CardFosterView.cs 27 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. namespace GFGGame
  9. {
  10. public class CardFosterView : BaseView
  11. {
  12. private UI_CardFosterUI _ui;
  13. private UI_ComFosterBottom _comFosterBottom;
  14. private ValueBarController _valueBarController;
  15. private CardData _viewData = new CardData();
  16. private int _selectTab = 0;
  17. private GameObject _cardObj;
  18. private GoWrapper _wrapper;
  19. private GObject _consumeSelectItem;//选中的材料item
  20. private int _consumeSelectIndex = 0;//0为减,1为加
  21. //private Timer _timer;
  22. private const float _delay = 300;
  23. private double _selectTimeCount = 0;//长按时间
  24. private int _showLv = 0;
  25. private int _showExp = 0;
  26. private float _cardScale = 0.8f;
  27. public override void Dispose()
  28. {
  29. _valueBarController.Dispose();
  30. _valueBarController = null;
  31. UI_ComConsume.ClearProxy();
  32. if (_cardObj != null)
  33. {
  34. GameObject.Destroy(_cardObj);
  35. _cardObj = null;
  36. }
  37. base.Dispose();
  38. }
  39. protected override void OnInit()
  40. {
  41. base.OnInit();
  42. _ui = UI_CardFosterUI.Create();
  43. viewCom = _ui.target;
  44. isfullScreen = true;
  45. _comFosterBottom = _ui.m_ComFosterBottom;
  46. //公共组件:返回,页签,属性列表
  47. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  48. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  49. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  50. //卡面和故事界面
  51. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  52. //升级升星按钮
  53. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  54. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  55. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  56. //升级升星消耗材料列表
  57. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  58. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  59. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  60. //满星级后卡面列表
  61. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  62. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  63. _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  64. _ui.m_loaListener.onClick.Add(OnClickComCard);
  65. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  66. //_ui.m_btnUpSkill.onClick.Add(OnClickBtnUpSkill);
  67. EventAgent.AddEventListener(ConstMessage.PLAT_CARDFOSTER_T1, () =>
  68. {
  69. _ui.m_t1.Play();
  70. });
  71. }
  72. protected override void OnShown()
  73. {
  74. base.OnShown();
  75. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  76. Input.multiTouchEnabled = false;
  77. this.UpdateCommon();
  78. this.UpdateNormal();
  79. this.UpdateCardRes();
  80. this.UpdateUpLvView();
  81. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  82. EventAgent.AddEventListener(ConstMessage.MONEY_CHANGE, UpdateUpStarView);
  83. }
  84. private void UpdateNormal()
  85. {
  86. _comFosterBottom.m_txtName.text = _viewData.itemCfg.name;
  87. _comFosterBottom.m_btnStory.visible = CardCfgManager.GetStoryCfgsById(_viewData.id).Count > 0 ? true : false;
  88. _comFosterBottom.m_btnUpLv.grayed = true;
  89. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + (5 - _viewData.itemCfg.rarity));
  90. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  91. _valueBarController.OnShown();
  92. }
  93. private void UpdateCommon()
  94. {
  95. _viewData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  96. _comFosterBottom.m_listProperty.numItems = _viewData.scores.Count;
  97. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = "0";
  98. }
  99. private void UpdateCardRes()
  100. {
  101. List<CardStarCfg> cardStarCfgs = CardCfgManager.GetCardStarCfgsByTypeAndRarity(_viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  102. if (_viewData.res == _viewData.itemCfg.res || _viewData.star < cardStarCfgs.Count)
  103. {
  104. _ui.m_comCard.target.visible = false;
  105. _ui.m_loaCard.visible = true;
  106. _ui.m_loaListener.visible = false;
  107. _ui.m_loaCard.url = ResPathUtil.GetCardPath(_viewData.res);
  108. _ui.m_loaCard.width = _ui.m_loaCard.image.width;
  109. }
  110. else
  111. {
  112. _ui.m_loaListener.visible = true;
  113. _ui.m_comCard.target.visible = true;
  114. _ui.m_loaCard.visible = false;
  115. int scale = 100;
  116. if (_cardObj != null)
  117. {
  118. GameObject.Destroy(_cardObj);
  119. _cardObj = null;
  120. }
  121. string resPath = ResPathUtil.GetCardAnimationPath(_viewData.res);
  122. _cardObj = DressUpUtil.AddAnimationObj(resPath);
  123. _cardObj.transform.localScale = new Vector3(scale, scale, scale);
  124. if (_wrapper == null)
  125. {
  126. _wrapper = new GoWrapper(_cardObj);
  127. _ui.m_comCard.m_comCardHolder.m_holder.SetNativeObject(_wrapper);
  128. }
  129. else
  130. {
  131. _wrapper.wrapTarget = _cardObj;
  132. }
  133. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  134. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  135. }
  136. }
  137. private void RenderListPropertyItem(int index, GObject obj)
  138. {
  139. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  140. listItem.m_txtProperty.text = _viewData.scores[index + 1].ToString();
  141. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  142. UI_ListPropertyItem.ProxyEnd();
  143. }
  144. /***********************************************************升级***************************************************/
  145. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  146. {
  147. _showLv = isPreview == true ? lv : _viewData.lv;
  148. _showExp = isPreview == true ? exp : _viewData.exp;
  149. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_viewData.itemCfg.rarity, _showLv);
  150. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  151. _comFosterBottom.m_barLv.value = _showExp;
  152. _comFosterBottom.m_txtMaxLv.text = (CardCfgManager.GetCardLvCfgsByRarity(_viewData.itemCfg.rarity).Count - 1).ToString();
  153. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < int.Parse(_comFosterBottom.m_txtMaxLv.text) ? "#D27869" : "#7D6956");
  154. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  155. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  156. _comFosterBottom.m_btnUpLv.grayed = _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text == "0" ? true : false;
  157. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_viewData.id, _viewData.lv, false) ? 1 : 0;
  158. if (isPreview == true)
  159. {
  160. return;
  161. }
  162. _comFosterBottom.m_listLvConsume.numItems = cardLvCfg.materiarsArr.Length;
  163. }
  164. private void RenderListLvConsumeItem(int index, GObject obj)
  165. {
  166. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  167. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_viewData.itemCfg.rarity, _viewData.lv);
  168. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardLvCfg.materiarsArr[index]);
  169. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  170. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  171. listItem.m_txtUseCount.text = "0";
  172. listItem.target.data = itemCfg;
  173. if (listItem.m_btnMinus.data == null)
  174. {
  175. listItem.m_btnMinus.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 0));
  176. listItem.m_btnMinus.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  177. }
  178. if (listItem.m_loaItem.data == null)
  179. {
  180. listItem.m_loaItem.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 1));
  181. listItem.m_loaItem.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  182. }
  183. listItem.m_btnMinus.data = index;
  184. listItem.m_loaItem.data = index;
  185. UI_ComConsume.ProxyEnd();
  186. }
  187. private void OnClickItemConsumsBegin(GObject obj, int index)
  188. {
  189. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  190. _consumeSelectItem = obj;
  191. _consumeSelectIndex = index;
  192. if (index == 1)
  193. {
  194. if (ItemDataManager.GetItemNum((listItem.target.data as ItemCfg).id) == 0)
  195. {
  196. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { (listItem.target.data as ItemCfg).id, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData } });
  197. }
  198. }
  199. //_timer.Start();
  200. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  201. }
  202. private void OnTimedEvent(object param)
  203. {
  204. _selectTimeCount += _delay;
  205. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  206. {
  207. if (_consumeSelectIndex == 0)
  208. {
  209. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  210. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  211. {
  212. Timers.inst.Remove(OnTimedEvent);
  213. return;
  214. }
  215. this.OnClickBtnMinus(_consumeSelectItem);
  216. }
  217. else
  218. {
  219. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  220. {
  221. Timers.inst.Remove(OnTimedEvent);
  222. return;
  223. }
  224. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  225. }
  226. }
  227. }
  228. private void OnClickItemLvConsumsEnd()
  229. {
  230. //_timer.Stop();
  231. Timers.inst.Remove(OnTimedEvent);
  232. _selectTimeCount = 0;
  233. if (_consumeSelectIndex == 0)
  234. {
  235. this.OnClickBtnMinus(_consumeSelectItem);
  236. }
  237. else
  238. {
  239. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  240. }
  241. }
  242. //返回值为此材料是否可继续消耗此材料继续升级
  243. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  244. {
  245. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  246. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  247. string count = listItem.m_txtUseCount.text;
  248. if (int.Parse(count) == ItemDataManager.GetItemNum(itemCfg.id))
  249. {
  250. Timers.inst.Remove(OnTimedEvent);
  251. return false;
  252. }
  253. if (_showLv == (CardCfgManager.GetCardLvCfgsByRarity(_viewData.itemCfg.rarity).Count - 1) && _comFosterBottom.m_barLv.max == _comFosterBottom.m_barLv.value)
  254. {
  255. Timers.inst.Remove(OnTimedEvent);
  256. if (showTips == true)
  257. {
  258. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  259. }
  260. return false;
  261. }
  262. listItem.m_txtUseCount.text = (int.Parse(count) + 1).ToString();
  263. this.UpdatePreView();
  264. return true;
  265. }
  266. private void OnClickBtnMinus(GObject obj)
  267. {
  268. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  269. string count = listItem.m_txtUseCount.text;
  270. if (int.Parse(count) == 0)
  271. {
  272. Timers.inst.Remove(OnTimedEvent);
  273. return;
  274. }
  275. listItem.m_txtUseCount.text = (int.Parse(count) - 1).ToString();
  276. this.UpdatePreView();
  277. }
  278. private void UpdatePreView()
  279. {
  280. int count = 0;//消耗金币数量
  281. int hasExp = 0;//消耗材料提升的总经验
  282. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  283. {
  284. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  285. if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  286. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  287. count += itemCfg.cardUpLvGoldArr[1] * int.Parse(listItem.m_txtUseCount.text);
  288. hasExp += itemCfg.cardUpLvExp * int.Parse(listItem.m_txtUseCount.text);
  289. }
  290. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = count.ToString();
  291. int previewLv = 0;
  292. int previewExp = 0;
  293. CardDataManager.GetPreViewLvAndExp(_viewData.itemCfg.rarity, _viewData.lv, _viewData.exp, hasExp, out previewLv, out previewExp);
  294. this.UpdateUpLvView(true, previewLv, previewExp);
  295. }
  296. private void OnClcikBtnAll()
  297. {
  298. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  299. {
  300. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  301. int itemNum = int.Parse(listItem.m_txtNum.text);
  302. for (int j = 0; j < itemNum; j++)
  303. {
  304. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  305. {
  306. break;
  307. }
  308. }
  309. }
  310. }
  311. private void OnClickBtnUpLv()
  312. {
  313. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  314. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  315. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  316. {
  317. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  318. }
  319. else
  320. {
  321. this.UpLv();
  322. }
  323. }
  324. private void UpLv()
  325. {
  326. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  327. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  328. ItemDataManager.Remove(itemMoneyId, itemMoneyNum);
  329. int allConsume = 0;
  330. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  331. {
  332. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  333. int itemId = (listItem.target.data as ItemCfg).id;
  334. int itemNum = int.Parse(listItem.m_txtUseCount.text);
  335. allConsume += itemNum;
  336. if (itemNum <= 0) continue;
  337. ItemDataManager.Remove(itemId, itemNum);
  338. }
  339. if (allConsume == 0)
  340. {
  341. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  342. return;
  343. }
  344. if (CardDataManager.isFullLv(_viewData.id, _viewData.lv) == false)
  345. {
  346. int lv = _viewData.lv;
  347. CardDataManager.UpCardLv(_viewData.id, _showLv, _showExp);
  348. this.UpdateCommon();
  349. this.UpdateUpLvView();
  350. if (_showLv - lv >= 1)
  351. {
  352. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  353. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _viewData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  354. }
  355. }
  356. }
  357. /***********************************************************升星***************************************************/
  358. private void UpdateUpStarView()
  359. {
  360. List<CardStarCfg> cardStarCfgs = CardCfgManager.GetCardStarCfgsByTypeAndRarity(_viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  361. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  362. _comFosterBottom.m_comStar.m_c1.selectedIndex = _viewData.star;
  363. _comFosterBottom.m_comStar.m_c2.selectedIndex = cardStarCfgs.Count;
  364. if (CardDataManager.isFullStar(_viewData.id, _viewData.star, false))
  365. {
  366. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  367. //List<string> resse = CardCfgManager.GetCardShowResByIdAndTypeAndRarity(_viewData.id, _viewData.itemCfg.type, _viewData.itemCfg.rarity);
  368. _comFosterBottom.m_listShowCard.data = _viewData.resources;
  369. _comFosterBottom.m_listShowCard.numItems = CardCfgManager.GetCardShowCountByIdAndTypeAndRarity(_viewData.id, _viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  370. return;
  371. }
  372. else
  373. {
  374. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  375. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  376. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  377. int costNeed = cardStarCfg.costNum;
  378. _comFosterBottom.m_comStarCousumeGold.m_txtCount.text = string.Format("{0}/{1}", costNeed, costHas);
  379. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  380. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  381. _comFosterBottom.m_comTips.visible = _viewData.lv < cardStarCfg.lv ? true : false;
  382. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  383. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.lv) : "";
  384. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  385. }
  386. }
  387. private void RenderListStarConsumeItem(int index, GObject obj)
  388. {
  389. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  390. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  391. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  392. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  393. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  394. int needCount = cardStarCfg.materiarsArr[index][1];
  395. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  396. listItem.m_txtNeedCount.text = StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  397. listItem.m_txtHasCount.text = hasCount.ToString();
  398. listItem.m_btnPlus.visible = false;
  399. if (listItem.m_btnPlus.data == null)
  400. {
  401. listItem.m_btnPlus.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  402. }
  403. listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  404. if (hasCount < needCount)
  405. {
  406. //材料不足显示加号
  407. _comFosterBottom.m_btnUpStar.data = 1;
  408. listItem.m_btnPlus.visible = true;
  409. }
  410. }
  411. private void RenderListShowCardItem(int index, GObject obj)
  412. {
  413. GButton listItem = obj as GButton;
  414. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  415. string res = (listItem.parent.data as List<string>)[index];
  416. if (res == _viewData.res) { _comFosterBottom.m_listShowCard.selectedIndex = index; }
  417. loaStarCard.url = ResPathUtil.GetCardSmallPath(res);
  418. listItem.data = res;
  419. }
  420. private void OnClickShowCardListItem(EventContext context)
  421. {
  422. CardDataManager.SetShowCard(_viewData.id, (string)((context.data as GButton).data));
  423. this.UpdateCommon();
  424. this.UpdateCardRes();
  425. }
  426. private void OnClickBtnPlusStarConsum(int index)
  427. {
  428. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  429. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData } });
  430. }
  431. private void OnClickBtnUpStar()
  432. {
  433. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  434. if (_viewData.lv < cardStarCfg.lv)
  435. {
  436. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  437. return;
  438. }
  439. if (CardDataManager.isFullStar(_viewData.id, _viewData.star) == true)
  440. {
  441. return;
  442. }
  443. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  444. if (state == 1)
  445. {
  446. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  447. return;
  448. }
  449. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  450. int costNeed = cardStarCfg.costNum;
  451. if (costHas < costNeed)
  452. {
  453. ItemUtil.AddGold(costNeed - costHas, UpStar);
  454. }
  455. else
  456. {
  457. this.UpStar();
  458. }
  459. }
  460. private void UpStar()
  461. {
  462. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  463. int costNeed = cardStarCfg.costNum;
  464. ItemDataManager.Remove(cardStarCfg.costID, costNeed);
  465. for (int i = 0; i < _comFosterBottom.m_listStarConsume.numItems; i++)
  466. {
  467. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(i));
  468. int itemId = int.Parse(listItem.target.data.ToString());
  469. int itemNum = cardStarCfg.materiarsArr[i][1];// int.Parse(listItem.m_txtNeedCount.text);
  470. ItemDataManager.Remove(itemId, itemNum);
  471. }
  472. CardDataManager.UpCardStar(_viewData.id);
  473. this.UpdateCommon();
  474. this.UpdateUpStarView();
  475. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  476. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _viewData.scores, "star", _viewData.star - 1, _viewData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  477. }
  478. /***********************************************************升技能***************************************************/
  479. private void UpdateUpSkillView()
  480. {
  481. PassivitySkillCfg[] skillScores = PassivitySkillCfgArray.Instance.GetCfgs(_viewData.id);
  482. _comFosterBottom.m_listSkill.numItems = skillScores.Length;
  483. }
  484. private void RenderListSkilItem(int index, GObject obj)
  485. {
  486. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  487. PassivitySkillCfg skillScoreCfg = PassivitySkillCfgArray.Instance.GetCfgs(_viewData.id)[index];
  488. item.m_txtName.text = skillScoreCfg.name;
  489. CardSkillCfg[] skillCfgs = CardSkillCfgArray.Instance.GetCfgs(skillScoreCfg.skillId.ToString());
  490. SkillData skillData = SkillDataManager.Instance.skillData.ContainsKey(skillScoreCfg.skillId) ? SkillDataManager.Instance.skillData[skillScoreCfg.skillId] : null;
  491. int lv = skillData == null ? 1 : skillData.lv;
  492. item.m_txtLv.text = string.Format("{0}级", lv);
  493. item.m_btnUp.visible = lv == skillCfgs.Length ? false : true;
  494. if (item.m_btnUp.data == null)
  495. {
  496. item.m_btnUp.data = skillScoreCfg;
  497. item.m_btnUp.onClick.Add(() =>
  498. {
  499. ViewManager.Show<CardSkillView>(item.m_btnUp.data);
  500. });
  501. }
  502. }
  503. private void OnClickBtnUpSkill()
  504. {
  505. }
  506. private void OnClickLoaCard()
  507. {
  508. _ui.m_t0.Play(() =>
  509. {
  510. ViewManager.Show(ViewName.CARD_SHOW_VIEW, _viewData);
  511. });
  512. }
  513. private void OnClickComCard()
  514. {
  515. if (_ui.m_comCard.target.scaleX != _cardScale)
  516. {
  517. _ui.m_loaListener.visible = true;
  518. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  519. float scale = _ui.m_comCard.target.scaleX;
  520. _ui.m_t1.SetValue("scale", scale, scale);
  521. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  522. _ui.m_t1.Play();
  523. }
  524. else
  525. {
  526. _ui.m_loaListener.visible = false;
  527. float scale = _ui.target.height / 1920;
  528. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  529. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  530. _ui.m_t0.SetValue("scale", scale, scale);
  531. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  532. _ui.m_t0.Play();
  533. }
  534. }
  535. private void OnClickBtnStroy()
  536. {
  537. ViewManager.Show(ViewName.CARD_STORY_VIEW, _viewData);
  538. }
  539. private void OnChangeCtrlTab()
  540. {
  541. this.UpdateCommon();
  542. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  543. {
  544. this.UpdateUpLvView();
  545. }
  546. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  547. {
  548. this.UpdateUpStarView();
  549. }
  550. else
  551. {
  552. this.UpdateUpSkillView();
  553. }
  554. }
  555. private void OnClickBtnBack()
  556. {
  557. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  558. this._selectTab = 0;
  559. }
  560. protected override void OnHide()
  561. {
  562. base.OnHide();
  563. EventAgent.RemoveEventListener(ConstMessage.MONEY_CHANGE, UpdateUpStarView);
  564. Timers.inst.Remove(OnTimedEvent);
  565. //_timer.Stop();
  566. _comFosterBottom.m_listLvConsume.numItems = 0;
  567. }
  568. }
  569. }