RushSaleGiftBoxView.cs 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using ET;
  5. using FairyGUI;
  6. using UI.EnduringGiftBox;
  7. using UnityEngine;
  8. namespace GFGGame
  9. {
  10. //圆形样式的限时礼包
  11. // 4类型-圆形样式:等级条件的数据
  12. // 5类型-圆形样式:时间条件的数据
  13. public class RushSaleGiftBoxView : BaseWindow
  14. {
  15. private UI_RushSaleGiftBoxUI _ui;
  16. private int _type; //决定数据的类型 --等级条件的数据,时间条件的数据
  17. private int _pageIndex; //当前页码,需要显示的数据的索引
  18. private List<GameObject> _gameObjectList;
  19. private GameObject _gameObject1;
  20. private GameObject _gameObject2;
  21. private GameObject _gameObject3;
  22. private GameObject _gameObject4;
  23. private GameObject _gameObject5;
  24. private List<GoWrapper> _wrapperList;
  25. private GoWrapper _wrapper1;
  26. private GoWrapper _wrapper2;
  27. private GoWrapper _wrapper3;
  28. private GoWrapper _wrapper4;
  29. private GoWrapper _wrapper5;
  30. protected override void OnInit()
  31. {
  32. base.OnInit();
  33. packageName = UI_RushSaleGiftBoxUI.PACKAGE_NAME;
  34. _ui = UI_RushSaleGiftBoxUI.Create();
  35. this.viewCom = _ui.target;
  36. this.viewCom.Center();
  37. this.modal = true;
  38. viewAnimationType = EnumViewAnimationType.None;
  39. _ui.m_btnUp.onClick.Add(OnBtnPreviousClick);
  40. _ui.m_btnNext.onClick.Add(OnBtnNextClick);
  41. _ui.m_btnBack.onClick.Add(OnBtnCancelClick);
  42. _ui.m_btnBuyPink.target.onClick.Add(OnBtnBuyClick);
  43. }
  44. protected override void OnShown()
  45. {
  46. base.OnShown();
  47. _type = (int)(this.viewData as object[])[0]; //ConstActivityType
  48. AddEffect();
  49. _ui.m_t3.Play();
  50. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData4();
  51. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData5();
  52. InitPageInex();
  53. UpViewNone();
  54. }
  55. protected override void AddEventListener()
  56. {
  57. base.AddEventListener();
  58. EventAgent.AddEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  59. EventAgent.AddEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  60. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  61. }
  62. protected override void RemoveEventListener()
  63. {
  64. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  65. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  66. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  67. base.RemoveEventListener();
  68. }
  69. private void AddEffect()
  70. {
  71. string resPath1 = ResPathUtil.GetViewEffectPath("ui_Activity", "Limite_pepole");
  72. SceneController.AddObjectToView(null, null, _ui.m_holderPaoBaby, resPath1,
  73. out _gameObject1, out _wrapper1);
  74. string resPath2 = ResPathUtil.GetViewEffectPath("ui_Activity", "Limite_button");
  75. SceneController.AddObjectToView(null, null, _ui.m_holderBtnBy, resPath2,
  76. out _gameObject2, out _wrapper2);
  77. string resPath3 = ResPathUtil.GetViewEffectPath("ui_Activity", "Limite_discount_chixu");
  78. SceneController.AddObjectToView(null, null, _ui.m_holderZheKouChiXu, resPath3,
  79. out _gameObject3, out _wrapper3);
  80. string resPath4 = ResPathUtil.GetViewEffectPath("ui_Activity", "Limite_discount_baofa");
  81. SceneController.AddObjectToView(null, null, _ui.m_holderZheKou, resPath4,
  82. out _gameObject4, out _wrapper4);
  83. string resPath5 = ResPathUtil.GetViewEffectPath("ui_Activity", "Limite_star");
  84. SceneController.AddObjectToView(null, null, _ui.m_holderStar, resPath5,
  85. out _gameObject5, out _wrapper5);
  86. }
  87. //实例化索引
  88. private void InitPageInex()
  89. {
  90. if (_type == ActivityType.XSLB2)
  91. {
  92. //4
  93. var data4 = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData4
  94. .FirstOrDefault(a => a.IndexType == 1);
  95. _pageIndex = data4 == null ? 0 : LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData4.IndexOf(data4);
  96. }
  97. else if (_type == ActivityType.XSLB3)
  98. {
  99. //5
  100. var data5 = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData5
  101. .FirstOrDefault(a => a.IndexType == 1);
  102. _pageIndex = data5 == null ? 0 : LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData5.IndexOf(data5);
  103. }
  104. }
  105. public void UpTime()
  106. {
  107. //筛选一条数据用来界面渲染
  108. var list = _type == ActivityType.XSLB2
  109. ? LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData4
  110. : LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData5;
  111. list = list.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  112. if (list.Count == 0)
  113. {
  114. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  115. this.Hide();
  116. return;
  117. }
  118. _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  119. }
  120. private void UpdateView(ListUtil.NavigateType type)
  121. {
  122. var list = _type == ActivityType.XSLB2
  123. ? LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData4
  124. : LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData5;
  125. list = list.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  126. if (list.Count == 0)
  127. {
  128. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  129. this.Hide();
  130. return;
  131. }
  132. var data = ListUtil.Navigate(list, type, _pageIndex, out int newIndex);
  133. _pageIndex = newIndex;
  134. _ui.m_btnUp.visible = true;
  135. _ui.m_btnNext.visible = true;
  136. if (list.Count == 1)
  137. {
  138. _ui.m_btnUp.visible = false;
  139. _ui.m_btnNext.visible = false;
  140. }
  141. else
  142. {
  143. //翻页翻到了最后一条数据
  144. if (list.Count == _pageIndex + 1)
  145. {
  146. _ui.m_btnNext.visible = false;
  147. }
  148. if (_pageIndex == 0)
  149. {
  150. _ui.m_btnUp.visible = false;
  151. }
  152. }
  153. var shopCfg = ShopCfgArray.Instance.GetCfg(data.ShopCfgId);
  154. var boxItemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);
  155. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id);
  156. string mTxtUrc = string.Empty;
  157. if (shopCfg.refreshType == RefreshType.DAY)
  158. {
  159. mTxtUrc = $"今日限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  160. }
  161. else if (shopCfg.refreshType == RefreshType.WEEK)
  162. {
  163. mTxtUrc = $"本周限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  164. }
  165. else if (shopCfg.refreshType == RefreshType.MONTH)
  166. {
  167. mTxtUrc = $"本月限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  168. }
  169. if (remainBuyNum == 0)
  170. {
  171. //已售完
  172. _ui.m_btnBuyPink.m_bagGrey.visible = true;
  173. _ui.m_btnBuyPink.m_bagPink.visible = false;
  174. }
  175. else
  176. {
  177. //未售完
  178. _ui.m_btnBuyPink.m_bagGrey.visible = false;
  179. _ui.m_btnBuyPink.m_bagPink.visible = true;
  180. }
  181. string mTxtNewPrice;
  182. _ui.m_txtLrc.text = string.Empty;
  183. _ui.m_btnBuyPink.m_loaIcon.visible = false;
  184. _ui.m_btnBuyPink.m_txtOldPrice.text = shopCfg.originalPrice.ToString();
  185. if (shopCfg.costType == CostType.ITEM)
  186. {
  187. //货币
  188. ItemCfg costCfg = ItemCfgArray.Instance.GetCfg(shopCfg.costId);
  189. mTxtNewPrice = shopCfg.price.ToString();
  190. _ui.m_btnBuyPink.m_loaIcon.visible = true;
  191. _ui.m_btnBuyPink.m_loaIcon.url = ResPathUtil.GetIconPath(costCfg);
  192. //_ui.m_btnBuyPink.m_txtNewPrice.x = 166;
  193. }
  194. else if (shopCfg.costType == CostType.RMB)
  195. {
  196. //人民币
  197. mTxtNewPrice = $"{shopCfg.price}元";
  198. //_ui.m_btnBuyPink.m_txtNewPrice.align = AlignType.Left;
  199. //_ui.m_btnBuyPink.m_txtNewPrice.x = 166;
  200. _ui.m_txtLrc.text = $"可获得{shopCfg.price * 10}充值经验";
  201. }
  202. else
  203. {
  204. //免费
  205. mTxtNewPrice = $"免费";
  206. _ui.m_btnBuyPink.m_txtOldPrice.text = "";
  207. //_ui.m_btnBuyPink.m_txtNewPrice.align = AlignType.Left;
  208. // _ui.m_btnBuyPink.m_txtNewPrice.x = 166;
  209. }
  210. _ui.m_txtBoxItemName.text = shopCfg.itemName;
  211. //这个B时间需要在一个地方统一处理,然后广播事件,不然可能会存在不同步的问题,最后做
  212. _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), data.EndTime);
  213. _ui.m_txtUrc.text = mTxtUrc;
  214. _ui.m_comDiscount.m_txtDiscountNum.text =
  215. NumberUtil.CalculateDiscount(shopCfg.originalPrice, shopCfg.price);
  216. _ui.m_btnBuyPink.m_txtNewPrice.text = mTxtNewPrice;
  217. _ui.m_btnBuyPink.target.data = shopCfg;
  218. _ui.m_list.data = boxItemCfg;
  219. _ui.m_list.itemRenderer = ListItemRender;
  220. _ui.m_list.numItems = boxItemCfg.itemsArr.Length;
  221. _ui.m_list.visible = true;
  222. }
  223. private void ListItemRender(int index, GObject obj)
  224. {
  225. UI_ComRsGifBoxIconItem uiItem = UI_ComRsGifBoxIconItem.Proxy(obj);
  226. var boxItemCfg = uiItem.target.parent.data as ItemCfg;
  227. var itemKv = boxItemCfg.itemsArr[index];
  228. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemKv[0]);
  229. uiItem.m_txtItemName.text = itemCfg.name;
  230. uiItem.target.data = itemCfg;
  231. uiItem.m_comRewardIconItem.m_bagBlue.visible = false;
  232. uiItem.m_comRewardIconItem.m_bagBlueEx.visible = false;
  233. uiItem.m_comRewardIconItem.m_num.text = itemKv[1].ToString();
  234. uiItem.m_comRewardIconItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  235. uiItem.m_comRewardIconItem.target.onClick.Add(OnListSelectorItemClick);
  236. }
  237. private void UpViewNone()
  238. {
  239. UpdateView(ListUtil.NavigateType.None);
  240. }
  241. //上一条
  242. private void OnBtnPreviousClick()
  243. {
  244. UpdateView(ListUtil.NavigateType.Previous);
  245. }
  246. //下一条
  247. private void OnBtnNextClick()
  248. {
  249. UpdateView(ListUtil.NavigateType.Next);
  250. }
  251. //购买按钮点击事件
  252. private void OnBtnBuyClick(EventContext context)
  253. {
  254. GObject sender = context.sender as GObject;
  255. //GObject obj = sender.parent;
  256. ShopCfg cfg = sender.data as ShopCfg;
  257. bool isSellOut = cfg.maxBuyNum > 0 &&
  258. cfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(cfg.id) <= 0;
  259. if (isSellOut)
  260. {
  261. PromptController.Instance.ShowFloatTextPrompt("已售罄");
  262. return;
  263. }
  264. if (!ShopDataManager.Instance.GetShopGoodsStateById(cfg.id))
  265. {
  266. PromptController.Instance.ShowFloatTextPrompt(ShopDataManager.Instance.GetShopGoodsStateTips(cfg.id));
  267. return;
  268. }
  269. if (cfg.costType == CostType.FREE)
  270. {
  271. ShopSProxy.ReqShopBuy(cfg.id, 1).Coroutine();
  272. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2);
  273. }
  274. else
  275. {
  276. ViewManager.Show<ItemExchangeView>(cfg.id);
  277. }
  278. }
  279. protected override void OnHide()
  280. {
  281. SceneController.DestroyObjectFromView(_gameObject1, _wrapper1);
  282. SceneController.DestroyObjectFromView(_gameObject2, _wrapper2);
  283. SceneController.DestroyObjectFromView(_gameObject3, _wrapper3);
  284. SceneController.DestroyObjectFromView(_gameObject4, _wrapper4);
  285. SceneController.DestroyObjectFromView(_gameObject5, _wrapper5);
  286. this.RemoveEventListener();
  287. //Dispose();
  288. base.Hide();
  289. }
  290. private void OnBtnCancelClick()
  291. {
  292. this.Hide();
  293. }
  294. //弹出物品详细描述框
  295. private void OnListSelectorItemClick(EventContext context)
  296. {
  297. GObject sender = context.sender as GObject;
  298. GObject obj = sender.parent;
  299. ItemCfg itemCfg = obj.data as ItemCfg;
  300. GoodsItemTipsController.ShowItemTips(itemCfg.id);
  301. }
  302. }
  303. }