| 12345678910111213141516171819202122232425262728293031323334 | using Assets.Game.Launcher.HotUpdateProxy;using ET;using FairyGUI;using System;using UnityEngine;namespace GFGGame.HotUpdate{    public class HotUpdateEntry    {        public static void Start()        {            VEngine.Logger.Loggable = false;            //ET            try            {                HotUpdateProxy.Instance.update = Game.Update;                HotUpdateProxy.Instance.lateUpdate = Game.LateUpdate;                HotUpdateProxy.Instance.onApplicationQuit = Game.Close;                Game.EventSystem.Add(HotUpdateCodeLoader.Instance.GetTypes());                Game.EventSystem.Publish(new ET.EventType.AppStart());            }            catch (Exception e)            {                Log.Error(e);            }            GameController.Start();        }    }}
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