| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135 | 
							- using System.Collections.Generic;
 
- using UnityEngine;
 
- using UnityEditor;
 
- using FairyGUI;
 
- namespace FairyGUIEditor
 
- {
 
-     /// <summary>
 
-     /// 
 
-     /// </summary>
 
-     public class EditorToolSet
 
-     {
 
-         public static GUIContent[] packagesPopupContents;
 
-         static bool _loaded;
 
-         [InitializeOnLoadMethod]
 
-         static void Startup()
 
-         {
 
-             EditorApplication.update += EditorApplication_Update;
 
-         }
 
-         [MenuItem("GameObject/FairyGUI/UI Panel", false, 0)]
 
-         static void CreatePanel()
 
-         {
 
-             EditorApplication.update -= EditorApplication_Update;
 
-             EditorApplication.update += EditorApplication_Update;
 
-             StageCamera.CheckMainCamera();
 
-             GameObject panelObject = new GameObject("UIPanel");
 
-             if (Selection.activeGameObject != null)
 
-             {
 
-                 panelObject.transform.parent = Selection.activeGameObject.transform;
 
-                 panelObject.layer = Selection.activeGameObject.layer;
 
-             }
 
-             else
 
-             {
 
-                 int layer = LayerMask.NameToLayer(StageCamera.LayerName);
 
-                 panelObject.layer = layer;
 
-             }
 
-             panelObject.AddComponent<FairyGUI.UIPanel>();
 
-             Selection.objects = new Object[] { panelObject };
 
-         }
 
-         [MenuItem("GameObject/FairyGUI/UI Camera", false, 0)]
 
-         static void CreateCamera()
 
-         {
 
-             StageCamera.CheckMainCamera();
 
-             Selection.objects = new Object[] { StageCamera.main.gameObject };
 
-         }
 
-         [MenuItem("Window/FairyGUI - Refresh Packages And Panels")]
 
-         static void RefreshPanels()
 
-         {
 
-             ReloadPackages();
 
-         }
 
-         static void EditorApplication_Update()
 
-         {
 
-             if (Application.isPlaying)
 
-                 return;
 
-             if (_loaded || !EMRenderSupport.hasTarget)
 
-                 return;
 
-             LoadPackages();
 
-         }
 
-         public static void ReloadPackages()
 
-         {
 
-             if (!Application.isPlaying)
 
-             {
 
-                 _loaded = false;
 
-                 LoadPackages();
 
-                 Debug.Log("FairyGUI - Refresh Packages And Panels complete.");
 
-             }
 
-             else
 
-                 EditorUtility.DisplayDialog("FairyGUI", "Cannot run in play mode.", "OK");
 
-         }
 
-         public static void LoadPackages()
 
-         {
 
-             if (Application.isPlaying || _loaded)
 
-                 return;
 
-             EditorApplication.update -= EditorApplication_Update;
 
-             EditorApplication.update += EditorApplication_Update;
 
-             _loaded = true;
 
-             UIPackage.RemoveAllPackages();
 
-             FontManager.Clear();
 
-             NTexture.DisposeEmpty();
 
-             UIObjectFactory.Clear();
 
-             string[] ids = AssetDatabase.FindAssets("_fui t:textAsset");
 
-             int cnt = ids.Length;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 string assetPath = AssetDatabase.GUIDToAssetPath(ids[i]);
 
-                 int pos = assetPath.LastIndexOf("_fui");
 
-                 if (pos == -1)
 
-                     continue;
 
-                 assetPath = assetPath.Substring(0, pos);
 
-                 if (AssetDatabase.AssetPathToGUID(assetPath) != null)
 
-                     UIPackage.AddPackage(assetPath,
 
-                         (string name, string extension, System.Type type, out DestroyMethod destroyMethod) =>
 
-                         {
 
-                             destroyMethod = DestroyMethod.Unload;
 
-                             return AssetDatabase.LoadAssetAtPath(name + extension, type);
 
-                         }
 
-                     );
 
-             }
 
-             List<UIPackage> pkgs = UIPackage.GetPackages();
 
-             pkgs.Sort(CompareUIPackage);
 
-             cnt = pkgs.Count;
 
-             packagesPopupContents = new GUIContent[cnt + 1];
 
-             for (int i = 0; i < cnt; i++)
 
-                 packagesPopupContents[i] = new GUIContent(pkgs[i].name);
 
-             packagesPopupContents[cnt] = new GUIContent("Please Select");
 
-             EMRenderSupport.Reload();
 
-         }
 
-         static int CompareUIPackage(UIPackage u1, UIPackage u2)
 
-         {
 
-             return u1.name.CompareTo(u2.name);
 
-         }
 
-     }
 
- }
 
 
  |