| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184 | using System.Collections;using UnityEngine;using UI.ActivityGetYuanXiao;using FairyGUI;using System.Collections.Generic;using System.Linq;namespace GFGGame{    public class ActivityGetYuanXiaoTaskView : BaseWindow    {        private UI_ActivityGetYuanXiaoTaskUI _ui;        private int _activityID;        private int _funcType;        private List<TaskCfg> _cfgs;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_ActivityGetYuanXiaoTaskUI.PACKAGE_NAME;            _ui = UI_ActivityGetYuanXiaoTaskUI.Create();            viewCom = _ui.target;            viewCom.Center();            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;            modal = true;            isReturnWindow = true;            _ui.m_itemList.itemRenderer = ListRenderer;            _funcType = TaskFuncType.YuanXiaoActivity;        }        protected override void OnShown()        {            base.OnShown();            _activityID = ActivityDataManager.Instance.GetCurOpenActiveByType(ActivityType.YuanXiao);            if (_activityID == 0)            {                return;            }            UpdateTask();            _ui.m_itemList.scrollPane.ScrollTop();        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);        }        //更新任务列表        private void UpdateTask()        {            _cfgs = TaskDataManager.Instance.GetTaskCfgs(_funcType);            SortList();            _ui.m_itemList.numItems = _cfgs.Count;        }        private void OnTaskChanges(EventContext eventContext)        {            var taskIds = (List<int>)eventContext.data;            if (taskIds.Select(taskId => TaskCfgArray.Instance.GetCfg(taskId)).Where(taskCfg => taskCfg != null)                .Any(taskCfg => taskCfg.funcType == _funcType))            {                UpdateTask();            }        }        private void ListRenderer(int index, GObject gObject)        {            if(index >= _cfgs.Count)            {                return;            }            UI_taskItem item = UI_taskItem.Proxy(gObject);            item.m_desc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);            long progress = TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id);            int sum = _cfgs[index].GetTargetCount();            if (progress > sum)            {                progress = sum;            }            item.m_txtCount.SetVar("cur", $"{progress}").SetVar("sum", $"{sum}").FlushVars();            item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);            item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 1 : 0;            // 奖励列表更新事件绑定                        if (item.m_rewardList.data == null)            {                item.m_rewardList.itemRenderer = ListTaskRewardItemRender;            }            item.m_rewardList.data = _cfgs[index];            var reward = TaskDataManager.Instance.GetReward(_cfgs[index]);            item.m_rewardList.numItems = reward.Length;            // 领取奖励按钮事件            if(item.m_btnGet.data == null)            {                item.m_btnGet.onClick.Add(OnClickBtnGet);            }            item.m_btnGet.data = _cfgs[index].id;            // 前往按钮事件            if (item.m_btnGo.data == null)            {                item.m_btnGo.onClick.Add(OnBtnGoClick);            }            item.m_btnGo.data = _cfgs[index];            UI_taskItem.ProxyEnd();        }        private void ListTaskRewardItemRender(int index, GObject obj)        {            TaskCfg cfg = (TaskCfg)obj.parent.data;            int[][] reward = TaskDataManager.Instance.GetReward(cfg);            var itemData = ItemUtil.createItemData(reward[index]);            var item = new ItemView(obj as GComponent);            obj.data = item;            item.SetData(itemData);            item.ChangeTxtCountStyle();            item.SetTxtCountScale = 1.3f;            item.GrpGotVisible = TaskDataManager.Instance.GetTaskStateById(cfg.id) == 2;        }        private async void OnClickBtnGet(EventContext context)        {            if (!(context.sender is GObject btnGet)) return;            var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);            if (!result) return;            UpdateTask();        }        private void OnBtnGoClick(EventContext context)        {            if (!(context.sender is GObject { data: TaskCfg taskCfg })) return;            //功能未开放            if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(taskCfg.jumpId)) return;            var param = new object[taskCfg.jumpParamArr.Length];            for (var i = 0; i < taskCfg.jumpParamArr.Length; i++)            {                param[i] = taskCfg.jumpParamArr[i];            }            ViewManager.JumpToView(taskCfg.jumpId, param, false, false);        }        public void SortList()        {            _cfgs.Sort((TaskCfg a, TaskCfg b) =>            {                // 如果都是未达到状态,则按照ID排序                if ((TaskDataManager.Instance.TaskInfosDic[a.id].State == TaskDataManager.Instance.TaskInfosDic[b.id].State)                && TaskDataManager.Instance.TaskInfosDic[a.id].State == 0)                    return a.id.CompareTo(b.id);                var stateA = TaskDataManager.Instance.TaskInfosDic[a.id].State == 1 ? 1 : -1;                var stateB = TaskDataManager.Instance.TaskInfosDic[b.id].State == 1 ? 1 : -1;                if (stateA > stateB) return -1;                return stateB > stateA ? 1 : TaskDataManager.Instance.TaskInfosDic[a.id].State.CompareTo(TaskDataManager.Instance.TaskInfosDic[b.id].State);            });        }    }}
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