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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class Main : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
- BuglyAgent.ConfigDebugMode(true);
- // 注册日志回调,替换使用 'Application.RegisterLogCallback(Application.LogCallback)'注册日志回调的方式
- // BuglyAgent.RegisterLogCallback (CallbackDelegate.Instance.OnApplicationLogCallbackHandler);
- #if UNITY_IPHONE || UNITY_IOS
- BuglyAgent.InitWithAppId (BuglyAppIDForiOS);
- #elif UNITY_ANDROID
- BuglyAgent.InitWithAppId("766c5bdb0f");
- #endif
- // 如果你确认已在对应的iOS工程或Android工程中初始化SDK,那么在脚本中只需启动C#异常捕获上报功能即可
- BuglyAgent.EnableExceptionHandler();
- GameObject go = null;
- go.name = "";
- }
- // Update is called once per frame
- void Update()
- {
- }
- }
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