskUI.Create();
  27. this.viewCom = _ui.target;
  28. this.viewCom.Center();
  29. this.modal = true;
  30. viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
  31. _ui.m_list.itemRenderer = RenderListItem;
  32. _ui.m_btnClose.onClick.Add(Hide);
  33. }
  34. protected override void AddEventListener()
  35. {
  36. base.AddEventListener();
  37. }
  38. protected override void OnShown()
  39. {
  40. base.OnShown();
  41. UpdateView();
  42. }
  43. protected override void OnHide()
  44. {
  45. base.OnHide();
  46. }
  47. protected override void RemoveEventListener()
  48. {
  49. base.RemoveEventListener();
  50. }
  51. private void UpdateView()
  52. {
  53. _taskCfgs = TaskDataManager.Instance.GetTaskCfgs(TaskType.LuckyBoxActivity); //TaskCfgArray.Instance.GetCfgsBytaskType(TaskType.LuckyBoxActivity);
  54. _ui.m_list.numItems = _taskCfgs.Count;
  55. }
  56. private void RenderListItem(int index, GObject obj)
  57. {
  58. UI_ListItem item = UI_ListItem.Proxy(obj);
  59. //领取状态
  60. int state = TaskDataManager.Instance.GetTaskStateById(_taskCfgs[index].id);
  61. item.m_c1.selectedIndex = state == ConstBonusStatus.CAN_NOT_GET && !string.IsNullOrEmpty(_taskCfgs[index].jumpId) ? 3 : state;
  62. item.m_txtTitle.text = string.Format("{0}({1}/{2})", TaskDataManager.Instance.GetTaskDesc(_taskCfgs[index].id), TaskDataManager.Instance.GetTaskProgressById(_taskCfgs[index].id), _taskCfgs[index].GetTargetCount());
  63. if (item.m_btnGet.data == null)
  64. {
  65. item.m_btnGet.onClick.Add(OnBtnGetClick);
  66. }
  67. item.m_btnGet.data = _taskCfgs[index].id;
  68. if (item.m_btnGo.data == null)
  69. {
  70. item.m_btnGo.onClick.Add(OnBtnGoClick);
  71. }
  72. item.m_btnGo.data = _taskCfgs[index];
  73. if (item.m_listRewards.data == null)
  74. {
  75. item.m_listRewards.itemRenderer = RenderListRewardItem;
  76. }
  77. item.m_listRewards.data = _taskCfgs[index].rewardsArr;
  78. item.m_listRewards.numItems = _taskCfgs[index].rewardsArr.Length;
  79. UI_ListItem.ProxyEnd();
  80. }
  81. private void RenderListRewardItem(int index, GObject obj)
  82. {
  83. int[][] bonus = (int[][])obj.parent.data;
  84. ItemData reward = ItemUtil.createItemData(bonus[index]);
  85. if (obj.data == null)
  86. {
  87. obj.data = new ItemView(obj as GComponent);
  88. }
  89. (obj.data as ItemView).SetData(reward);
  90. (obj.data as ItemView).ChangeTxtCountStyle();
  91. }
  92. private async void OnBtnGetClick(EventContext context)
  93. {
  94. if (!(context.sender is GObject btnGet)) return;
  95. var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);
  96. if (!result) return;
  97. UpdateView();
  98. }
  99. private void OnBtnGoClick(EventContext context)
  100. {
  101. // Hide();
  102. if (!(context.sender is GObject btnGo)) return;
  103. TaskCfg taskCfg = btnGo.data as TaskCfg;
  104. object[] param = new object[taskCfg.jumpParamArr.Length];
  105. for (int i = 0; i < taskCfg.jumpParamArr.Length; i++)
  106. {
  107. param[i] = taskCfg.jumpParamArr[i];
  108. }
  109. ViewManager.JumpToView(taskCfg.jumpId, param, new object[] { typeof(ActivityThemeLuckyBoxView).FullName, true });
  110. }
  111. }
  112. }