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							- using System.Collections.Generic;
 
- using ET;
 
- using FairyGUI;
 
- using UI.Studio;
 
- namespace GFGGame
 
- {
 
-     public class StudioBaseView : BaseWindow
 
-     {
 
-         protected UI_StudioEctypeUI _ui;
 
-         private ValueBarController _valueBarController;
 
-         public GList list;
 
-         private GTextField _txtTime;
 
-         private GTextField _txtNum;
 
-         private GButton _btnBuy;
 
-         protected StudioCfg _studioCfg;
 
-         protected List<StoryLevelCfg> storyLevelCfgs;
 
-         protected int curIndex = 0;
 
-         public override void Dispose()
 
-         {
 
-             if (_valueBarController != null)
 
-             {
 
-                 _valueBarController.Dispose();
 
-                 _valueBarController = null;
 
-             }
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_StudioEctypeUI.PACKAGE_NAME;
 
-             _ui = UI_StudioEctypeUI.Create();
 
-             this.viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             _valueBarController = new ValueBarController(_ui.m_valueBar);
 
-             // _ui.m_list.itemRenderer = ListItemRender;
 
-             // // _ui.m_list.onClickItem.Add(OnCliclListItem);
 
-             // _ui.m_list.SetVirtual();
 
-             // _ui.m_btnBuy.onClick.Add(OnCliclBtnBuy);
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-             EventAgent.AddEventListener(ConstMessage.NOTICE_LIMIT_CHANGED, UpdateView);
 
-         }
 
-         public void AddChildCom(GComponent com)
 
-         {
 
-             _ui.target.AddChildAt(com, 1);
 
-             list = com.GetChild("list").asList;
 
-             _txtNum = com.GetChild("txtNum").asTextField;
 
-             _txtTime = com.GetChild("txtTime").asTextField;
 
-             _btnBuy = com.GetChild("btnBuy").asButton;
 
-             list.itemRenderer = ListItemRender;
 
-             _btnBuy.onClick.Add(OnCliclBtnBuy);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _valueBarController.OnShown();
 
-             // _valueBarController.Controller(1);
 
-             _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gzs_bjbj");
 
-             UpdateView();
 
-             Timers.inst.Add(1, 0, UpdateShowTime);
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             _ui.target.RemoveChildAt(1);
 
-             base.OnHide();
 
-             _valueBarController.OnHide();
 
-             _studioCfg = null;
 
-             storyLevelCfgs = null;
 
-             Timers.inst.Remove(UpdateShowTime);
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-             EventAgent.RemoveEventListener(ConstMessage.NOTICE_LIMIT_CHANGED, UpdateView);
 
-         }
 
-         protected void UpdateView(EventContext context = null)
 
-         {
 
-             if(context != null)
 
-             {
 
-                 int limitId = (int)context.data;
 
-                 if (this._studioCfg.limit != limitId)
 
-                 {
 
-                     return;
 
-                 }
 
-             }
 
-             var limitData = RoleLimitDataManager.GetLimitData(this._studioCfg.limit);
 
-             var limitCfg = LimitCfgArray.Instance.GetCfg(this._studioCfg.limit);
 
-             _txtNum.text = string.Format("剩余次数:{0}/{1}", limitData.TotalPlayTimes - limitData.PlayTimes, limitCfg.num);
 
-         }
 
-         private void UpdateView(int limitId)
 
-         {
 
-         }
 
-         private void UpdateShowTime(object param)
 
-         {
 
-             long curTime = TimeHelper.ServerNow();
 
-             long endTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.DailyResetSecs);
 
-             _txtTime.text = string.Format("{0}后刷新", TimeUtil.FormattingTime(curTime, endTime * 1000));
 
-         }
 
-         protected virtual void ListItemRender(int index, GObject obj)
 
-         {
 
-             UI_ListItem item = UI_ListItem.Proxy(obj);
 
-             StudioDataManager.Instance.IsCanFight(storyLevelCfgs, index, out bool canFight, out string content);
 
-             ItemData itemData = StoryBonusDataCache.GetBonusData(storyLevelCfgs[index].id).bonusBase[0];
 
-             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemData.id);
 
-             item.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
 
-             item.m_star.selectedIndex = InstanceZonesDataManager.GetStarCountHistory(storyLevelCfgs[index].id);
 
-             item.m_imgLock.visible = canFight ? false : true;
 
-             item.m_txtTitle.text = canFight ? storyLevelCfgs[index].name : content;
 
-             if (canFight) curIndex = index;
 
-             if (item.m_loaIcon.data == null)
 
-             {
 
-                 item.m_loaIcon.onClick.Add(OnLoaItemClick);
 
-             }
 
-             item.m_loaIcon.data = index;
 
-             if (item.m_loaBg.data == null)
 
-             {
 
-                 item.m_loaBg.onClick.Add(OnCliclListItem);
 
-             }
 
-             item.m_loaBg.data = index;
 
-             UI_ListItem.ProxyEnd();
 
-         }
 
-         public void OnCliclListItem(EventContext context)
 
-         {
 
-             GObject obj = context.sender as GObject;
 
-             int index = (int)obj.data;
 
-             StoryLevelCfg storyLevelCfg = storyLevelCfgs[index];
 
-             StudioDataManager.Instance.IsCanFight(storyLevelCfgs, index, out bool canFight, out string content);
 
-             if (!canFight)
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt(content);
 
-                 return;
 
-             }
 
-             // StudioDataManager.Instance.PROPERTY_SELECT_INDEX = _ui.m_listProperty.selectedIndex;
 
-             // StudioDataManager.Instance.TYPE_SELECT_INDEX = _ui.m_c1.selectedIndex;
 
-             InstanceZonesController.ShowLevelView(storyLevelCfg.id, StudioDataManager.Instance.OnFinishStudioStoryLevel);
 
-         }
 
-         public void OnLoaItemClick(EventContext context)
 
-         {
 
-             GObject obj = context.sender as GObject;
 
-             int index = (int)obj.data;
 
-             ItemData itemData = StoryBonusDataCache.GetBonusData(storyLevelCfgs[index].id).bonusBase[0];
 
-             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemData.id);
 
-             GoodsItemTipsController.ShowItemTips(itemCfg.id);
 
-         }
 
-         private void OnCliclBtnBuy()
 
-         {
 
-             ViewManager.Show<StudioBuyNumView>(this._studioCfg.limit);
 
-         }
 
-     }
 
- }
 
 
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