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							- using UI.DressUp;
 
- using FairyGUI;
 
- using UnityEngine;
 
- using System.Collections.Generic;
 
- namespace GFGGame
 
- {
 
-     public class DressUpFightView : BaseView
 
-     {
 
-         private UI_DressUpFightUI _ui;
 
-         private int _fightID;
 
-         private string _levelID;
 
-         private float listType1X = 0;
 
-         private float partsListX = 0;
 
-         private DressUpListType currentListType;
 
-         private int[] _currentList2;
 
-         private GameObject _scenePrefab;
 
-         private GameObject _sceneObject;
 
-         private List<int> _currentList3;
 
-         private int _currentMenuType;
 
-         private StoryLevelCfg _levelCfg;
 
-         private StoryFightCfg _fightCfg;
 
-         private const int SORT_BY_HIGH_SCORE = 0;
 
-         private const int SORT_BY_LOW_SCORE = 1;
 
-         private int _scoreIndex = SORT_BY_HIGH_SCORE;
 
-         private bool _guideMenu;
 
-         private UI_TypeItem listTypeItem_SingleFight;
 
-         private UI_TypeItem listTypeItem_BuyClothing;
 
-         public override void Dispose()
 
-         {
 
-             if (_scenePrefab != null)
 
-             {
 
-                 GameObject.Destroy(_scenePrefab);
 
-                 _scenePrefab = null;
 
-             }
 
-             UI_TypeItem.ClearProxy();
 
-             UI_PartsListItem.ClearProxy();
 
-             base.Dispose();
 
-         }
 
-         protected override void Init()
 
-         {
 
-             base.Init();
 
-             packageName = UI_DressUpFightUI.PACKAGE_NAME;
 
-             _ui = UI_DressUpFightUI.Create();
 
-             viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneDressUp"));
 
-             _ui.m_btnClose.width = GRoot.inst.width;
 
-             _ui.m_btnClose.height = GRoot.inst.height;
 
-             _ui.m_btnClose.AddRelation(GRoot.inst, RelationType.Size);
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             _ui.m_groupTaskHint.visible = false;
 
-             _ui.m_btnRepeal.visible = false;
 
-             _ui.m_btnRenewal.visible = false;
 
-             _ui.m_btnSearch.visible = true;
 
-             // _ui.m_comboBox.items = new string[] { "我的套装一", "我的套装二", "我的套装三", "我的套装四", "我的套装五", "我的套装六" };
 
-             _ui.m_partsList.m_comboBoxRarity.items = new string[] { "高分优先", "低分优先" };
 
-             InitLists();
 
-             _ui.m_partsList.m_comboBoxRarity.onChanged.Add(OnComboBoxRarityChanged);
 
-             _ui.m_btnBack.onClick.Add(OnClickBtnBack);
 
-             _ui.m_btnHome.onClick.Add(OnClickBtnHome);
 
-             // _ui.m_btnClothingShop.onClick.Add(OnClickBtnClothingShop);
 
-             // _ui.m_comboBox.onChanged.Add(OnComboBoxChanged);
 
-             _ui.m_comListType1.m_listType.onClickItem.Add(OnClickListType1Item);
 
-             _ui.m_comListType2.m_listType.onClickItem.Add(OnClickListType2Item);
 
-             _ui.m_partsList.m_list.onClickItem.Add(OnClickPartsListItem);
 
-             _ui.m_touchPad.onClick.Add(OnTouchPad);
 
-             _ui.m_btnHint.onClick.Add(OnClickBtnHint);
 
-             _ui.m_btnClose.onClick.Add(OnClickBtnClose);
 
-             _ui.m_btnDelete.onClick.Add(OnClickBtnDelete);
 
-             _ui.m_btnNext.onClick.Add(OnClickBtnNext);
 
-             _ui.m_btnRecommend.onClick.Add(OnClickBtnRecommend);
 
-             _ui.m_btnSearch.onClick.Add(OnClickBtnSearch);
 
-             _ui.m_compNeed.target.onClick.Add(OnClickComNeed);
 
-             _ui.m_compNeed.m_listTag.itemRenderer = RenderListTagItem;
 
-             // _ui.m_btnShow.onClick.Add(OnClickBtnShow);
 
-             // _ui.m_btnHide.onClick.Add(OnClickBtnHide);
 
-             // _ui.m_loaShow.onClick.Add(OnClickLoaShow);
 
-             _ui.m_btnHide.visible = false;
 
-             _ui.m_loaShow.visible = false;
 
-             _ui.m_btnShow.visible = false;
 
-             EventAgent.AddEventListener(ConstMessage.DRESS_FILTER, UpdatePartsListSort);
 
-             EventAgent.AddEventListener(ConstMessage.DRESS_SEARCH, UpdatePartsListSort);
 
-             // EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdatePartsListSort);
 
-             EventAgent.AddEventListener(ConstMessage.CARD_CHOOSE, StartCalculateScore);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             StoryDataManager.usedRecommend = false;
 
-             // _ui.m_comboBox.title = "我的套装";
 
-             _ui.m_txtRecommendCount.SetVar("v1", "" + StoryDataManager.recommendCount).FlushVars();
 
-             _ui.m_btnRecommend.enabled = StoryDataManager.recommendCount > 0;
 
-             _scoreIndex = _ui.m_partsList.m_comboBoxRarity.selectedIndex;
 
-             _levelID = (string)viewData;
 
-             _levelCfg = StoryLevelCfgArray.Instance.GetCfg(_levelID);
 
-             _fightCfg = StoryFightCfgArray.Instance.GetCfg(_levelCfg.fightID);
 
-             if (!string.IsNullOrEmpty(_fightCfg.music))
 
-             {
 
-                 MusicManager.Instance.Play(ResPathUtil.GetMusicPath(_fightCfg.music, "mp3"));
 
-             }
 
-             _ui.m_compNeed.target.visible = _fightCfg.needItemId > 0 || _fightCfg.needSuitId > 0 || _fightCfg.needTagsArr.Length > 0;
 
-             if (_ui.m_compNeed.target.visible)
 
-             {
 
-                 _ui.m_compNeed.m_c1.selectedIndex = 0;
 
-                 if (_fightCfg.needItemId > 0)
 
-                 {
 
-                     _ui.m_compNeed.m_txtNeedName.text = ItemUtil.GetItemName(_fightCfg.needItemId);
 
-                     _ui.m_compNeed.target.data = _fightCfg.needItemId;
 
-                 }
 
-                 else if (_fightCfg.needSuitId > 0)
 
-                 {
 
-                     _ui.m_compNeed.m_txtNeedName.text = ItemUtil.GetSuitName(_fightCfg.needSuitId);
 
-                     _ui.m_compNeed.target.data = _fightCfg.needSuitId;
 
-                 }
 
-                 else
 
-                 {
 
-                     _ui.m_compNeed.m_c1.selectedIndex = 1;
 
-                     _ui.m_compNeed.m_listTag.numItems = _fightCfg.needTagsArr.Length;
 
-                 }
 
-             }
 
-             StoryDataManager.currentScoreType = _fightCfg.scoreType;
 
-             //一级菜单
 
-             _ui.m_comListType1.m_listType.RemoveChildrenToPool();
 
-             _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length - 1;
 
-             //_ui.m_comListType1.m_listType1.ResizeToFit(_ui.m_listType1.numItems);
 
-             float maxHeight = _ui.target.height - _ui.m_comListType1.m_listType.y - DressUpView.BOTTOM_BLANK;
 
-             if (_ui.m_comListType1.m_listType.height > maxHeight)
 
-             {
 
-                 _ui.m_comListType1.m_listType.height = maxHeight;
 
-             }
 
-             _ui.m_comListType1.target.x = _ui.target.width;
 
-             _ui.m_comListType2.target.x = _ui.target.width;
 
-             _ui.m_partsList.target.x = _ui.target.width;
 
-             _ui.m_scoreType.url = "ui://CommonGame/kp_sx_" + _fightCfg.scoreType;
 
-             this.showListType1();
 
-             if (_sceneObject == null)
 
-             {
 
-                 _sceneObject = GameObject.Instantiate(_scenePrefab);
 
-                 EquipDataCache.cacher.setSceneObj(_sceneObject);
 
-                 EquipDataCache.cacher.PutOnDefaultSuitSaved();
 
-             }
 
-             UpdateScore();
 
-             EventAgent.AddEventListener(ConstMessage.DRESS_UP_SCORE_CHANGED, UpdateScore);
 
-             if (GuideDataManager.GetGuideCount(ConstGuideId.SINGLE_FIGHT_GUIDE) <= 0)
 
-             {
 
-                 _guideMenu = GuideController.TryGuideDressUpFightViewMenuType0(_ui.m_comListType1.m_listType);
 
-             }
 
-             else if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0)
 
-             {
 
-                 GuideController.TryGuideDressUpFightViewBtnRecommend(_ui.m_compNeed.target, _ui.m_comListType1.m_listType);
 
-             }
 
-             else if (GuideDataManager.GetGuideCount(ConstGuideId.SEE_DRESS_TIPS) <= 0)
 
-             {
 
-                 GuideController.TryGuideDressUpFightViewBtnHint(_ui.m_btnHint);
 
-             }
 
-             Timers.inst.AddUpdate(UpdateToCheckGuide);
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-             Timers.inst.Remove(UpdateToCheckGuide);
 
-             GuideController.HideGuide();
 
-             if (_sceneObject != null)
 
-             {
 
-                 GameObject.Destroy(_sceneObject);
 
-                 _sceneObject = null;
 
-             }
 
-             EventAgent.RemoveEventListener(ConstMessage.DRESS_UP_SCORE_CHANGED, UpdateScore);
 
-             _fightCfg = null;
 
-             _levelCfg = null;
 
-             listTypeItem_SingleFight = null;
 
-             listTypeItem_BuyClothing = null;
 
-         }
 
-         private void OnClickBtnBack()
 
-         {
 
-             this.Hide();
 
-             // ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, StoryDataManager.currentChapter);
 
-             ViewManager.GoBackFrom(ViewName.STORY_CHAPTER_VIEW);
 
-         }
 
-         private void OnClickBtnHome()
 
-         {
 
-             GameController.GoBackToMainView();
 
-         }
 
-         private void OnClickBtnClothingShop()
 
-         {
 
-             ViewManager.Show(ViewName.CLOTHING_SHOP_VIEW, new object[] { null, _fightCfg.scoreType }, null, false, true);
 
-         }
 
-         private void OnClickListType1Item(EventContext context)
 
-         {
 
-             // GuideController.HideGuide();
 
-             GObject typeItem = context.data as GObject;
 
-             int order = (int)typeItem.data;
 
-             DressUpMenuItemCfg1 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[order - 1];
 
-             if (item1.subMenusArr.Length > 0)
 
-             {
 
-                 this.showListType2(item1.subMenusArr);
 
-             }
 
-             else
 
-             {
 
-                 this.showListParts(item1.type);
 
-                 if (GuideDataManager.GetGuideCount(ConstGuideId.SINGLE_FIGHT_GUIDE) <= 0)
 
-                 {
 
-                     GuideController.TryGuideDressUpFightViewMenuPart0(_ui.m_partsList.m_list, "找到这条裙子了,换上看看吧");
 
-                 }
 
-                 else if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0)
 
-                 {
 
-                     GuideController.TryGuideDressUpFightViewMenuPart1(_ui.m_partsList.m_list, "点击换上吧");
 
-                 }
 
-             }
 
-             this.hideListType1();
 
-         }
 
-         private void OnClickListType2Item(EventContext context)
 
-         {
 
-             GObject typeItem = context.data as GObject;
 
-             int order = (int)typeItem.data;
 
-             DressUpMenuItemCfg2 item2 = DressUpMenuItemCfg2Array.Instance.dataArray[order - 1];
 
-             this.showListParts(item2.type);
 
-             this.hideListType2();
 
-         }
 
-         private void OnClickPartsListItem(EventContext context)
 
-         {
 
-             GObject listItem = context.data as GObject;
 
-             int id = (int)listItem.data;
 
-             if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
 
-             {
 
-                 EquipDataCache.cacher.PutOnSuitCfg(id, false, true);
 
-             }
 
-             else
 
-             {
 
-                 EquipDataCache.cacher.TryCancelSuit(id);
 
-                 EquipDataCache.cacher.AddOrRemove(id, true);
 
-                 UpdateListPartsSelected();
 
-                 GuideController.TryGuideDressUpFightViewBtnNext0(_ui.m_btnNext);
 
-             }
 
-             GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY);
 
-         }
 
-         private void OnTouchPad()
 
-         {
 
-             if (this.currentListType == DressUpListType.List3)
 
-             {
 
-                 if (_currentList2 != null)
 
-                 {
 
-                     this.showListType2();
 
-                 }
 
-                 else
 
-                 {
 
-                     this.showListType1();
 
-                 }
 
-                 this.hideListParts();
 
-             }
 
-             else if (this.currentListType == DressUpListType.List2)
 
-             {
 
-                 this.showListType1();
 
-                 this.hideListType2();
 
-             }
 
-         }
 
-         private void OnClickBtnHint()
 
-         {
 
-             this.ShowTaskHint();
 
-             GuideController.HideGuide();
 
-             GuideController.TryCompleteGuide(ConstGuideId.SEE_DRESS_TIPS);
 
-         }
 
-         private void OnClickBtnDelete()
 
-         {
 
-             EquipDataCache.cacher.TakeOffAll();
 
-         }
 
-         private void OnClickBtnClose()
 
-         {
 
-             _ui.m_groupTaskHint.visible = false;
 
-         }
 
-         private void OnClickBtnNext()
 
-         {
 
-             if (EquipDataCache.cacher.score <= 0)
 
-             {
 
-                 Alert.Show("只有换好衣服才能出门哦~")
 
-                     .SetRightButton(true, "好的");
 
-                 return;
 
-             }
 
-             if (CardDataManager.GetCardDicByRarity(0) != null)
 
-             {
 
-                 ViewManager.Show<StoryCardChoose>(_fightCfg.scoreType);
 
-             }
 
-             else
 
-             {
 
-                 StartCalculateScore();
 
-             }
 
-         }
 
-         private void StartCalculateScore()
 
-         {
 
-             //不可移动代码位置
 
-             bool hasFightTarget = _fightCfg.targetName != null && _fightCfg.targetName.Length > 0;
 
-             this.Hide();
 
-             if (hasFightTarget)
 
-             {
 
-                 ViewManager.Show(ViewName.STORY_FIGHT_TARGET_VIEW);
 
-             }
 
-             else
 
-             {
 
-                 ViewManager.Show(ViewName.STORY_FIGHT_SINGLE_VIEW);
 
-             }
 
-         }
 
-         private void OnClickBtnRecommend()
 
-         {
 
-             StoryDataManager.usedRecommend = true;
 
-             EquipDataCache.cacher.PutOnRecommendItems();
 
-         }
 
-         private void InitLists()
 
-         {
 
-             _ui.m_comListType2.m_listType.itemRenderer = ListType2Item;
 
-             _ui.m_partsList.m_list.itemRenderer = ListPartsItem;
 
-             listType1X = _ui.m_comListType1.target.x;
 
-             partsListX = _ui.m_partsList.target.x - _ui.m_partsList.target.width;
 
-             //一级菜单
 
-             _ui.m_comListType1.m_listType.itemRenderer = ListType1Item;
 
-         }
 
-         private void showListType1()
 
-         {
 
-             _currentList2 = null;
 
-             currentListType = DressUpListType.List1;
 
-             GTween.To(_ui.target.width, listType1X, 0.5f)
 
-                 .SetTarget(_ui.m_comListType1.target)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_comListType1.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private void hideListType1()
 
-         {
 
-             GTween.To(listType1X, _ui.target.width, 0.5f)
 
-                 .SetTarget(_ui.m_comListType1.target)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_comListType1.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private void showListType2(int[] menuStrArr = null)
 
-         {
 
-             currentListType = DressUpListType.List2;
 
-             if (menuStrArr != null && menuStrArr.Length > 0)
 
-             {
 
-                 int len = menuStrArr.Length;
 
-                 _currentList2 = menuStrArr.Clone() as int[];
 
-                 _ui.m_comListType2.m_listType.RemoveChildrenToPool();
 
-                 _ui.m_comListType2.m_listType.numItems = len;
 
-                 //_ui.m_listType2.ResizeToFit(_ui.m_listType2.numItems);
 
-                 float maxHeight = _ui.target.height - _ui.m_comListType2.m_listType.y - DressUpView.BOTTOM_BLANK;
 
-                 if (_ui.m_comListType2.m_listType.height > maxHeight)
 
-                 {
 
-                     _ui.m_comListType2.m_listType.height = maxHeight;
 
-                 }
 
-             }
 
-             GTween.To(_ui.target.width, listType1X, 0.5f)
 
-                 .SetTarget(_ui.m_comListType2.target)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_comListType2.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private void hideListType2()
 
-         {
 
-             GTween.To(listType1X, _ui.target.width, 0.5f)
 
-                 .SetTarget(_ui.m_comListType2.target)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_comListType2.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private void showListParts(int type)
 
-         {
 
-             _currentMenuType = type;
 
-             UpdatePartsListSort();
 
-             _ui.m_partsList.m_list.ResizeToFit(_ui.m_partsList.m_list.numItems);
 
-             float maxHeight = _ui.m_partsList.target.height - _ui.m_partsList.m_list.y;
 
-             if (_ui.m_partsList.m_list.height > maxHeight)
 
-             {
 
-                 _ui.m_partsList.m_list.height = maxHeight;
 
-             }
 
-             currentListType = DressUpListType.List3;
 
-             GTween.To(_ui.target.width, partsListX, 0.5f)
 
-                 .SetTarget(_ui.m_partsList)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_partsList.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private void OnComboBoxRarityChanged()
 
-         {
 
-             _scoreIndex = _ui.m_partsList.m_comboBoxRarity.selectedIndex;
 
-             this.UpdatePartsListSort();
 
-         }
 
-         private void UpdatePartsListSort()
 
-         {
 
-             if (_currentMenuType == 0) return;
 
-             if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
 
-             {
 
-                 _currentList3 = DressUpMenuSuitDataManager.GetSuitIDList();
 
-                 if (_scoreIndex == SORT_BY_HIGH_SCORE)
 
-                 {
 
-                     _currentList3 = SuitUtil.SortSuitListByHighScore(_currentList3);
 
-                 }
 
-                 else if (_scoreIndex == SORT_BY_LOW_SCORE)
 
-                 {
 
-                     _currentList3 = SuitUtil.SortSuitListByLowScore(_currentList3);
 
-                 }
 
-                 else
 
-                 {
 
-                     _currentList3.Reverse();
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 _currentList3 = DressUpMenuItemDataManager.getItemDatasByType(_currentMenuType);
 
-                 if (_scoreIndex == SORT_BY_HIGH_SCORE)
 
-                 {
 
-                     _currentList3 = DressUpMenuItemDataManager.SortItemListByHighScore(_currentList3);
 
-                 }
 
-                 else if (_scoreIndex == SORT_BY_LOW_SCORE)
 
-                 {
 
-                     _currentList3 = DressUpMenuItemDataManager.SortItemListByLowScore(_currentList3);
 
-                 }
 
-                 else
 
-                 {
 
-                     _currentList3.Reverse();
 
-                 }
 
-             }
 
-             if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Search)
 
-             {
 
-                 _currentList3 = DressUpMenuItemDataManager.DressSearch(_currentList3, _currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG);
 
-             }
 
-             else if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Filter)
 
-             {
 
-                 _currentList3 = DressUpMenuItemDataManager.DressFilter(_currentList3, _currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG);
 
-             }
 
-             //必穿品放在列表最前面
 
-             if (_fightCfg.needItemId > 0)
 
-             {
 
-                 int index = _currentList3.IndexOf(_fightCfg.needItemId);
 
-                 if (index >= 0)
 
-                 {
 
-                     int item = _currentList3[index];
 
-                     _currentList3.Remove(_currentList3[index]);
 
-                     _currentList3.Insert(0, item);
 
-                 }
 
-             }
 
-             else if (_fightCfg.needSuitId > 0)
 
-             {
 
-                 int index = _currentList3.IndexOf(_fightCfg.needSuitId);
 
-                 if (index >= 0)
 
-                 {
 
-                     int item = _currentList3[index];
 
-                     _currentList3.Remove(_currentList3[index]);
 
-                     _currentList3.Insert(0, item);
 
-                 }
 
-             }
 
-             _ui.m_partsList.m_list.RemoveChildrenToPool();
 
-             _ui.m_partsList.m_list.numItems = _currentList3.Count;
 
-         }
 
-         private void hideListParts()
 
-         {
 
-             GTween.To(partsListX, _ui.target.width, 0.5f)
 
-                 .SetTarget(_ui.m_partsList)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_partsList.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private void ListType1Item(int index, GObject item)
 
-         {
 
-             UI_TypeItem typeItem = UI_TypeItem.Proxy(item);
 
-             DressUpMenuItemCfg1 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[index];
 
-             typeItem.m_icon.url = "ui://DressUp/hz_fenleitu_" + item1.id;
 
-             //typeItem.m_imgTitle.url = "ui://DressUp/hz_iconzi_" + item1.id;
 
-             typeItem.target.data = item1.id;
 
-             typeItem.m_imgNeed.visible = ItemUtil.CheckMenuType1(_fightCfg.needItemId, _fightCfg.needSuitId, item1.id);
 
-         }
 
-         private void ListType2Item(int index, GObject item)
 
-         {
 
-             UI_TypeItem typeItem = UI_TypeItem.Proxy(item);
 
-             DressUpMenuItemCfg2 item2 = DressUpMenuItemCfg2Array.Instance.dataArray[_currentList2[index] - 1];
 
-             typeItem.m_icon.url = "ui://DressUp/hz_fenleituej_" + item2.id;
 
-             //typeItem.m_imgTitle.url = "ui://DressUp/hz_iconziej_" + item2.id;
 
-             typeItem.target.data = item2.id;
 
-             var subType = ItemUtil.GetItemSubType(_fightCfg.needItemId);
 
-             typeItem.m_imgNeed.visible = subType == item2.type;
 
-         }
 
-         private void ListPartsItem(int index, GObject item)
 
-         {
 
-             UI_PartsListItem listItem = UI_PartsListItem.Proxy(item);
 
-             int id = (int)_currentList3[index];
 
-             string iconRes = "";
 
-             string partName = "";
 
-             string ext = "png";
 
-             if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
 
-             {
 
-                 SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(id);
 
-                 iconRes = suitCfg.res;
 
-                 partName = suitCfg.name;
 
-                 listItem.m_iconSelected.visible = false;
 
-                 listItem.m_txtScore.text = "" + SuitUtil.GetSuitScore(id);
 
-                 RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false, true);
 
-             }
 
-             else
 
-             {
 
-                 ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);
 
-                 iconRes = itemCfg.res;
 
-                 partName = itemCfg.name;
 
-                 listItem.m_iconSelected.visible = EquipDataCache.cacher.CheckDressUpItemIsOn(id);
 
-                 listItem.m_txtScore.text = "" + DressUpMenuItemDataManager.GetItemScore(id);
 
-                 RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);
 
-                 ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType);
 
-             }
 
-             listItem.m_icon.url = ResPathUtil.GetIconPath(iconRes, ext);
 
-             listItem.m_ScoreType.url = "ui://CommonGame/kp_sx_" + _fightCfg.scoreType;
 
-             listItem.m_txtTitle.text = partName;
 
-             listItem.target.data = id;
 
-             listItem.m_imgNeed.visible = _fightCfg.needItemId == id || _fightCfg.needSuitId == id;
 
-         }
 
-         private void UpdateListPartsSelected()
 
-         {
 
-             int count = _ui.m_partsList.m_list.numChildren;
 
-             for (int i = 0; i < count; i++)
 
-             {
 
-                 UI_PartsListItem listItem = UI_PartsListItem.Proxy(_ui.m_partsList.m_list.GetChildAt(i));
 
-                 int id = (int)listItem.target.data;
 
-                 if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
 
-                 {
 
-                     listItem.m_iconSelected.visible = false;
 
-                 }
 
-                 else
 
-                 {
 
-                     listItem.m_iconSelected.visible = EquipDataCache.cacher.CheckDressUpItemIsOn(id);
 
-                 }
 
-             }
 
-         }
 
-         private void ShowTaskHint()
 
-         {
 
-             _ui.m_groupTaskHint.visible = true;
 
-             _ui.m_txtHint.text = _levelCfg.hint;
 
-             if (this._ui.m_txtHint.textHeight > this._ui.m_txtHint.textFormat.size * 2)
 
-             {
 
-                 this._ui.m_txtHint.align = AlignType.Left;
 
-             }
 
-             else
 
-             {
 
-                 this._ui.m_txtHint.align = AlignType.Center;
 
-             }
 
-         }
 
-         private void UpdateScore()
 
-         {
 
-             _ui.m_txtScore.text = "" + EquipDataCache.cacher.score;
 
-             // GuideController.TryGuideDressUpFightViewBtnNext(_ui.m_btnNext);
 
-         }
 
-         private void OnClickBtnSearch()
 
-         {
 
-             ViewManager.Show<DressFilterView>(false, new object[] { ViewName.DRESS_UP_VIEW });
 
-         }
 
-         // private void OnClickBtnShow()
 
-         // {
 
-         //     Timers.inst.Remove(SetBtnShowVisable);
 
-         //     _ui.m_c1.selectedIndex = 0;
 
-         //     _ui.m_btnHide.visible = true;
 
-         //     _ui.m_loaShow.visible = false;
 
-         //     _ui.m_btnShow.visible = false;
 
-         // }
 
-         // private void OnClickBtnHide()
 
-         // {
 
-         //     _ui.m_c1.selectedIndex = 1;
 
-         //     _ui.m_btnHide.visible = false;
 
-         //     _ui.m_btnShow.visible = true;
 
-         //     _ui.m_loaShow.visible = true;
 
-         //     Timers.inst.Add(2f, 1, SetBtnShowVisable);
 
-         // }
 
-         // private void OnClickLoaShow()
 
-         // {
 
-         //     Timers.inst.Remove(SetBtnShowVisable);
 
-         //     _ui.m_btnShow.alpha = 1;
 
-         //     Timers.inst.Add(2f, 1, SetBtnShowVisable);
 
-         //     _ui.m_btnShow.enabled = true;
 
-         // }
 
-         private void SetBtnShowVisable(object param)
 
-         {
 
-             _ui.m_btnShow.enabled = false;
 
-             GTween.To(1, 0, 0.3f).SetTarget(_ui.m_btnShow, TweenPropType.Alpha);
 
-         }
 
-         private void OnClickComNeed()
 
-         {
 
-             GuideController.HideGuide();
 
-             if (_fightCfg.needItemId <= 0 && _fightCfg.needSuitId <= 0)
 
-             {
 
-                 return;
 
-             }
 
-             if (_fightCfg.needSuitId > 0)
 
-             {
 
-                 ViewManager.Show(ViewName.SUIT_GUIDE_VIEW, new object[] { _ui.m_compNeed.target.data, new object[] { ViewName.DRESS_UP_FIGHT_VIEW, this.viewData } }, new object[] { ViewName.DRESS_UP_FIGHT_VIEW, this.viewData });
 
-             }
 
-             else
 
-             {
 
-                 ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { _ui.m_compNeed.target.data, new object[] { ViewName.DRESS_UP_FIGHT_VIEW, this.viewData } });
 
-             }
 
-         }
 
-         private void RenderListTagItem(int index, GObject obj)
 
-         {
 
-             UI.CommonGame.UI_ListTagItem item = UI.CommonGame.UI_ListTagItem.Proxy(obj);
 
-             string[] tag = _fightCfg.needTagsArr[index].Split('_');
 
-             item.m_loaTag.url = ResPathUtil.GetCommonGameResPath("fzd_bqbq_" + tag[0]);
 
-             item.m_txtTag.text = tag[1];
 
-         }
 
-         private void UpdateToCheckGuide(object param)
 
-         {
 
-             if (!ViewManager.CheckIsTopView(this.viewCom)) return;
 
-             if (listTypeItem_SingleFight == null && GuideDataManager.GetGuideCountCopy(ConstGuideId.SINGLE_FIGHT) <= 0 || listTypeItem_BuyClothing == null && GuideDataManager.GetGuideCountCopy(ConstGuideId.BUY_CLOTHING) <= 0)
 
-             {
 
-                 int len = _ui.m_comListType1.m_listType.numChildren;
 
-                 for (int i = 0; i < len; i++)
 
-                 {
 
-                     UI_TypeItem item = UI_TypeItem.Proxy(_ui.m_comListType1.m_listType.GetChildAt(i));
 
-                     if (item != null)
 
-                     {
 
-                         int menuID = (int)item.target.data;
 
-                         DressUpMenuItemCfg1 dressUpMenuItemCfg1 = DressUpMenuItemCfg1Array.Instance.GetCfg(menuID);
 
-                         if (GuideDataManager.GetGuideCountCopy(ConstGuideId.SINGLE_FIGHT) <= 0)
 
-                         {
 
-                             if (dressUpMenuItemCfg1.type == ConstDressUpItemType.LIAN_YI_QUN)
 
-                             {
 
-                                 listTypeItem_SingleFight = item;
 
-                                 _ui.m_comListType1.m_listType.ScrollToView(i);
 
-                                 break;
 
-                             }
 
-                         }
 
-                         else if (GuideDataManager.GetGuideCountCopy(ConstGuideId.BUY_CLOTHING) <= 0)
 
-                         {
 
-                             int type = 0;
 
-                             if (_fightCfg.needItemId > 0) type = ItemUtil.GetItemSubType(_fightCfg.needItemId);
 
-                             if (_fightCfg.needSuitId > 0) type = ConstDressUpItemType.TAO_ZHUANG;
 
-                             if (dressUpMenuItemCfg1.type == type)
 
-                             {
 
-                                 listTypeItem_BuyClothing = item;
 
-                                 _ui.m_comListType1.m_listType.ScrollToView(i);
 
-                                 break;
 
-                             }
 
-                         }
 
-                     }
 
-                 }
 
-             }
 
-             if (listTypeItem_SingleFight != null) GuideController.TryGuide(listTypeItem_SingleFight.target, ConstGuideId.SINGLE_FIGHT, 3, "点击相应的分类,可以快速找到服饰");
 
-             GuideController.TryGuide(_ui.m_partsList.m_list, ConstGuideId.SINGLE_FIGHT, 4, "找到这条裙子了,换上看看吧");
 
-             GuideController.TryGuide(_ui.m_btnNext, ConstGuideId.SINGLE_FIGHT, 5, "接下来验证一下,换上的服饰是否符合需求");
 
-             GuideController.TryGuide(_ui.m_compNeed.target, ConstGuideId.BUY_CLOTHING, 1, "当提示有“必需品”时,需要穿上对应物品才能通关");
 
-             if (listTypeItem_BuyClothing != null) GuideController.TryGuide(listTypeItem_BuyClothing.target, ConstGuideId.BUY_CLOTHING, 5, "在相应分类里就可以找到必需品啦");
 
-             GuideController.TryGuide(_ui.m_partsList.m_list, ConstGuideId.BUY_CLOTHING, 6, "点击换上吧", true, 0);
 
-             GuideController.TryCompleteGuide(ConstGuideId.BUY_CLOTHING, 6);
 
-             GuideController.TryGuide(_ui.m_btnHint, ConstGuideId.TARGET_FIGHT, 1, "这次换装需要获得别人的认可呢");
 
-         }
 
-     }
 
- }
 
 
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