SuitGuideView.cs 7.1 KB

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  1. using FairyGUI;
  2. using UI.FieldGuide;
  3. using UI.CommonGame;
  4. using System.Collections.Generic;
  5. namespace GFGGame
  6. {
  7. public class SuitGuideView : BaseWindow
  8. {
  9. private UI_SuitGuideUI _ui;
  10. private ValueBarController _valueBarController;
  11. private int _menuType = ConstSuitGuideTypeId.TYPE_1;
  12. private int[] _menuTypeDataArray;
  13. private List<int> _suitIds;
  14. private int _suitTypeId;
  15. public override void Dispose()
  16. {
  17. _valueBarController.Dispose();
  18. _valueBarController = null;
  19. base.Dispose();
  20. }
  21. protected override void OnInit()
  22. {
  23. base.OnInit();
  24. packageName = UI_SuitGuideUI.PACKAGE_NAME;
  25. _ui = UI_SuitGuideUI.Create();
  26. this.viewCom = _ui.target;
  27. isfullScreen = true;
  28. _valueBarController = new ValueBarController(_ui.m_valueBar);
  29. _ui.m_listSuit.itemRenderer = ListSuitItemRenderer;
  30. _ui.m_listType.itemRenderer = ListTypeItemRenderer;
  31. _ui.m_comBoxSort.items = new string[] { "默认排序", "稀有度高", "稀有度低", "收集度高", "收集度低" };
  32. _ui.m_listType.onClickItem.Add(OnClickListTypeItem);
  33. _ui.m_comBoxSort.onChanged.Add(OnComboBoxSortChanged);
  34. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  35. _ui.m_btnSwitch.onClick.Add(OnClickBtnSwitch);
  36. _ui.m_btnHaveGot.onChanged.Add(OnClickBtnHaveGot);
  37. _ui.m_btnNotGet.onChanged.Add(OnClickBtnNotGet);
  38. }
  39. protected override void OnShown()
  40. {
  41. base.OnShown();
  42. _valueBarController.OnShown();
  43. _ui.m_btnHaveGot.selected = true;
  44. _ui.m_btnNotGet.selected = true;
  45. UpdateListType();
  46. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateSuitStatus);
  47. }
  48. protected override void OnHide()
  49. {
  50. base.OnHide();
  51. _valueBarController.OnHide();
  52. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateSuitStatus);
  53. }
  54. private void OnClickListTypeItem()
  55. {
  56. UpdateListSuit();
  57. }
  58. private void OnComboBoxSortChanged()
  59. {
  60. UpdateListSuit();
  61. }
  62. private void OnClickBtnBack()
  63. {
  64. // this.Hide();
  65. ViewManager.GoBackFrom(ViewName.SUIT_GUIDE_VIEW);
  66. }
  67. private void OnClickBtnSwitch()
  68. {
  69. _menuType = 3 - _menuType;
  70. UpdateListType();
  71. }
  72. private void OnClickBtnHaveGot()
  73. {
  74. if (!_ui.m_btnHaveGot.selected)
  75. {
  76. _ui.m_btnNotGet.selected = true;
  77. }
  78. UpdateListSuit();
  79. }
  80. private void OnClickBtnNotGet()
  81. {
  82. if (!_ui.m_btnNotGet.selected)
  83. {
  84. _ui.m_btnHaveGot.selected = true;
  85. }
  86. UpdateListSuit();
  87. }
  88. private void UpdateListType()
  89. {
  90. _ui.m_listType.RemoveChildrenToPool();
  91. switch (_menuType)
  92. {
  93. case ConstSuitGuideTypeId.TYPE_1:
  94. _menuTypeDataArray = new int[] { 0, 1, 2, 3, 4, 5 };
  95. break;
  96. default:
  97. _menuTypeDataArray = new int[] { 6, 7, 8, 9, 10 };
  98. break;
  99. }
  100. _ui.m_listType.numItems = _menuTypeDataArray.Length;
  101. _ui.m_listType.selectedIndex = 0;
  102. UpdateListSuit();
  103. }
  104. private void ListTypeItemRenderer(int index, object item)
  105. {
  106. UI_ButtonSuitType listItem = UI_ButtonSuitType.Proxy(item as GObject);
  107. int typeId = _menuTypeDataArray[index];
  108. SuitGuideMenuCfg cfg = SuitGuideMenuCfgArray.Instance.GetCfg(typeId);
  109. listItem.target.title = cfg.name;
  110. listItem.target.data = typeId;
  111. listItem.m_imgLine.visible = (index != 0);
  112. UI_ButtonSuitType.ProxyEnd();
  113. }
  114. private void UpdateListSuit()
  115. {
  116. _ui.m_listSuit.RemoveChildrenToPool();
  117. UI_ButtonSuitType listItem = UI_ButtonSuitType.Proxy(_ui.m_listType.GetChildAt(_ui.m_listType.selectedIndex));
  118. _suitTypeId = (int)listItem.target.data;
  119. _suitIds = SuitUtil.GetSuitIdList(_ui.m_btnNotGet.selected, _ui.m_btnHaveGot.selected, _suitTypeId, _ui.m_comBoxSort.selectedIndex);
  120. _ui.m_listSuit.numItems = _suitIds.Count;
  121. _ui.m_listSuit.scrollPane.ScrollTop();
  122. UI_ButtonSuitType.ProxyEnd();
  123. }
  124. private void ListSuitItemRenderer(int index, GObject item)
  125. {
  126. UI_CompSuitItem listItem = UI_CompSuitItem.Proxy(item);
  127. int suitId = _suitIds[index];
  128. SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitId);
  129. listItem.m_txtName.text = suitCfg.name;
  130. listItem.m_loaderPic.url = ResPathUtil.GetFieldGuideIconPath(suitCfg.res);
  131. RarityIconController.UpdateRarityIcon(listItem.m_rarity, suitId, false, true);
  132. listItem.target.data = suitId;
  133. UpdateSuitStatusView(listItem);
  134. listItem.m_loaderBonusBox.onClick.Clear();
  135. listItem.m_loaderBonusBox.onClick.Add(() =>
  136. {
  137. SuitUtil.ShowSuitGuideBonus(suitId);
  138. });
  139. }
  140. private void UpdateSuitStatus(EventContext eventContext)
  141. {
  142. int num = _ui.m_listSuit.numChildren;
  143. for (int i = 0; i < num; i++)
  144. {
  145. UI_CompSuitItem listItem = UI_CompSuitItem.Proxy(_ui.m_listSuit.GetChildAt(i));
  146. UpdateSuitStatusView(listItem);
  147. }
  148. }
  149. private void UpdateSuitStatusView(UI_CompSuitItem listItem)
  150. {
  151. int suitId = (int)listItem.target.data;
  152. int count = 0;
  153. int totalCount = 0;
  154. DressUpMenuSuitDataManager.GetSuitProgressBySuitId(suitId, out count, out totalCount);
  155. listItem.m_progBar.max = totalCount;
  156. listItem.m_progBar.value = count;
  157. bool haveSuit = DressUpMenuSuitDataManager.CheckHaveSuit(suitId);
  158. listItem.m_imgLock.visible = listItem.m_imgLockBg.visible = !haveSuit;
  159. int status = DressUpMenuSuitDataManager.GetSuitGuideBonusStatus(suitId);
  160. if (status == ConstBonusStatus.CAN_GET)
  161. {
  162. listItem.m_loaderBonusBox.url = "ui://FieldGuide/tujian_lw_1";
  163. }
  164. else
  165. {
  166. listItem.m_loaderBonusBox.url = "ui://FieldGuide/tujian_lw_2";
  167. }
  168. listItem.m_bg.onClick.Clear();
  169. listItem.m_bg.onClick.Add(() =>
  170. {
  171. if (haveSuit)
  172. {
  173. ViewManager.Show(ViewName.SUIT_SHOW_VIEW, new object[] { _suitTypeId, suitId, _suitIds }, new object[] { ViewName.SUIT_SHOW_VIEW, this.viewData });
  174. }
  175. else
  176. {
  177. ViewManager.Show(ViewName.SUIT_PARTS_DETAIL_VIEW, suitId, new object[] { ViewName.SUIT_PARTS_DETAIL_VIEW, this.viewData });
  178. }
  179. });
  180. }
  181. }
  182. }