| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657 | using FairyGUI;using UI.CreateRole;using System;namespace GFGGame{    public class CreateRoleView : BaseWindow    {        private UI_CreateRoleUI _ui;        public override void Dispose()        {            base.Dispose();        }                protected override void OnInit()        {            base.OnInit();            packageName = UI_CreateRoleUI.PACKAGE_NAME;            _ui = UI_CreateRoleUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.clickBlankToClose = false;            this.modal = true;            _ui.m_btnSure.onClick.Add(OnClickBtnSure);            _ui.m_btnDice.onClick.Add(() => {                RandomRoleName();            });        }        protected override void OnShown()        {            base.OnShown();            RandomRoleName();        }        protected override void OnHide()        {            base.OnHide();        }        private void OnClickBtnSure()        {            if (_ui.m_inputName.text.Length > 0)            {                string roleName = _ui.m_inputName.text;                GameProxy.ReqCreateRole(GameGlobal.userId, roleName);            }        }        private void RandomRoleName()        {            _ui.m_inputName.text = RoleDataManager.RandomRoleName();        }    }}
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