GuideView.cs 6.2 KB

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  1. using UI.Guide;
  2. using FairyGUI;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using System;
  6. namespace GFGGame
  7. {
  8. public class GuideView : BaseView
  9. {
  10. private UI_GuideUI _ui;
  11. private GObject guideTarget = null;
  12. private int guideId;
  13. private int guideIndex;
  14. private bool justHint;//仅提示,无遮罩,点击任何地方可关闭引导
  15. private float compTxtY = 0;//提示语位置
  16. private string txtContent = "";
  17. private GameObject _gameObject;
  18. private GoWrapper _wrapper;
  19. public override void Dispose()
  20. {
  21. SceneController.DestroyObjectFromView(_gameObject, _wrapper);
  22. if (_ui != null)
  23. {
  24. _ui.Dispose();
  25. _ui = null;
  26. }
  27. base.Dispose();
  28. }
  29. protected override void OnInit()
  30. {
  31. base.OnInit();
  32. viewAnimationType = EnumViewAnimationType.None;
  33. packageName = UI_GuideUI.PACKAGE_NAME;
  34. _ui = UI_GuideUI.Create();
  35. this.viewCom = _ui.target;
  36. this.layer = ConstViewLayer.GUIDE;
  37. isfullScreen = true;
  38. _ui.m_loaMask.onClick.Add(OnClickTarget);
  39. }
  40. protected override void OnShown()
  41. {
  42. base.OnShown();
  43. List<object> dataList = viewData as List<object>;
  44. guideTarget = dataList[0] as GObject;
  45. txtContent = (string)dataList[1];
  46. guideId = (int)dataList[2];
  47. guideIndex = (int)dataList[3];
  48. compTxtY = (float)dataList[4];
  49. justHint = (bool)dataList[5];
  50. // GRoot.inst.touchable = true;
  51. MainDataManager.Instance.CanSwipe = false;
  52. UpdateComTxt(txtContent);
  53. _ui.m_mask.target.visible = false;
  54. _ui.m_loaMask.visible = false;
  55. if (guideTarget != null)
  56. {
  57. Timers.inst.AddUpdate(UpdateGuideRect);
  58. _ui.m_mask.target.visible = true;
  59. guideTarget.onClick.Add(OnClickTarget);
  60. }
  61. else
  62. {
  63. _ui.m_loaMask.visible = true;
  64. if (compTxtY > 0)
  65. {
  66. _ui.m_compTxt.target.y = compTxtY;
  67. }
  68. _ui.m_comHolder.target.visible = false;
  69. _ui.m_compTxt.target.visible = !String.IsNullOrEmpty(txtContent);
  70. }
  71. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.STUDIO_METAL);
  72. if (guideId == cfg.id && guideIndex == 2)
  73. {
  74. _ui.m_loaMask.visible = false;
  75. MainDataManager.Instance.CanSwipe = true;
  76. Timers.inst.AddUpdate(UpdateStudioMetalGuide);
  77. }
  78. if (justHint)
  79. {
  80. _ui.m_mask.target.visible = false;
  81. }
  82. }
  83. protected override void OnHide()
  84. {
  85. base.OnHide();
  86. _ui.m_comHolder.target.visible = false;
  87. _ui.m_compTxt.target.visible = false;
  88. guideTarget = null;
  89. Timers.inst.Remove(UpdateGuideRect);
  90. Timers.inst.Remove(UpdateStudioMetalGuide);
  91. }
  92. private void UpdateComTxt(string txtContent)
  93. {
  94. if (String.IsNullOrEmpty(txtContent))
  95. {
  96. _ui.m_compTxt.target.visible = false;
  97. }
  98. else
  99. {
  100. _ui.m_compTxt.m_txt.text = txtContent;
  101. if (this._ui.m_compTxt.m_txt.textHeight > this._ui.m_compTxt.m_txt.textFormat.size * 2)
  102. {
  103. this._ui.m_compTxt.m_txt.align = AlignType.Left;
  104. }
  105. else
  106. {
  107. this._ui.m_compTxt.m_txt.align = AlignType.Center;
  108. }
  109. this._ui.m_compTxt.m_txtBg.height = this._ui.m_compTxt.m_txtBg.initHeight;
  110. if (this._ui.m_compTxt.m_txt.textHeight > this._ui.m_compTxt.m_txt.textFormat.size * 3)
  111. {
  112. this._ui.m_compTxt.m_txtBg.height = this._ui.m_compTxt.m_txtBg.height + this._ui.m_compTxt.m_txt.textFormat.size;
  113. }
  114. }
  115. }
  116. private void UpdateGuideRect(object param = null)
  117. {
  118. if (guideTarget != null)
  119. {
  120. Vector2 pos = guideTarget.LocalToGlobal(Vector2.zero);
  121. pos.x = pos.x + guideTarget.width / 2;
  122. pos.y = pos.y + guideTarget.height / 2;
  123. if (_ui.m_mask.m_guideArea.xy == pos)
  124. {
  125. Timers.inst.Remove(UpdateGuideRect);
  126. _ui.m_comHolder.target.position = _ui.m_mask.m_guideArea.position;
  127. if (pos.x > GRoot.inst.width / 2)
  128. {
  129. _ui.m_comHolder.m_c1.selectedIndex = 0;//手在左边
  130. }
  131. else
  132. {
  133. _ui.m_comHolder.m_c1.selectedIndex = 1;//手在右边
  134. }
  135. _ui.m_comHolder.target.visible = true;
  136. _ui.m_compTxt.target.visible = !String.IsNullOrEmpty(txtContent);
  137. int padding = 200;
  138. if (pos.y < GRoot.inst.height - 700)
  139. {
  140. _ui.m_compTxt.target.y = pos.y + padding;
  141. }
  142. else
  143. {
  144. _ui.m_compTxt.target.y = pos.y - padding - _ui.m_compTxt.target.height;
  145. }
  146. if (compTxtY > 0)
  147. {
  148. _ui.m_compTxt.target.y = compTxtY;
  149. }
  150. return;
  151. }
  152. _ui.m_mask.m_guideArea.SetXY(pos.x, pos.y);
  153. }
  154. }
  155. private void UpdateStudioMetalGuide(object param)
  156. {
  157. if (MainDataManager.Instance.ViewType == 1)
  158. {
  159. OnClickTarget();
  160. }
  161. }
  162. private void OnClickTarget()
  163. {
  164. if (guideTarget != null) guideTarget.onClick.Remove(OnClickTarget);
  165. GuideController.TryCompleteGuideIndex(guideId, guideIndex);
  166. }
  167. }
  168. }