| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374 | namespace GFGGame{    public class MainDataManager : SingletonBase<MainDataManager>    {        private int _viewType = 0;        public void Clear()        {            _needUpdateProxyData = true;        }        /// <summary>        /// 界面类型,0:主界面,1:二级界面        /// </summary>        public int ViewType        {            get            {                return _viewType;            }            set            {                _viewType = value;            }        }        private bool _canSwipe = true;        /// <summary>        /// 是否可以拖动        /// </summary>        public bool CanSwipe        {            get            {                return _canSwipe;            }            set            {                _canSwipe = value;            }        }        private bool _needUpdateProxyData = true;        public bool needUpdateProxyData        {            get            {                return _needUpdateProxyData;            }            set            {                _needUpdateProxyData = value;            }        }        /// <summary>        /// 收纳状态,0:已收纳,1:二级界面        /// </summary>        private int _StorageStatus = 0;        public int StorageStatus        {            get            {                return _StorageStatus;            }            set            {                _StorageStatus = value;            }        }        public int CardBgID = 0;        public int CardBgKey = 200000;    }}
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