| 12345678910111213141516171819202122232425262728 | using System;using System.Collections;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading.Tasks;using GFGGame;using UnityEngine.Rendering;namespace ET{    public static class GMSProxy    {        public static async ETTask<int> SendGMToServer(string message)        {            M2C_GM response = (M2C_GM)await MessageHelper.SendToServer(new C2M_GM() { message = message });            if (response != null)            {                if (response.Error == ErrorCode.ERR_Success)                {                    return ErrorCode.ERR_Success;                }                return response.Error;            }            return ErrorCode.ERR_NetWorkError;        }    }}
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