BlindBoxView.cs 10.0 KB

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  1. using FairyGUI;
  2. using UI.BlindBox;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System.Threading.Tasks;
  7. using System.Linq;
  8. using System.Text.RegularExpressions;
  9. namespace GFGGame
  10. {
  11. public struct BlindBoxType
  12. {
  13. public int type;
  14. public bool check;
  15. }
  16. public class BlindBoxView : BaseWindow
  17. {
  18. private UI_BlindBoxUI _ui;
  19. //private EffectUI _effectUI1;
  20. private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
  21. private ItemCfg itemcfg;
  22. private int listIndex = 0;
  23. //TODO 每次开盲盒要在这里写盲盒的id
  24. private const int _blindBoxId = 3;
  25. BlindBoxCfg blindBoxCfg = BlindBoxCfgArray.Instance.GetCfg(_blindBoxId);
  26. public override void Dispose()
  27. {
  28. // EffectUIPool.Recycle(_effectUI1);
  29. // _effectUI1 = null;
  30. foreach (var v in _effectUIDic)
  31. {
  32. EffectUIPool.Recycle(v.Value);
  33. }
  34. _effectUIDic.Clear();
  35. if (_ui != null)
  36. {
  37. _ui.Dispose();
  38. _ui = null;
  39. }
  40. base.Dispose();
  41. }
  42. protected override void OnInit()
  43. {
  44. base.OnInit();
  45. packageName = UI_BlindBoxUI.PACKAGE_NAME;
  46. _ui = UI_BlindBoxUI.Create();
  47. this.viewCom = _ui.target;
  48. modal = true;
  49. this.viewCom.Center();
  50. //viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
  51. _ui.m_backBtn.onClick.Add(this.Hide);
  52. _ui.m_buyBtn.target.onClick.Add(OnClickBuyAll);
  53. _ui.m_hiddenItem.onClick.Add(OnClickRewardBtn);
  54. _ui.m_rewardList.onClick.Add(OnClickRewardBtn);
  55. _ui.m_ruleBtn.onClick.Add(OnClickRuleBtn);
  56. _ui.m_rewardList.itemRenderer = RenderRewardList;
  57. List<DropOutCfg> dropOutCfgList = DropOutCfgArray.Instance.GetCfgsByid(blindBoxCfg.OrdinaryDropDisplay);
  58. List<DropOutCfg> hidDropOutCfgList = DropOutCfgArray.Instance.GetCfgsByid(blindBoxCfg.HideDropDisplay);
  59. ItemCfg hidItemCfg = ItemCfgArray.Instance.GetCfg(hidDropOutCfgList[0].item);
  60. _ui.m_rewardList.numItems = dropOutCfgList.Count;
  61. _ui.m_hiddenItem.url = ResPathUtil.GetIconPath(hidItemCfg);
  62. _ui.m_buyBtn.m_num.text = blindBoxCfg.CostIDNumArr[1].ToString();
  63. _ui.m_boxList.itemRenderer = RenderBoxList;
  64. //_effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_effect, "ui_Activity", "WSJ_UI_DX/WSJ_UI_DX");
  65. }
  66. protected override void OnShown()
  67. {
  68. base.OnShown();
  69. //_ui.m_bg.visible = false;
  70. _ui.m_t1.Play();
  71. clickBlankToClose = false;
  72. itemcfg = ItemCfgArray.Instance.GetCfg(blindBoxCfg.CostID);
  73. if (itemcfg == null)
  74. {
  75. Log.Error(string.Format("没有{0}物品"));
  76. }
  77. _ui.m_buyBtn.m_newimg.url = "ui://eg2y0ldpuje19g0w";
  78. // _ui.m_buyBtn.m_img.width = 5;
  79. _ui.m_boxList.numItems = 6;
  80. _ui.m_rewardList.numItems = 6;
  81. UpdateTime(null);
  82. Timers.inst.Add(1, 0, UpdateTime);
  83. Timers.inst.Add(0.75f, 1, TimeUpdateShow);
  84. }
  85. protected override void OnHide()
  86. {
  87. base.OnHide();
  88. ActivityDataManager.Instance.BlindBoxType = 0;
  89. Timers.inst.Remove(UpdateTime);
  90. Timers.inst.Remove(TimeUpdateShow);
  91. }
  92. protected override void AddEventListener()
  93. {
  94. base.AddEventListener();
  95. EventAgent.AddEventListener(ConstMessage.BlindBox_BuyOne, ReqBuyOne);
  96. EventAgent.AddEventListener(ConstMessage.BlindBox_BuyAll, ReqBuyAll);
  97. }
  98. protected override void RemoveEventListener()
  99. {
  100. base.RemoveEventListener();
  101. EventAgent.RemoveEventListener(ConstMessage.BlindBox_BuyOne, ReqBuyOne);
  102. EventAgent.RemoveEventListener(ConstMessage.BlindBox_BuyAll, ReqBuyAll);
  103. }
  104. private void OnClickRewardBtn()
  105. {
  106. ViewManager.Show<BlindBoxRewardView>(new object[]
  107. {
  108. blindBoxCfg.OrdinaryDropDisplay,
  109. blindBoxCfg.HideDropDisplay
  110. });
  111. }
  112. private void OnClickRuleBtn()
  113. {
  114. ViewManager.Show<BlindBoxRuleView>(300037);
  115. }
  116. private void RenderRewardList(int index, GObject obj)
  117. {
  118. UI_rewardItem uiItemChild = UI_rewardItem.Proxy(obj);
  119. List<DropOutCfg> dropOutCfgList = DropOutCfgArray.Instance.GetCfgsByid(blindBoxCfg.OrdinaryDropDisplay);
  120. ItemCfg itemCfgChild = ItemCfgArray.Instance.GetCfg(dropOutCfgList[index].item);
  121. uiItemChild.target.data = itemCfgChild;
  122. uiItemChild.m_reward.url = ResPathUtil.GetIconPath(itemCfgChild);
  123. UI_rewardItem.ProxyEnd();
  124. }
  125. private void RenderBoxList(int index, GObject obj)
  126. {
  127. UI_boxItem item = UI_boxItem.Proxy(obj);
  128. item.target.onClick.Add(OnClickBuyOne);
  129. if (!_effectUIDic.ContainsKey("WSJ_Box" + index.ToString()))
  130. {
  131. _effectUIDic.Add("WSJ_Box" + index.ToString(),
  132. EffectUIPool.CreateEffectUI(item.m_effect, "ui_Activity", "WSJ_Box/WSJ_Box"));
  133. }
  134. if (!_effectUIDic.ContainsKey("WSJ_OpenBox" + index.ToString()))
  135. {
  136. _effectUIDic.Add("WSJ_OpenBox" + index.ToString(),
  137. EffectUIPool.CreateEffectUI(item.m_effectOpen, "ui_Activity", "WSJ_OpenBox/WSJ_OpenBox"));
  138. item.m_effectOpen.visible = false;
  139. }
  140. UI_boxItem.ProxyEnd();
  141. }
  142. private void OnClickBuyAll()
  143. {
  144. ActivityDataManager.Instance.BlindBoxType = 6;
  145. int costNum = blindBoxCfg.CostIDNumArr[1];
  146. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemcfg.id);
  147. if (ActivityDataManager.Instance.typeAll.check == false)
  148. {
  149. string desc = string.Format("确认是否消耗{0}{1}打开{2}个盲盒?", costNum, itemCfg.name, _ui.m_boxList.numItems);
  150. ViewManager.Show<BlindBoxBuyTIpView>(desc);
  151. }
  152. else
  153. {
  154. ReqBuyAll();
  155. }
  156. }
  157. private async void ReqBuyAll()
  158. {
  159. bool result;
  160. result = await LuckyBoxSProxy.ReqGetBlindBox(_blindBoxId, 6);
  161. if (result)
  162. {
  163. UpdateAllBoxAni();
  164. }
  165. }
  166. private async void ReqBuyOne()
  167. {
  168. bool result;
  169. result = await LuckyBoxSProxy.ReqGetBlindBox(_blindBoxId, 1);
  170. if (result)
  171. {
  172. UI_boxItem listItem = UI_boxItem.Proxy(_ui.m_boxList.GetChildAt(listIndex));
  173. _ui.m_backBtn.touchable = false;
  174. _ui.m_buyBtn.target.touchable = false;
  175. _ui.m_boxList.touchable = false;
  176. clickBlankToClose = false;
  177. listItem.m_t0.Play(() =>
  178. {
  179. BonusController.TryShowBonusList(
  180. ItemUtil.CreateItemDataList(LuckyBoxDataManager.Instance.BlindBoxReward));
  181. _ui.m_backBtn.touchable = true;
  182. _ui.m_buyBtn.target.touchable = true;
  183. _ui.m_boxList.touchable = true;
  184. clickBlankToClose = true;
  185. });
  186. UI_boxItem.ProxyEnd();
  187. }
  188. }
  189. private void OnClickBuyOne(EventContext context)
  190. {
  191. GObject sender = context.sender as GObject;
  192. GObject obj = sender.parent;
  193. listIndex = _ui.m_boxList.GetChildIndex(sender);
  194. ActivityDataManager.Instance.BlindBoxType = 1;
  195. int costNum = blindBoxCfg.CostIDNumArr[0];
  196. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemcfg.id);
  197. if (ActivityDataManager.Instance.typeOne.check == false)
  198. {
  199. string desc = string.Format("确认是否消耗{0}{1}打开一个盲盒?", costNum, itemCfg.name);
  200. ViewManager.Show<BlindBoxBuyTIpView>(desc);
  201. }
  202. else
  203. {
  204. ReqBuyOne();
  205. }
  206. }
  207. private async void UpdateAllBoxAni()
  208. {
  209. _ui.m_backBtn.touchable = false;
  210. _ui.m_buyBtn.target.touchable = false;
  211. _ui.m_boxList.touchable = false;
  212. clickBlankToClose = false;
  213. for (int i = 0; i < _ui.m_boxList.numItems; i++)
  214. {
  215. UI_boxItem item = UI_boxItem.Proxy(_ui.m_boxList.GetChildAt(i));
  216. item.m_effect.visible = false;
  217. item.m_effectOpen.visible = true;
  218. await Task.Delay(200);
  219. UI_boxItem.ProxyEnd();
  220. }
  221. BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(LuckyBoxDataManager.Instance.BlindBoxReward));
  222. for (int i = 0; i < _ui.m_boxList.numItems; i++)
  223. {
  224. UI_boxItem item = UI_boxItem.Proxy(_ui.m_boxList.GetChildAt(i));
  225. item.m_effect.visible = true;
  226. item.m_effectOpen.visible = false;
  227. UI_boxItem.ProxyEnd();
  228. }
  229. _ui.m_backBtn.touchable = true;
  230. _ui.m_buyBtn.target.touchable = true;
  231. _ui.m_boxList.touchable = true;
  232. clickBlankToClose = true;
  233. }
  234. private void TimeUpdateShow(object param)
  235. {
  236. clickBlankToClose = true;
  237. }
  238. private void UpdateTime(object param)
  239. {
  240. long curTime = TimeHelper.ServerNow();
  241. var activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(10303);
  242. if (activityInfo != null)
  243. {
  244. long endTime = activityInfo.EndTime;
  245. _ui.m_txtTime.text = TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  246. }
  247. }
  248. }
  249. }