LeagueAnsweringView.cs 15 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.League;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. //联盟答题中
  9. public class LeagueAnsweringView : BaseWindow
  10. {
  11. private UI_LeagueAnsweringUI _ui;
  12. private LeagueDataManager _dataManager;
  13. private List<long> _memberIds;
  14. public override void Dispose()
  15. {
  16. if (_ui != null)
  17. {
  18. _ui.Dispose();
  19. _ui = null;
  20. }
  21. base.Dispose();
  22. }
  23. protected override void OnInit()
  24. {
  25. base.OnInit();
  26. packageName = UI_LeagueAnsweringUI.PACKAGE_NAME;
  27. _ui = UI_LeagueAnsweringUI.Create();
  28. this.viewCom = _ui.target;
  29. isfullScreen = true;
  30. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("lm_beijing2");
  31. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  32. _ui.m_btnRule.onClick.Add(OnBtnRuleClick);
  33. _ui.m_btnSend.onClick.Add(OnBtnSendClick);
  34. _ui.m_listResult.itemRenderer = RenderListResultItem;
  35. _ui.m_listJoin.itemRenderer = RenderListJoinItem;
  36. _ui.m_listChat.itemRenderer = RenderListChatItem;
  37. _ui.m_listChat.itemProvider = GetListChatItemResource;
  38. _ui.m_listChat.SetVirtual();
  39. _ui.m_txtResult.onFocusOut.Add(OnFocuseOut);
  40. }
  41. protected override void AddEventListener()
  42. {
  43. base.AddEventListener();
  44. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_START, UpdateQuestion);
  45. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_END, UpdateResult);
  46. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateResult);
  47. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateJoinList);
  48. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_MEMBER_CHANGE, UpdateJoinList);
  49. EventAgent.AddEventListener(ConstMessage.NOTICE_CHAT_MESSAGE, UpdateChatList);
  50. }
  51. protected override async void OnShown()
  52. {
  53. base.OnShown();
  54. _dataManager = LeagueDataManager.Instance;
  55. // _ui.m_listChat.numItems = ChatDataManager.Instance.GetChatDatas(ChatType.LeagueQuestion).Count;
  56. // _ui.m_listChat.scrollPane.ScrollBottom();
  57. UpdateQuestionState();
  58. UpdateChatList();
  59. bool result = await LeagueSproxy.ReqJoinAnswer();
  60. if (result)
  61. {
  62. UpdateJoinList();
  63. }
  64. UpdateChatList();
  65. Timers.inst.Add(1, 0, UpdateActiveTime);
  66. }
  67. protected override void OnHide()
  68. {
  69. base.OnHide();
  70. Timers.inst.Remove(UpdateAnswerTime);
  71. Timers.inst.Remove(UpdateResultTime);
  72. Timers.inst.Remove(UpdateActiveTime);
  73. }
  74. protected override void RemoveEventListener()
  75. {
  76. base.RemoveEventListener();
  77. }
  78. private void OnBtnBackClick()
  79. {
  80. AlertUI.Show("退出活动会损失奖励哦,是否仍要退出?")
  81. .SetLeftButton(true, "否")
  82. .SetRightButton(true, "是", (object data) =>
  83. {
  84. LeagueSproxy.ReqQuitAnswer().Coroutine();
  85. ViewManager.GoBackFrom(typeof(LeagueAnsweringView).FullName);
  86. });
  87. }
  88. private void OnBtnRuleClick()
  89. {
  90. ViewManager.Show<LeagueAnswerRewardView>();
  91. }
  92. private async void OnBtnSendClick()
  93. {
  94. bool result = await ChatSProxy.ReqSendChatMsg(ChatType.LeagueQuestion, _ui.m_txtChat.text);
  95. if (result)
  96. {
  97. _ui.m_txtChat.text = "";
  98. UpdateChatList();
  99. }
  100. }
  101. private void UpdateActiveTime(object param)
  102. {
  103. long curTime = TimeHelper.ServerNow();
  104. long endTime = 0;
  105. string str = "";
  106. if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.End)
  107. {
  108. endTime = TimeUtil.GetCurDayTime(GlobalCfgArray.globalCfg.leagueQuestionCloseTime);
  109. str = "房间剩余时间 ";
  110. }
  111. else
  112. {
  113. endTime = TimeUtil.GetCurDayTime(GlobalCfgArray.globalCfg.leagueQuestionEndTime);
  114. str = "活动剩余时间 ";
  115. }
  116. if (endTime - curTime < 0)
  117. {
  118. Timers.inst.Remove(UpdateResultTime);
  119. OnBtnBackClick();
  120. return;
  121. }
  122. _ui.m_txtTime.text = string.Format("{0}{1}", str, TimeUtil.FormattingTime7(endTime - curTime));
  123. }
  124. private void UpdateQuestionState()
  125. {
  126. if (_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.Open)//答题中
  127. {
  128. UpdateQuestion();
  129. }
  130. else//cd中、答题结束
  131. {
  132. UpdateResult();
  133. }
  134. }
  135. private void UpdateQuestion()
  136. {
  137. // _ui.m_txtRightCount.text = string.Format("全员已答对{0}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount));
  138. _ui.m_txtRightCount.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString());
  139. _ui.m_txtRightCount1.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString());
  140. _ui.m_ctrlQuestionState.selectedIndex = 0;
  141. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  142. LeagueQuestionCfg questionCfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId);
  143. _ui.m_txtAnswerNum.text = string.Format("第{0}/{1}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionCount), GlobalCfgArray.globalCfg.leagueQuestionNum);
  144. _ui.m_ctrlHasIcon.selectedIndex = string.IsNullOrEmpty(questionCfg.res) ? 1 : 0;
  145. _ui.m_loaIocn.url = string.IsNullOrEmpty(questionCfg.res) ? "" : ResPathUtil.GetIconPath(questionCfg.res, "png");
  146. _ui.m_txtContent.text = questionCfg.question;
  147. _ui.m_txtResult.enabled =
  148. !(!string.IsNullOrEmpty(_dataManager.LastAnswerRoleData.MyAnswer) &&
  149. _dataManager.LastAnswerRoleData.LastQuestionId == _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId)
  150. && _dataManager.LastAnswerRoleData.MyAnswer != questionCfg.answerCorrect);
  151. _ui.m_ctrlQuestionType.selectedIndex = questionCfg.type;
  152. if (questionCfg.type == 1)
  153. {
  154. _ui.m_listResult.numItems = questionCfg.answerArr.Length;
  155. }
  156. _ui.m_txtAnswerTime.text = "";
  157. Timers.inst.Remove(UpdateAnswerTime);
  158. Timers.inst.Add(1, 0, UpdateAnswerTime);
  159. }
  160. private void UpdateAnswerTime(object param)
  161. {
  162. long curTime = TimeHelper.ServerNow();
  163. long endTime = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatusEndTime);
  164. if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.End
  165. || LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.AnswerEnd
  166. || endTime - curTime < 0)
  167. {
  168. Timers.inst.Remove(UpdateAnswerTime);
  169. return;
  170. }
  171. _ui.m_txtAnswerTime.text = TimeUtil.FormattingTime7((int)(endTime - curTime));
  172. }
  173. private void UpdateResult()
  174. {
  175. // _ui.m_txtRightCount.text = string.Format("全员已答对{0}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount));
  176. // _ui.txtRightCount1.text = string.Format("全员已答对{0}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount));
  177. _ui.m_txtRightCount.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString());
  178. _ui.m_txtRightCount1.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString());
  179. _ui.m_ctrlQuestionState.selectedIndex = 1;
  180. _ui.m_ctrlResult.selectedIndex = LastQuestionResult.SomeBodyRight;
  181. if (_dataManager.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.SomeBodyRight)
  182. {
  183. _ui.m_comRightHead.target.visible = true;
  184. _ui.m_imgFail.visible = false;
  185. OtherRoleInfoData roleInfoData = _dataManager.GetMemberRoleInfo(_dataManager.LastAnswerRoleData.RightRoleId);
  186. RoleInfoManager.Instance.UpdateHeadWithLv(_ui.m_comRightHead.target, roleInfoData.headId, roleInfoData.headBorderId, roleInfoData.roleLv);
  187. _ui.m_txtInfo.text = string.Format("{0} 答对了!", roleInfoData.roleName);
  188. Timers.inst.Remove(UpdateResultTime);
  189. Timers.inst.Add(1, 0, UpdateResultTime);
  190. }
  191. else if (_dataManager.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.NobodyRight)
  192. {
  193. _ui.m_comRightHead.target.visible = false;
  194. _ui.m_imgFail.visible = true;
  195. _ui.m_txtInfo.text = "哎呀,没人答对呀,大家加油鸭~";
  196. Timers.inst.Remove(UpdateResultTime);
  197. Timers.inst.Add(1, 0, UpdateResultTime);
  198. }
  199. else
  200. {
  201. _ui.m_comRightHead.target.visible = false;
  202. _ui.m_imgFail.visible = false;
  203. if (_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionCount) == GlobalCfgArray.globalCfg.leagueQuestionNum)//全部答完
  204. {
  205. _ui.m_txtInfo.text = "全部题目答完啦~";
  206. }
  207. else//答题时间结束
  208. {
  209. _ui.m_txtInfo.text = "活动结束啦~";
  210. }
  211. }
  212. }
  213. private void UpdateResultTime(object param)
  214. {
  215. long curTime = TimeHelper.ServerNow();
  216. long endTime = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatusEndTime);
  217. if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) != LeagueQuestionStatus.WaitNext
  218. || endTime - curTime < 0)
  219. {
  220. Timers.inst.Remove(UpdateResultTime);
  221. return;
  222. }
  223. // _ui.m_txtTime.text = (endTime - curTime) / 1000 + "秒后开始下一题";
  224. _ui.m_txtCdTime.SetVar("value", ((endTime - curTime) / 1000).ToString());
  225. }
  226. private void UpdateJoinList()
  227. {
  228. _memberIds = new List<long>(_dataManager.ListAnsweringDatas.Keys);
  229. _ui.m_listJoin.numItems = _memberIds.Count;
  230. _ui.m_txtJoinNum.text = string.Format("当前参与人员:{0}/{1}", _memberIds.Count, _dataManager.LeagueData.LeagueMemberDatas.Count);
  231. }
  232. private void UpdateChatList()
  233. {
  234. _ui.m_listChat.numItems = ChatDataManager.Instance.GetChatDatas(ChatType.LeagueQuestion).Count;
  235. _ui.m_listChat.scrollPane.ScrollBottom(true);
  236. }
  237. private void RenderListResultItem(int index, GObject obj)
  238. {
  239. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  240. LeagueQuestionCfg cfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId); ;
  241. UI_Button123 item = UI_Button123.Proxy(obj);
  242. int data = index + 1;
  243. item.target.title = string.Format("{0}.{1}", data, cfg.answerArr[index]);
  244. string myAnswer = _dataManager.LastAnswerRoleData.MyAnswer;
  245. bool isAnswer = !string.IsNullOrEmpty(myAnswer);
  246. // item.m_c1.selectedIndex= !isAnswer;
  247. item.target.touchable = !isAnswer;
  248. item.m_c1.selectedIndex = myAnswer == data.ToString() && myAnswer != cfg.answerCorrect.ToString() ? 0 : 1;
  249. if (item.target.data == null)
  250. {
  251. item.target.onClick.Add(OnBtnChooseClick);
  252. }
  253. item.target.data = data;
  254. UI_Button123.ProxyEnd();
  255. }
  256. private async void OnBtnChooseClick(EventContext context)
  257. {
  258. GObject obj = context.sender as GObject;
  259. string answer = obj.data.ToString();
  260. ChatSProxy.ReqSendChatMsg(ChatType.LeagueQuestion, answer).Coroutine();
  261. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  262. LeagueQuestionCfg cfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId);
  263. bool result = await LeagueSproxy.ReqAnswerQuestion(questionId, answer);
  264. if (result
  265. // && _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId) == _dataManager.LastAnswerRoleData.LastQuestionId
  266. // && _dataManager.LastAnswerRoleData.MyAnswer != cfg.answerCorrect
  267. )
  268. {
  269. _ui.m_listResult.numItems = cfg.answerArr.Length;
  270. }
  271. }
  272. private async void OnFocuseOut()
  273. {
  274. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  275. bool result = await LeagueSproxy.ReqAnswerQuestion(questionId, _ui.m_txtResult.text);
  276. if (result)
  277. {
  278. _ui.m_txtResult.enabled = false;
  279. }
  280. }
  281. private void RenderListJoinItem(int index, GObject obj)
  282. {
  283. OtherRoleInfoData roleInfo = _dataManager.GetMemberRoleInfo(_memberIds[index]);
  284. UI_ListAnswerJoinItem item = UI_ListAnswerJoinItem.Proxy(obj);
  285. RoleInfoManager.Instance.UpdateHead(item.m_comHead, roleInfo.headId, roleInfo.headBorderId);
  286. item.m_txtName.text = roleInfo.roleName;
  287. item.m_txtAnswerCount.text = _dataManager.ListAnsweringDatas[roleInfo.roleId].ToString();
  288. UI_ListAnswerJoinItem.ProxyEnd();
  289. }
  290. private void RenderListChatItem(int index, GObject obj)
  291. {
  292. ChatData chatData = ChatDataManager.Instance.ChatDatas[ChatType.LeagueQuestion][index];
  293. OtherRoleInfoData roleInfo = chatData.RoleInfo;
  294. UI_ListChatItem item = UI_ListChatItem.Proxy(obj);
  295. RoleInfoManager.Instance.UpdateHeadWithLv(item.m_comHead, roleInfo.headId, roleInfo.headBorderId, roleInfo.roleLv);
  296. item.m_txtName.text = roleInfo.roleName;
  297. string content = "";
  298. for (int i = 0; i < chatData.Content.Length; i++)
  299. {
  300. string str = i == 12 * (i + 1) ? chatData.Content[i] + "/n" : chatData.Content[i].ToString();
  301. content += str;
  302. }
  303. item.m_txtChatContent.text = chatData.Content;
  304. UI_ListChatItem.ProxyEnd();
  305. }
  306. private string GetListChatItemResource(int index)
  307. {
  308. if (ChatDataManager.Instance.GetChatDatas(ChatType.LeagueQuestion)[index].RoleInfo.roleId == RoleDataManager.roleId)
  309. return "ui://League/ListChatItemMine";
  310. else
  311. return "ui://League/ListChatItem";
  312. }
  313. }
  314. }