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							- using System;
 
- using System.Globalization;
 
- namespace GFGGame
 
- {
 
-     public class LauncherTimeUtil
 
-     {
 
-         private static DateTime dt = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
 
-         private static readonly string[] Formats =
 
-         {
 
-             "HH:mm",
 
-             "'['yyyy']['M']['dd']'",
 
-             "'['yyyy']['MM']['d']'",
 
-             "'['yyyy']['M']['d']'",
 
-             "'['yyyy']['MM']['dd']'",
 
-             "'['yyyy']['MM']['dd']['HH:mm']'",
 
-             "'['yyyy']['MM']['dd']['H:mm']'",
 
-             "'['yyyy']['M']['dd']['HH:mm']'",
 
-             "'['yyyy']['M']['dd']['H:mm']'",
 
-             "'['yyyy']['MM']['d']['HH:mm']'",
 
-             "'['yyyy']['MM']['d']['H:mm']'",
 
-             "'['yyyy']['M']['d']['HH:mm']'",
 
-             "'['yyyy']['M']['d']['H:mm']'",
 
-             "'['yyyy']['MM']['dd']['HH:mm:ss']'",
 
-             "'['yyyy']['M']['dd']['HH:mm:ss']'",
 
-             "'['yyyy']['MM']['d']['HH:mm:ss']'",
 
-             "'['yyyy']['M']['d']['HH:mm:ss']'",
 
-         };
 
-         private static DateTime GetDateTime(string timeStr)
 
-         {
 
-             if (DateTime.TryParseExact(timeStr, Formats, null, DateTimeStyles.None, out var result))
 
-             {
 
-                 return result;
 
-             }
 
-             throw new FormatException("Invalid date format");
 
-         }
 
-         //转换成时间戳,单位毫秒
 
-         public static long GetTimestamp(string timeStr)
 
-         {
 
-             var dateTime = GetDateTime(timeStr);
 
-             return Transition(dateTime);
 
-         }
 
-         // 获取当前时间的时间戳,单位毫秒
 
-         public static long GetCurrentTimestamp()
 
-         {
 
-             DateTime now = DateTime.UtcNow;
 
-             return Transition(now);
 
-         }
 
-         private static long Transition(DateTime d)
 
-         {
 
-             return (d.Ticks - dt.Ticks) / 10000;
 
-         }
 
-     }
 
- }
 
 
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