123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188 |
- using System.Collections;
- using UnityEngine;
- using UI.ClothingSynthetic;
- using FairyGUI;
- using System.Collections.Generic;
- namespace GFGGame
- {
- public class SuitSyntheticView : BaseWindow
- {
- private UI_ClothingSyntheticListUI _ui;
- private List<int> _suitListIds;
- public override void Dispose()
- {
- base.Dispose();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_ClothingSyntheticListUI.PACKAGE_NAME;
- _ui = UI_ClothingSyntheticListUI.Create();
- this.viewCom = _ui.target;
- isfullScreen = true;
- _ui.m_listSuit.itemRenderer = ListSuitItemRenderer;
- _ui.m_btnBack.onClick.Add(OnClickBtnBack);
- _ui.m_listMenu.onClickItem.Add(OnClickListMenuItem);
- }
- protected override void OnShown()
- {
- base.OnShown();
- _ui.m_listMenu.selectedIndex = 0;
- UpdateSuitList();
- EventAgent.AddEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateSuitBoxStatus);
- GuideController.TryGuideSuitSyntheticViewList(_ui.m_listSuit);
- }
- protected override void OnHide()
- {
- base.OnHide();
- EventAgent.RemoveEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateSuitBoxStatus);
- }
- private void OnClickBtnBack()
- {
- ViewManager.GoBackFrom(ViewName.SUIT_SYNTHETIC_LIST_VIEW);
- }
- private void OnClickListMenuItem()
- {
- UpdateSuitList();
- }
- private void UpdateSuitList()
- {
- if (_suitListIds == null)
- {
- _suitListIds = new List<int>();
- }
- else
- {
- _suitListIds.Clear();
- }
- int index = _ui.m_listMenu.selectedIndex;
- SuitSyntheticMenuCfg menuCfg = SuitSyntheticMenuCfgArray.Instance.GetCfg(index);
- if (menuCfg.suitIds.Length > 0)
- {
- string[] values = menuCfg.suitIds.Split(';');
- foreach (string value in values)
- {
- if (value.Length > 0)
- {
- int suitId = int.Parse(value);
- if (suitId > 0)
- {
- _suitListIds.Add(suitId);
- }
- }
- }
- }
- _ui.m_listSuit.numItems = _suitListIds.Count;
- }
- private void ListSuitItemRenderer(int index, GObject item)
- {
- UI_SuitListItem listItem = UI_SuitListItem.Proxy(item);
- int suitId = _suitListIds[index];
- SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitId);
- listItem.m_txtName.text = suitCfg.name;
- listItem.m_loaderPic.url = ResPathUtil.GetFieldGuideIconPath(suitCfg.res);
- int count = 0;
- int totalCount = 0;
- DressUpMenuSuitDataManager.GetSuitProgressBySuitId(suitId, out count, out totalCount);
- listItem.m_progBar.max = totalCount;
- listItem.m_progBar.value = count;
- RarityIconController.UpdateRarityIcon(listItem.m_rarity, suitId, false, true);
- bool haveSuit = DressUpMenuSuitDataManager.CheckHaveSuit(suitId);
- bool isLock = false;
- SuitSyntheticCfg suitSyntheticCfg = SuitSyntheticCfgArray.Instance.GetCfg(suitId);
- if (suitSyntheticCfg.storyLevelId.Length > 0)
- {
- int chapter = 0;
- int level = 0;
- StoryUtil.GetStoryLevelId(suitSyntheticCfg.storyLevelId, out chapter, out level);
- bool isLevelPass = StoryDataManager.CheckLevelPass(chapter, level);
- if (!isLevelPass)
- {
- isLock = true;
- listItem.m_txtLockDesc.text = string.Format("通关第{0}章第{1}关", chapter, level);
- }
- }
- if (suitSyntheticCfg.preSuitId > 0)
- {
- bool hasPreSuit = DressUpMenuSuitDataManager.CheckHaveSuit(suitSyntheticCfg.preSuitId);
- if (!hasPreSuit)
- {
- isLock = true;
- string preSuitName = SuitUtil.GetSuitName(suitSyntheticCfg.preSuitId);
- listItem.m_txtLockDesc.text = string.Format("集齐{0}套装", preSuitName);
- }
- }
- listItem.m_groupLock.visible = isLock;
- listItem.target.data = suitId;
- UpdateSuitBoxStatusView(listItem);
- listItem.m_loaderBonusBox.onClick.Clear();
- listItem.m_loaderBonusBox.onClick.Add(() =>
- {
- SuitUtil.ShowSuitSyntheticBonus(suitId);
- });
- listItem.m_bg.onClick.Clear();
- listItem.m_bg.onClick.Add(() =>
- {
- if (!isLock)
- {
- ViewManager.Show(ViewName.CLOTHING_SYNTHETIC_VIEW, suitId, new object[] { ViewName.SUIT_SYNTHETIC_LIST_VIEW, this.viewData });
- }
- });
- }
- private void UpdateSuitBoxStatus(EventContext eventContext)
- {
- int suitId = (int)eventContext.data;
- int num = _ui.m_listSuit.numChildren;
- for (int i = 0; i < num; i++)
- {
- UI_SuitListItem listItem = UI_SuitListItem.Proxy(_ui.m_listSuit.GetChildAt(i));
- int tempSuitId = (int)listItem.target.data;
- if (tempSuitId == suitId)
- {
- UpdateSuitBoxStatusView(listItem);
- }
- }
- }
- private void UpdateSuitBoxStatusView(UI_SuitListItem listItem)
- {
- listItem.m_iconGot.visible = false;
- int suitId = (int)listItem.target.data;
- int status = DressUpMenuSuitDataManager.GetSuitSyntheticBonusStatus(suitId);
- if (status == ConstBonusStatus.CAN_GET)
- {
- listItem.m_loaderBonusBox.grayed = false;
- }
- else
- {
- listItem.m_loaderBonusBox.grayed = true;
- if (status == ConstBonusStatus.GOT)
- {
- listItem.m_iconGot.visible = true;
- }
- }
- }
- protected override void UpdateToCheckGuide(object param)
- {
- if (!ViewManager.CheckIsTopView(this.viewCom)) return;
- GuideController.TryGuide(_ui.m_listSuit, ConstGuideId.CLOTHING_SYNTHETIC, 7, "查看已解锁的图谱", true, 0);
- }
- }
- }
|