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							- using System.Text.RegularExpressions;
 
- using ET;
 
- using FairyGUI;
 
- using UI.League;
 
- using UnityEngine;
 
- namespace GFGGame
 
- {
 
-     //创建联盟
 
-     public class LeagueCreatView : BaseWindow
 
-     {
 
-         private UI_LeagueCreatUI _ui;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_LeagueCreatUI.PACKAGE_NAME;
 
-             _ui = UI_LeagueCreatUI.Create();
 
-             this.viewCom = _ui.target;
 
-             this.viewCom.Center();
 
-             this.modal = true;
 
-             isReturnWindow = true;
 
-             viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
 
-             _ui.m_btnClose.onClick.Add(Hide);
 
-             _ui.m_btnCreat.onClick.Add(OnBtnCreatClick);
 
-             _ui.m_listIcon.itemRenderer = RenderListItem;
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _ui.m_listIcon.numItems = GlobalCfgArray.globalCfg.badgeResArr.Length;
 
-             _ui.m_listIcon.selectedIndex = 0;
 
-             _ui.m_txtName.text = "";
 
-             ItemUtil.UpdateItemNeedNum(_ui.m_comCost, GlobalCfgArray.globalCfg.consumeCreateArr[0][0], GlobalCfgArray.globalCfg.consumeCreateArr[0][1]);
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-         }
 
-         private async void OnBtnCreatClick()
 
-         {
 
-             string leagueName = _ui.m_txtName.text;
 
-             if (string.IsNullOrEmpty(leagueName))
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("雅集名字不能为空");
 
-                 return;
 
-             }
 
-             if (leagueName.Length > GFGGame.GlobalConst.MaxNameLen)
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("雅集名字最多七个字");
 
-                 return;
 
-             }
 
-             if (!Regex.IsMatch(leagueName, @"^[\u4e00-\u9fa5_0-9]+$"))//角色起名仅允许汉字、数字、底划线
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("雅集名字仅允许汉字、数字、下划线");
 
-                 return;
 
-             }
 
-             long hasCount = ItemDataManager.GetItemNum(GlobalCfgArray.globalCfg.consumeCreateArr[0][0]);
 
-             long needCount = GlobalCfgArray.globalCfg.consumeCreateArr[0][1];
 
-             if (hasCount < needCount)
 
-             {
 
-                 ItemUtil.BuyCurrency(GlobalCfgArray.globalCfg.consumeCreateArr[0][0], needCount - hasCount);
 
-                 return;
 
-             }
 
-             bool result = await LeagueSproxy.ReqCreateLeague(leagueName, GlobalCfgArray.globalCfg.badgeResArr[_ui.m_listIcon.selectedIndex]);
 
-             if (result)
 
-             {
 
-                 this.Hide();
 
-                 ViewManager.DeleteViewStackCountDown(null,1);
 
-                 ViewManager.Show<LeagueView>(null, true);
 
-             }
 
-         }
 
-         private void RenderListItem(int index, GObject obj)
 
-         {
 
-             UI_ListIconItem item = UI_ListIconItem.Proxy(obj);
 
-             item.m_loaIcon.url = ResPathUtil.GetLeagueIconPath(GlobalCfgArray.globalCfg.badgeResArr[index]);
 
-             UI_ListIconItem.ProxyEnd();
 
-         }
 
-     }
 
- }
 
 
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