LuckyBoxActivityView.cs 14 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.Linq;
  7. using UnityEngine;
  8. using ET;
  9. namespace GFGGame
  10. {
  11. public class LuckyBoxActivityView : BaseWindow
  12. {
  13. private UI_LuckyBoxActivityUI _ui;
  14. private ValueBarController _valueBarController;
  15. private LuckyBoxController _luckyBoxCtrl;
  16. private ActivityOpenCfg _activityCfg;
  17. private LuckyBoxCfg _luckyBoxCfg;
  18. private int _activityId;
  19. private int _activityType;
  20. private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
  21. public override void Dispose()
  22. {
  23. // Clear Effect
  24. foreach (var v in _effectUIDic)
  25. {
  26. EffectUIPool.Recycle(v.Value);
  27. }
  28. _effectUIDic.Clear();
  29. if (_valueBarController != null)
  30. {
  31. _valueBarController.Dispose();
  32. _valueBarController = null;
  33. }
  34. if (_luckyBoxCtrl != null)
  35. {
  36. _luckyBoxCtrl.Dispose();
  37. _luckyBoxCtrl = null;
  38. }
  39. if (_ui != null)
  40. {
  41. _ui.Dispose();
  42. _ui = null;
  43. }
  44. base.Dispose();
  45. }
  46. protected override void OnInit()
  47. {
  48. base.OnInit();
  49. packageName = UI_LuckyBoxActivityUI.PACKAGE_NAME;
  50. _ui = UI_LuckyBoxActivityUI.Create();
  51. this.viewCom = _ui.target;
  52. isfullScreen = true;
  53. isReturnView = true;
  54. _valueBarController = new ValueBarController(_ui.m_valueBar);
  55. _luckyBoxCtrl = new LuckyBoxController(_ui.m_comBox.m_comModel.target);
  56. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  57. _ui.m_btnReward.onClick.Add(OnClickBtnReward);
  58. _ui.m_btnShop.onClick.Add(OnClickBtnShop);
  59. _ui.m_btnGiftBag.onClick.Add(OnClickBtnGiftBag);
  60. _effectUIDic.Add("Button_public", EffectUIPool.CreateEffectUI(_ui.m_comBox.m_btnBuyTen_eff, "ui_LuckyBox", "Button_public"));
  61. _effectUIDic.Add("Button_Text_DianCang", EffectUIPool.CreateEffectUI(_ui.m_comBox.m_Special_eff, "ui_LuckyBox", "Button_Text_DianCang"));
  62. }
  63. protected override void AddEventListener()
  64. {
  65. base.AddEventListener();
  66. EventAgent.AddEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  67. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  68. }
  69. protected override void OnShown()
  70. {
  71. base.OnShown();
  72. _activityId = (int)(this.viewData as object[])[0];
  73. _activityType = (int)(this.viewData as object[])[1];
  74. _activityCfg = ActivityOpenCfgArray.Instance.GetCfg(_activityId);
  75. _luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(_activityCfg.paramsArr[0]);
  76. _valueBarController.OnShown();
  77. _valueBarController.UpdateList(new List<int>() { _luckyBoxCfg.costID });
  78. _luckyBoxCtrl.OnShown(_luckyBoxCfg.id);
  79. LuckyBoxDataManager.Instance.currentBoxId = _luckyBoxCfg.id;
  80. LuckyBoxDataManager.Instance.luckyBoxIndex = 2;
  81. UpGiftBox();
  82. Timers.inst.Add(1, 0, UpdateTime);
  83. UpdateListItemData();
  84. UpdateRedDot();
  85. _ui.m_comBox.m_c1.SetSelectedPage(_activityId.ToString());
  86. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_activityType);
  87. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
  88. if(activityOpenCfg.params2Arr.Length > 0)
  89. GetWishingPoolInfo(activityId);
  90. }
  91. private void UpdateTime(object param = null)
  92. {
  93. long endTime = TimeUtil.DateTimeToTimestamp(_activityCfg.endTime);
  94. long curTime = TimeHelper.ServerNow();
  95. if (endTime < curTime)
  96. {
  97. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  98. Timers.inst.Remove(UpdateTime);
  99. OnClickBtnBack();
  100. return;
  101. }
  102. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  103. _ui.m_txtTime.text = TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  104. //=====限时礼包倒计时
  105. UpGiftBox();
  106. EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  107. //=====限时礼包倒计时END
  108. }
  109. private void UpdateListItemData()
  110. {
  111. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  112. LuckyBoxDataManager.Instance.InitData(_luckyBoxCfg.id);
  113. //comBox.m_comModel.m_loaBg.url = ResPathUtil.GetBgImgPath(_luckyBoxCfg.resArr[0]);
  114. comBox.m_btnPreview.m_c1.selectedIndex = 1;
  115. comBox.m_comCostOne.m_txtCost.text = _luckyBoxCfg.costNum.ToString();
  116. comBox.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res);
  117. comBox.m_comCostTen.m_txtCost.text = _luckyBoxCfg.costNumTen.ToString();
  118. comBox.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res);
  119. if (comBox.m_btnBuyOne.data == null)
  120. {
  121. comBox.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
  122. }
  123. comBox.m_btnBuyOne.data = _luckyBoxCfg.id;
  124. if (comBox.m_btnBuyTen.data == null)
  125. {
  126. comBox.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
  127. }
  128. comBox.m_btnBuyTen.data = _luckyBoxCfg.id;
  129. if (comBox.m_btnPreview.target.data == null)
  130. {
  131. comBox.m_btnPreview.target.onClick.Add(OnClickBtnPreview);
  132. }
  133. comBox.m_btnPreview.target.data = _luckyBoxCfg.id;
  134. comBox.target.data = _luckyBoxCfg.id;
  135. UI_ComBox.ProxyEnd();
  136. UpdateView();
  137. }
  138. private void UpdateView()
  139. {
  140. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  141. LuckyBoxDataManager.Instance.GetOwnedCount(_luckyBoxCfg.id, out int count, out int totalCount);
  142. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  143. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  144. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  145. comBox.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", _luckyBoxCfg.maxCount - boughtCount);
  146. UI_ComBox.ProxyEnd();
  147. _ui.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastDrawCount.ToString()).FlushVars();
  148. _ui.m_txtCount.SetVar("name", _luckyBoxCfg.name).FlushVars();
  149. }
  150. private void UpGiftBox()
  151. {
  152. var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByTypeAndID(ActivityType.XSLB3, _activityId);
  153. var list = activityInfoByTypeList.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  154. if (list.Count == 0)
  155. {
  156. _ui.m_comBagTime.target.visible = false;
  157. _ui.m_btnGiftBag.visible = false;
  158. }
  159. else
  160. {
  161. bool isSoldOut = true;
  162. foreach (var activityInfo in list)
  163. {
  164. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  165. var paramsArr = activityOpenCfg.paramsArr;
  166. foreach (var shopCfgId in paramsArr)
  167. {
  168. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  169. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  170. //只要有一个商品还能购买,就不是售罄
  171. if (remainBuyNum > 0)
  172. {
  173. isSoldOut = false;
  174. break;
  175. }
  176. }
  177. }
  178. if (isSoldOut)
  179. {
  180. _ui.m_comBagTime.target.visible = false;
  181. _ui.m_btnGiftBag.visible = false;
  182. }
  183. else
  184. {
  185. _ui.m_comBagTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  186. _ui.m_comBagTime.target.visible = true;
  187. _ui.m_btnGiftBag.visible = true;
  188. }
  189. }
  190. }
  191. private void OnClickBtnPreview(EventContext context)
  192. {
  193. GObject obj = context.sender as GObject;
  194. int boxId = (int)obj.data;
  195. ViewManager.Show<LuckyBoxPreShowView>(boxId);
  196. }
  197. private void OnClickBtnBuyOne(EventContext context)
  198. {
  199. GetSuitItemController.showSingle = true;
  200. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  201. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > _luckyBoxCfg.maxCount)
  202. {
  203. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  204. return;
  205. }
  206. LuckyBoxDataManager.Instance.CheckItemEnough(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME, async () =>
  207. {
  208. bool result = await LuckyBoxSProxy.ReqGetBonus(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME,false, _activityId);
  209. if (result)
  210. {
  211. ViewManager.Show<LuckyBoxStarView>();
  212. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  213. GetSuitItemController.showSingle = false;
  214. }
  215. });
  216. }
  217. private void OnClickBtnBuyTen(EventContext context)
  218. {
  219. GetSuitItemController.showSingle = true;
  220. GObject obj = context.sender as GObject;
  221. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  222. if (boughtCount + LuckyBoxDataManager.TEN_TIME > _luckyBoxCfg.maxCount)
  223. {
  224. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  225. return;
  226. }
  227. LuckyBoxDataManager.Instance.CheckItemEnough(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME, async () =>
  228. {
  229. bool result = await LuckyBoxSProxy.ReqGetBonus(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME,false, _activityId);
  230. if (result)
  231. {
  232. ViewManager.Show<LuckyBoxStarView>();
  233. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  234. GetSuitItemController.showSingle = false;
  235. }
  236. });
  237. }
  238. private void OnClickBtnReward()
  239. {
  240. ViewManager.Show<ActivityThemeLuckyBoxBonusView>(_activityType);
  241. }
  242. private void OnClickBtnShop()
  243. {
  244. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY });
  245. }
  246. //限时礼包按钮点击执行方法
  247. private void OnClickBtnGiftBag()
  248. {
  249. var activityInfoByTypeList =
  250. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  251. var list = activityInfoByTypeList
  252. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  253. if (list.Count == 0)
  254. {
  255. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  256. }
  257. else
  258. {
  259. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
  260. }
  261. }
  262. protected override void OnHide()
  263. {
  264. base.OnHide();
  265. _valueBarController.OnHide();
  266. _luckyBoxCtrl.OnHide();
  267. Timers.inst.Remove(UpdateTime);
  268. }
  269. protected override void RemoveEventListener()
  270. {
  271. base.RemoveEventListener();
  272. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  273. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  274. }
  275. private void OnClickBtnBack()
  276. {
  277. Hide();
  278. }
  279. private void UpdateRedDot()
  280. {
  281. RedDotController.Instance.SetComRedDot(_ui.m_btnReward, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(_activityType), "", -18, 11);
  282. RedDotController.Instance.SetComRedDot(_ui.m_btnShop, RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -18, 11);
  283. RedDotController.Instance.SetComRedDot(_ui.m_btnGiftBag, RedDotDataManager.Instance.GetMeiRiTeHuiRed(), "", -18, 11);
  284. }
  285. protected override void UpdateToCheckGuide(object param)
  286. {
  287. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  288. }
  289. protected override void TryCompleteGuide()
  290. {
  291. base.TryCompleteGuide();
  292. }
  293. private async void GetWishingPoolInfo(int activityId)
  294. {
  295. bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo();
  296. if (result)
  297. {
  298. int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId);
  299. if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index])
  300. ViewManager.Show<LuckyBoxWishView>(_activityType);
  301. }
  302. }
  303. }
  304. }