MergeGameView.cs 28 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. using FairyGUI;
  5. using UI.MiniGame;
  6. using UnityEngine;
  7. namespace GFGGame
  8. {
  9. public class MergeGameView : BaseWindow
  10. {
  11. private UI_MergeGameUI _ui;
  12. private ValueBarController _valueBarController;
  13. private List<List<GComponent>> itemList = new List<List<GComponent>>();
  14. private GComponent guideDouBaoBtn;
  15. private GComponent guideAfuBtn;
  16. private bool canBtn = true;
  17. private List<List<int>> idList = new List<List<int>>();
  18. private int itemNum;
  19. private int maxLv;
  20. private System.Random rand;
  21. private int _gameID;
  22. private int _res;
  23. //当前拖拽的index;
  24. private int indexID;
  25. //开始拖拽的坐标
  26. private float startX;
  27. private float startY;
  28. private int indexX;
  29. private int indexY;
  30. private float waitBtnTime = 0.5f;
  31. //当前任务id;后台获取数据
  32. private int taskId;
  33. //当前点击id信息
  34. private int materialID;
  35. private int propID = 3000020;
  36. public override void Dispose()
  37. {
  38. if (_valueBarController != null)
  39. {
  40. _valueBarController.Dispose();
  41. _valueBarController = null;
  42. }
  43. if (_ui != null)
  44. {
  45. _ui.Dispose();
  46. _ui = null;
  47. }
  48. base.Dispose();
  49. }
  50. protected override void OnInit()
  51. {
  52. base.OnInit();
  53. packageName = UI_MergeGameUI.PACKAGE_NAME;
  54. _ui = UI_MergeGameUI.Create();
  55. this.viewCom = _ui.target;
  56. isfullScreen = true;
  57. isReturnView = true;
  58. _valueBarController = new ValueBarController(_ui.m_valueBar);
  59. _ui.m_backBtn.onClick.Add(Hide);
  60. _ui.m_rewardGet.onClick.Add(SubmitTask);
  61. _ui.m_MergeTipBtn.onClick.Add(ShowMergeRouteTips);
  62. _ui.m_shopBtn.onClick.Add(ShowShopBtn);
  63. _ui.m_sellBtn.target.onClick.Add(OnClickSellBtn);
  64. _ui.target.onClick.Add(OnClickHideTips);
  65. _ui.m_btnProp.target.onClick.Add(OnItemTips);
  66. _ui.m_rewardIcon.onClick.Add(OnClickIconItem);
  67. }
  68. protected override void OnShown()
  69. {
  70. base.OnShown();
  71. _valueBarController.OnShown();
  72. //进入这个界面的时候向后台获取任务id和历史id列表
  73. idList = MiniGameDateManager.Instance.GetIdListToLL();
  74. canBtn = true;
  75. waitBtnTime = 0.5f;
  76. UpdateView();
  77. UpdateList();
  78. UpdateTask();
  79. UpdateItemData();
  80. _ui.m_guildDouBaoBtn.target.touchable = false;
  81. //Timers.inst.AddUpdate(CheckGuide);
  82. }
  83. protected override void OnHide()
  84. {
  85. for (int i = 0; i < itemNum; i++)
  86. {
  87. for (int j = 0; j < itemNum; j++)
  88. {
  89. itemList[i][j].GetChild("icon").icon = "";
  90. itemList[i][j].Dispose();
  91. itemList[i][j] = null;
  92. }
  93. }
  94. idList.Clear();
  95. itemList.Clear();
  96. _ui.m_rangeDown.RemoveChildren();
  97. Timers.inst.Remove(UpdateBtnTimer);
  98. _valueBarController.OnHide();
  99. base.OnHide();
  100. }
  101. protected override void AddEventListener()
  102. {
  103. base.AddEventListener();
  104. }
  105. protected override void RemoveEventListener()
  106. {
  107. base.RemoveEventListener();
  108. }
  109. private void UpdateBtnTimer(object param)
  110. {
  111. canBtn = true;
  112. Timers.inst.Remove(UpdateBtnTimer);
  113. }
  114. private void UpdateView()
  115. {
  116. itemNum = 5;
  117. taskId = MiniGameDateManager.Instance.taskID;
  118. MergeGame mergeCfg = MergeGameArray.Instance.GetCfg(taskId);
  119. propID = mergeCfg.comsumeBuyArr[0][0];
  120. int sellId = mergeCfg.bonusWinArr[0][0];
  121. _valueBarController.UpdateList(new List<int>() { propID, sellId });
  122. _res = MergeGameArray.Instance.GetCfg(taskId).resType;
  123. maxLv = 5;
  124. materialID = 0;
  125. rand = new System.Random();
  126. _ui.m_rewardGet.visible = false;
  127. _ui.m_sellBtn.target.GetChild("sellGetNum").text = "";
  128. _ui.m_sellBtn.target.GetChild("sellReward").icon = "";
  129. //_ui.m_newMaterial.target.visible = false;
  130. _ui.m_name.text = "";
  131. _ui.m_desc.text = "";
  132. _ui.m_bg.url = ResPathUtil.GetBgImgPath("jbnf_xyxbj");
  133. ItemCfg itemcfg = ItemCfgArray.Instance.GetCfg(propID);
  134. _ui.m_doubaoicon.url = ResPathUtil.GetIconPath(itemcfg.res,"png");
  135. _ui.m_afuicon.url = ResPathUtil.GetIconPath(itemcfg.res, "png");
  136. }
  137. private void UpdateList()
  138. {
  139. for (int i = 0; i < itemNum; i++)
  140. {
  141. itemList.Add(new List<GComponent>());
  142. //idList.Add(new List<int>());
  143. for (int j = 0; j < itemNum; j++)
  144. {
  145. //idList[i].Add(j);
  146. itemList[i].Add(UIPackage.CreateObject(UI_MergeGameUI.PACKAGE_NAME, "MergeGameItemUI").asCom);
  147. _ui.m_rangeDown.AddChild(itemList[i][j]);
  148. //对两个按钮单独处理
  149. if (i == itemNum - 1)
  150. {
  151. itemList[i][j].data = -1;
  152. //idList[i][j] = -1;
  153. itemList[i][j].SetPosition((_ui.m_rangeDown.width / 10.0f) * (1 + (j * 2.0f)), (_ui.m_rangeDown.height / 10) * (1 + (i * 2.0f)), 0);
  154. if (j == 0)
  155. {
  156. guideAfuBtn = itemList[i][j];
  157. itemList[i][j].GetChild("icon").icon = "ui://MiniGame/doubao_txkicon";
  158. itemList[i][j].onClick.Add(OnClickDouBaoBtn);
  159. continue;
  160. }
  161. if ( j == itemNum - 1)
  162. {
  163. guideAfuBtn = itemList[i][j];
  164. itemList[i][j].GetChild("icon").icon = "ui://MiniGame/afu_txkicon";
  165. itemList[i][j].onClick.Add(OnClickAFuBtn);
  166. continue;
  167. }
  168. }
  169. //表示id;这里后续要改,默认有两个基础材料
  170. //idList[i][j] = 0;
  171. //if (i == 1 && j == 2)
  172. //{
  173. // idList[i][j] = 1;
  174. //}
  175. //if(i== 2 && j== 2)
  176. //{
  177. // idList[i][j] = 1;
  178. //}
  179. //
  180. itemList[i][j].data = idList[i][j];
  181. itemList[i][j].draggable = true;
  182. itemList[i][j].onDragStart.Add(onDragStart);
  183. itemList[i][j].onDragEnd.Add(onDragEnd);
  184. itemList[i][j].onClick.Add(OnClickItem);
  185. itemList[i][j].dragBounds = new Rect(_ui.m_rangeTop.x + 90, _ui.m_rangeTop.y + 90, _ui.m_rangeTop.width, _ui.m_rangeTop.height);
  186. itemList[i][j].SetPosition( (_ui.m_rangeDown.width / 10.0f) * (1+ (j * 2.0f)), (_ui.m_rangeDown.height / 10) * (1+(i * 2.0f)) , 0);
  187. if (idList[i][j] == 0)
  188. {
  189. itemList[i][j].GetChild("icon").icon = "";
  190. itemList[i][j].draggable = false;
  191. }
  192. else
  193. {
  194. itemList[i][j].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, idList[i][j]).resName, "MergeGame");
  195. }
  196. }
  197. }
  198. }
  199. private void onDragStart(EventContext context)
  200. {
  201. GObject item = context.sender as GObject;
  202. int itemInfo = (int)(context.sender as GObject).data;
  203. indexY = Math.Min(itemNum - 1, (int)(item.x / (_ui.m_rangeDown.width / 5)));
  204. indexX = Math.Min(itemNum - 1, (int)(item.y / (_ui.m_rangeDown.height / 5)));
  205. startX = item.x;
  206. startY = item.y;
  207. indexID = itemInfo;
  208. _ui.m_rangeDown.RemoveChild(item);
  209. _ui.m_rangeTop.AddChild(item);
  210. }
  211. private async void onDragEnd(EventContext context)
  212. {
  213. GObject item = context.sender as GObject;
  214. List<int> afterIDList = MiniGameDateManager.Instance.GetListByll(idList);
  215. int endIndexY = Math.Min(itemNum - 1 , (int)(item.x / (_ui.m_rangeDown.width/5)));
  216. int endIndexX = Math.Min(itemNum - 1 ,(int)(item.y / (_ui.m_rangeDown.height/5)));
  217. int itemEndInfo = (int)itemList[endIndexX][endIndexY].data;
  218. //合成规则:相同合成,但是材料只有五级,5和5不能合成6, 6属于另一类材料的一级
  219. if (itemEndInfo == indexID && (indexX != endIndexX || indexY != endIndexY) && (itemEndInfo % maxLv != 0))
  220. {
  221. indexID = 0;
  222. idList[indexX][indexY] = 0;
  223. itemList[indexX][indexY].data = 0;
  224. itemList[indexX][indexY].GetChild("icon").icon = "";
  225. idList[endIndexX][endIndexY] = itemEndInfo + 1;
  226. itemList[endIndexX][endIndexY].data = itemEndInfo + 1;
  227. itemList[endIndexX][endIndexY].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, itemEndInfo + 1).resName, "MergeGame");
  228. ShowNewMaterialView(endIndexX, endIndexY);
  229. //UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[endIndexX][endIndexY]);
  230. //itemUI.m_t0.Play();
  231. //UI_MergeGameItemUI.ProxyEnd();
  232. if(InspectionTasks())
  233. {
  234. _ui.m_rewardGet.visible = true;
  235. }
  236. else
  237. {
  238. _ui.m_rewardGet.visible = false;
  239. }
  240. bool result = await MiniGameProxy.ReqMergeGame(itemEndInfo, itemEndInfo, afterIDList, MiniGameDateManager.Instance.GetListByll(idList));
  241. if(result)
  242. {
  243. idList = MiniGameDateManager.Instance.GetIdListToLL();
  244. }
  245. }
  246. if (itemEndInfo != indexID && itemEndInfo == 0)
  247. {
  248. idList[indexX][indexY] = 0;
  249. itemList[indexX][indexY].data = 0;
  250. itemList[indexX][indexY].GetChild("icon").icon = "";
  251. idList[endIndexX][endIndexY] = indexID;
  252. itemList[endIndexX][endIndexY].data = indexID;
  253. itemList[endIndexX][endIndexY].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, indexID).resName, "MergeGame");
  254. bool result = await MiniGameProxy.ReqMergeGame(indexID, itemEndInfo, afterIDList, MiniGameDateManager.Instance.GetListByll(idList));
  255. if(result)
  256. {
  257. idList = MiniGameDateManager.Instance.GetIdListToLL();
  258. }
  259. itemEndInfo = indexID;
  260. indexID = 0;
  261. }
  262. item.x = startX;
  263. item.y = startY;
  264. if(indexID == 0)
  265. {
  266. item.draggable = false;
  267. }
  268. if(itemEndInfo > 0 )
  269. {
  270. itemList[endIndexX][endIndexY].draggable = true;
  271. }
  272. startX = 0;
  273. startY = 0;
  274. indexX = 0;
  275. indexY = 0;
  276. indexID = 0;
  277. _ui.m_rangeTop.RemoveChild(item);
  278. _ui.m_rangeDown.AddChild(item);
  279. }
  280. private void OnClickItem(EventContext context)
  281. {
  282. GObject item = context.sender as GObject;
  283. int id = (int)item.data;
  284. if(id <= 0)
  285. {
  286. return;
  287. }
  288. indexY = Math.Min(itemNum - 1, (int)(item.x / (_ui.m_rangeDown.width / 5)));
  289. indexX = Math.Min(itemNum - 1, (int)(item.y / (_ui.m_rangeDown.height / 5)));
  290. materialID = id;
  291. MergeCfg mergeCfg = MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(MiniGameDateManager.Instance.MergeGameMatType,id);
  292. _ui.m_name.text = mergeCfg.name;
  293. _ui.m_desc.text = mergeCfg.desc;
  294. ItemCfg itemReward = ItemCfgArray.Instance.GetCfg(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, id).bonusSellArr[0][0]);
  295. _ui.m_sellBtn.target.GetChild("sellReward").icon = ResPathUtil.GetIconPath(itemReward.res,"png");
  296. _ui.m_sellBtn.target.GetChild("sellGetNum").text = MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, id).bonusSellArr[0][1].ToString();
  297. }
  298. private void OnClickIconItem(EventContext context)
  299. {
  300. int id = MergeGameArray.Instance.GetCfg(taskId).bonusWinArr[0][0];
  301. GoodsItemTipsController.ShowItemTips(id);
  302. }
  303. private async void OnClickSellBtn()
  304. {
  305. if(materialID == 0)
  306. {
  307. return;
  308. }
  309. int index = indexX * itemNum + indexY;
  310. if(index >= 20)
  311. {
  312. index = index - 1;
  313. }
  314. bool result = await MiniGameProxy.ReqMergeGameSellBtn(materialID, index);
  315. if(result)
  316. {
  317. //移除
  318. _ui.m_name.text = "";
  319. _ui.m_desc.text = "";
  320. _ui.m_sellBtn.target.GetChild("sellReward").icon = "";
  321. _ui.m_sellBtn.target.GetChild("sellGetNum").text = "";
  322. materialID = 0;
  323. idList[indexX][indexY] = 0;
  324. itemList[indexX][indexY].data = 0;
  325. UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[indexX][indexY]);
  326. itemUI.m_t2.Play();
  327. itemUI.m_t3.Play();
  328. UI_MergeGameItemUI.ProxyEnd();
  329. indexX = 0;
  330. indexY = 0;
  331. //获得奖励
  332. idList = MiniGameDateManager.Instance.GetIdListToLL();
  333. UpdateTask();
  334. }
  335. }
  336. private async void OnClickAFuBtn()
  337. {
  338. if (!canBtn)
  339. {
  340. return;
  341. }
  342. canBtn = false;
  343. Timers.inst.Add(waitBtnTime, 1,UpdateBtnTimer);
  344. bool gameOver = false;
  345. for (int i = 0; i < itemNum; i++)
  346. {
  347. for (int j = 0; j < itemNum; j++)
  348. {
  349. if (idList[i][j] == 0)
  350. {
  351. gameOver = true;
  352. break;
  353. }
  354. }
  355. }
  356. if (!gameOver)
  357. {
  358. PromptController.Instance.ShowFloatTextPrompt("没有存放空间!");
  359. return;
  360. }
  361. bool result = await MiniGameProxy.ReqMergeGameBtn(2,taskId);
  362. if(result)
  363. {
  364. int x = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] / itemNum;
  365. int y = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] % itemNum;
  366. int num = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[0];
  367. //if (idList[x][y] == 0)
  368. if (x == 4)
  369. {
  370. if(y == 0)
  371. {
  372. y = 1;
  373. }
  374. else if(y == 1)
  375. {
  376. y = 2;
  377. }
  378. else if(y == 2)
  379. {
  380. y = 3;
  381. }
  382. }
  383. else if (x == 4 && y == 4)
  384. {
  385. y = 3;
  386. }
  387. idList[x][y] = num;
  388. itemList[x][y].data = num;
  389. itemList[x][y].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, num).resName, "MergeGame");
  390. itemList[x][y].draggable = true;
  391. UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[x][y]);
  392. itemUI.m_t1.Play();
  393. UI_MergeGameItemUI.ProxyEnd();
  394. idList = MiniGameDateManager.Instance.GetIdListToLL();
  395. }
  396. else
  397. {
  398. }
  399. }
  400. private async void OnClickDouBaoBtn()
  401. {
  402. if(!canBtn)
  403. {
  404. return;
  405. }
  406. canBtn = false;
  407. Timers.inst.Add(waitBtnTime, 1, UpdateBtnTimer);
  408. bool gameOver = false;
  409. for (int i = 0; i < itemNum; i++)
  410. {
  411. for (int j = 0; j < itemNum; j++)
  412. {
  413. if (idList[i][j] == 0)
  414. {
  415. gameOver = true;
  416. break;
  417. }
  418. }
  419. }
  420. if (!gameOver)
  421. {
  422. PromptController.Instance.ShowFloatTextPrompt("没有存放空间!");
  423. return;
  424. }
  425. bool result = await MiniGameProxy.ReqMergeGameBtn(1,taskId);
  426. if (result)
  427. {
  428. int x = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] / itemNum;
  429. int y = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] % itemNum;
  430. int num = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[0];
  431. //if (idList[x][y] == 0)
  432. if(x == 4)
  433. {
  434. if (y == 0)
  435. {
  436. y = 1;
  437. }
  438. else if (y == 1)
  439. {
  440. y = 2;
  441. }
  442. else if (y == 2)
  443. {
  444. y = 3;
  445. }
  446. }
  447. else if(x== 4 && y== 4)
  448. {
  449. y = 3;
  450. }
  451. idList[x][y] = num;
  452. itemList[x][y].data = num;
  453. itemList[x][y].draggable = true;
  454. itemList[x][y].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, num).resName, "MergeGame");
  455. UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[x][y]);
  456. itemUI.m_t1.Play();
  457. UI_MergeGameItemUI.ProxyEnd();
  458. idList = MiniGameDateManager.Instance.GetIdListToLL();
  459. }
  460. else
  461. {
  462. }
  463. }
  464. private void UpdateTask()
  465. {
  466. if(MiniGameDateManager.Instance.CurLevelStatus == true)
  467. {
  468. _ui.m_taskShow.visible = false;
  469. _ui.m_taskEnd.visible = true;
  470. }
  471. else
  472. {
  473. _ui.m_taskShow.visible = true;
  474. _ui.m_taskEnd.visible = false;
  475. }
  476. _ui.m_rewardNum.text = String.Format("+{0}", MergeGameArray.Instance.GetCfg(taskId).bonusWinArr[0][1]);
  477. ItemCfg itemReward = ItemCfgArray.Instance.GetCfg(MergeGameArray.Instance.GetCfg(taskId).bonusWinArr[0][0]);
  478. _ui.m_rewardIcon.url = ResPathUtil.GetIconPath(itemReward.res,"png");
  479. for (int k = 0; k < MergeGameArray.Instance.GetCfg(taskId).targetIdArr.Length; k++)
  480. {
  481. int targetID = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][0];
  482. int targetNum = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][1];
  483. switch (k)
  484. {
  485. case 0:
  486. _ui.m_rewardOne.target.visible = true;
  487. _ui.m_rewardTwo.target.visible = false;
  488. _ui.m_rewardOne.m_icon.url = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, targetID).resName, "MergeGame");
  489. _ui.m_rewardOne.m_Count.text = targetNum.ToString();
  490. break;
  491. case 1:
  492. _ui.m_rewardTwo.target.visible = true;
  493. _ui.m_rewardTwo.m_icon.url = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, targetID).resName, "MergeGame");
  494. _ui.m_rewardTwo.m_Count.text = targetNum.ToString();
  495. break;
  496. default:
  497. break;
  498. }
  499. }
  500. if (InspectionTasks())
  501. {
  502. _ui.m_rewardGet.visible = true;
  503. }
  504. else
  505. {
  506. _ui.m_rewardGet.visible = false;
  507. }
  508. _ui.m_sellBtn.target.GetChild("sellGetNum").text = "";
  509. _ui.m_sellBtn.target.GetChild("sellReward").icon = "";
  510. _ui.m_name.text = "";
  511. _ui.m_desc.text = "";
  512. materialID = 0;
  513. }
  514. private void UpdateShowList()
  515. {
  516. for (int i = 0; i < itemNum; i++)
  517. {
  518. for (int j = 0; j < itemNum; j++)
  519. {
  520. itemList[i][j].data = idList[i][j];
  521. if (idList[i][j] == 0)
  522. {
  523. itemList[i][j].GetChild("icon").icon = "";
  524. }
  525. else if (idList[i][j] > 0)
  526. {
  527. itemList[i][j].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, idList[i][j]).resName, "MergeGame");
  528. }
  529. }
  530. }
  531. }
  532. //提交任务
  533. private async void SubmitTask()
  534. {
  535. if (!InspectionTasks())
  536. {
  537. PromptController.Instance.ShowFloatTextPrompt("提交材料不足!");
  538. return;
  539. }
  540. bool result = await MiniGameProxy.ReqMergeGameLevelPass(taskId);
  541. if(result)
  542. {
  543. //for (int k = 0; k < MergeGameArray.Instance.GetCfg(taskId).targetIdArr.Length; k++)
  544. //{
  545. // int targetID = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][0];
  546. // int targetNum = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][1];
  547. // for (int i = 0; i < itemNum; i++)
  548. // {
  549. // for (int j = 0; j < itemNum; j++)
  550. // {
  551. // if (idList[i][j] == targetID)
  552. // {
  553. // idList[i][j] = 0;
  554. // itemList[i][j].data = 0;
  555. // //UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[i][j]);
  556. // //itemUI.m_t2.Play();
  557. // //itemUI.m_t3.Play();
  558. // //UI_MergeGameItemUI.ProxyEnd();
  559. // targetNum--;
  560. // if (targetNum == 0)
  561. // {
  562. // break;
  563. // }
  564. // }
  565. // }
  566. // if (targetNum == 0)
  567. // {
  568. // break;
  569. // }
  570. // }
  571. //}
  572. //向后台发送任务ID,获得奖励
  573. taskId = MiniGameDateManager.Instance.taskID;
  574. idList = MiniGameDateManager.Instance.GetIdListToLL();
  575. UpdateTask();
  576. UpdateShowList();
  577. }
  578. else
  579. {
  580. }
  581. }
  582. //检查是否达到提交要求
  583. private bool InspectionTasks()
  584. {
  585. bool isTarged = true;
  586. for (int k = 0; k < MergeGameArray.Instance.GetCfg(taskId).targetIdArr.Length; k++)
  587. {
  588. int targetID = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][0];
  589. int targetNum = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][1];
  590. int currentNum = 0;
  591. for (int i = 0; i < itemNum; i++)
  592. {
  593. for (int j = 0; j < itemNum; j++)
  594. {
  595. if (idList[i][j] == targetID)
  596. {
  597. currentNum++;
  598. if (currentNum == targetNum)
  599. {
  600. break;
  601. }
  602. }
  603. }
  604. if (currentNum == targetNum)
  605. {
  606. break;
  607. }
  608. }
  609. if (currentNum == targetNum && isTarged)
  610. {
  611. isTarged = true;
  612. }
  613. else
  614. {
  615. isTarged = false;
  616. }
  617. }
  618. return isTarged;
  619. }
  620. private void ShowNewMaterialView(int i ,int j)
  621. {
  622. //判断是否是新材料。再显示
  623. if(MiniGameDateManager.Instance.NewItemIdDic.ContainsKey(idList[i][j]))
  624. {
  625. return;
  626. }
  627. _ui.m_newMaterial.target.x = itemList[i][j].x + _ui.m_rangeDown.x;
  628. _ui.m_newMaterial.target.y = itemList[i][j].y + _ui.m_rangeDown.y;
  629. _ui.m_newMaterial.target.visible = true;
  630. _ui.m_newMaterial.target.GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, idList[i][j]).resName,"MergeGame");
  631. _ui.m_newMaterial.m_t0.Play();
  632. }
  633. private void OnClickHideTips()
  634. {
  635. if(_ui.m_newMaterial.target.visible == true)
  636. {
  637. _ui.m_newMaterial.target.visible = false;
  638. }
  639. }
  640. private void ShowMergeRouteTips()
  641. {
  642. ViewManager.Show<MergeGameMaterialTipView>(new object[]{ _res });
  643. }
  644. private void ShowShopBtn()
  645. {
  646. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_EXCHANGE, ConstStoreSubId.STORE_ACTIVITY_EXCHANGE });
  647. }
  648. private void UpdateItemData()
  649. {
  650. _ui.m_btnProp.target.visible = false;
  651. //ItemCfg itemcfg = ItemCfgArray.Instance.GetCfg(propID);
  652. //_ui.m_btnProp.target.icon = ResPathUtil.GetIconPath(itemcfg.res,"png");
  653. //ItemData item;
  654. //if (BagDataManager.Instance.GetBagData().TryGetValue(propID, out item))
  655. //{
  656. // _ui.m_btnProp.target.title = item.num.ToString();
  657. //}
  658. //else
  659. //{
  660. // _ui.m_btnProp.target.title = "0";
  661. //}
  662. }
  663. private void OnItemTips()
  664. {
  665. object[] sourceDatas = new object[] { propID, null };
  666. GoodsItemTipsController.ShowItemTips(propID, sourceDatas);
  667. }
  668. //private void CheckGuide(object param)
  669. //{
  670. // if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0)
  671. // {
  672. // UpdateCheckGuide(null);
  673. // }
  674. // else
  675. // {
  676. // Timers.inst.Remove(CheckGuide);
  677. // }
  678. //}
  679. //protected void UpdateCheckGuide(object param)
  680. //{
  681. // if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  682. // GuideController.TryGuide(guideDouBaoBtn, ConstGuideId.FIELD, 1, "点击豆包按钮获取材料!");
  683. // GuideController.TryGuide(guideAfuBtn, ConstGuideId.FIELD, 2, "点击阿福按钮获取材料!");
  684. // GuideController.TryGuide(null, ConstGuideId.FIELD, 3, "拖拽相同材料进行合成!", -1, true, _ui.target.height - 600);
  685. // GuideController.TryGuide(_ui.m_rewardGet, ConstGuideId.FIELD, 4, "提交对应材料获得物品!");
  686. // GuideController.TryCompleteGuide(ConstGuideId.FIELD, 5);
  687. //}
  688. }
  689. }