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							- using System;
 
- using ET;
 
- using FairyGUI;
 
- using Hutool;
 
- using UI.Store;
 
- using UI.CommonGame;
 
- namespace GFGGame
 
- {
 
-     public class StoreBlackCardRewardView : BaseWindow
 
-     {
 
-         private UI_StoreBlackCardRewardUI _ui;
 
-         private int _month;
 
-         private int _day;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_StoreBlackCardRewardUI.PACKAGE_NAME;
 
-             _ui = UI_StoreBlackCardRewardUI.Create();
 
-             this.viewCom = _ui.target;
 
-             this.viewCom.Center();
 
-             this.modal = true;
 
-             viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
 
-             this.bringToFontOnClick = false;
 
-             _ui.m_list.itemRenderer = RenderListItem;
 
-             _ui.m_btnClose.onClick.Add(Hide);
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _month = TimeUtil.GetCurMonth();
 
-             _ui.m_list.numItems = MonthlyCardClothesCfgArray.Instance.GetCfgsByyear(TimeUtil.GetCurYear()).Count;
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-         }
 
-         private void RenderListItem(int index, GObject obj)
 
-         {
 
-             UI_ListBlackRewardtem item = UI_ListBlackRewardtem.Proxy(obj);
 
-             MonthlyCardClothesCfg clothesCfg = MonthlyCardClothesCfgArray.Instance.GetCfgsByyear(TimeUtil.GetCurYear())[index];
 
-             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(clothesCfg.clothesArr[0]);
 
-             item.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
 
-             item.m_txtMonth.text = string.Format("{0}月", clothesCfg.month);
 
-             bool isCurMonth = clothesCfg.month == _month;
 
-             item.m_imgMask.visible = !isCurMonth;
 
-             item.m_grpMonth.visible = isCurMonth;
 
-             item.m_grpName.visible = isCurMonth;
 
-             item.m_imggot.visible = MathUtil.isBitSet(GameGlobal.myNumericComponent.GetAsInt(NumericType.MonthCardExclusiveClothesMouth), clothesCfg.month);
 
-             if (item.target.data == null)
 
-             {
 
-                 item.target.onClick.Add(OnBtnGetClick);
 
-             }
 
-             item.target.data = clothesCfg.month;
 
-             UI_ListBlackRewardtem.ProxyEnd();
 
-         }
 
-         private void OnBtnGetClick(EventContext context)
 
-         {
 
-             GObject obj = context.sender as GObject;
 
-             int month = (int)obj.data;
 
-             if (month < _month)
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("逾期单品不可领取");//奖励不可领
 
-                 return;
 
-             }
 
-             if (month > _month)
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("领取时间未到");
 
-                 return;
 
-             }
 
-             if (MathUtil.isBitSet(GameGlobal.myNumericComponent.GetAsInt(NumericType.MonthCardExclusiveClothesMouth), month))
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("奖励已领取");
 
-                 return;
 
-             }
 
-             if (GameGlobal.myNumericComponent.GetAsLong(NumericType.MonthCardBlackGoldEndTime) < TimeHelper.ServerNow())
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("开通璇玑卡可领");
 
-                 return;
 
-             }
 
-             ShopSProxy.ReqGetMonthCardItem(month).Coroutine();
 
-         }
 
-     }
 
- }
 
 
  |