ItemProxy.cs 6.5 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. public class ItemProxy
  7. {
  8. public static async ETTask<bool> GetItemInfos()
  9. {
  10. GameGlobal.DataInited = false;
  11. M2C_GetItemInfos response = null;
  12. response = (M2C_GetItemInfos)await MessageHelper.SendToServer(new C2M_GetItemInfos());
  13. if (response != null)
  14. {
  15. if (response.Error == ErrorCode.ERR_Success)
  16. {
  17. //物品兑换
  18. for (int i = 0; i < response.KsItemExchange.Count; i++)
  19. {
  20. ItemDataManager.InitItemExchange(response.KsItemExchange[i], response.VsItemExchange[i]);
  21. }
  22. //服装数据与物品通步
  23. DressUpMenuSuitDataManager.InitData();
  24. DressUpMenuItemDataManager.InitData();
  25. //初始化物品
  26. ItemDataManager.InitServerData(response.Items);
  27. //自定义套装
  28. CustomSuitDataManager.InitServerData(response.CustomSuits);
  29. CustomSuitDataManager.currentIndex = response.CustomSuitPos;
  30. if (!RoleDataManager.CheckIsMonthCardOpenByType(CustomSuitDataManager.GetPosType(CustomSuitDataManager.currentIndex)))
  31. {
  32. CustomSuitDataManager.currentIndex = 0;
  33. }
  34. for (int i = 0; i < response.NewItems.Count; i++)
  35. {
  36. var itemId = response.NewItems[i];
  37. var itemType = ItemDataManager.GetItemType(itemId);
  38. if (itemType == ConstItemType.DRESS_UP)
  39. {
  40. DressUpMenuItemDataManager.AddNewDressItem(response.NewItems[i]);
  41. }
  42. else if (itemType == ConstItemType.HEAD)
  43. {
  44. RoleInfoManager.Instance.AddNew(response.NewItems[i]);
  45. }
  46. }
  47. //!!!必须放在最后,标记数据初始化完成
  48. GameGlobal.DataInited = true;
  49. return true;
  50. }
  51. }
  52. return false;
  53. }
  54. public static async ETTask<int> GetItemAttributeInfos()
  55. {
  56. M2C_GetItemAttributeInfos m2C_GetItemAttributeInfos = null;
  57. Session session = null;
  58. try
  59. {
  60. session = GameGlobal.zoneScene.GetComponent<SessionComponent>().GateSession;
  61. m2C_GetItemAttributeInfos = (M2C_GetItemAttributeInfos)await session.Call(new C2M_GetItemAttributeInfos());
  62. }
  63. catch (Exception e)
  64. {
  65. Log.Debug(e.ToString());
  66. return ErrorCode.ERR_NetWorkError;
  67. }
  68. if (m2C_GetItemAttributeInfos.Error != ErrorCode.ERR_Success)
  69. {
  70. return m2C_GetItemAttributeInfos.Error;
  71. }
  72. ItemDataManager.InitServerDataItemAttribute(m2C_GetItemAttributeInfos.ItemAtrributes);
  73. return ErrorCode.ERR_Success;
  74. }
  75. //设置物品已读
  76. public static async ETTask<bool> ReqSetItemRead(int itemID)
  77. {
  78. S2C_SetItemRead response = null;
  79. response = (S2C_SetItemRead)await MessageHelper.SendToServer(new C2S_SetItemRead() { ItemId = itemID });
  80. if (response != null)
  81. {
  82. if (response.Error == ErrorCode.ERR_Success)
  83. {
  84. ItemCfg cfg = ItemCfgArray.Instance.GetCfg(response.ItemId);
  85. if (cfg.itemType == ConstItemType.DRESS_UP)
  86. {
  87. DressUpMenuItemDataManager.RemoveNewDressItem(response.ItemId);
  88. }
  89. else if (cfg.itemType == ConstItemType.HEAD)
  90. {
  91. RoleInfoManager.Instance.RemoveNew(response.ItemId);
  92. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  93. }
  94. return true;
  95. }
  96. }
  97. return false;
  98. }
  99. //使用背包物品
  100. public static async ETTask<bool> ReqUseItem(int itemID, long count)
  101. {
  102. S2C_UseItem response = null;
  103. response = (S2C_UseItem)await MessageHelper.SendToServer(new C2S_UseItem() { ItemId = itemID, itemNum = count });
  104. if (response != null)
  105. {
  106. if (response.Error == ErrorCode.ERR_Success)
  107. {
  108. List<ItemData> items = ItemUtil.CreateItemDataList(response.GotItemList);
  109. BonusController.TryShowBonusList(items);
  110. return true;
  111. }
  112. }
  113. return false;
  114. }
  115. //使用背包物品-自选礼包
  116. public static async ETTask<bool> ReqUseGiftBoxSelItem(int itemID, List<GiftBoxSelChildItemProto> giftBoxSelChildItems)
  117. {
  118. M2C_GiftBoxSelConsumption response = null;
  119. response = (M2C_GiftBoxSelConsumption)await MessageHelper.SendToServer(new C2M_GiftBoxSelConsumption()
  120. { ItemId = itemID, GiftBoxSelChildItems = giftBoxSelChildItems });
  121. if (response != null)
  122. {
  123. if (response.Error == ErrorCode.ERR_Success)
  124. {
  125. List<ItemData> items = ItemUtil.CreateItemDataList(response.GotItemList);
  126. BonusController.TryShowBonusList(items);
  127. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  128. return true;
  129. }
  130. }
  131. return false;
  132. }
  133. //使用背包物品-随机礼包
  134. public static async ETTask<bool> ReqUseRandomItem(int itemID, long count)
  135. {
  136. S2C_UseRandomItem response = null;
  137. response = (S2C_UseRandomItem)await MessageHelper.SendToServer(new C2S_UseRandomItem()
  138. { ItemId = itemID, itemNum = count });
  139. if (response != null)
  140. {
  141. if (response.Error == ErrorCode.ERR_Success)
  142. {
  143. List<ItemData> items = ItemUtil.CreateItemDataList(response.GotItemList);
  144. BonusController.TryShowBonusList(items);
  145. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  146. return true;
  147. }
  148. }
  149. return false;
  150. }
  151. }
  152. }