ArenaSproxy.cs 20 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. public class NoticeArebaRankChange : AMHandler<SC_RankChange>
  7. {
  8. protected override async ETTask Run(Session session, SC_RankChange message)
  9. {
  10. ArenaDataManager.Instance.Grade = message.Grade;
  11. ArenaDataManager.Instance.Rank = message.RankInGrade;
  12. ArenaDataManager.Instance.TryUpdateHighest();
  13. await ETTask.CompletedTask;
  14. }
  15. }
  16. public class NoticeArenaHistoryChange : AMHandler<SC_ArenaHistoryAdd>
  17. {
  18. protected override async ETTask Run(Session session, SC_ArenaHistoryAdd message)
  19. {
  20. ArenaHistoryData historyData = ArenaSproxy.GetArenaHistoryData(message.history);
  21. ArenaDataManager.Instance.HistoryDatas.Insert(0, historyData);
  22. if (ArenaDataManager.Instance.HistoryDatas.Count > 20)
  23. {
  24. ArenaDataManager.Instance.HistoryDatas.RemoveAt(ArenaDataManager.Instance.HistoryDatas.Count - 1);
  25. }
  26. // if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  27. // {
  28. // ViewManager.Show<ArenaView>();
  29. // }
  30. await ETTask.CompletedTask;
  31. }
  32. }
  33. public class NoticeArenaWeekClear : AMHandler<SC_ArenaWeekClear>
  34. {
  35. protected override async ETTask Run(Session session, SC_ArenaWeekClear message)
  36. {
  37. ArenaDataManager.Instance.Tag = message.Tag;
  38. ArenaDataManager.Instance.ThemeList = message.Themes;
  39. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  40. {
  41. ViewManager.Show<ArenaView>();
  42. PromptController.Instance.ShowFloatTextPrompt("周结算已更新");
  43. }
  44. await ETTask.CompletedTask;
  45. }
  46. }
  47. public class NoticeArenaSeasonEnd : AMHandler<SC_ArenaSeasonEnd>
  48. {
  49. protected override async ETTask Run(Session session, SC_ArenaSeasonEnd message)
  50. {
  51. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  52. {
  53. ViewManager.GoBackFrom(typeof(ArenaView).FullName);
  54. PromptController.Instance.ShowFloatTextPrompt("赛季已结束");
  55. }
  56. ArenaDataManager.Instance.Clear();
  57. ArenaDataManager.Instance.AddCheckSeasonOpenTimer();
  58. await ETTask.CompletedTask;
  59. }
  60. }
  61. public static class ArenaSproxy
  62. {
  63. //获取竞技场信息
  64. public static async ETTask ReqArenaInfos()
  65. {
  66. S2C_GetArenaInfos response = null;
  67. response = (S2C_GetArenaInfos)await MessageHelper.SendToServer(new C2S_GetArenaInfos());
  68. if (response != null)
  69. {
  70. if (response.Error == ErrorCode.ERR_Success)
  71. {
  72. ArenaDataManager.Instance.LastFightTime = response.LastFightTime;
  73. ArenaDataManager.Instance.ThemeList = response.ThemeList;
  74. ArenaDataManager.Instance.Tag = response.Tag;
  75. ArenaDataManager.Instance.SeasonId = response.SeasonId;
  76. ArenaDataManager.Instance.Grade = response.Grade;
  77. ArenaDataManager.Instance.Rank = response.RankInGrade;
  78. ArenaDataManager.Instance.HighestGrade = response.HighestGradeOfSeason;
  79. ArenaDataManager.Instance.HighestRank = response.HighestRankInGradeOfSeason;
  80. OtherRoleInfoData roleInfo = new OtherRoleInfoData();
  81. roleInfo.roleName = RoleDataManager.roleName;
  82. roleInfo.roleLv = RoleDataManager.lvl;
  83. roleInfo.headId = RoleDataManager.headId;
  84. // ArenaDataManager.Instance.Clear();
  85. for (int i = 0; i < response.ThemeList.Count; i++)
  86. {
  87. FightData roleData = GetFightRoleData(response.DressupList[i], roleInfo, i);
  88. FightDataManager.Instance.SetItemScoreList(roleData);
  89. ScoreSystemData.Instance.SetEquipScoresWithPartId(roleData);
  90. ArenaDataManager.Instance.DressupList.Add(roleData);
  91. }
  92. for (int i = 0; i < response.targets.Count; i++)
  93. {
  94. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  95. ArenaDataManager.Instance.Targets.Add(targetData);
  96. if (targetData.Type == FightTargetType.PLAYER)
  97. {
  98. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  99. }
  100. }
  101. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  102. {
  103. ViewManager.Show<ArenaView>();
  104. }
  105. }
  106. }
  107. }
  108. //刷新竞争对手
  109. public static async ETTask<bool> ReqRefreshArenaTargets()
  110. {
  111. S2C_RefreshArenaTargets response = null;
  112. response = (S2C_RefreshArenaTargets)await MessageHelper.SendToServer(new C2S_RefreshArenaTargets());
  113. if (response != null)
  114. {
  115. if (response.Error == ErrorCode.ERR_Success)
  116. {
  117. ArenaDataManager.Instance.Targets.Clear();
  118. for (int i = 0; i < response.targets.Count; i++)
  119. {
  120. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  121. ArenaDataManager.Instance.Targets.Add(targetData);
  122. if (targetData.Type == FightTargetType.PLAYER)
  123. {
  124. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  125. }
  126. }
  127. PromptController.Instance.ShowFloatTextPrompt("刷新成功");
  128. return true;
  129. }
  130. }
  131. return false;
  132. }
  133. //更换搭配
  134. public static async ETTask<bool> ReqChangeArenaDressup(int index, int cardId, List<int> itemList)
  135. {
  136. S2C_ChangeArenaDressup response = null;
  137. response = (S2C_ChangeArenaDressup)await MessageHelper.SendToServer(new C2S_ChangeArenaDressup() { Index = index, CardId = cardId, EquipIds = itemList });
  138. if (response != null)
  139. {
  140. if (response.Error == ErrorCode.ERR_Success)
  141. {
  142. ArenaDataManager.Instance.DressupList[index].cardId = cardId;
  143. ArenaDataManager.Instance.DressupList[index].itemList = itemList;
  144. return true;
  145. }
  146. }
  147. return false;
  148. }
  149. //购买挑战次数
  150. public static async ETTask ReqBuyArenaFightTimes()
  151. {
  152. S2C_BuyArenaFightTimes response = null;
  153. response = (S2C_BuyArenaFightTimes)await MessageHelper.SendToServer(new C2S_BuyArenaFightTimes() { });
  154. if (response != null)
  155. {
  156. if (response.Error == ErrorCode.ERR_Success)
  157. {
  158. PromptController.Instance.ShowFloatTextPrompt("购买成功");
  159. }
  160. }
  161. }
  162. //挑战
  163. public static async ETTask<bool> ReqArenaFight(bool isWin, ArenaTargetData targetData, List<long> selfFightPower, List<long> targetFightPower, List<long> myScore, List<long> targetScore)
  164. {
  165. S2C_ArenaFight response = null;
  166. response = (S2C_ArenaFight)await MessageHelper.SendToServer(new C2S_ArenaFight()
  167. {
  168. RoleId = RoleDataManager.roleId,
  169. Grade = targetData.Grade,
  170. RankInGrade = targetData.RankInGrade,
  171. Type = targetData.Type,
  172. TargetRoleId = targetData.RoleInfo.roleId,
  173. IsWin = isWin,
  174. SelfFightPower = selfFightPower,
  175. TargetFightPower = targetFightPower,
  176. SelfRandScore = myScore,
  177. TargetRandScore = targetScore,
  178. }, false);
  179. if (response != null)
  180. {
  181. if (response.Error == ErrorCode.ERR_Success)
  182. {
  183. //记录老数据,用于结算展示
  184. ArenaDataManager.Instance.LastFightTime = response.LastFightTime;
  185. ArenaDataManager.Instance.LastGrade = ArenaDataManager.Instance.Grade;
  186. ArenaDataManager.Instance.LastRank = ArenaDataManager.Instance.Rank;
  187. ArenaDataManager.Instance.LastTargetInfo.roleName = targetData.RoleInfo.roleName;
  188. ArenaDataManager.Instance.LastTargetInfo.headId = targetData.RoleInfo.headId;
  189. ArenaDataManager.Instance.LastTargetInfo.headRes = targetData.RoleInfo.headRes;
  190. ArenaDataManager.Instance.BonusList = ItemUtil.CreateItemDataList(response.rewards);
  191. ArenaDataManager.Instance.LastTargets = new List<ArenaTargetData>(ArenaDataManager.Instance.Targets);
  192. //更新新数据
  193. ArenaDataManager.Instance.Targets.Clear();
  194. for (int i = 0; i < response.targets.Count; i++)
  195. {
  196. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  197. ArenaDataManager.Instance.Targets.Add(_targetData);
  198. if (_targetData.Type == FightTargetType.PLAYER)
  199. {
  200. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  201. }
  202. }
  203. ArenaDataManager.Instance.Grade = response.Grade;
  204. ArenaDataManager.Instance.Rank = response.RankInGrade;
  205. ArenaDataManager.Instance.TryUpdateHighest();
  206. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  207. return true;
  208. }
  209. else
  210. {
  211. //更新新数据
  212. ArenaDataManager.Instance.Targets.Clear();
  213. for (int i = 0; i < response.targets.Count; i++)
  214. {
  215. // ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));
  216. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  217. ArenaDataManager.Instance.Targets.Add(_targetData);
  218. if (_targetData.Type == FightTargetType.PLAYER)
  219. {
  220. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  221. }
  222. }
  223. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  224. PromptController.Instance.ShowFloatTextPrompt("对方排名已发生变化");
  225. return false;
  226. }
  227. }
  228. return false;
  229. }
  230. //获取排行榜
  231. public static async ETTask<bool> ReqArenaRank(int rankType, int startIndex, int endIndex)
  232. {
  233. S2C_ArenaRank response = null;
  234. response = (S2C_ArenaRank)await MessageHelper.SendToServer(new C2S_ArenaRank() { RankType = rankType, StartIndex = startIndex, EndIndex = endIndex });
  235. if (response != null)
  236. {
  237. if (response.Error == ErrorCode.ERR_Success)
  238. {
  239. if (!ArenaDataManager.Instance.RankDatasDic.ContainsKey(rankType))
  240. {
  241. ArenaDataManager.Instance.RankDatasDic[rankType] = new List<ArenaTargetData>();
  242. }
  243. List<ArenaTargetData> rankDatas = ArenaDataManager.Instance.RankDatasDic[rankType];
  244. for (int i = 0; i < response.ranks.Count; i++)
  245. {
  246. rankDatas.Add(GetArenaTargetData(response.ranks[i]));
  247. }
  248. if (response.self != null)
  249. {
  250. if (rankType == ArenaRankType.LAST_SEASON)
  251. {
  252. ArenaDataManager.Instance.SelfLastData = GetArenaTargetData(response.self);
  253. }
  254. else
  255. {
  256. ArenaDataManager.Instance.SelfData = GetArenaTargetData(response.self);
  257. }
  258. }
  259. return true;
  260. }
  261. }
  262. return false;
  263. }
  264. //获取竞技场历史记录
  265. public static async ETTask ReqArenaHistory()
  266. {
  267. S2C_ArenaHistory response = null;
  268. response = (S2C_ArenaHistory)await MessageHelper.SendToServer(new C2S_ArenaHistory() { RoleId = RoleDataManager.roleId });
  269. if (response != null)
  270. {
  271. if (response.Error == ErrorCode.ERR_Success)
  272. {
  273. ArenaDataManager.Instance.HistoryDatas.Clear();
  274. for (int i = 0; i < response.history.Count; i++)
  275. {
  276. ArenaDataManager.Instance.HistoryDatas.Add(GetArenaHistoryData(response.history[i]));
  277. }
  278. }
  279. }
  280. }
  281. //获取对手服装属性
  282. public static async ETTask<bool> ReqArenaFightAttr(long roleId, List<FightData> list)
  283. {
  284. S2C_ArenaFightAttr response = null;
  285. response = (S2C_ArenaFightAttr)await MessageHelper.SendToServer(new C2S_ArenaFightAttr() { TargetRoleId = roleId });
  286. if (response != null)
  287. {
  288. if (response.Error == ErrorCode.ERR_Success)
  289. {
  290. // if (list.Count < response.data.Count) return false;
  291. for (int i = 0; i < response.data.Count; i++)
  292. {
  293. list[i].cardScore = response.data[i].CardScore;
  294. list[i].itemScoreList = response.data[i].SuitScore;
  295. list[i].itemList = response.DressupList[i].EquipIds;
  296. list[i].cardId = response.DressupList[i].CardId;
  297. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(response.data[i].CardId);
  298. if (response.data[i].SkillId.Count == skillCfgs.Count)
  299. {
  300. for (int j = 0; j < skillCfgs.Count; j++)
  301. {
  302. int index = response.data[i].SkillId.IndexOf(skillCfgs[j].skillId);
  303. list[i].skillLvs.Add(response.data[i].SkillLevel[index]);
  304. }
  305. }
  306. FightDataManager.Instance.SetItemScoreList(list[i]);
  307. ScoreSystemData.Instance.SetEquipScoresWithPartId(list[i]);
  308. }
  309. return true;
  310. }
  311. }
  312. return false;
  313. }
  314. public static ArenaHistoryData GetArenaHistoryData(ArenaHistoryProto arenaHistoryProto)
  315. {
  316. ArenaHistoryData arenaHistory = new ArenaHistoryData();
  317. arenaHistory.isWin = arenaHistoryProto.IsWin;
  318. arenaHistory.IsChallenge = arenaHistoryProto.IsChallenge;
  319. arenaHistory.FightTime = arenaHistoryProto.FightTime;
  320. arenaHistory.Grade = arenaHistoryProto.Grade;
  321. arenaHistory.Rank = arenaHistoryProto.Rank;
  322. arenaHistory.targetData = GetArenaTargetData(arenaHistoryProto.target);
  323. arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  324. arenaHistory.GradeChangeType = arenaHistoryProto.GradeChangeType;
  325. arenaHistory.MyScores = arenaHistoryProto.SelfRandScore;
  326. arenaHistory.TargetScores = arenaHistoryProto.TargetRandScore;
  327. // arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  328. return arenaHistory;
  329. }
  330. public static ArenaTargetData GetArenaTargetData(ArenaTargetProto arenaTargetProto)
  331. {
  332. ArenaTargetData arenaTarget = new ArenaTargetData();
  333. arenaTarget.Grade = arenaTargetProto.Grade;
  334. arenaTarget.RankInGrade = arenaTargetProto.RankInGrade;
  335. arenaTarget.Type = arenaTargetProto.Type;
  336. arenaTarget.FightScores = arenaTargetProto.FightPower;
  337. if (arenaTarget.Type == FightTargetType.PLAYER)
  338. {
  339. arenaTarget.RoleInfo.roleId = arenaTargetProto.RoleInfo.RoleId;
  340. arenaTarget.RoleInfo.roleName = arenaTargetProto.RoleInfo.RoleName;
  341. arenaTarget.RoleInfo.roleLv = arenaTargetProto.RoleInfo.RoleLvl;
  342. arenaTarget.RoleInfo.headId = arenaTargetProto.RoleInfo.HeadItemId;
  343. }
  344. else
  345. {
  346. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(arenaTargetProto.RobotDressupInfo.RobotId);
  347. arenaTarget.RoleInfo.roleId = 0;
  348. arenaTarget.RoleInfo.roleName = robotCfg.gradeName;
  349. arenaTarget.RoleInfo.roleLv = robotCfg.level;
  350. arenaTarget.RoleInfo.headRes = robotCfg.targetRes;
  351. }
  352. arenaTarget.FightDatas.Clear();
  353. for (int i = 0; i < ArenaDataManager.Instance.ThemeList.Count; i++)
  354. {
  355. if (arenaTarget.Type == FightTargetType.PLAYER)
  356. {
  357. FightData roleData = GetFightRoleData(arenaTargetProto.PlayerDressupList.Count <= i ? null : arenaTargetProto.PlayerDressupList[i], arenaTarget.RoleInfo, i);
  358. arenaTarget.FightDatas.Add(roleData);
  359. }
  360. else if (arenaTarget.Type == FightTargetType.ROBOT)
  361. {
  362. FightData robotData = GetFightRobotData(arenaTargetProto.RobotDressupInfo, i);
  363. arenaTarget.FightDatas.Add(robotData);
  364. }
  365. }
  366. return arenaTarget;
  367. }
  368. private static FightData GetFightRoleData(ArenaDressupProto dressupProto, OtherRoleInfoData roleInfo, int index)
  369. {
  370. FightData fightData = new FightData();
  371. fightData.name = roleInfo.roleName;
  372. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  373. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(roleInfo.roleLv).baseScore;
  374. if (index == 0) fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  375. fightData.type = FightTargetType.PLAYER;
  376. fightData.headId = roleInfo.headId;
  377. fightData.cardId = dressupProto == null ? 0 : dressupProto.CardId;
  378. fightData.itemList = dressupProto == null ? fightData.itemList : dressupProto.EquipIds;//上赛季没有穿戴数据
  379. return fightData;
  380. }
  381. public static FightData GetFightRobotData(ArenaRobotProto robotProto, int index)
  382. {
  383. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(robotProto.RobotId);
  384. FightData fightData = new FightData();
  385. fightData.name = robotCfg.gradeName;
  386. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  387. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(robotCfg.level).baseScore;
  388. fightData.cardId = robotProto.CardIdList.Count <= index ? 0 : robotProto.CardIdList[index];//上赛季没有穿戴数据
  389. if (index == 0)//只有第一个主题才计算标签
  390. {
  391. fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  392. fightData.tagAddition = robotCfg.tagAddition;
  393. }
  394. fightData.itemScoreList = new List<int>(robotCfg.partsScoreArr);
  395. fightData.type = FightTargetType.ROBOT;
  396. fightData.res = robotCfg.targetRes;
  397. double cardScore = (double)robotCfg.cardScore * (double)robotProto.Random / 10000;
  398. fightData.cardScore = (int)Math.Ceiling(cardScore);
  399. fightData.skillLvs.Add(robotCfg.skillLvs);
  400. fightData.showSuitId = robotProto.SuitList.Count <= index ? 0 : robotProto.SuitList[index];//上赛季没有穿戴数据
  401. return fightData;
  402. }
  403. }
  404. }