| 12345678910111213141516171819202122232425262728293031 | using UnityEngine;using YooAsset;namespace GFGGame{    public class UGUIManager : SingletonBase<UGUIManager>    {        public GameObject desktop;        public void Init()        {            string path = ResPathUtil.GetUUIPrefabPath("UICanvas");            var handle = YooAssets.LoadAssetSync<GameObject>(path);            var canvas = handle.InstantiateSync();            desktop = canvas.transform.Find("Desktop").gameObject;            GameObject.DontDestroyOnLoad(canvas);            //// 初始化窗口系统            //UniWindow.Initalize(desktop);        }        public void Show()        {        }        public void Hide()        {        }    }}
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