CardFosterView.cs 27 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. namespace GFGGame
  9. {
  10. public class CardFosterView : BaseView
  11. {
  12. private UI_CardFosterUI _ui;
  13. private UI_ComFosterBottom _comFosterBottom;
  14. private ValueBarController _valueBarController;
  15. private CardData _viewData = new CardData();
  16. private int _selectTab = 0;
  17. private GameObject _cardObj;
  18. private GoWrapper _wrapper;
  19. private GObject _consumeSelectItem;//选中的材料item
  20. private int _consumeSelectIndex = 0;//0为减,1为加
  21. //private Timer _timer;
  22. private const float _delay = 300;
  23. private double _selectTimeCount = 0;//长按时间
  24. private int _showLv = 0;
  25. private int _showExp = 0;
  26. private float _cardScale = 0.8f;
  27. public override void Dispose()
  28. {
  29. _valueBarController.Dispose();
  30. _valueBarController = null;
  31. UI_ComConsume.ClearProxy();
  32. if (_cardObj != null)
  33. {
  34. GameObject.Destroy(_cardObj);
  35. _cardObj = null;
  36. }
  37. base.Dispose();
  38. }
  39. protected override void OnInit()
  40. {
  41. base.OnInit();
  42. _ui = UI_CardFosterUI.Create();
  43. viewCom = _ui.target;
  44. isfullScreen = true;
  45. _comFosterBottom = _ui.m_ComFosterBottom;
  46. //公共组件:返回,页签,属性列表
  47. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  48. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  49. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  50. //卡面和故事界面
  51. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  52. //升级升星按钮
  53. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  54. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  55. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  56. //升级升星消耗材料列表
  57. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  58. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  59. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  60. //满星级后卡面列表
  61. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  62. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  63. _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  64. _ui.m_loaListener.onClick.Add(OnClickComCard);
  65. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  66. //_ui.m_btnUpSkill.onClick.Add(OnClickBtnUpSkill);
  67. EventAgent.AddEventListener(ConstMessage.PLAT_CARDFOSTER_T1, () =>
  68. {
  69. _ui.m_t1.Play();
  70. });
  71. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpSkill);
  72. }
  73. protected override void OnShown()
  74. {
  75. base.OnShown();
  76. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  77. Input.multiTouchEnabled = false;
  78. this.UpdateCommon();
  79. this.UpdateNormal();
  80. this.UpdateCardRes();
  81. this.UpdateUpLvView();
  82. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  83. EventAgent.AddEventListener(ConstMessage.MONEY_CHANGE, UpdateUpStarView);
  84. }
  85. private void UpdateNormal()
  86. {
  87. _comFosterBottom.m_txtName.text = _viewData.itemCfg.name;
  88. _comFosterBottom.m_btnStory.visible = CardCfgManager.GetStoryCfgsById(_viewData.id).Count > 0 ? true : false;
  89. _comFosterBottom.m_btnUpLv.grayed = true;
  90. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + (5 - _viewData.itemCfg.rarity));
  91. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  92. _valueBarController.OnShown();
  93. }
  94. private void UpdateCommon()
  95. {
  96. _viewData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  97. _comFosterBottom.m_listProperty.numItems = _viewData.scores.Count;
  98. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = "0";
  99. }
  100. private void UpdateCardRes()
  101. {
  102. List<CardStarCfg> cardStarCfgs = CardCfgManager.GetCardStarCfgsByTypeAndRarity(_viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  103. if (_viewData.res == _viewData.itemCfg.res || _viewData.star < cardStarCfgs.Count)
  104. {
  105. _ui.m_comCard.target.visible = false;
  106. _ui.m_loaCard.visible = true;
  107. _ui.m_loaListener.visible = false;
  108. _ui.m_loaCard.url = ResPathUtil.GetCardPath(_viewData.res);
  109. _ui.m_loaCard.width = _ui.m_loaCard.image.width;
  110. }
  111. else
  112. {
  113. _ui.m_loaListener.visible = true;
  114. _ui.m_comCard.target.visible = true;
  115. _ui.m_loaCard.visible = false;
  116. int scale = 100;
  117. if (_cardObj != null)
  118. {
  119. GameObject.Destroy(_cardObj);
  120. _cardObj = null;
  121. }
  122. string resPath = ResPathUtil.GetCardAnimationPath(_viewData.res);
  123. _cardObj = DressUpUtil.AddAnimationObj(resPath);
  124. _cardObj.transform.localScale = new Vector3(scale, scale, scale);
  125. if (_wrapper == null)
  126. {
  127. _wrapper = new GoWrapper(_cardObj);
  128. _ui.m_comCard.m_comCardHolder.m_holder.SetNativeObject(_wrapper);
  129. }
  130. else
  131. {
  132. _wrapper.wrapTarget = _cardObj;
  133. }
  134. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  135. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  136. }
  137. }
  138. private void RenderListPropertyItem(int index, GObject obj)
  139. {
  140. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  141. listItem.m_txtProperty.text = _viewData.scores[index + 1].ToString();
  142. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  143. UI_ListPropertyItem.ProxyEnd();
  144. }
  145. /***********************************************************升级***************************************************/
  146. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  147. {
  148. _showLv = isPreview == true ? lv : _viewData.lv;
  149. _showExp = isPreview == true ? exp : _viewData.exp;
  150. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_viewData.itemCfg.rarity, _showLv);
  151. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  152. _comFosterBottom.m_barLv.value = _showExp;
  153. _comFosterBottom.m_txtMaxLv.text = (CardCfgManager.GetCardLvCfgsByRarity(_viewData.itemCfg.rarity).Count - 1).ToString();
  154. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < int.Parse(_comFosterBottom.m_txtMaxLv.text) ? "#D27869" : "#7D6956");
  155. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  156. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  157. _comFosterBottom.m_btnUpLv.grayed = _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text == "0" ? true : false;
  158. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_viewData.id, _viewData.lv, false) ? 1 : 0;
  159. if (isPreview == true)
  160. {
  161. return;
  162. }
  163. _comFosterBottom.m_listLvConsume.numItems = cardLvCfg.materiarsArr.Length;
  164. }
  165. private void RenderListLvConsumeItem(int index, GObject obj)
  166. {
  167. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  168. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_viewData.itemCfg.rarity, _viewData.lv);
  169. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardLvCfg.materiarsArr[index]);
  170. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  171. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  172. listItem.m_txtUseCount.text = "0";
  173. listItem.target.data = itemCfg;
  174. if (listItem.m_btnMinus.data == null)
  175. {
  176. listItem.m_btnMinus.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 0));
  177. listItem.m_btnMinus.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  178. }
  179. if (listItem.m_loaItem.data == null)
  180. {
  181. listItem.m_loaItem.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 1));
  182. listItem.m_loaItem.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  183. }
  184. listItem.m_btnMinus.data = index;
  185. listItem.m_loaItem.data = index;
  186. UI_ComConsume.ProxyEnd();
  187. }
  188. private void OnClickItemConsumsBegin(GObject obj, int index)
  189. {
  190. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  191. _consumeSelectItem = obj;
  192. _consumeSelectIndex = index;
  193. if (index == 1)
  194. {
  195. if (ItemDataManager.GetItemNum((listItem.target.data as ItemCfg).id) == 0)
  196. {
  197. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { (listItem.target.data as ItemCfg).id, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData } });
  198. }
  199. }
  200. //_timer.Start();
  201. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  202. }
  203. private void OnTimedEvent(object param)
  204. {
  205. _selectTimeCount += _delay;
  206. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  207. {
  208. if (_consumeSelectIndex == 0)
  209. {
  210. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  211. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  212. {
  213. Timers.inst.Remove(OnTimedEvent);
  214. return;
  215. }
  216. this.OnClickBtnMinus(_consumeSelectItem);
  217. }
  218. else
  219. {
  220. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  221. {
  222. Timers.inst.Remove(OnTimedEvent);
  223. return;
  224. }
  225. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  226. }
  227. }
  228. }
  229. private void OnClickItemLvConsumsEnd()
  230. {
  231. //_timer.Stop();
  232. Timers.inst.Remove(OnTimedEvent);
  233. _selectTimeCount = 0;
  234. if (_consumeSelectIndex == 0)
  235. {
  236. this.OnClickBtnMinus(_consumeSelectItem);
  237. }
  238. else
  239. {
  240. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  241. }
  242. }
  243. //返回值为此材料是否可继续消耗此材料继续升级
  244. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  245. {
  246. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  247. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  248. string count = listItem.m_txtUseCount.text;
  249. if (int.Parse(count) == ItemDataManager.GetItemNum(itemCfg.id))
  250. {
  251. Timers.inst.Remove(OnTimedEvent);
  252. return false;
  253. }
  254. if (_showLv == (CardCfgManager.GetCardLvCfgsByRarity(_viewData.itemCfg.rarity).Count - 1) && _comFosterBottom.m_barLv.max == _comFosterBottom.m_barLv.value)
  255. {
  256. Timers.inst.Remove(OnTimedEvent);
  257. if (showTips == true)
  258. {
  259. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  260. }
  261. return false;
  262. }
  263. listItem.m_txtUseCount.text = (int.Parse(count) + 1).ToString();
  264. this.UpdatePreView();
  265. return true;
  266. }
  267. private void OnClickBtnMinus(GObject obj)
  268. {
  269. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  270. string count = listItem.m_txtUseCount.text;
  271. if (int.Parse(count) == 0)
  272. {
  273. Timers.inst.Remove(OnTimedEvent);
  274. return;
  275. }
  276. listItem.m_txtUseCount.text = (int.Parse(count) - 1).ToString();
  277. this.UpdatePreView();
  278. }
  279. private void UpdatePreView()
  280. {
  281. int count = 0;//消耗金币数量
  282. int hasExp = 0;//消耗材料提升的总经验
  283. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  284. {
  285. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  286. if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  287. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  288. count += itemCfg.cardUpLvGoldArr[1] * int.Parse(listItem.m_txtUseCount.text);
  289. hasExp += itemCfg.cardUpLvExp * int.Parse(listItem.m_txtUseCount.text);
  290. }
  291. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = count.ToString();
  292. int previewLv = 0;
  293. int previewExp = 0;
  294. CardDataManager.GetPreViewLvAndExp(_viewData.itemCfg.rarity, _viewData.lv, _viewData.exp, hasExp, out previewLv, out previewExp);
  295. this.UpdateUpLvView(true, previewLv, previewExp);
  296. }
  297. private void OnClcikBtnAll()
  298. {
  299. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  300. {
  301. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  302. int itemNum = int.Parse(listItem.m_txtNum.text);
  303. for (int j = 0; j < itemNum; j++)
  304. {
  305. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  306. {
  307. break;
  308. }
  309. }
  310. }
  311. }
  312. private void OnClickBtnUpLv()
  313. {
  314. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  315. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  316. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  317. {
  318. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  319. }
  320. else
  321. {
  322. this.UpLv();
  323. }
  324. }
  325. private void UpLv()
  326. {
  327. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  328. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  329. ItemDataManager.Remove(itemMoneyId, itemMoneyNum);
  330. int allConsume = 0;
  331. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  332. {
  333. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  334. int itemId = (listItem.target.data as ItemCfg).id;
  335. int itemNum = int.Parse(listItem.m_txtUseCount.text);
  336. allConsume += itemNum;
  337. if (itemNum <= 0) continue;
  338. ItemDataManager.Remove(itemId, itemNum);
  339. }
  340. if (allConsume == 0)
  341. {
  342. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  343. return;
  344. }
  345. if (CardDataManager.isFullLv(_viewData.id, _viewData.lv) == false)
  346. {
  347. int lv = _viewData.lv;
  348. CardDataManager.UpCardLv(_viewData.id, _showLv, _showExp);
  349. this.UpdateCommon();
  350. this.UpdateUpLvView();
  351. if (_showLv - lv >= 1)
  352. {
  353. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  354. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _viewData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  355. }
  356. }
  357. }
  358. /***********************************************************升星***************************************************/
  359. private void UpdateUpStarView()
  360. {
  361. List<CardStarCfg> cardStarCfgs = CardCfgManager.GetCardStarCfgsByTypeAndRarity(_viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  362. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  363. _comFosterBottom.m_comStar.m_c1.selectedIndex = _viewData.star;
  364. _comFosterBottom.m_comStar.m_c2.selectedIndex = cardStarCfgs.Count;
  365. if (CardDataManager.isFullStar(_viewData.id, _viewData.star, false))
  366. {
  367. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  368. //List<string> resse = CardCfgManager.GetCardShowResByIdAndTypeAndRarity(_viewData.id, _viewData.itemCfg.type, _viewData.itemCfg.rarity);
  369. _comFosterBottom.m_listShowCard.data = _viewData.resources;
  370. _comFosterBottom.m_listShowCard.numItems = CardCfgManager.GetCardShowCountByIdAndTypeAndRarity(_viewData.id, _viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  371. return;
  372. }
  373. else
  374. {
  375. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  376. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  377. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  378. int costNeed = cardStarCfg.costNum;
  379. _comFosterBottom.m_comStarCousumeGold.m_txtCount.text = string.Format("{0}/{1}", costNeed, costHas);
  380. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  381. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  382. _comFosterBottom.m_comTips.visible = _viewData.lv < cardStarCfg.lv ? true : false;
  383. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  384. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.lv) : "";
  385. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  386. }
  387. }
  388. private void RenderListStarConsumeItem(int index, GObject obj)
  389. {
  390. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  391. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  392. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  393. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  394. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  395. int needCount = cardStarCfg.materiarsArr[index][1];
  396. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  397. listItem.m_txtNeedCount.text = StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  398. listItem.m_txtHasCount.text = hasCount.ToString();
  399. listItem.m_btnPlus.visible = false;
  400. if (listItem.m_btnPlus.data == null)
  401. {
  402. listItem.m_btnPlus.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  403. }
  404. listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  405. if (hasCount < needCount)
  406. {
  407. //材料不足显示加号
  408. _comFosterBottom.m_btnUpStar.data = 1;
  409. listItem.m_btnPlus.visible = true;
  410. }
  411. }
  412. private void RenderListShowCardItem(int index, GObject obj)
  413. {
  414. GButton listItem = obj as GButton;
  415. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  416. string res = (listItem.parent.data as List<string>)[index];
  417. if (res == _viewData.res) { _comFosterBottom.m_listShowCard.selectedIndex = index; }
  418. loaStarCard.url = ResPathUtil.GetCardSmallPath(res);
  419. listItem.data = res;
  420. }
  421. private void OnClickShowCardListItem(EventContext context)
  422. {
  423. CardDataManager.SetShowCard(_viewData.id, (string)((context.data as GButton).data));
  424. this.UpdateCommon();
  425. this.UpdateCardRes();
  426. }
  427. private void OnClickBtnPlusStarConsum(int index)
  428. {
  429. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  430. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData } });
  431. }
  432. private void OnClickBtnUpStar()
  433. {
  434. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  435. if (_viewData.lv < cardStarCfg.lv)
  436. {
  437. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  438. return;
  439. }
  440. if (CardDataManager.isFullStar(_viewData.id, _viewData.star) == true)
  441. {
  442. return;
  443. }
  444. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  445. if (state == 1)
  446. {
  447. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  448. return;
  449. }
  450. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  451. int costNeed = cardStarCfg.costNum;
  452. if (costHas < costNeed)
  453. {
  454. ItemUtil.AddGold(costNeed - costHas, UpStar);
  455. }
  456. else
  457. {
  458. this.UpStar();
  459. }
  460. }
  461. private void UpStar()
  462. {
  463. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  464. int costNeed = cardStarCfg.costNum;
  465. ItemDataManager.Remove(cardStarCfg.costID, costNeed);
  466. for (int i = 0; i < _comFosterBottom.m_listStarConsume.numItems; i++)
  467. {
  468. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(i));
  469. int itemId = int.Parse(listItem.target.data.ToString());
  470. int itemNum = cardStarCfg.materiarsArr[i][1];// int.Parse(listItem.m_txtNeedCount.text);
  471. ItemDataManager.Remove(itemId, itemNum);
  472. }
  473. CardDataManager.UpCardStar(_viewData.id);
  474. this.UpdateCommon();
  475. this.UpdateUpStarView();
  476. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  477. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _viewData.scores, "star", _viewData.star - 1, _viewData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  478. }
  479. /***********************************************************升技能***************************************************/
  480. private void UpdateUpSkillView()
  481. {
  482. PassivitySkillCfg[] skillScores = PassivitySkillCfgArray.Instance.GetCfgs(_viewData.id);
  483. _comFosterBottom.m_listSkill.numItems = skillScores.Length;
  484. }
  485. private void RenderListSkilItem(int index, GObject obj)
  486. {
  487. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  488. PassivitySkillCfg skillScoreCfg = PassivitySkillCfgArray.Instance.GetCfgs(_viewData.id)[index];
  489. item.m_txtName.text = skillScoreCfg.name;
  490. CardSkillCfg[] skillCfgs = CardSkillCfgArray.Instance.GetCfgs(skillScoreCfg.skillId);
  491. SkillData skillData = SkillDataManager.Instance.skillData.ContainsKey(skillScoreCfg.skillId) ? SkillDataManager.Instance.skillData[skillScoreCfg.skillId] : null;
  492. int lv = skillData == null ? 1 : skillData.lv;
  493. item.m_txtLv.text = string.Format("{0}级", lv);
  494. item.m_btnUp.visible = lv == skillCfgs.Length ? false : true;
  495. if (item.m_btnUp.data == null)
  496. {
  497. item.m_btnUp.data = skillScoreCfg;
  498. item.m_btnUp.onClick.Add(() =>
  499. {
  500. ViewManager.Show<CardSkillView>(item.m_btnUp.data);
  501. });
  502. }
  503. }
  504. private void UpSkill()
  505. {
  506. }
  507. private void OnClickLoaCard()
  508. {
  509. _ui.m_t0.Play(() =>
  510. {
  511. ViewManager.Show(ViewName.CARD_SHOW_VIEW, _viewData);
  512. });
  513. }
  514. private void OnClickComCard()
  515. {
  516. if (_ui.m_comCard.target.scaleX != _cardScale)
  517. {
  518. _ui.m_loaListener.visible = true;
  519. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  520. float scale = _ui.m_comCard.target.scaleX;
  521. _ui.m_t1.SetValue("scale", scale, scale);
  522. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  523. _ui.m_t1.Play();
  524. }
  525. else
  526. {
  527. _ui.m_loaListener.visible = false;
  528. float scale = _ui.target.height / 1920;
  529. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  530. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  531. _ui.m_t0.SetValue("scale", scale, scale);
  532. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  533. _ui.m_t0.Play();
  534. }
  535. }
  536. private void OnClickBtnStroy()
  537. {
  538. ViewManager.Show(ViewName.CARD_STORY_VIEW, _viewData);
  539. }
  540. private void OnChangeCtrlTab()
  541. {
  542. this.UpdateCommon();
  543. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  544. {
  545. this.UpdateUpLvView();
  546. }
  547. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  548. {
  549. this.UpdateUpStarView();
  550. }
  551. else
  552. {
  553. this.UpdateUpSkillView();
  554. }
  555. }
  556. private void OnClickBtnBack()
  557. {
  558. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  559. this._selectTab = 0;
  560. }
  561. protected override void OnHide()
  562. {
  563. base.OnHide();
  564. EventAgent.RemoveEventListener(ConstMessage.MONEY_CHANGE, UpdateUpStarView);
  565. Timers.inst.Remove(OnTimedEvent);
  566. //_timer.Stop();
  567. _comFosterBottom.m_listLvConsume.numItems = 0;
  568. }
  569. }
  570. }