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- using System.Collections;
- using UnityEngine;
- using FairyGUI;
- namespace GFGGame
- {
- public class ViewAnimationFactory
- {
- public static void ZoomInCenter(GComponent gComponent, GTweenCallback callback = null)
- {
- gComponent.SetScale(0.1f, 0.1f);
- gComponent.SetPivot(0.5f, 0.5f);
- gComponent.TweenScale(new Vector2(1, 1), 0.2f).OnComplete(callback);
- }
- public static void ZoomOutCenter(GComponent gComponent, GTweenCallback callback)
- {
- gComponent.TweenScale(new Vector2(0.1f, 0.1f), 0.2f).OnComplete(callback);
- }
- }
- }
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