ActivityDay7View.cs 9.6 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.ActivityDay7;
  5. using UI.CommonGame;
  6. using UI.Task;
  7. namespace GFGGame
  8. {
  9. public class ActivityDay7View : BaseWindow
  10. {
  11. private UI_ActivityDay7UI _ui;
  12. //7日活动配置
  13. private Activity7DaysTaskCfg[] cfgDataArray;
  14. //7日活动积分配置
  15. private Activity7DaysCfg[] activity7DaysCfgs;
  16. //选中的天数index 天数=index+1
  17. private int onClickDayIndex;
  18. public override void Dispose()
  19. {
  20. if (_ui != null)
  21. {
  22. _ui.Dispose();
  23. _ui = null;
  24. }
  25. base.Dispose();
  26. }
  27. protected override void OnInit()
  28. {
  29. base.OnInit();
  30. packageName = UI_ActivityDay7UI.PACKAGE_NAME;
  31. _ui = UI_ActivityDay7UI.Create();
  32. viewCom = _ui.target;
  33. isfullScreen = true;
  34. bringToFontOnClick = false;
  35. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  36. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("qrhd_banner_yxzy");
  37. _ui.m_DayList.itemRenderer = DayListRenderer;
  38. _ui.m_TaskList.itemRenderer = TaskListRenderer;
  39. _ui.m_tip.onClick.Add(RuleController.ShowRuleView);
  40. _ui.m_tip.data = 300014;
  41. }
  42. private void OnBtnBackClick()
  43. {
  44. ViewManager.GoBackFrom(typeof(ActivityDay7View).FullName);
  45. }
  46. protected override void OnShown()
  47. {
  48. base.OnShown();
  49. onClickDayIndex = ActivityDay7DataManager.Instance.GetActivityDay7Day() - 1;
  50. SetScoreList();
  51. SetScore();
  52. SetDayList();
  53. SetTasks();
  54. SetTime();
  55. }
  56. public override void Hide()
  57. {
  58. Timers.inst.Remove(UpdateTime);
  59. base.Hide();
  60. }
  61. private void SetScore()
  62. {
  63. var score = ActivityDay7DataManager.Instance.GetScore();
  64. _ui.m_Score.text = score.ToString();
  65. _ui.m_ExpProcess.value = score;
  66. }
  67. //DayListRenderer
  68. private void DayListRenderer(int index, GObject obj)
  69. {
  70. var item = UI_ButtonDay.Proxy(obj);
  71. if (item.target.data == null)
  72. {
  73. var cfg = cfgDataArray[index];
  74. item.m_text.text = $"第{cfg.days}天";
  75. item.target.data = index;
  76. item.target.onClick.Add(OnClickDay);
  77. }
  78. //设置按钮状态
  79. item.m_c1.selectedIndex = index == onClickDayIndex ? 0 : 1;
  80. UI_ButtonDay.ProxyEnd();
  81. }
  82. //选中天数
  83. private void OnClickDay(EventContext context)
  84. {
  85. if (!(context.sender is GObject typeItem)) return;
  86. //检查天数
  87. var day = ActivityDay7DataManager.Instance.GetActivityDay7Day();
  88. if (day < (int)typeItem.data + 1)
  89. {
  90. PromptController.Instance.ShowFloatTextPrompt("未到开启时间");
  91. return;
  92. }
  93. onClickDayIndex = (int)typeItem.data;
  94. SetTasks();
  95. //设置其他按钮选中状态
  96. SetDayList();
  97. FreshGetStatus();
  98. }
  99. private void SetTasks()
  100. {
  101. var activity7DaysTaskCfg = Activity7DaysTaskCfgArray.Instance.GetCfg(onClickDayIndex + 1);
  102. var taskIdArr = activity7DaysTaskCfg.taskIdArr;
  103. //排序根据领取状态
  104. var taskCfgs = TaskDataManager.Instance.GetTaskCfgs(taskIdArr);
  105. _ui.m_TaskList.data = taskCfgs;
  106. _ui.m_TaskList.numItems = taskIdArr.Length;
  107. if (_ui.m_TaskList.numItems > 0)
  108. {
  109. _ui.m_TaskList.ScrollToView(0);
  110. }
  111. }
  112. //TaskListRenderer
  113. private void TaskListRenderer(int index, GObject obj)
  114. {
  115. var item = UI_TaskListItem.Proxy(obj);
  116. var tasks = (List<TaskCfg>)obj.parent.data;
  117. var taskCfg = tasks[index];
  118. item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(taskCfg.id);
  119. item.m_c2.selectedIndex = taskCfg.jumpId == "" ? 1 : 0;
  120. item.m_txtDesc.text = TaskDataManager.Instance.GetTaskDesc(taskCfg.id);
  121. item.m_txtCount.text =
  122. $"{TaskDataManager.Instance.GetTaskProgressById(taskCfg.id)}/{taskCfg.count}";
  123. if (item.m_GetRewardBt.data == null)
  124. {
  125. item.m_GetRewardBt.onClick.Add(OnBtnGetClick);
  126. }
  127. item.m_GetRewardBt.data = taskCfg.id;
  128. if (item.m_ComeBt.data == null)
  129. {
  130. item.m_ComeBt.onClick.Add(OnBtnGoClick);
  131. }
  132. item.m_ComeBt.data = taskCfg.jumpId;
  133. if (item.m_listTaskReward.data == null)
  134. {
  135. item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
  136. }
  137. item.m_listTaskReward.data = taskCfg.rewardsArr;
  138. item.m_listTaskReward.numItems = taskCfg.rewardsArr.Length;
  139. UI_TaskListItem.ProxyEnd();
  140. }
  141. private static void ListTaskRewardItemRender(int index, GObject obj)
  142. {
  143. var rewards = (int[][])obj.parent.data;
  144. ItemUtil.CreateItemView(rewards[index], obj as GComponent);
  145. }
  146. private void OnBtnGoClick(EventContext context)
  147. {
  148. Hide();
  149. var btnGo = context.sender as GObject;
  150. if (btnGo == null) return;
  151. ViewManager.Show($"GFGGame.{btnGo.data}", null, new[] { typeof(ActivityDay7View).FullName, viewData },
  152. true);
  153. }
  154. private List<GComponent> components = new List<GComponent>();
  155. //设置积分列表
  156. private void SetScoreList()
  157. {
  158. //7日活动配置
  159. activity7DaysCfgs = Activity7DaysCfgArray.Instance.dataArray;
  160. var maxCfg = activity7DaysCfgs[activity7DaysCfgs.Length - 1];
  161. var maxCfgID = maxCfg.id;
  162. var maxScore = maxCfg.score;
  163. var pos = _ui.m_StartIndex.position;
  164. var endY = _ui.m_EndIndex.position.y;
  165. _ui.m_ExpProcess.max = maxScore;
  166. //循环设置UI
  167. foreach (var cfg in activity7DaysCfgs)
  168. {
  169. var cfgScore = cfg.score;
  170. var item = UI_ExpProcessItem.Create();
  171. var target = item.target;
  172. components.Add(target);
  173. _ui.target.AddChild(target);
  174. // 根据 maxScore cfgScore pos.y endY 设置target 位置 x,z不变,y根据比例设置
  175. var y = pos.y + (endY - pos.y) * cfgScore / maxScore;
  176. target.SetPosition(pos.x, y, pos.z);
  177. item.m_Score.text = cfgScore.ToString();
  178. var cfgBonusArr = cfg.bonusArr;
  179. var itemCfg = ItemCfgArray.Instance.GetCfg(cfgBonusArr[0][0]);
  180. item.m_loaIcon.url = string.IsNullOrEmpty(itemCfg.res) ? "" : ResPathUtil.GetIconPath(itemCfg);
  181. item.m_Num.text = cfgBonusArr[0][1].ToString();
  182. item.m_c1.selectedIndex = cfg.id == maxCfgID ? 1 : 0;
  183. item.target.data = cfg;
  184. item.target.onClick.Add(OnClickReward);
  185. UI_ExpProcess.ProxyEnd();
  186. }
  187. }
  188. //设置天数列表
  189. private void SetDayList()
  190. {
  191. //7日活动配置
  192. cfgDataArray = Activity7DaysTaskCfgArray.Instance.dataArray;
  193. _ui.m_DayList.numItems = cfgDataArray.Length;
  194. }
  195. private void FreshGetStatus()
  196. {
  197. components.ForEach(com =>
  198. {
  199. var item = UI_ExpProcessItem.Create(com);
  200. var cfg = (Activity7DaysCfg)item.target.data;
  201. var cfgID = cfg.id;
  202. var state = ActivityDay7DataManager.Instance.GetActivityDay7RewardState(cfgID);
  203. item.m_c2.selectedIndex = state ? 1 : 0;
  204. });
  205. }
  206. private async void OnBtnGetClick(EventContext context)
  207. {
  208. if (!(context.sender is GObject btnGet)) return;
  209. var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);
  210. if (!result) return;
  211. SetTasks();
  212. }
  213. private async void OnClickReward(EventContext context)
  214. {
  215. if (!(context.sender is GObject btnGet)) return;
  216. var activity7DaysCfg = (Activity7DaysCfg)btnGet.data;
  217. var id = activity7DaysCfg.id;
  218. var get = ActivityDay7DataManager.Instance.GetActivityDay7RewardState(id);
  219. if (get)
  220. {
  221. PromptController.Instance.ShowFloatTextPrompt("已领取过了");
  222. return;
  223. }
  224. //判断积分是否够
  225. var score = ActivityDay7DataManager.Instance.GetScore();
  226. if (score < activity7DaysCfg.score)
  227. {
  228. PromptController.Instance.ShowFloatTextPrompt("积分还不够");
  229. return;
  230. }
  231. var result = await ActivityDay7SProxy.ReqGetActivityDay7Reward(activity7DaysCfg);
  232. if (!result) return;
  233. FreshGetStatus();
  234. }
  235. private void SetTime()
  236. {
  237. Timers.inst.Add(1, 0, UpdateTime);
  238. }
  239. //UpdateTime
  240. private void UpdateTime(object param)
  241. {
  242. var endTime = ActivityDay7DataManager.Instance.GetEndTime();
  243. var leftTime = endTime - TimeHelper.ServerNow();
  244. if (leftTime <= 0)
  245. {
  246. Timers.inst.Remove(UpdateTime);
  247. return;
  248. }
  249. _ui.m_TimeStr.text = TimeUtil.FormattingTimeTo_DDHHmm((int)leftTime);
  250. }
  251. }
  252. }