MainUIView.cs 51 KB

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  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System;
  7. using System.Linq;
  8. using UI.CommonGame;
  9. namespace GFGGame
  10. {
  11. public class MainUIView : BaseView
  12. {
  13. private UI_MainUI _ui;
  14. private GameObject _scenePrefab;
  15. private GameObject _sceneObject;
  16. private ValueBarController _valueBarController;
  17. private SwipeGesture swipeGesture;
  18. private const int swipeDistance = 100;
  19. private bool isOpen = false;
  20. private int _actLimitChargeId = 0;
  21. private List<AdCfg> _adIds = new List<AdCfg>();
  22. private Vector2 _startPos;
  23. private Vector2 _endPos;
  24. private GButton _btnGongGao;
  25. private GButton _btnHaoYou;
  26. private GButton _btnYouJian;
  27. private GButton _btnRenWu;
  28. private GButton _btnPengYouQuan;
  29. private GButton _btnJInShu;
  30. private GButton _btnTianGong;
  31. private GButton _btnLeague;
  32. private GButton _btnStore;
  33. private GButton _btnTuJian;
  34. private GButton _btnStudio;
  35. private GButton _btnField;
  36. private GButton _btnBag;
  37. private GButton _btnActivityDay7;
  38. private GameObject _effectObj4;
  39. private GoWrapper _wrapper4;
  40. private GameObject _effectObj4_1;
  41. private GoWrapper _wrapper4_1;
  42. private GameObject _effectObj5;
  43. private GoWrapper _wrapper5;
  44. private GameObject _effectObj6;
  45. private GoWrapper _wrapper6;
  46. private GameObject _effectObj7;
  47. private GoWrapper _wrapper7;
  48. private List<GameObject> _effects = new List<GameObject>();
  49. private List<GoWrapper> _wrappers = new List<GoWrapper>();
  50. private List<GameObject> _effects1 = new List<GameObject>();
  51. private List<GoWrapper> _wrappers1 = new List<GoWrapper>();
  52. private UI_ButtonModle1[] _btns;
  53. public override void Dispose()
  54. {
  55. if (_valueBarController != null)
  56. {
  57. _valueBarController.Dispose();
  58. _valueBarController = null;
  59. }
  60. for (int i = 0; i < _effects.Count; i++)
  61. {
  62. SceneController.DestroyObjectFromView(_effects[i], _wrappers[i]);
  63. SceneController.DestroyObjectFromView(_effects1[i], _wrappers1[i]);
  64. }
  65. SceneController.DestroyObjectFromView(_effectObj4, _wrapper4);
  66. SceneController.DestroyObjectFromView(_effectObj4_1, _wrapper4_1);
  67. SceneController.DestroyObjectFromView(_effectObj5, _wrapper5);
  68. if (_sceneObject != null)
  69. {
  70. GameObject.Destroy(_sceneObject);
  71. _sceneObject = null;
  72. }
  73. if (_ui != null)
  74. {
  75. _ui.Dispose();
  76. _ui = null;
  77. }
  78. base.Dispose();
  79. }
  80. protected override void Init()
  81. {
  82. base.Init();
  83. packageName = UI_MainUI.PACKAGE_NAME;
  84. _ui = UI_MainUI.Create();
  85. viewCom = _ui.target;
  86. isfullScreen = true;
  87. _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneMain"));
  88. }
  89. protected override void OnInit()
  90. {
  91. base.OnInit();
  92. _valueBarController = new ValueBarController(_ui.m_valueBar);
  93. _btnGongGao = _ui.m_list.GetChild("btnGongGao").asButton;
  94. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  95. _btnYouJian = _ui.m_list.GetChild("btnYouJian").asButton;
  96. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  97. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  98. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  99. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  100. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  101. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  102. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  103. // _btnStudio = _ui.m_list.GetChild("btnStudio").asButton;
  104. // _btnField = _ui.m_list.GetChild("btnField").asButton;
  105. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  106. _btnActivityDay7 = _ui.m_btnActivityDay7.target;
  107. // _btnGongGao.visible = false;
  108. // _btnHaoYou.visible = false;
  109. // _btnRenWu.visible = false;
  110. _btnPengYouQuan.visible = false;
  111. _btnJInShu.visible = false;
  112. _btnTianGong.visible = false;
  113. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  114. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  115. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  116. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  117. // _ui.m_btnDailyLogin.target.onClick.Add(OnClickBtnDailyLogin);
  118. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  119. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  120. _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
  121. _ui.m_btnField.target.onClick.Add(OnClickBtnField);
  122. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  123. _ui.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
  124. _ui.m_btnArena.target.onClick.Add(OnClickBtnArena);
  125. _ui.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
  126. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  127. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  128. _btnLeague.onClick.Add(OnClickBtnLeague);
  129. _btnStore.onClick.Add(OnClickBtnStore);
  130. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  131. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  132. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  133. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  134. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  135. _btnActivityDay7.onClick.Add(OnClickBtnDay7);
  136. _ui.m_btnFirstRecharge.target.onClick.Add(OnClickBtnFirstRecharge);
  137. // _btnStudio.onClick.Add(OnClickBtnStudio);
  138. // _btnField.onClick.Add(OnClickBtnField);
  139. _btnBag.onClick.Add(OnClickBtnBag);
  140. _ui.m_btnGiftBag1.target.onClick.Add(OnClickBtnGiftBag2);
  141. _ui.m_btnGiftBag2.target.onClick.Add(OnClickBtnGiftBag1);
  142. _ui.m_loaRight.target.onClick.Add(MoveLeft);
  143. _ui.m_loaLeft.onClick.Add(MoveRight);
  144. _ui.m_comListAd.m_listAd.itemRenderer = RenderListAdItem;
  145. _ui.m_comListAd.m_listAd.SetVirtualAndLoop();
  146. _ui.m_comListAd.m_listAd.scrollPane.onScrollEnd.Add(OnListAdScrollEnd);
  147. _ui.m_comListAd.m_listAd.scrollPane.decelerationRate = 0.8f;
  148. // swipeGesture = new SwipeGesture(_ui.target);
  149. // swipeGesture.onAction.Add(OnSwipe);
  150. // swipeGesture.onBegin.Add(OnSwipeBegin);
  151. // swipeGesture.onEnd.Add(OnSwipeEnd);
  152. // swipeGesture.actionDistance = swipeDistance;
  153. _ui.m_list.ResizeToFit();
  154. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  155. _ui.m_btnChange.m_c1.selectedIndex = 1;
  156. _ui.m_btnChange.target.selected = true;
  157. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  158. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 0).Coroutine();
  159. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 1).Coroutine();
  160. AddEffect();
  161. }
  162. protected override void AddEventListener()
  163. {
  164. base.AddEventListener();
  165. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  166. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  167. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  168. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  169. }
  170. protected override void OnShown()
  171. {
  172. base.OnShown();
  173. MainDataManager.Instance.CanSwipe = false;
  174. GRoot.inst.touchable = false;
  175. _ui.m_loaGuidestudio.visible = true;
  176. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  177. if (_sceneObject == null)
  178. {
  179. _sceneObject = GameObject.Instantiate(_scenePrefab);
  180. }
  181. CheckFunOpen();
  182. UpdateRedDot();
  183. SceneController.UpdateMainScene(_sceneObject);
  184. UpdateRoleLvl();
  185. UpdateHead();
  186. UpdateBtnFirstRecharge();
  187. _valueBarController.OnShown();
  188. long lastTime =
  189. GameGlobal.lastLoginTime; // GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  190. if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()) &&
  191. ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.CAN_GET &&
  192. GuideDataManager.currentGuideId <= 0)
  193. {
  194. ViewManager.Show<SevenDayLoginView>();
  195. GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  196. }
  197. SetPos();
  198. GetAdIds();
  199. _ui.m_comListAd.target.visible = _ui.m_comListAd.m_listAd.numItems > 0;
  200. if (_ui.m_comListAd.target.visible)
  201. {
  202. Timers.inst.Remove(UpdateAdListTime);
  203. Timers.inst.Add(3, 0, UpdateAdListTime);
  204. }
  205. Timers.inst.Remove(Update);
  206. Timers.inst.Remove(CheckGuide);
  207. Timers.inst.AddUpdate(CheckGuide);
  208. Timers.inst.AddUpdate(Update);
  209. }
  210. protected override void OnHide()
  211. {
  212. base.OnHide();
  213. if (_sceneObject != null)
  214. {
  215. GameObject.Destroy(_sceneObject);
  216. _sceneObject = null;
  217. }
  218. _valueBarController.OnHide();
  219. Timers.inst.Remove(Update);
  220. Timers.inst.Remove(CheckGuide);
  221. Timers.inst.Remove(UpdateAdListTime);
  222. }
  223. protected override void RemoveEventListener()
  224. {
  225. base.RemoveEventListener();
  226. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  227. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  228. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  229. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  230. }
  231. private void AddEffect()
  232. {
  233. // string resPath0 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_xf_tx");
  234. // string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_dj");
  235. // for (int i = 0; i < _btns.Length; i++)
  236. // {
  237. // GameObject gameObject0;
  238. // GoWrapper wrapper0;
  239. // GameObject gameObject1;
  240. // GoWrapper wrapper1;
  241. // SceneController.AddObjectToView(null, null, _btns[i].m_holder, resPath0, out gameObject0, out wrapper0);
  242. // SceneController.AddObjectToView(null, null, _btns[i].m_holder1, resPath3, out gameObject1, out wrapper1);
  243. // _effects.Add(gameObject0);
  244. // _wrappers.Add(wrapper0);
  245. // _effects1.Add(gameObject1);
  246. // _wrappers1.Add(wrapper1);
  247. // }
  248. string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl_d");
  249. string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
  250. SceneController.AddObjectToView(_effectObj4, _wrapper4, _ui.m_btnMain.m_holder, resPath1, out _effectObj4, out _wrapper4);
  251. SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3, out _effectObj4_1, out _wrapper4_1);
  252. string resPath4 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_jt");
  253. // SceneController.AddObjectToView(_effectObj6, _wrapper6, _ui.m_loaLeft.m_holder, resPath4, out _effectObj6,out _wrapper6);
  254. SceneController.AddObjectToView(_effectObj7, _wrapper7, _ui.m_loaRight.m_holder, resPath4, out _effectObj7, out _wrapper7);
  255. // string resPath2 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_tx");
  256. // SceneController.AddObjectToView(_effectObj5, _wrapper5, _ui.m_headBar.m_holder, resPath2, out _effectObj5, out _wrapper5);
  257. }
  258. private void SetPos()
  259. {
  260. GameObject Scene = _sceneObject.transform.Find("Scene").gameObject;
  261. GameObject Bg = _sceneObject.transform.Find("Bg").gameObject;
  262. GameObject Bg1 = _sceneObject.transform.Find("Bg1").gameObject;
  263. if (MainDataManager.Instance.ViewType == 0)
  264. {
  265. Scene.SetActive(true);
  266. Bg.SetActive(true);
  267. Bg1.SetActive(false);
  268. _ui.m_t3.Play();
  269. ;
  270. }
  271. else if (MainDataManager.Instance.ViewType == 1)
  272. {
  273. Scene.SetActive(false);
  274. Bg.SetActive(false);
  275. Bg1.SetActive(true);
  276. _ui.m_t4.Play();
  277. // _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
  278. }
  279. }
  280. private void OnSwipeBegin()
  281. {
  282. Vector2 pos = Input.mousePosition;
  283. pos.y = Screen.height - pos.y;
  284. _startPos = _ui.target.GlobalToLocal(pos);
  285. }
  286. private void OnSwipeEnd()
  287. {
  288. Vector2 pos = Input.mousePosition;
  289. pos.y = Screen.height - pos.y;
  290. _endPos = _ui.target.GlobalToLocal(pos);
  291. }
  292. private void OnSwipe(EventContext context)
  293. {
  294. if (!MainDataManager.Instance.CanSwipe) return;
  295. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.MAIN_SECOND_VIEW, false)) return;
  296. if (MainDataManager.Instance.ViewType == 0 && _ui.m_comListAd.m_listAd.numItems > 0//滚动广告区域不可切换页面
  297. && _startPos.x > _ui.m_comListAd.target.x && _startPos.x < (_ui.m_comListAd.target.x + _ui.m_comListAd.target.width)
  298. && _startPos.y > _ui.m_comListAd.target.y && _startPos.y < (_ui.m_comListAd.target.y + _ui.m_comListAd.target.height)) return;
  299. // || _endPos.x < (_ui.m_comListAd.target.x + _ui.m_comListAd.target.width)
  300. // && _endPos.y > _ui.m_comListAd.target.y && _endPos.y < (_ui.m_comListAd.target.y + _ui.m_comListAd.target.height))
  301. SwipeGesture swipeture = (SwipeGesture)context.sender;
  302. if (MainDataManager.Instance.ViewType == 0 && swipeture.position.x < 0 &&
  303. swipeture.position.y < -swipeture.position.x && swipeture.position.y > swipeture.position.x)
  304. {
  305. MoveLeft();
  306. }
  307. else if (MainDataManager.Instance.ViewType == 1 && swipeture.position.x > 0 &&
  308. swipeture.position.y > -swipeture.position.x && swipeture.position.y < swipeture.position.x)
  309. {
  310. MoveRight();
  311. }
  312. }
  313. private void MoveLeft()
  314. {
  315. _ui.target.touchable = false;
  316. TryCompleteGuide();
  317. Timers.inst.Add(0.5f, 1, ChangeSceneBg);
  318. _ui.m_t1.Play(() =>
  319. {
  320. _ui.target.touchable = true;
  321. MainDataManager.Instance.ViewType = 1;
  322. });
  323. }
  324. private void ChangeSceneBg(object param)
  325. {
  326. _sceneObject.transform.Find("Scene").gameObject.SetActive(false);
  327. _sceneObject.transform.Find("Bg").gameObject.SetActive(false);
  328. _sceneObject.transform.Find("Bg1").gameObject.SetActive(true);
  329. }
  330. private void MoveRight()
  331. {
  332. _ui.target.touchable = false;
  333. Timers.inst.Add(0.5f, 1, ChangeSceneBg1);
  334. _ui.m_t2.Play(() =>
  335. {
  336. _ui.target.touchable = true;
  337. MainDataManager.Instance.ViewType = 0;
  338. });
  339. }
  340. private void ChangeSceneBg1(object param)
  341. {
  342. _sceneObject.transform.Find("Scene").gameObject.SetActive(true);
  343. _sceneObject.transform.Find("Bg").gameObject.SetActive(true);
  344. _sceneObject.transform.Find("Bg1").gameObject.SetActive(false);
  345. }
  346. private void OnBtnChangClick()
  347. {
  348. int count = 0;
  349. for (int i = 0; i < _ui.m_list.numItems; i++)
  350. {
  351. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  352. }
  353. int oneItemHeight = 97 + _ui.m_list.lineGap;
  354. float height = count * oneItemHeight;
  355. if (_ui.m_btnChange.target.selected == true)
  356. {
  357. _ui.m_btnChange.m_c1.selectedIndex = 1;
  358. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  359. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  360. // _ui.m_list.ResizeToFit();
  361. // _ui.m_btnChange.m_c1.selectedIndex = 1;
  362. }
  363. else
  364. {
  365. _ui.m_btnChange.m_c1.selectedIndex = 0;
  366. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  367. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  368. // _ui.m_list.height = 0;
  369. // _ui.m_btnChange.m_c1.selectedIndex = 0;
  370. }
  371. }
  372. private void OnClickBtnMain()
  373. {
  374. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  375. if (isOpen) return;
  376. isOpen = true;
  377. // _ui.m_btnMain.m_holder1.visible = true;
  378. // Timers.inst.Add(effectTime, 1, (param) =>
  379. // {
  380. // _ui.m_btnMain.m_holder1.visible = false;
  381. // this.Hide();
  382. ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, null,
  383. new object[] { ViewName.MAINUI_VIEW, this.viewData });
  384. isOpen = false;
  385. ;
  386. // });
  387. }
  388. private void OnClickBtnHuanZhuang()
  389. {
  390. if (isOpen) return;
  391. isOpen = true;
  392. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  393. // Timers.inst.Add(effectTime, 1, (param) =>
  394. // {
  395. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  396. this.Hide();
  397. ViewManager.Show(ViewName.DRESS_UP_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  398. isOpen = false;
  399. // });
  400. }
  401. private void OnClickBtnZhaiXing()
  402. {
  403. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  404. if (isOpen) return;
  405. isOpen = true;
  406. _ui.m_btnZhaiXing.m_holder1.visible = true;
  407. // Timers.inst.Add(effectTime, 1, (param) =>
  408. // {
  409. _ui.m_btnZhaiXing.m_holder1.visible = false;
  410. ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, null, false, true);
  411. isOpen = false;
  412. // });
  413. }
  414. private void OnClickBtnXiuFang()
  415. {
  416. if (isOpen) return;
  417. isOpen = true;
  418. _ui.m_btnXiuFang.m_holder1.visible = true;
  419. // Timers.inst.Add(effectTime, 1, (param) =>
  420. // {
  421. _ui.m_btnXiuFang.m_holder1.visible = false;
  422. ViewManager.Show(ViewName.XIU_FANG_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  423. isOpen = false;
  424. // });
  425. }
  426. private void OnClickBtnDailyLogin()
  427. {
  428. // if (isOpen) return;
  429. // isOpen = true;
  430. // _ui.m_btnDailyLogin.m_holder.visible = true;
  431. // Timers.inst.Add(effectTime, 1, (param) =>
  432. // {
  433. // _ui.m_btnDailyLogin.m_holder.visible = false;
  434. // List<string> list = new List<string>();
  435. // list.Add("StudioView");
  436. // list.Add("XiuFangView");
  437. // ViewManager.Show<FunctionOpenView>(list);
  438. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  439. ViewManager.Show<SevenDayLoginView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  440. // isOpen = false;
  441. // });
  442. }
  443. private void OnClickBtnDailyWelfare()
  444. {
  445. // if (isOpen) return;
  446. // isOpen = true;
  447. // _ui.m_btnDailyLogin.m_holder.visible = true;
  448. // Timers.inst.Add(effectTime, 1, (param) =>
  449. // {
  450. // _ui.m_btnDailyLogin.m_holder.visible = false;
  451. // List<string> list = new List<string>();
  452. // list.Add("StudioView");
  453. // list.Add("XiuFangView");
  454. // ViewManager.Show<FunctionOpenView>(list);
  455. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  456. ViewManager.Show<DailyWelfareView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  457. // isOpen = false;
  458. // });
  459. }
  460. private void OnClickBtnActivityLuckyBox()
  461. {
  462. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData },
  463. true);
  464. }
  465. private void OnClickBtnCiPai()
  466. {
  467. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  468. if (isOpen) return;
  469. isOpen = true;
  470. _ui.m_btnCiPai.m_holder1.visible = true;
  471. // Timers.inst.Add(effectTime, 1, (param) =>
  472. // {
  473. _ui.m_btnCiPai.m_holder1.visible = false;
  474. CardDataManager.isFilter = false;
  475. ViewManager.Show(ViewName.CARD_DETAIL_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  476. isOpen = false;
  477. // });
  478. }
  479. private void OnClickBtnStudio()
  480. {
  481. ViewManager.Show<StudioView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  482. }
  483. private void OnClickBtnField()
  484. {
  485. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  486. ViewManager.Show<FieldView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  487. }
  488. private void OnClickBtnPoem()
  489. {
  490. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  491. ViewManager.Show<PoemView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  492. }
  493. private void OnClickBtnArena()
  494. {
  495. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  496. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
  497. {
  498. return;
  499. }
  500. if (!ArenaDataManager.Instance.IsSeasonOpen)
  501. {
  502. PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
  503. return;
  504. }
  505. ViewManager.Show<ArenaView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  506. ViewManager.Show<ArenaLoadingView>();
  507. }
  508. private void OnClickBtnTravel()
  509. {
  510. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  511. ViewManager.Show<TravelView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  512. }
  513. private void OnClickBtnBag()
  514. {
  515. ViewManager.Show<BagView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  516. }
  517. private void OnClickBtnLeague()
  518. {
  519. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  520. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  521. // if (LeagueDataManager.Instance.Type == 0)
  522. // {
  523. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  524. // return;
  525. // }
  526. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join) //已加入联盟
  527. {
  528. ViewManager.Show<LeagueView>();
  529. }
  530. else //未加入联盟
  531. {
  532. ViewManager.Show<LeagueJoinView>();
  533. }
  534. }
  535. private void OnClickBtnStore()
  536. {
  537. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  538. ViewManager.Show<StoreView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  539. }
  540. private void OnClickBtnTuJian()
  541. {
  542. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  543. ViewManager.Show(ViewName.FIELD_GUIDE_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  544. }
  545. private void OnClickBtnYouJian()
  546. {
  547. ViewManager.Show<MailView>();
  548. }
  549. private void OnClickBtnHaoYou()
  550. {
  551. ViewManager.Show<FriendView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  552. }
  553. private void OnClickBtnGongGao()
  554. {
  555. // /null, new object[] { ViewName.MAINUI_VIEW, this.viewData }
  556. ViewManager.Show<NoticeView>();
  557. }
  558. private void OnClickBtnRenWu()
  559. {
  560. ViewManager.Show<TaskView>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  561. // ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  562. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 1);
  563. // ViewManager.Show<DailyTaskView>();
  564. }
  565. private void OnClickBtnDay7()
  566. {
  567. ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  568. }
  569. private void OnClickBtnFirstRecharge()
  570. {
  571. ViewManager.Show<FirstChargeBonusView>();
  572. }
  573. private void OnClickHeadBar()
  574. {
  575. ViewManager.Show(ViewName.ROLE_INFO_VIEW);
  576. }
  577. //列表
  578. private void OnClickBtnGiftBag1()
  579. {
  580. var activityInfoByTypeList =
  581. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  582. var list = activityInfoByTypeList
  583. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  584. if (list.Count == 0)
  585. {
  586. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  587. }
  588. else
  589. {
  590. ViewManager.Show<SpecialOfferGiftBoxView>();
  591. }
  592. }
  593. //圆形
  594. private void OnClickBtnGiftBag2()
  595. {
  596. var activityInfoByTypeList =
  597. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  598. var list = activityInfoByTypeList
  599. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  600. if (list.Count == 0)
  601. {
  602. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  603. }
  604. else
  605. {
  606. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB2, this.viewData });
  607. }
  608. }
  609. //列表样式
  610. private void UpGiftBox1()
  611. {
  612. var activityInfoByTypeList =
  613. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  614. var list = activityInfoByTypeList
  615. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  616. if (list.Count == 0)
  617. {
  618. _ui.m_btnGiftBag2.target.visible = false;
  619. }
  620. else
  621. {
  622. bool isSoldOut = true;
  623. foreach (var activityInfo in list)
  624. {
  625. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  626. var paramsArr = activityOpenCfg.paramsArr;
  627. foreach (var shopCfgId in paramsArr)
  628. {
  629. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  630. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  631. //只要有一个商品还能购买,就不是售罄
  632. if (remainBuyNum > 0)
  633. {
  634. isSoldOut = false;
  635. break;
  636. }
  637. }
  638. }
  639. if (isSoldOut)
  640. {
  641. _ui.m_btnGiftBag2.target.visible = false;
  642. }
  643. else
  644. {
  645. _ui.m_btnGiftBag2.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  646. _ui.m_btnGiftBag2.target.visible = true;
  647. }
  648. }
  649. }
  650. //圆形样式
  651. private void UpGiftBox2()
  652. {
  653. var activityInfoByTypeList =
  654. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  655. var list = activityInfoByTypeList
  656. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  657. if (list.Count == 0)
  658. {
  659. _ui.m_btnGiftBag1.target.visible = false;
  660. }
  661. else
  662. {
  663. bool isSoldOut = true;
  664. foreach (var activityInfo in list)
  665. {
  666. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  667. var paramsArr = activityOpenCfg.paramsArr;
  668. foreach (var shopCfgId in paramsArr)
  669. {
  670. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  671. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  672. //只要有一个商品还能购买,就不是售罄
  673. if (remainBuyNum > 0)
  674. {
  675. isSoldOut = false;
  676. break;
  677. }
  678. }
  679. }
  680. if (isSoldOut)
  681. {
  682. _ui.m_btnGiftBag1.target.visible = false;
  683. }
  684. else
  685. {
  686. _ui.m_btnGiftBag1.m_txtTime.text =
  687. TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  688. _ui.m_btnGiftBag1.target.visible = true;
  689. }
  690. }
  691. }
  692. private void Update(object param)
  693. {
  694. ShowExitAlert();
  695. int actLuckyBoxId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  696. _ui.m_btnActivityLuckyBox.target.visible = actLuckyBoxId > 0;
  697. if (actLuckyBoxId > 0)
  698. {
  699. if (actLuckyBoxId != ActivityDataManager.Instance.lastActLuckyBoxId)
  700. {
  701. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLuckyBoxId).Coroutine();
  702. ActivityDataManager.Instance.lastActLuckyBoxId = actLuckyBoxId;
  703. }
  704. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLuckyBoxId);
  705. _ui.m_btnActivityLuckyBox.target.title = activityOpenCfg.themeName;
  706. _ui.m_btnActivityLuckyBox.target.icon = "ui://Main/zjm_tb_" + activityOpenCfg.res;
  707. long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
  708. _ui.m_btnActivityLuckyBox.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  709. }
  710. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  711. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  712. if (_actLimitChargeId != actLimitChargeId)
  713. {
  714. ActivityDataManager.Instance.actLimitChargeId = actLimitChargeId;
  715. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  716. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  717. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  718. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  719. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  720. (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT)));
  721. }
  722. _ui.m_btnActivityDay7.target.visible = ActivityDay7DataManager.Instance.CheckOpen();
  723. if (_ui.m_btnActivityDay7.target.visible)
  724. {
  725. long time = ActivityDay7DataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  726. _ui.m_btnActivityDay7.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  727. }
  728. //特惠礼包/限时礼包窗口内的倒计时
  729. UpGiftBox1();
  730. UpGiftBox2();
  731. if (ViewManager.isViewOpen(nameof(SpecialOfferGiftBoxView)))
  732. {
  733. var specialOfferGiftBoxView =
  734. ViewManager.GetUIView(nameof(SpecialOfferGiftBoxView)) as SpecialOfferGiftBoxView;
  735. specialOfferGiftBoxView?.UpTime();
  736. }
  737. if (ViewManager.isViewOpen(nameof(RushSaleGiftBoxView)))
  738. {
  739. var rushSaleGiftBoxView =
  740. ViewManager.GetUIView(nameof(RushSaleGiftBoxView)) as RushSaleGiftBoxView;
  741. rushSaleGiftBoxView?.UpTime();
  742. }
  743. }
  744. private void ShowExitAlert()
  745. {
  746. if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
  747. {
  748. AlertSystem.Show("我会想你的")
  749. .SetLeftButton(true, "继续游戏")
  750. .SetRightButton(true, "退出游戏", (object data) => { Application.Quit(); });
  751. }
  752. }
  753. private void OnNumericChange(EventContext context)
  754. {
  755. var numericType = (int)context.data;
  756. if (numericType == NumericType.Lvl)
  757. {
  758. UpdateRoleLvl();
  759. CheckFunOpen();
  760. }
  761. if (numericType == NumericType.FirstRechargeBonusStatus || numericType == NumericType.RechargeTotal)
  762. {
  763. UpdateBtnFirstRecharge();
  764. }
  765. }
  766. private void UpdateBtnFirstRecharge()
  767. {
  768. _ui.m_btnFirstRecharge.target.visible = ActivityDataManager.Instance.firstChargeBonusStatus != ConstBonusStatus.GOT;
  769. if (_ui.m_btnFirstRecharge.target.visible)
  770. {
  771. bool canget = ActivityDataManager.Instance.firstChargeBonusStatus == ConstBonusStatus.CAN_GET;
  772. RedDotController.Instance.SetComRedDot(_ui.m_btnFirstRecharge.target, canget);
  773. }
  774. }
  775. private void UpdateRoleLvl()
  776. {
  777. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  778. }
  779. private void UpdateHead()
  780. {
  781. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId,
  782. RoleDataManager.headBorderId);
  783. }
  784. /// <summary>
  785. /// 获取当前开启的滚动广告列表
  786. /// </summary>
  787. private void GetAdIds()
  788. {
  789. _adIds.Clear();
  790. for (int i = 0; i < AdCfgArray.Instance.dataArray.Length; i++)
  791. {
  792. AdCfg adCfg = AdCfgArray.Instance.dataArray[i];
  793. if (adCfg.activityId > 0 && ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId) == null) continue;
  794. if (!string.IsNullOrEmpty(adCfg.startTime) && !string.IsNullOrEmpty(adCfg.endTime))
  795. {
  796. long startTime = TimeUtil.DateTimeToTimestamp(adCfg.startTime);
  797. long endTime = TimeUtil.DateTimeToTimestamp(adCfg.endTime);
  798. if (TimeHelper.ServerNow() < startTime || TimeHelper.ServerNow() > endTime) continue;
  799. }
  800. _adIds.Add(adCfg);
  801. }
  802. _ui.m_comListAd.m_listAd.numItems = _adIds.Count;
  803. _ui.m_comListAd.m_listAdSelect.numItems = _adIds.Count;
  804. if (_ui.m_comListAd.m_listAd.numItems > 0)
  805. {
  806. _ui.m_comListAd.m_listAd.ScrollToView(0);
  807. _ui.m_comListAd.m_listAdSelect.selectedIndex = 0;
  808. }
  809. }
  810. private void UpdateAdListTime(object param)
  811. {
  812. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0) + 1;
  813. itemIndex = itemIndex == _ui.m_comListAd.m_listAd.numItems ? 0 : itemIndex;
  814. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  815. _ui.m_comListAd.m_listAd.scrollPane.ScrollRight(0.8f, true);
  816. }
  817. private void RenderListAdItem(int index, GObject obj)
  818. {
  819. UI_ListAdItem item = UI_ListAdItem.Proxy(obj);
  820. item.m_loaRes.url = "ui://Main/guanggao_" + _adIds[index].res;
  821. if (item.m_loaRes.data == null)
  822. {
  823. item.m_loaRes.onClick.Add(OnBtnAdJump);
  824. }
  825. item.m_loaRes.data = _adIds[index];
  826. UI_ListAdItem.ProxyEnd();
  827. }
  828. private void OnBtnAdJump(EventContext context)
  829. {
  830. GObject obj = context.sender as GObject;
  831. AdCfg adCfg = obj.data as AdCfg;
  832. object[] param = null;
  833. if (adCfg.jumpId == nameof(LimitChargeView))
  834. {
  835. param = new object[] { adCfg.activityId };
  836. }
  837. ViewManager.Show($"GFGGame.{adCfg.jumpId}", param);
  838. }
  839. private void OnListAdScrollEnd()
  840. {
  841. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0);
  842. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  843. }
  844. private void CheckFunOpen()
  845. {
  846. _ui.m_btnXiuFang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  847. _ui.m_btnHuanZhuang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  848. _ui.m_btnCiPai.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  849. _ui.m_btnZhaiXing.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  850. _ui.m_btnMain.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  851. _ui.m_btnStudio.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
  852. _ui.m_btnField.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
  853. _ui.m_btnPoem.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(PoemView).Name, false);
  854. _ui.m_btnTravel.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
  855. _ui.m_btnArena.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
  856. _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox) > 0;
  857. // _ui.m_btnDailyLogin.target.visible = !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false)
  858. // || (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT));
  859. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  860. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  861. // int actLimitChargeId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitChargeId);
  862. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  863. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  864. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  865. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  866. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  867. (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT)));
  868. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  869. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  870. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  871. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  872. _ui.m_grpLeagueAnswer.visible = _btnLeague.visible && (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.Open || LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.WaitNext);
  873. if (_ui.m_grpLeagueAnswer.visible)
  874. {
  875. Vector2 pos = _ui.m_list.TransformPoint(_btnLeague.position, _ui.target);
  876. _ui.m_grpLeagueAnswer.SetPosition(pos.x - _ui.m_grpLeagueAnswer.width + 20, pos.y + 20, 0);
  877. }
  878. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  879. _btnTuJian.visible =
  880. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  881. _btnActivityDay7.visible = ActivityDay7DataManager.Instance.CheckOpen();
  882. _ui.m_list.ResizeToFit();
  883. }
  884. private void UpdateRedDot()
  885. {
  886. _valueBarController.UpRead();
  887. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed());
  888. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed());
  889. // RedDotController.Instance.SetComRedDot(_ui.m_btnDailyLogin.target,
  890. // RedDotDataManager.Instance.GetDailyLoginRed());
  891. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed());
  892. RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed());
  893. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed());
  894. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetShopRed());
  895. RedDotController.Instance.SetComRedDot(_ui.m_btnField.target, RedDotDataManager.Instance.GetFieldRed(), "", -36, 32);
  896. RedDotController.Instance.SetComRedDot(_ui.m_btnStudio.target, RedDotDataManager.Instance.GetStudioFilingRed(), "", -36, 32);
  897. RedDotController.Instance.SetComRedDot(_ui.m_headBar.target, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", 5, 7);
  898. RedDotController.Instance.SetComRedDot(_ui.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(), "", -36, 32);
  899. RedDotController.Instance.SetComRedDot(_btnLeague, RedDotDataManager.Instance.GetLeagueRed());
  900. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyWelfare.target, RedDotDataManager.Instance.GetDailyWelfareRed(), "", -10, 5);
  901. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityLuckyBox.target, RedDotDataManager.Instance.GetMeiRiTeHuiRed() || RedDotDataManager.Instance.GetActLuckyBoxRewardRed() || RedDotDataManager.Instance.GetActLuckyBoxTaskdRed() || RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -10, 5);
  902. RedDotController.Instance.SetComRedDot(_btnBag, RedDotDataManager.Instance.GetMainBagGiftRed());
  903. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityDay7.target, RedDotDataManager.Instance.GetActivityDay7Red());
  904. RedDotController.Instance.SetComRedDot(_ui.m_btnXiuFang.target, RedDotDataManager.Instance.GetClothingFosterRed() || RedDotDataManager.Instance.GetClothingSyntheticRed(), "", -10, 20);
  905. RedDotController.Instance.SetComRedDot(_ui.m_btnCiPai.target, RedDotDataManager.Instance.GetCardRed(), "", -10, 20);
  906. }
  907. private void CheckGuide(object param)
  908. {
  909. MainDataManager.Instance.CanSwipe = true;
  910. GRoot.inst.touchable = true;
  911. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  912. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  913. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  914. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  915. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  916. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  917. || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  918. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
  919. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_1) <= 0
  920. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0
  921. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_3) <= 0
  922. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0
  923. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0
  924. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_5) <= 0
  925. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
  926. || GuideDataManager.IsGuideFinish(ConstGuideId.ARENA_OPEN) <= 0
  927. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  928. {
  929. UpdateToCheckGuide(null);
  930. }
  931. else
  932. {
  933. _ui.m_loaGuidestudio.visible = false;
  934. Timers.inst.Remove(CheckGuide);
  935. }
  936. }
  937. protected override void UpdateToCheckGuide(object param)
  938. {
  939. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  940. if (MainDataManager.Instance.ViewType == 0)
  941. {
  942. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
  943. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
  944. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
  945. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
  946. GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  947. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  948. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_1, 2, "", -1, false);
  949. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_2, 2, "", -1, false);
  950. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_3, 1, "", -1, false);
  951. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_4, 2, "", -1, false);
  952. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_STAR, 2, "“词牌”可进行升星。", -1, false);
  953. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_5, 2, "", -1, false);
  954. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1,
  955. "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。", -1, false);
  956. GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.ARENA_OPEN, 2, "新玩法-飞花令开启了哦", -1, false);
  957. bool isStudioMetalGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.STUDIO_PORCELAIN, 2, "进入副本", -1,
  958. false, _ui.target.height - 700);
  959. bool isStudioFilingGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.STUDIO_FILING, 2, "进入副本", -1,
  960. false, _ui.target.height - 700);
  961. bool isFieldGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.FIELD, 1, "进入副本", -1, false, _ui.target.height - 700);
  962. bool isStudioPropertyGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.STUDIO_PROPERTY, 1, "进入副本", -1, false, _ui.target.height - 700);
  963. _ui.m_loaGuidestudio.visible = false;
  964. // if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide || isStudioPropertyGuide)
  965. // {
  966. // _ui.m_loaGuidestudio.visible = true;
  967. // MainDataManager.Instance.CanSwipe = true;
  968. // }
  969. // else
  970. // {
  971. // _ui.m_loaGuidestudio.visible = false;
  972. // }
  973. }
  974. if (MainDataManager.Instance.ViewType == 1)
  975. {
  976. _ui.m_loaGuidestudio.visible = false;
  977. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PORCELAIN, 3, "工作室开门啦,进去看看~");
  978. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
  979. GuideController.TryGuide(_ui.m_btnField.target, ConstGuideId.FIELD, 2, "外出进行历史考察,会有意想不到的收获哦。");
  980. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PROPERTY, 2, "");
  981. GuideController.TryGuide(_ui.m_btnArena.target, ConstGuideId.ARENA_OPEN, 3, "在这里可以与其他小伙伴比拼搭配哦~");
  982. GuideController.TryGuide(_ui.m_loaLeft, ConstGuideId.ENTER_CHAPTER_5, 1, "", -1, false);
  983. }
  984. }
  985. }
  986. }