StoreView.cs 11 KB

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  1. using UI.Store;
  2. using UI.CommonGame;
  3. using FairyGUI;
  4. using System.Collections.Generic;
  5. using ET;
  6. using UnityEngine;
  7. using System;
  8. // using System.Diagnostics;
  9. namespace GFGGame
  10. {
  11. public class StoreView : BaseWindow
  12. {
  13. private UI_StoreUI _ui;
  14. // private ValueBarController _valueBarController;
  15. private List<List<string>> _arenaSubTab = new List<List<string>>();
  16. private List<string[]> _storeTabCfgs = new List<string[]>();
  17. private int _curTabIndex = 0;
  18. private int _curSubTabIndex = 0;
  19. private string _curViewName = "";
  20. public override void Dispose()
  21. {
  22. if (_ui != null)
  23. {
  24. _ui.Dispose();
  25. }
  26. _arenaSubTab.Clear();
  27. _ui = null;
  28. base.Dispose();
  29. }
  30. protected override void OnInit()
  31. {
  32. base.OnInit();
  33. packageName = UI_StoreUI.PACKAGE_NAME;
  34. _ui = UI_StoreUI.Create();
  35. this.viewCom = _ui.target;
  36. isfullScreen = true;
  37. isReturnView = true;
  38. this.bringToFontOnClick = false;
  39. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("bg_fhl");
  40. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  41. _ui.m_comTab.m_c1.onChanged.Add(OnTabChange);
  42. _ui.m_listSubTab.itemRenderer = RenderListSubTabItem;
  43. _ui.m_listSubTab.onClickItem.Add(OnListSubTabClick);
  44. PreloadStoreChargeAddUp();
  45. }
  46. protected override void AddEventListener()
  47. {
  48. base.AddEventListener();
  49. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateRedDot);
  50. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpdateRedDot);
  51. EventAgent.AddEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, UpdateStoreMonthRedDot);
  52. EventAgent.AddEventListener(ConstMessage.STORE_BROCADE_WEAV_RECEIVE, UpdateStoreMonthRedDot);
  53. }
  54. protected override void OnShown()
  55. {
  56. base.OnShown();
  57. StoreTabCfg arenaTab = StoreTabCfgArray.Instance.GetCfgByfunctionId(ConstFunctionId.STORE_ARENA);
  58. _arenaSubTab.Clear();
  59. _arenaSubTab.Add(new List<string>() { arenaTab.subTabArr[0][0], arenaTab.subTabArr[0][1], arenaTab.subTabArr[0][2] });
  60. for (int i = ArenaDataManager.Instance.SeasonId; i > 0; i--)
  61. {
  62. _arenaSubTab.Add(new List<string>() { string.Format("第{0}赛季", i), i.ToString(), "StoreArenaView" });
  63. }
  64. _curTabIndex = this.viewData == null ? ConstStoreTabId.STORE_CHARGE : (int)(this.viewData as object[])[0];
  65. _ui.m_comTab.m_c1.selectedIndex = _curTabIndex;
  66. _ui.m_comTab.target.scrollPane.SetPercX((float)(_curTabIndex - 1) / (float)StoreTabCfgArray.Instance.dataArray.Length, false);
  67. _curSubTabIndex = this.viewData == null ? 0 : (int)(this.viewData as object[])[1];
  68. if (_curTabIndex == ConstStoreTabId.STORE_GIFT_BAG && _curSubTabIndex > 0 && !ShopDataManager.Instance.GetShopActivityIsShow(ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY)) {
  69. _curSubTabIndex -= 1;
  70. }
  71. if (_ui.m_listSubTab.numItems > _curSubTabIndex)
  72. {
  73. _ui.m_listSubTab.selectedIndex = _curSubTabIndex;
  74. _ui.m_listSubTab.ScrollToView(_curSubTabIndex);
  75. OnListSubTabChange(_curSubTabIndex);
  76. }
  77. if(_curTabIndex == ConstStoreTabId.STORE_MONTH_CARD && _curSubTabIndex == 2)
  78. ViewManager.Hide<StoreBrocadeWeavView>();
  79. UpdateRedDot();
  80. }
  81. protected override void OnHide()
  82. {
  83. base.OnHide();
  84. _ui.m_comTab.m_c1.selectedIndex = 0;
  85. _ui.m_listSubTab.selectedIndex = 0;
  86. ViewManager.Hide(_curViewName);
  87. }
  88. protected override void RemoveEventListener()
  89. {
  90. base.RemoveEventListener();
  91. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateRedDot);
  92. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpdateRedDot);
  93. EventAgent.RemoveEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, UpdateStoreMonthRedDot);
  94. EventAgent.RemoveEventListener(ConstMessage.STORE_BROCADE_WEAV_RECEIVE, UpdateStoreMonthRedDot);
  95. }
  96. private void OnClickBtnBack()
  97. {
  98. this.Hide();
  99. //ViewManager.GoBackFrom(typeof(StoreView).FullName);
  100. }
  101. private void OnTabChange()
  102. {
  103. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_ui.m_comTab.m_c1.selectedIndex);
  104. if (tabCfg == null) return;
  105. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(tabCfg.functionId))
  106. {
  107. _ui.m_comTab.m_c1.selectedIndex = _ui.m_comTab.m_c1.previsousIndex;
  108. }
  109. _curTabIndex = _ui.m_comTab.m_c1.selectedIndex;
  110. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  111. {
  112. _ui.m_listSubTab.numItems = _arenaSubTab.Count;
  113. }
  114. else
  115. {
  116. _storeTabCfgs.Clear();
  117. if (tabCfg.index == ConstStoreTabId.STORE_GIFT_BAG)
  118. {
  119. for (int i = 0; i < tabCfg.subTabArr.Length; i++)
  120. {
  121. int menu2 = int.Parse(tabCfg.subTabArr[i][1]);
  122. if (menu2 == ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY)
  123. {
  124. if (!ShopDataManager.Instance.GetShopActivityIsShow(menu2)) continue;
  125. }
  126. _storeTabCfgs.Add(tabCfg.subTabArr[i]);
  127. }
  128. }
  129. else
  130. {
  131. _storeTabCfgs = new List<string[]>(tabCfg.subTabArr);
  132. }
  133. _ui.m_listSubTab.numItems = _storeTabCfgs.Count;
  134. }
  135. _ui.m_listSubTab.selectedIndex = 0;
  136. _curSubTabIndex = 0;
  137. OnListSubTabChange(_curSubTabIndex);
  138. UpdateRedDot();
  139. }
  140. private void RenderListSubTabItem(int index, GObject obj)
  141. {
  142. GButton item = obj.asButton;
  143. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_curTabIndex);
  144. int menu2 = 0;
  145. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  146. {
  147. item.title = _arenaSubTab[index][0];
  148. menu2 = int.Parse(_arenaSubTab[index][1]);
  149. }
  150. else
  151. {
  152. item.title = _storeTabCfgs[index][0];
  153. menu2 = int.Parse(_storeTabCfgs[index][1]);
  154. }
  155. item.data = index;
  156. }
  157. private void OnListSubTabClick(EventContext context)
  158. {
  159. GObject obj = context.data as GObject;
  160. int index = (int)obj.data;
  161. if (index < 0) return;
  162. OnListSubTabChange(index);
  163. }
  164. private void OnListSubTabChange(int index)
  165. {
  166. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_curTabIndex);
  167. string viewName = "";
  168. int menu2 = 0;
  169. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  170. {
  171. menu2 = int.Parse(_arenaSubTab[index][1]);
  172. viewName = _arenaSubTab[index][2];
  173. }
  174. else
  175. {
  176. menu2 = int.Parse(_storeTabCfgs[index][1]);
  177. viewName = _storeTabCfgs[index][2];
  178. }
  179. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(viewName))
  180. {
  181. _ui.m_listSubTab.selectedIndex = _curSubTabIndex;
  182. return;
  183. }
  184. ViewManager.Hide(_curViewName);
  185. if (!string.IsNullOrEmpty(viewName) && viewName != "“”")
  186. {
  187. ViewManager.Show("GFGGame." + viewName, menu2);
  188. }
  189. _curSubTabIndex = index;
  190. _curViewName = "GFGGame." + viewName;
  191. }
  192. private void UpdateRedDot()
  193. {
  194. RedDotController.Instance.SetComRedDot(_ui.m_comTab.m_btn0.target, RedDotDataManager.Instance.GetChargeAddUpRewardRed());
  195. for (int i = 0; i < _ui.m_listSubTab.numItems; i++)
  196. {
  197. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(i).asCom, false);
  198. }
  199. if (_ui.m_comTab.m_c1.selectedIndex == ConstStoreTabId.STORE_CHARGE)
  200. {
  201. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_CHARGE_ADDUP).asCom, RedDotDataManager.Instance.GetChargeAddUpRewardRed());
  202. }
  203. UpdateStoreMonthRedDot();
  204. RedDotController.Instance.SetComRedDot(_ui.m_comTab.m_btn2.target, (RedDotDataManager.Instance.GetGiftBagRewardRed() || RedDotDataManager.Instance.GetGiftBagRebateRed()));
  205. if (_ui.m_comTab.m_c1.selectedIndex == ConstStoreTabId.STORE_GIFT_BAG)
  206. {
  207. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY).asCom, (RedDotDataManager.Instance.GetGiftBagRewardRed() || RedDotDataManager.Instance.GetGiftBagRebateRed()));
  208. }
  209. }
  210. //月卡红点刷新
  211. private void UpdateStoreMonthRedDot()
  212. {
  213. RedDotController.Instance.SetComRedDot(_ui.m_comTab.m_btn1.target, RedDotDataManager.Instance.GetGoldCardRewardRed() || RedDotDataManager.Instance.GetBlackCardRewardRed() || RedDotDataManager.Instance.GetBlackCardClothingRed()
  214. || RedDotDataManager.Instance.GetStoreBrocadeWeavRewardRed());
  215. if (_ui.m_comTab.m_c1.selectedIndex == ConstStoreTabId.STORE_MONTH_CARD)
  216. {
  217. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_MONTH_GOLD_CARD).asCom, RedDotDataManager.Instance.GetGoldCardRewardRed());
  218. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_MONTH_BLACK_CARD).asCom, RedDotDataManager.Instance.GetBlackCardRewardRed() || RedDotDataManager.Instance.GetBlackCardClothingRed());
  219. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_MONTH_BROCADE_WEAV).asCom, RedDotDataManager.Instance.GetStoreBrocadeWeavRewardRed());
  220. }
  221. }
  222. //会员中心模型预加载
  223. private void PreloadStoreChargeAddUp()
  224. {
  225. int vipIndex = Math.Max(0, RoleDataManager.vipLv - 1);
  226. for (int i = vipIndex; i >= 0; i--)
  227. {
  228. PreloadSuitModel(i);
  229. }
  230. for (int i = vipIndex + 1; i < VipCfgArray.Instance.dataArray.Length - 1; i++)
  231. {
  232. PreloadSuitModel(i);
  233. }
  234. }
  235. private void PreloadSuitModel(int index)
  236. {
  237. VipCfg vipCfg = VipCfgArray.Instance.dataArray[index + 1];
  238. SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(vipCfg.suitId);
  239. ResType resType = ResType.Sprite;
  240. if (suitCfg.aniRes != "")
  241. resType = ResType.Animation;
  242. PreloadManager.Instance.PreloadSuitRes(vipCfg.suitId, resType, new int[] { ConstDressUpItemType.BEI_JING }, true);
  243. }
  244. }
  245. }