ResPathUtil.cs 4.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108
  1. namespace GFGGame
  2. {
  3. public class ResPathUtil
  4. {
  5. public const string RESIN_TXT_DIR_PATH = "Assets/ResIn/Txt";
  6. public const string FONT_DIR_PATH = "Assets/Res/Font";
  7. public const string MUSIC_DIR_PATH = "Assets/Res/Music";
  8. public const string SOUND_DIR_PATH = "Assets/Res/Sound";
  9. public const string UI_DIR_PATH = "Assets/ResIn/UI";
  10. public const string TEXTURE_DIR_PATH = "Assets/Res/Texture";
  11. public const string PREFAB_DIR_PATH = "Assets/Res/Prefab";
  12. public const string CONFIG_DIR_PATH = "Assets/Res/Config";
  13. public const string ANIMATION_DIR_PATH = "Assets/Res/Animation";
  14. public const string EFFECT_DIR_PATH = "Assets/Res/Effect";
  15. public const string Material_DIR_PATH = "Assets/Res/Material";
  16. public const string Texture_DIR_PATH = "Assets/Res/Texture";
  17. public const string SQLITE_FILE_PATH = CONFIG_DIR_PATH + "/" + LauncherConfig.SQL_FILE_NAME;
  18. public static string GetUIPackagePath(string res)
  19. {
  20. return $"{UI_DIR_PATH}/{res}/{res}";
  21. }
  22. public static string GetCommonGameResPath(string res)
  23. {
  24. return "ui://CommonGame/" + res;
  25. }
  26. //===================================¡ü¡ü¡üUI·¾¶¡ü¡ü¡ü================================
  27. public static string GetIconPath(string res, string extName)
  28. {
  29. return $"{TEXTURE_DIR_PATH}/Icon/{res}.{extName}";
  30. }
  31. public static string GetIconPath(ItemCfg itemCfg)
  32. {
  33. return GetIconPath(itemCfg.res, ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType));
  34. }
  35. public static string GetDressUpPath(string res, string extName = "png")
  36. {
  37. return $"{TEXTURE_DIR_PATH}/DressUp/{res}.{extName}";
  38. }
  39. public static string GetNpcPicSPath(string res, string extName = "png")
  40. {
  41. return $"{TEXTURE_DIR_PATH}/Npc/PicS/{res}.{extName}";
  42. }
  43. public static string GetNpcPicFPath(string res, string extName = "png")
  44. {
  45. return $"{TEXTURE_DIR_PATH}/Npc/PicF/{res}.{extName}";
  46. }
  47. public static string GetPhotographFPath(string res, string extName = "png")
  48. {
  49. return $"{TEXTURE_DIR_PATH}/Photograph/{res}.{extName}";
  50. }
  51. public static string GetFieldGuideIconPath(string res, string extName = "png")
  52. {
  53. return $"{TEXTURE_DIR_PATH}/FieldGuide/Icon/{res}.{extName}";
  54. }
  55. public static string GetNpcHeadPath(string res, string extName = "png")
  56. {
  57. return $"{TEXTURE_DIR_PATH}/Npc/Head/{res}.{extName}";
  58. }
  59. public static string GetCardPath(string res, string extName = "jpg")
  60. {
  61. return $"{TEXTURE_DIR_PATH}/Card/Bg/{res}.{extName}";
  62. }
  63. public static string GetCardSmallPath(string res, string extName = "jpg")
  64. {
  65. return $"{TEXTURE_DIR_PATH}/Card/Card/{res}.{extName}";
  66. }
  67. public static string GetCardSoundPath(string res, string extName = "mp3")
  68. {
  69. return $"{SOUND_DIR_PATH}/Card/{res}.{extName}";
  70. }
  71. public static string GetMusicPath(string res, string extName = "mp3")
  72. {
  73. return $"{MUSIC_DIR_PATH}/{res}.{extName}";
  74. }
  75. public static string GetTxtPath(string res, string extName = "txt")
  76. {
  77. return $"{RESIN_TXT_DIR_PATH}/{res}.{extName}";
  78. }
  79. public static string GetFontPath(string res, string extName = "TTF")
  80. {
  81. return $"{FONT_DIR_PATH}/{res}.{extName}";
  82. }
  83. public static string GetPrefabPath(string res, string extName = "prefab")
  84. {
  85. return $"{PREFAB_DIR_PATH}/{res}.{extName}";
  86. }
  87. public static string GetDressUpAnimationPath(string res, string extName = "prefab")
  88. {
  89. return $"{ANIMATION_DIR_PATH}/DressUp/{res}/{res}.{extName}";
  90. }
  91. public static string GetDressUpEffectPath(string res, string extName = "prefab")
  92. {
  93. return $"{EFFECT_DIR_PATH}/{res}/{res}.{extName}";
  94. }
  95. public static string GetViewEffectPath(string uiName, string resName, string extName = "prefab")
  96. {
  97. return $"{EFFECT_DIR_PATH}/{uiName}/{resName}.{extName}";
  98. }
  99. public static string GetCardAnimationPath(string res, string extName = "prefab")
  100. {
  101. return $"{ANIMATION_DIR_PATH}/Card/{res}/{res}.{extName}";
  102. }
  103. }
  104. }