| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280 | 
							- using System;
 
- using System.Diagnostics;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- namespace YooAsset
 
- {
 
- 	public static partial class YooAssets
 
- 	{
 
- 		private static bool _isInitialize = false;
 
- 		private static GameObject _driver = null;
 
- 		private static readonly List<ResourcePackage> _packages = new List<ResourcePackage>();
 
- 		/// <summary>
 
- 		/// 初始化资源系统
 
- 		/// </summary>
 
- 		/// <param name="logger">自定义日志处理</param>
 
- 		public static void Initialize(ILogger logger = null)
 
- 		{
 
- 			if (_isInitialize)
 
- 			{
 
- 				UnityEngine.Debug.LogWarning($"{nameof(YooAssets)} is initialized !");
 
- 				return;
 
- 			}
 
- 			if (_isInitialize == false)
 
- 			{
 
- 				YooLogger.Logger = logger;
 
- 				// 创建驱动器
 
- 				_isInitialize = true;
 
- 				_driver = new UnityEngine.GameObject($"[{nameof(YooAssets)}]");
 
- 				_driver.AddComponent<YooAssetsDriver>();
 
- 				UnityEngine.Object.DontDestroyOnLoad(_driver);
 
- 				YooLogger.Log($"{nameof(YooAssets)} initialize !");
 
- #if DEBUG
 
- 				// 添加远程调试脚本
 
- 				_driver.AddComponent<RemoteDebuggerInRuntime>();
 
- #endif
 
- 				OperationSystem.Initialize();
 
- 				DownloadSystem.Initialize();
 
- 			}
 
- 		}
 
- 		/// <summary>
 
- 		/// 销毁资源系统
 
- 		/// </summary>
 
- 		public static void Destroy()
 
- 		{
 
- 			if (_isInitialize)
 
- 			{
 
- 				OperationSystem.DestroyAll();
 
- 				DownloadSystem.DestroyAll();
 
- 				CacheSystem.ClearAll();
 
- 				foreach (var package in _packages)
 
- 				{
 
- 					package.DestroyPackage();
 
- 				}
 
- 				_packages.Clear();
 
- 				_isInitialize = false;
 
- 				if (_driver != null)
 
- 					GameObject.Destroy(_driver);
 
- 				YooLogger.Log($"{nameof(YooAssets)} destroy all !");
 
- 			}
 
- 		}
 
- 		/// <summary>
 
- 		/// 更新资源系统
 
- 		/// </summary>
 
- 		internal static void Update()
 
- 		{
 
- 			if (_isInitialize)
 
- 			{
 
- 				OperationSystem.Update();
 
- 				DownloadSystem.Update();
 
- 				for (int i = 0; i < _packages.Count; i++)
 
- 				{
 
- 					_packages[i].UpdatePackage();
 
- 				}
 
- 			}
 
- 		}
 
- 		/// <summary>
 
- 		/// 创建资源包
 
- 		/// </summary>
 
- 		/// <param name="packageName">资源包名称</param>
 
- 		public static ResourcePackage CreatePackage(string packageName)
 
- 		{
 
- 			if (_isInitialize == false)
 
- 				throw new Exception($"{nameof(YooAssets)} not initialize !");
 
- 			if (string.IsNullOrEmpty(packageName))
 
- 				throw new Exception("Package name is null or empty !");
 
- 			if (HasPackage(packageName))
 
- 				throw new Exception($"Package {packageName} already existed !");
 
- 			YooLogger.Log($"Create resource package : {packageName}");
 
- 			ResourcePackage package = new ResourcePackage(packageName);
 
- 			_packages.Add(package);
 
- 			return package;
 
- 		}
 
- 		/// <summary>
 
- 		/// 获取资源包
 
- 		/// </summary>
 
- 		/// <param name="packageName">资源包名称</param>
 
- 		public static ResourcePackage GetPackage(string packageName)
 
- 		{
 
- 			var package = TryGetPackage(packageName);
 
- 			if (package == null)
 
- 				YooLogger.Error($"Not found resource package : {packageName}");
 
- 			return package;
 
- 		}
 
- 		/// <summary>
 
- 		/// 尝试获取资源包
 
- 		/// </summary>
 
- 		/// <param name="packageName">资源包名称</param>
 
- 		public static ResourcePackage TryGetPackage(string packageName)
 
- 		{
 
- 			if (_isInitialize == false)
 
- 				throw new Exception($"{nameof(YooAssets)} not initialize !");
 
- 			if (string.IsNullOrEmpty(packageName))
 
- 				throw new Exception("Package name is null or empty !");
 
- 			foreach (var package in _packages)
 
- 			{
 
- 				if (package.PackageName == packageName)
 
- 					return package;
 
- 			}
 
- 			return null;
 
- 		}
 
- 		/// <summary>
 
- 		/// 销毁资源包
 
- 		/// </summary>
 
- 		/// <param name="packageName">资源包名称</param>
 
- 		public static void DestroyPackage(string packageName)
 
- 		{
 
- 			ResourcePackage package = GetPackage(packageName);
 
- 			if (package == null)
 
- 				return;
 
- 			YooLogger.Log($"Destroy resource package : {packageName}");
 
- 			_packages.Remove(package);
 
- 			package.DestroyPackage();
 
- 			// 清空缓存
 
- 			CacheSystem.ClearPackage(packageName);
 
- 		}
 
- 		/// <summary>
 
- 		/// 检测资源包是否存在
 
- 		/// </summary>
 
- 		/// <param name="packageName">资源包名称</param>
 
- 		public static bool HasPackage(string packageName)
 
- 		{
 
- 			if (_isInitialize == false)
 
- 				throw new Exception($"{nameof(YooAssets)} not initialize !");
 
- 			foreach (var package in _packages)
 
- 			{
 
- 				if (package.PackageName == packageName)
 
- 					return true;
 
- 			}
 
- 			return false;
 
- 		}
 
- 		/// <summary>
 
- 		/// 开启一个异步操作
 
- 		/// </summary>
 
- 		/// <param name="operation">异步操作对象</param>
 
- 		public static void StartOperation(GameAsyncOperation operation)
 
- 		{
 
- 			OperationSystem.StartOperation(operation);
 
- 		}
 
- 		#region 系统参数
 
- 		/// <summary>
 
- 		/// 设置下载系统参数,启用断点续传功能文件的最小字节数
 
- 		/// </summary>
 
- 		public static void SetDownloadSystemBreakpointResumeFileSize(int fileBytes)
 
- 		{
 
- 			DownloadSystem.BreakpointResumeFileSize = fileBytes;
 
- 		}
 
- 		/// <summary>
 
- 		/// 设置下载系统参数,下载失败后清理文件的HTTP错误码
 
- 		/// </summary>
 
- 		public static void SetDownloadSystemClearFileResponseCode(List<long> codes)
 
- 		{
 
- 			DownloadSystem.ClearFileResponseCodes = codes;
 
- 		}
 
- 		/// <summary>
 
- 		/// 设置下载系统参数,自定义的证书认证实例
 
- 		/// </summary>
 
- 		public static void SetDownloadSystemCertificateHandler(UnityEngine.Networking.CertificateHandler instance)
 
- 		{
 
- 			DownloadSystem.CertificateHandlerInstance = instance;
 
- 		}
 
- 		/// <summary>
 
- 		/// 设置下载系统参数,自定义下载请求
 
- 		/// </summary>
 
- 		public static void SetDownloadSystemUnityWebRequest(DownloadRequestDelegate requestDelegate)
 
- 		{
 
- 			DownloadSystem.RequestDelegate = requestDelegate;
 
- 		}
 
- 		/// <summary>
 
- 		/// 设置下载系统参数,网络重定向次数(Unity引擎默认值32)
 
- 		/// 注意:不支持设置为负值
 
- 		/// </summary>
 
- 		public static void SetDownloadSystemRedirectLimit(int redirectLimit)
 
- 		{
 
- 			if (redirectLimit < 0)
 
- 			{
 
- 				YooLogger.Warning($"Invalid param value : {redirectLimit}");
 
- 				return;
 
- 			}
 
- 			DownloadSystem.RedirectLimit = redirectLimit;
 
- 		}
 
- 		/// <summary>
 
- 		/// 设置异步系统参数,每帧执行消耗的最大时间切片(单位:毫秒)
 
- 		/// </summary>
 
- 		public static void SetOperationSystemMaxTimeSlice(long milliseconds)
 
- 		{
 
- 			if (milliseconds < 10)
 
- 			{
 
- 				milliseconds = 10;
 
- 				YooLogger.Warning($"MaxTimeSlice minimum value is 10 milliseconds.");
 
- 			}
 
- 			OperationSystem.MaxTimeSlice = milliseconds;
 
- 		}
 
- 		/// <summary>
 
- 		/// 设置缓存系统参数,已经缓存文件的校验等级
 
- 		/// </summary>
 
- 		public static void SetCacheSystemCachedFileVerifyLevel(EVerifyLevel verifyLevel)
 
- 		{
 
- 			CacheSystem.InitVerifyLevel = verifyLevel;
 
- 		}
 
- 		/// <summary>
 
- 		/// 设置缓存系统参数,禁用缓存在WebGL平台
 
- 		/// </summary>
 
- 		public static void SetCacheSystemDisableCacheOnWebGL()
 
- 		{
 
- 			CacheSystem.DisableUnityCacheOnWebGL = true;
 
- 		}
 
- 		#endregion
 
- 		#region 调试信息
 
- 		internal static DebugReport GetDebugReport()
 
- 		{
 
- 			DebugReport report = new DebugReport();
 
- 			report.FrameCount = Time.frameCount;
 
- 			foreach (var package in _packages)
 
- 			{
 
- 				var packageData = package.GetDebugPackageData();
 
- 				report.PackageDatas.Add(packageData);
 
- 			}
 
- 			return report;
 
- 		}
 
- 		#endregion
 
- 	}
 
- }
 
 
  |