| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262 | 
							- using System;
 
- using System.Collections.Generic;
 
- using System.Threading.Tasks;
 
- using ET;
 
- using FairyGUI;
 
- using UI.MatchingCompetition;
 
- using UI.DressUp;
 
- using UnityEngine;
 
- namespace GFGGame
 
- {
 
-     class MatchingCompetitionDetailView : BaseWindow
 
-     {
 
-         private UI_MatchingCompetitionDetailUI _ui;
 
-         private GameObject _sceneObject;
 
-         private int nameIndex = 0;
 
-         private List<string> nameList = new List<string>() { "饰品","外套","鞋子","袜子","内搭","上衣","下装","手持物","妆容","道具","背景","拍照" };
 
-         private List<int> IdList = new List<int>();
 
-         private List<int> AllIdList = new List<int>();
 
-         public override void Dispose()
 
-         {
 
-             if (_sceneObject != null)
 
-             {
 
-                 PrefabManager.Instance.Restore(_sceneObject);
 
-                 _sceneObject = null;
 
-             }
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-             }
 
-             _ui = null;
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_MatchingCompetitionDetailUI.PACKAGE_NAME;
 
-             _ui = UI_MatchingCompetitionDetailUI.Create();
 
-             this.viewCom = _ui.target;
 
-             isReturnView = true;
 
-             isfullScreen = true;
 
-             _ui.m_nameList.itemRenderer = ListType1Item;
 
-             _ui.m_dressList.itemRenderer = ListItemType2Render;
 
-             _ui.m_BtnBack.onClick.Add(OnClickBtnBack);
 
-             _ui.m_btn.onClick.Add(OnClickBtn);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             //if (_sceneObject == null)
 
-             //{
 
-             //    _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("ScenePhotograph"));
 
-             //    MyDressUpHelper.dressUpObj.setSceneObj(_sceneObject, false, false);
 
-             //}
 
-             AllIdList = this.viewData as List<int>;
 
-             _ui.m_dressList.visible = true;
 
-             _ui.m_nameList.visible = false;
 
-             UpdateDress();
 
-             UpdateView();
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             if (_sceneObject != null)
 
-             {
 
-                 PrefabManager.Instance.Restore(_sceneObject);
 
-                 _sceneObject = null;
 
-             }
 
-             base.OnHide();
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-             EventAgent.AddEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateDress);
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-             EventAgent.RemoveEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateDress);
 
-         }
 
-         private void UpdateView()
 
-         {
 
-             //_ui.m_nameList.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length - 1;
 
-             AllIdList.Remove(10000);
 
-             AllIdList.Remove(20000);
 
-             AllIdList.Remove(30000);
 
-             AllIdList.Remove(50000);
 
-             AllIdList.Remove(60000);
 
-             AllIdList.Remove(-1);
 
-             AllIdList.Remove(0);
 
-             AllIdList.Remove(-2);
 
-             AllIdList.Remove(-3);
 
-             AllIdList.Remove(-4);
 
-             _ui.m_dressList.numItems = AllIdList.Count;
 
-         }
 
-         private void UpdateDress()
 
-         {
 
-             _ui.m_playerImage.texture = MatchingCompetitionDataManager.Instance.DetailNtexture;
 
-             ////这里要换成获取其他玩家数据,改成用图片
 
-             //    MatchingCompetitionDataManager.Instance.itemGameObjs.Clear();
 
-             //    PhotographDataManager.Instance.itemGameObjs.Clear();
 
-             //    if (_sceneObject == null)
 
-             //    {
 
-             //        _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("ScenePhotograph"));
 
-             //    }
 
-             //    PhotographSceneManager.Instance.sceneObject = _sceneObject;
 
-             //    if (MatchingCompetitionDataManager.Instance.DressUpBgID == 0)
 
-             //    {
 
-             //        PhotographSceneManager.Instance.AddBgItem(ItemCfgArray.Instance.GetCfg(180001));
 
-             //    }
 
-             //    else
 
-             //    {
 
-             //        PhotographSceneManager.Instance.AddBgItem(ItemCfgArray.Instance.GetCfg(MatchingCompetitionDataManager.Instance.DressUpBgID));
 
-             //    }
 
-             //    PhotographSceneManager.Instance.AddBodyItem();
 
-             //    GameObject bodyParent = _sceneObject.transform.Find("Scene/Role").gameObject;
 
-             //    PhotographDataManager.Instance.dressUpObj.setSceneObj(_sceneObject, false, true, bodyParent, false, null);
 
-             //    PhotographDataManager.Instance.dressUpObj.PutOnDressUpData(MatchingCompetitionDataManager.Instance.MathingDressDate);
 
-             //    //对搭配赛特殊处理
 
-             //    for (int i = 0; i < MatchingCompetitionDataManager.Instance.DressPropIdList.Count; i++)
 
-             //    {
 
-             //        if (MatchingCompetitionDataManager.Instance.DressPropIdList[i] == MatchingCompetitionDataManager.Instance.roleID)
 
-             //        {
 
-             //            continue;
 
-             //        }
 
-             //        else
 
-             //        {
 
-             //            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(MatchingCompetitionDataManager.Instance.DressPropIdList[i]);
 
-             //            MatchingCompetitionDataManager.Instance.AddSceneItem(itemCfg, true);
 
-             //        }
 
-             //    }
 
-             //    await Task.Delay(100);
 
-             //    MatchingCompetitionDataManager.Instance.InsertGameObjectList();
 
-             //    for (int i = 0; i < MatchingCompetitionDataManager.Instance.TransformDataList.Count; i++)
 
-             //    {
 
-             //        TransformData itemdata = MatchingCompetitionDataManager.Instance.TransformDataList[i];
 
-             //        GameObject itemGObj = MatchingCompetitionDataManager.Instance.itemGameObjs[i];
 
-             //        MatchingCompetitionDataManager.Instance.itemGameObjs[i].transform.position = itemdata.position;
 
-             //        MatchingCompetitionDataManager.Instance.itemGameObjs[i].transform.Rotate(itemGObj.transform.eulerAngles.x, itemGObj.transform.eulerAngles.y, itemdata.rotationZ);
 
-             //        MatchingCompetitionDataManager.Instance.itemGameObjs[i].transform.localScale = itemdata.scale;
 
-             //        PhotographUtil.Instance.ChangeLayer(MatchingCompetitionDataManager.Instance.itemGameObjs[i], i * PhotographDataManager.layerCount, "up");
 
-             //    }
 
-         }
 
-         //private void ListItemType1Renderer(int index, GObject obj)
 
-         //{
 
-         //    UI_ComponentName item = UI_ComponentName.Proxy(obj);
 
-         //    if(index == DressUpMenuItemCfg1Array.Instance.dataArray.Length - 1)
 
-         //    {
 
-         //        item.m_name.text = "拍照";
 
-         //    }
 
-         //    else
 
-         //    {
 
-         //        item.m_name.text = DressUpMenuItemCfg1Array.Instance.dataArray[index].name;
 
-         //    }
 
-             
 
-         //    if (item.target.data == null)
 
-         //    {
 
-         //        item.target.onClick.Add(OnClickListType1Item);
 
-         //    }
 
-         //    item.target.data = index;
 
-         //    UI_ComponentName.ProxyEnd();
 
-         //}
 
-         private void ListType1Item(int index, GObject item)
 
-         {
 
-             UI_MatchingTypeItem typeItem = UI_MatchingTypeItem.Proxy(item);
 
-             DressUpMenuItemCfg1 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[index];
 
-             if(item1.id >= 12)
 
-             {
 
-                 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[index + 1];
 
-             }
 
-             typeItem.m_icon.url = "ui://MatchingCompetition/hz_fenleitu_" + item1.id;
 
-             typeItem.m_txtname.text = item1.name;
 
-             //typeItem.m_imgTitle.url = "ui://DressUp/hz_iconzi_" + item1.id;
 
-             typeItem.m_imgNeed.visible = false;
 
-             typeItem.m_imgNew.visible = false;
 
-             if (item.data == null)
 
-             {
 
-                 item.onClick.Add(OnClickListType1Item);
 
-             }
 
-             item.data = item1;
 
-             UI_MatchingTypeItem.ProxyEnd();
 
-         }
 
-         private void ListItemType2Render(int index, GObject obj)
 
-         {
 
-             UI_MatchingDressItem item = UI_MatchingDressItem.Proxy(obj);
 
-             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(AllIdList[index]);
 
-             SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(AllIdList[index]);
 
-             if (itemCfg != null)
 
-             {
 
-                 item.m_icon.url = ResPathUtil.GetIconPath(itemCfg.res, "png");
 
-                 item.m_txtTitle.text = itemCfg.name;
 
-             }
 
-             if (suitCfg != null)
 
-             {
 
-                 item.m_icon.url = ResPathUtil.GetIconPath(suitCfg.res, "png");
 
-                 item.m_txtTitle.text = suitCfg.name;
 
-             }
 
-             UI_MatchingDressItem.ProxyEnd();
 
-         }
 
-         private void OnClickListType1Item(EventContext context)
 
-         {
 
-             GObject item = context.sender as GObject;
 
-             DressUpMenuItemCfg1 index = (DressUpMenuItemCfg1)item.data;
 
-             IdList.Clear();
 
-             foreach (var idItem in AllIdList)
 
-             {
 
-                 ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(idItem);
 
-                 SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(idItem);
 
-                 if(itemCfg == null && suitCfg == null)
 
-                 {
 
-                         continue;                  
 
-                 }
 
-                 else if(itemCfg != null)
 
-                 {
 
-                     if (idItem == 10000 || idItem == 20000 || idItem == 30000 || idItem == 50000 || idItem == 60000)
 
-                     {
 
-                         continue;
 
-                     }
 
-                     if (index.type != 0)
 
-                     {
 
-                         if (itemCfg.subType == index.type)
 
-                         {
 
-                             IdList.Add(idItem);
 
-                         }
 
-                     }
 
-                     else
 
-                     {
 
-                         foreach (var itemSubMenus in index.subMenusArr)
 
-                         {
 
-                             if (DressUpMenuItemCfg2Array.Instance.dataArray[(itemSubMenus - 1)].type == itemCfg.subType)
 
-                             {
 
-                                 IdList.Add(idItem);
 
-                             }
 
-                         }
 
-                     }
 
-                 }
 
-                 else if (index.type == 25 && suitCfg != null)
 
-                 {
 
-                     IdList.Add(idItem);
 
-                 }
 
-             }
 
-             _ui.m_dressList.numItems = IdList.Count;
 
-             _ui.m_dressList.visible = true;
 
-             _ui.m_nameList.visible = false;
 
-         }
 
-         private void OnClickBtn(EventContext context)
 
-         {
 
-             //_ui.m_nameList.visible = true;
 
-             //_ui.m_dressList.visible = false;
 
-         }
 
-         private void OnClickBtnBack()
 
-         {
 
-             ViewManager.GoBackFrom(typeof(MatchingCompetitionDetailView).FullName);
 
-         }
 
-     }
 
- }
 
 
  |