| 12345678910111213141516171819202122232425262728 | using System.Diagnostics;using Debug = UnityEngine.Debug;namespace VEngine{    public static class Logger    {        public static bool Loggable = true;        public static void E(string format, params object[] args)        {            Debug.LogErrorFormat(format, args);        }        public static void W(string format, params object[] args)        {            Debug.LogWarningFormat(format, args);        }        [Conditional("DEBUG")]        public static void I(string format, params object[] args)        {            if (!Loggable) return;            Debug.LogFormat(format, args);        }    }}
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